Merge pull request #4052 from cozza13/20253

CR for Job #20253 - Fix scripts that still link to highfidelity-public
This commit is contained in:
Philip Rosedale 2015-01-06 17:08:51 -08:00
commit 3ed5b0e9be
12 changed files with 126 additions and 53 deletions

View file

@ -77,7 +77,6 @@ var modelURLs = [
HIFI_PUBLIC_BUCKET + "models/entities/2-Terrain:%20Alder.fbx",
HIFI_PUBLIC_BUCKET + "models/entities/2-Terrain:%20Bush1.fbx",
HIFI_PUBLIC_BUCKET + "models/entities/2-Terrain:%20Bush6.fbx",
HIFI_PUBLIC_BUCKET + "meshes/newInvader16x16-large-purple.svo",
HIFI_PUBLIC_BUCKET + "models/entities/3-Buildings-1-Rustic-Shed.fbx",
HIFI_PUBLIC_BUCKET + "models/entities/3-Buildings-1-Rustic-Shed2.fbx",
HIFI_PUBLIC_BUCKET + "models/entities/3-Buildings-1-Rustic-Shed4.fbx",
@ -192,8 +191,7 @@ var toolBar = (function () {
});
newTextButton = toolBar.addTool({
//imageURL: toolIconUrl + "add-text.svg",
imageURL: "https://s3-us-west-1.amazonaws.com/highfidelity-public/images/tools/add-text.svg", // temporarily
imageURL: toolIconUrl + "add-text.svg",
subImage: { x: 0, y: Tool.IMAGE_WIDTH, width: Tool.IMAGE_WIDTH, height: Tool.IMAGE_HEIGHT },
width: toolWidth,
height: toolHeight,

View file

@ -56,7 +56,6 @@ var modelURLs = [
HIFI_PUBLIC_BUCKET + "models/entities/2-Terrain:%20Alder.fbx",
HIFI_PUBLIC_BUCKET + "models/entities/2-Terrain:%20Bush1.fbx",
HIFI_PUBLIC_BUCKET + "models/entities/2-Terrain:%20Bush6.fbx",
HIFI_PUBLIC_BUCKET + "meshes/newInvader16x16-large-purple.svo",
HIFI_PUBLIC_BUCKET + "models/entities/3-Buildings-1-Rustic-Shed.fbx",
HIFI_PUBLIC_BUCKET + "models/entities/3-Buildings-1-Rustic-Shed2.fbx",
HIFI_PUBLIC_BUCKET + "models/entities/3-Buildings-1-Rustic-Shed4.fbx",
@ -1215,8 +1214,7 @@ var toolBar = (function () {
});
newTextButton = toolBar.addTool({
//imageURL: toolIconUrl + "add-text.svg",
imageURL: "https://s3-us-west-1.amazonaws.com/highfidelity-public/images/tools/add-text.svg", // temporarily
imageURL: toolIconUrl + "add-text.svg",
subImage: { x: 0, y: Tool.IMAGE_WIDTH, width: Tool.IMAGE_WIDTH, height: Tool.IMAGE_HEIGHT },
width: toolWidth,
height: toolHeight,

View file

@ -58,7 +58,7 @@ var button1 = Overlays.addOverlay("image", { // green button
width: 40,
height: 35,
subImage: { x: 0, y: 0, width: 39, height: 35 },
imageURL: "https://s3-us-west-1.amazonaws.com/highfidelity-public/images/thumb.png",
imageURL: "https://public.highfidelity.io/images/thumb.png",
color: readyColor,
visible: true
});
@ -69,7 +69,7 @@ var button2 = Overlays.addOverlay("image", { // red button
width: 40,
height: 35,
subImage: { x: 0, y: 0, width: 39, height: 35 },
imageURL: "https://s3-us-west-1.amazonaws.com/highfidelity-public/images/thumb.png",
imageURL: "https://public.highfidelity.io/images/thumb.png",
color: { red: 250, green: 2, blue: 2},
visible: true,
});

View file

@ -590,7 +590,7 @@ SelectionDisplay = (function () {
});
var yawHandle = Overlays.addOverlay("billboard", {
url: "https://s3-us-west-1.amazonaws.com/highfidelity-public/images/rotate-arrow-west-north.png",
url: "https://public.highfidelity.io/images/rotate-arrow-west-north.png",
position: { x:0, y: 0, z: 0},
color: rotateHandleColor,
alpha: rotateHandleAlpha,
@ -603,7 +603,7 @@ SelectionDisplay = (function () {
var pitchHandle = Overlays.addOverlay("billboard", {
url: "https://s3-us-west-1.amazonaws.com/highfidelity-public/images/rotate-arrow-west-north.png",
url: "https://public.highfidelity.io/images/rotate-arrow-west-north.png",
position: { x:0, y: 0, z: 0},
color: rotateHandleColor,
alpha: rotateHandleAlpha,
@ -616,7 +616,7 @@ SelectionDisplay = (function () {
var rollHandle = Overlays.addOverlay("billboard", {
url: "https://s3-us-west-1.amazonaws.com/highfidelity-public/images/rotate-arrow-west-north.png",
url: "https://public.highfidelity.io/images/rotate-arrow-west-north.png",
position: { x:0, y: 0, z: 0},
color: rotateHandleColor,
alpha: rotateHandleAlpha,
@ -835,8 +835,8 @@ SelectionDisplay = (function () {
rollCenter = { x: boundsCenter.x, y: boundsCenter.y, z: far };
Overlays.editOverlay(pitchHandle, { url: "https://s3-us-west-1.amazonaws.com/highfidelity-public/images/rotate-arrow-west-south.png" });
Overlays.editOverlay(rollHandle, { url: "https://s3-us-west-1.amazonaws.com/highfidelity-public/images/rotate-arrow-west-south.png" });
Overlays.editOverlay(pitchHandle, { url: "https://public.highfidelity.io/images/rotate-arrow-west-south.png" });
Overlays.editOverlay(rollHandle, { url: "https://public.highfidelity.io/images/rotate-arrow-west-south.png" });
} else {
@ -867,8 +867,8 @@ SelectionDisplay = (function () {
pitchCenter = { x: right, y: boundsCenter.y, z: boundsCenter.z };
rollCenter = { x: boundsCenter.x, y: boundsCenter.y, z: near};
Overlays.editOverlay(pitchHandle, { url: "https://s3-us-west-1.amazonaws.com/highfidelity-public/images/rotate-arrow-west-north.png" });
Overlays.editOverlay(rollHandle, { url: "https://s3-us-west-1.amazonaws.com/highfidelity-public/images/rotate-arrow-west-north.png" });
Overlays.editOverlay(pitchHandle, { url: "https://public.highfidelity.io/images/rotate-arrow-west-north.png" });
Overlays.editOverlay(rollHandle, { url: "https://public.highfidelity.io/images/rotate-arrow-west-north.png" });
}
} else {
@ -899,8 +899,8 @@ SelectionDisplay = (function () {
pitchCenter = { x: left, y: boundsCenter.y, z: boundsCenter.z };
rollCenter = { x: boundsCenter.x, y: boundsCenter.y, z: far};
Overlays.editOverlay(pitchHandle, { url: "https://s3-us-west-1.amazonaws.com/highfidelity-public/images/rotate-arrow-west-north.png" });
Overlays.editOverlay(rollHandle, { url: "https://s3-us-west-1.amazonaws.com/highfidelity-public/images/rotate-arrow-west-north.png" });
Overlays.editOverlay(pitchHandle, { url: "https://public.highfidelity.io/images/rotate-arrow-west-north.png" });
Overlays.editOverlay(rollHandle, { url: "https://public.highfidelity.io/images/rotate-arrow-west-north.png" });
} else {
@ -928,8 +928,8 @@ SelectionDisplay = (function () {
rollCenter = { x: boundsCenter.x, y: boundsCenter.y, z: near };
pitchCenter = { x: left, y: boundsCenter.y, z: boundsCenter.z};
Overlays.editOverlay(pitchHandle, { url: "https://s3-us-west-1.amazonaws.com/highfidelity-public/images/rotate-arrow-west-north.png" });
Overlays.editOverlay(rollHandle, { url: "https://s3-us-west-1.amazonaws.com/highfidelity-public/images/rotate-arrow-west-north.png" });
Overlays.editOverlay(pitchHandle, { url: "https://public.highfidelity.io/images/rotate-arrow-west-north.png" });
Overlays.editOverlay(rollHandle, { url: "https://public.highfidelity.io/images/rotate-arrow-west-north.png" });
}
}

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@ -0,0 +1,104 @@
//
// Unittest.js
// examples
//
// Created by Ryan Huffman on 5/4/14
// Copyright 2014 High Fidelity, Inc.
//
// This provides very basic unit testing functionality.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
test = function(name, func) {
print("Running test: " + name);
var unitTest = new UnitTest(name, func);
try {
unitTest.run();
print(" Success: " + unitTest.numAssertions + " assertions passed");
} catch (error) {
print(" Failure: " + error.name + " " + error.message);
}
};
AssertionException = function(expected, actual, message) {
print("Creating exception");
this.message = message + "\n: " + actual + " != " + expected;
this.name = 'AssertionException';
};
UnthrownException = function(message) {
print("Creating exception");
this.message = message + "\n";
this.name = 'UnthrownException';
};
UnitTest = function(name, func) {
this.numAssertions = 0;
this.func = func;
};
UnitTest.prototype.run = function() {
this.func();
};
UnitTest.prototype.assertNotEquals = function(expected, actual, message) {
this.numAssertions++;
if (expected == actual) {
throw new AssertionException(expected, actual, message);
}
};
UnitTest.prototype.assertEquals = function(expected, actual, message) {
this.numAssertions++;
if (expected != actual) {
throw new AssertionException(expected, actual, message);
}
};
UnitTest.prototype.assertContains = function (expected, actual, message) {
this.numAssertions++;
if (actual.indexOf(expected) == -1) {
throw new AssertionException(expected, actual, message);
}
};
UnitTest.prototype.assertHasProperty = function(property, actual, message) {
this.numAssertions++;
if (actual[property] === undefined) {
throw new AssertionException(property, actual, message);
}
};
UnitTest.prototype.assertNull = function(value, message) {
this.numAssertions++;
if (value !== null) {
throw new AssertionException(value, null, message);
}
}
UnitTest.prototype.arrayEqual = function(array1, array2, message) {
this.numAssertions++;
if (array1.length !== array2.length) {
throw new AssertionException(array1.length , array2.length , message);
}
for (var i = 0; i < array1.length; ++i) {
if (array1[i] !== array2[i]) {
throw new AssertionException(array1[i], array2[i], i + " " + message);
}
}
}
UnitTest.prototype.raises = function(func, message) {
this.numAssertions++;
try {
func();
} catch (error) {
return;
}
throw new UnthrownException(message);
}

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@ -1,27 +0,0 @@
//
// playSound.js
// examples
//
// Copyright 2014 High Fidelity, Inc.
// Plays a sample audio file at the avatar's current location
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
Script.include("libraries/globals.js");
// First, load a sample sound from a URL
var bird = SoundCache.getSound(HIFI_PUBLIC_BUCKET + "sounds/Animals/bushtit_1.raw");
function maybePlaySound(deltaTime) {
if (Math.random() < 0.01) {
// Set the location and other info for the sound to play
Audio.playSound(bird, {
position: MyAvatar.position,
volume: 0.5
});
}
}
// Connect a call back that happens every frame
Script.update.connect(maybePlaySound);

View file

@ -11,7 +11,7 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
Script.include("Test.js");
Script.include("../../libraries/unitTest.js");
test("Test default request values", function(finished) {
var req = new XMLHttpRequest();

View file

@ -11,7 +11,7 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
Script.include("libraries/globals.js");
Script.include("../../libraries/globals.js");
var sound = SoundCache.getSound(HIFI_PUBLIC_BUCKET + "sounds/220Sine.wav");

View file

@ -11,7 +11,7 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
Script.include("libraries/globals.js");
Script.include("../../libraries/globals.js");
// A few sample files you may want to try:

View file

@ -9,9 +9,9 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
Script.include("libraries/globals.js");
Script.include("../../libraries/globals.js");
var soundClip = SoundCache.getSound(HIFI_PUBLIC_BUCKET + "sounds/Voxels/voxel create 3.raw");
var soundClip = SoundCache.getSound(HIFI_PUBLIC_BUCKET + "sounds/Guitars/Guitar+-+Nylon+A.raw");
var currentTime = 1.570079; // pi/2
var deltaTime = 0.05;
@ -38,6 +38,6 @@ function playSound() {
});
}
Script.setInterval(playSound, 250);
Script.setInterval(playSound, 850);

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@ -3,7 +3,7 @@ Instructions for adding the RtMidi library to Interface
Stephen Birarda, June 30, 2014
1. Download the RtMidi tarball from High Fidelity S3.
http://highfidelity-public.s3.amazonaws.com/dependencies/rtmidi-2.1.0.tar.gz
http://public.highfidelity.io/dependencies/rtmidi-2.1.0.tar.gz
2. Copy RtMidi.h to externals/rtmidi/include.