Merge branch 'master' of github.com:highfidelity/hifi into puck-lost-tracking

This commit is contained in:
Dante Ruiz 2017-05-12 18:18:10 +01:00
commit 3f5a13d5a9
8 changed files with 300 additions and 11 deletions

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@ -238,8 +238,25 @@ Column {
stackShadowNarrowing: root.stackShadowNarrowing;
shadowHeight: root.stackedCardShadowHeight;
hoverThunk: function () { scroll.currentIndex = index; }
unhoverThunk: function () { scroll.currentIndex = -1; }
hoverThunk: function () { scrollToIndex(index); }
unhoverThunk: function () { scrollToIndex(-1); }
}
}
NumberAnimation {
id: anim;
target: scroll;
property: "contentX";
duration: 250;
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function scrollToIndex(index) {
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var pos = scroll.contentX;
var destPos;
scroll.positionViewAtIndex(index, ListView.Contain);
destPos = scroll.contentX;
anim.from = pos;
anim.to = destPos;
scroll.currentIndex = index;
anim.running = true;
}
}

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@ -408,6 +408,7 @@ RayToOverlayIntersectionResult Overlays::findRayIntersectionInternal(const PickR
const QVector<OverlayID>& overlaysToInclude,
const QVector<OverlayID>& overlaysToDiscard,
bool visibleOnly, bool collidableOnly) {
QReadLocker lock(&_lock);
float bestDistance = std::numeric_limits<float>::max();
bool bestIsFront = false;

View file

@ -63,7 +63,7 @@ static glm::mat4 computeOffset(glm::mat4 defaultToReferenceMat, glm::mat4 defaul
}
static bool sortPucksYPosition(std::pair<uint32_t, controller::Pose> firstPuck, std::pair<uint32_t, controller::Pose> secondPuck) {
return (firstPuck.second.translation.y < firstPuck.second.translation.y);
return (firstPuck.second.translation.y < secondPuck.second.translation.y);
}
static QString deviceTrackingResultToString(vr::ETrackingResult trackingResult) {
@ -280,6 +280,7 @@ void ViveControllerManager::InputDevice::calibrateOrUncalibrate(const controller
}
void ViveControllerManager::InputDevice::calibrate(const controller::InputCalibrationData& inputCalibration) {
qDebug() << "Puck Calibration: Starting...";
// convert the hmd head from sensor space to avatar space
glm::mat4 hmdSensorFlippedMat = inputCalibration.hmdSensorMat * Matrices::Y_180;
glm::mat4 sensorToAvatarMat = glm::inverse(inputCalibration.avatarMat) * inputCalibration.sensorToWorldMat;
@ -299,18 +300,24 @@ void ViveControllerManager::InputDevice::calibrate(const controller::InputCalibr
glm::mat4 defaultToReferenceMat = currentHead * glm::inverse(inputCalibration.defaultHeadMat);
int puckCount = (int)_validTrackedObjects.size();
qDebug() << "Puck Calibration: " << puckCount << " pucks found for calibration";
_config = _preferedConfig;
if (_config != Config::Auto && puckCount < MIN_PUCK_COUNT) {
qDebug() << "Puck Calibration: Failed: Could not meet the minimal # of pucks";
uncalibrate();
return;
} else if (_config == Config::Auto){
if (puckCount == MIN_PUCK_COUNT) {
_config = Config::Feet;
qDebug() << "Puck Calibration: Auto Config: " << configToString(_config) << " configuration";
} else if (puckCount == MIN_FEET_AND_HIPS) {
_config = Config::FeetAndHips;
qDebug() << "Puck Calibration: Auto Config: " << configToString(_config) << " configuration";
} else if (puckCount >= MIN_FEET_HIPS_CHEST) {
_config = Config::FeetHipsAndChest;
qDebug() << "Puck Calibration: Auto Config: " << configToString(_config) << " configuration";
} else {
qDebug() << "Puck Calibration: Auto Config Failed: Could not meet the minimal # of pucks";
uncalibrate();
return;
}
@ -318,8 +325,6 @@ void ViveControllerManager::InputDevice::calibrate(const controller::InputCalibr
std::sort(_validTrackedObjects.begin(), _validTrackedObjects.end(), sortPucksYPosition);
auto& firstFoot = _validTrackedObjects[FIRST_FOOT];
auto& secondFoot = _validTrackedObjects[SECOND_FOOT];
controller::Pose& firstFootPose = firstFoot.second;
@ -349,10 +354,12 @@ void ViveControllerManager::InputDevice::calibrate(const controller::InputCalibr
_jointToPuckMap[controller::SPINE2] = _validTrackedObjects[CHEST].first;
_pucksOffset[_validTrackedObjects[CHEST].first] = computeOffset(defaultToReferenceMat, inputCalibration.defaultSpine2, _validTrackedObjects[CHEST].second);
} else {
qDebug() << "Puck Calibration: " << configToString(_config) << " Config Failed: Could not meet the minimal # of pucks";
uncalibrate();
return;
}
_calibrated = true;
qDebug() << "PuckCalibration: " << configToString(_config) << " Configuration Successful";
}
void ViveControllerManager::InputDevice::uncalibrate() {
@ -618,9 +625,9 @@ void ViveControllerManager::InputDevice::saveSettings() const {
settings.endGroup();
}
QString ViveControllerManager::InputDevice::configToString() {
QString ViveControllerManager::InputDevice::configToString(Config config) {
QString currentConfig;
switch (_preferedConfig) {
switch (config) {
case Config::Auto:
currentConfig = "Auto";
break;
@ -658,7 +665,7 @@ void ViveControllerManager::InputDevice::createPreferences() {
static const QString VIVE_PUCKS_CONFIG = "Vive Pucks Configuration";
{
auto getter = [this]()->QString { return configToString(); };
auto getter = [this]()->QString { return configToString(_preferedConfig); };
auto setter = [this](const QString& value) { setConfigFromString(value); saveSettings(); };
auto preference = new ComboBoxPreference(VIVE_PUCKS_CONFIG, "Configuration", getter, setter);
QStringList list = (QStringList() << "Auto" << "Feet" << "FeetAndHips" << "FeetHipsAndChest");

View file

@ -129,7 +129,7 @@ private:
bool _timeTilCalibrationSet { false };
mutable std::recursive_mutex _lock;
QString configToString();
QString configToString(Config config);
void setConfigFromString(const QString& value);
void loadSettings();
void saveSettings() const;

View file

@ -198,7 +198,7 @@
}
var animationData = {};
function updateAnimationData() {
function updateAnimationData(verticalOffset) {
// all we are doing here is moving the right hand to a spot
// that is in front of and a bit above the hips. Basing how
// far in front as scaling with the avatar's height (say hips
@ -209,6 +209,9 @@
offset = 0.8 * MyAvatar.getAbsoluteJointTranslationInObjectFrame(headIndex).y;
}
animationData.rightHandPosition = Vec3.multiply(offset, {x: -0.25, y: 0.8, z: 1.3});
if (verticalOffset) {
animationData.rightHandPosition.y += verticalOffset;
}
animationData.rightHandRotation = Quat.fromPitchYawRollDegrees(90, 0, 90);
}
function shakeHandsAnimation() {
@ -347,7 +350,32 @@
}
return false;
}
function findNearestAvatar() {
// We only look some max distance away (much larger than the handshake distance, but still...)
var minDistance = MAX_AVATAR_DISTANCE * 20;
var closestAvatar;
AvatarList.getAvatarIdentifiers().forEach(function (id) {
var avatar = AvatarList.getAvatar(id);
if (avatar && avatar.sessionUUID != MyAvatar.sessionUUID) {
var currentDistance = Vec3.distance(avatar.position, MyAvatar.position);
if (minDistance > currentDistance) {
minDistance = currentDistance;
closestAvatar = avatar;
}
}
});
return closestAvatar;
}
function adjustAnimationHeight() {
var avatar = findNearestAvatar();
if (avatar) {
var myHeadIndex = MyAvatar.getJointIndex("Head");
var otherHeadIndex = avatar.getJointIndex("Head");
var diff = (avatar.getJointPosition(otherHeadIndex).y - MyAvatar.getJointPosition(myHeadIndex).y) / 2;
print("head height difference: " + diff);
updateAnimationData(diff);
}
}
function findNearestWaitingAvatar() {
var handPosition = getHandPosition(MyAvatar, currentHandJointIndex);
var minDistance = MAX_AVATAR_DISTANCE;
@ -436,6 +464,10 @@
handStringMessageSend({
key: "waiting",
});
// potentially adjust height of handshake
if (fromKeyboard) {
adjustAnimationHeight();
}
lookForWaitingAvatar();
}
}

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@ -0,0 +1,102 @@
"use strict";
//
// tablet-raiseHand.js
//
// client script that creates a tablet button to raise hand
//
// Created by Triplelexx on 17/04/22
// Copyright 2017 High Fidelity, Inc.
//
// Hand icons adapted from https://linearicons.com, created by Perxis https://perxis.com CC BY-SA 4.0 license.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
(function() { // BEGIN LOCAL_SCOPE
var BUTTON_NAME = "RAISE\nHAND";
var USERCONNECTION_MESSAGE_CHANNEL = "io.highfidelity.makeUserConnection";
var DEBUG_PREFIX = "TABLET RAISE HAND: ";
var isRaiseHandButtonActive = false;
var animHandlerId;
var tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system");
var button = tablet.addButton({
text: BUTTON_NAME,
icon: "icons/tablet-icons/raise-hand-i.svg",
activeIcon: "icons/tablet-icons/raise-hand-a.svg"
});
function onClicked() {
isRaiseHandButtonActive = !isRaiseHandButtonActive;
button.editProperties({ isActive: isRaiseHandButtonActive });
if (isRaiseHandButtonActive) {
removeAnimation();
animHandlerId = MyAvatar.addAnimationStateHandler(raiseHandAnimation, []);
Messages.subscribe(USERCONNECTION_MESSAGE_CHANNEL);
Messages.messageReceived.connect(messageHandler);
} else {
removeAnimation();
Messages.unsubscribe(USERCONNECTION_MESSAGE_CHANNEL);
Messages.messageReceived.disconnect(messageHandler);
}
}
function removeAnimation() {
if (animHandlerId) {
animHandlerId = MyAvatar.removeAnimationStateHandler(animHandlerId);
}
}
function raiseHandAnimation(animationProperties) {
// all we are doing here is moving the right hand to a spot that is above the hips.
var headIndex = MyAvatar.getJointIndex("Head");
var offset = 0.0;
var result = {};
if (headIndex) {
offset = 0.85 * MyAvatar.getAbsoluteJointTranslationInObjectFrame(headIndex).y;
}
var handPos = Vec3.multiply(offset, { x: -0.7, y: 1.25, z: 0.25 });
result.rightHandPosition = handPos;
result.rightHandRotation = Quat.fromPitchYawRollDegrees(0, 0, 0);
return result;
}
function messageHandler(channel, messageString, senderID) {
if (channel !== USERCONNECTION_MESSAGE_CHANNEL && senderID !== MyAvatar.sessionUUID) {
return;
}
var message = {};
try {
message = JSON.parse(messageString);
} catch (e) {
print(DEBUG_PREFIX + "messageHandler error: " + e);
}
switch (message.key) {
case "waiting":
case "connecting":
case "connectionAck":
case "connectionRequest":
case "done":
removeAnimation();
if (isRaiseHandButtonActive) {
isRaiseHandButtonActive = false;
button.editProperties({ isActive: isRaiseHandButtonActive });
}
break;
default:
print(DEBUG_PREFIX + "messageHandler unknown message: " + message);
break;
}
}
button.clicked.connect(onClicked);
Script.scriptEnding.connect(function() {
Messages.unsubscribe(USERCONNECTION_MESSAGE_CHANNEL);
Messages.messageReceived.disconnect(messageHandler);
button.clicked.disconnect(onClicked);
tablet.removeButton(button);
removeAnimation();
});
}()); // END LOCAL_SCOPE