remove some of the explicit floats to hunt down digital noise

This commit is contained in:
Stephen Birarda 2013-03-29 08:29:43 -07:00
parent f0f0df2cf3
commit 431cbec734

View file

@ -1,4 +1,10 @@
#ifndef _WIN32
//
// main.cpp
// mixer
//
// Created by Stephen Birarda on 2/1/13.
// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
//
#include <iostream>
#include <math.h>
@ -31,7 +37,7 @@ const unsigned short MIXER_LISTEN_PORT = 55443;
const float SAMPLE_RATE = 22050.0;
const short JITTER_BUFFER_MSECS = 12;
const short JITTER_BUFFER_SAMPLES = JITTER_BUFFER_MSECS * (SAMPLE_RATE / 1000.0f);
const short JITTER_BUFFER_SAMPLES = JITTER_BUFFER_MSECS * (SAMPLE_RATE / 1000.0);
const int BUFFER_LENGTH_BYTES = 1024;
const int BUFFER_LENGTH_SAMPLES_PER_CHANNEL = (BUFFER_LENGTH_BYTES / 2) / sizeof(int16_t);
@ -44,8 +50,8 @@ const float BUFFER_SEND_INTERVAL_USECS = (BUFFER_LENGTH_SAMPLES_PER_CHANNEL / SA
const long MAX_SAMPLE_VALUE = std::numeric_limits<int16_t>::max();
const long MIN_SAMPLE_VALUE = std::numeric_limits<int16_t>::min();
const float DISTANCE_RATIO = 3.0f/4.2f;
const float PHASE_AMPLITUDE_RATIO_AT_90 = 0.5f;
const float DISTANCE_RATIO = 3.0/4.2;
const float PHASE_AMPLITUDE_RATIO_AT_90 = 0.5;
const int PHASE_DELAY_AT_90 = 20;
@ -302,12 +308,3 @@ int main(int argc, const char * argv[])
return 0;
}
#else
int main(int argc, const char * argv[])
{
return 0;
}
#endif _WIN32