checkpoint on virtual entities

This commit is contained in:
ZappoMan 2014-07-09 18:24:31 -07:00
parent e800d5457b
commit 3c4f5f88d0
11 changed files with 617 additions and 71 deletions

View file

@ -78,60 +78,62 @@ const FBXGeometry* EntityTreeRenderer::getGeometryForEntity(const EntityItem& en
Model* EntityTreeRenderer::getModel(const EntityItem& entityItem) {
Model* model = NULL;
if (!entityItem.getModelURL().isEmpty()) {
#ifdef HIDE_SUBCLASS_METHODS
if (entityItem.isKnownID()) {
if (_knownEntityItemModels.find(entityItem.getID()) != _knownEntityItemModels.end()) {
model = _knownEntityItemModels[entityItem.getID()];
if (QUrl(entityItem.getModelURL()) != model->getURL()) {
delete model; // delete the old model...
model = NULL;
_knownEntityItemModels.remove(entityItem.getID());
}
}
// if we don't have a model... but our item does have a model URL
if (!model && !entityItem.getModelURL().isEmpty()) {
// Make sure we only create new models on the thread that owns the EntityTreeRenderer
if (QThread::currentThread() != thread()) {
qDebug() << "about to call QMetaObject::invokeMethod(this, 'getModel', Qt::BlockingQueuedConnection,...";
QMetaObject::invokeMethod(this, "getModel", Qt::BlockingQueuedConnection,
Q_RETURN_ARG(Model*, model), Q_ARG(const EntityItem&, entityItem));
qDebug() << "got it... model=" << model;
return model;
if (entityItem.isKnownID()) {
if (_knownEntityItemModels.find(entityItem.getID()) != _knownEntityItemModels.end()) {
model = _knownEntityItemModels[entityItem.getID()];
if (QUrl(entityItem.getModelURL()) != model->getURL()) {
delete model; // delete the old model...
model = NULL;
_knownEntityItemModels.remove(entityItem.getID());
}
}
model = new Model();
model->init();
model->setURL(QUrl(entityItem.getModelURL()));
_knownEntityItemModels[entityItem.getID()] = model;
}
// if we don't have a model... but our item does have a model URL
if (!model) {
// Make sure we only create new models on the thread that owns the EntityTreeRenderer
if (QThread::currentThread() != thread()) {
qDebug() << "about to call QMetaObject::invokeMethod(this, 'getModel', Qt::BlockingQueuedConnection,...";
QMetaObject::invokeMethod(this, "getModel", Qt::BlockingQueuedConnection,
Q_RETURN_ARG(Model*, model), Q_ARG(const EntityItem&, entityItem));
qDebug() << "got it... model=" << model;
return model;
}
model = new Model();
model->init();
model->setURL(QUrl(entityItem.getModelURL()));
_knownEntityItemModels[entityItem.getID()] = model;
}
} else {
if (_unknownEntityItemModels.find(entityItem.getCreatorTokenID()) != _unknownEntityItemModels.end()) {
model = _unknownEntityItemModels[entityItem.getCreatorTokenID()];
if (QUrl(entityItem.getModelURL()) != model->getURL()) {
delete model; // delete the old model...
model = NULL;
_unknownEntityItemModels.remove(entityItem.getID());
}
}
if (!model) {
// Make sure we only create new models on the thread that owns the EntityTreeRenderer
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "getModel", Qt::BlockingQueuedConnection,
Q_RETURN_ARG(Model*, model), Q_ARG(const EntityItem&, entityItem));
return model;
}
} else {
if (_unknownEntityItemModels.find(entityItem.getCreatorTokenID()) != _unknownEntityItemModels.end()) {
model = _unknownEntityItemModels[entityItem.getCreatorTokenID()];
if (QUrl(entityItem.getModelURL()) != model->getURL()) {
delete model; // delete the old model...
model = NULL;
_unknownEntityItemModels.remove(entityItem.getID());
model = new Model();
model->init();
model->setURL(QUrl(entityItem.getModelURL()));
_unknownEntityItemModels[entityItem.getCreatorTokenID()] = model;
}
}
if (!model) {
// Make sure we only create new models on the thread that owns the EntityTreeRenderer
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "getModel", Qt::BlockingQueuedConnection,
Q_RETURN_ARG(Model*, model), Q_ARG(const EntityItem&, entityItem));
return model;
}
model = new Model();
model->init();
model->setURL(QUrl(entityItem.getModelURL()));
_unknownEntityItemModels[entityItem.getCreatorTokenID()] = model;
}
}
#endif
}
return model;
}

View file

@ -43,7 +43,7 @@ void EntityEditPacketSender::adjustEditPacketForClockSkew(unsigned char* codeCol
}
void EntityEditPacketSender::queueEntityEditMessage(PacketType type, EntityItemID modelID,
void EntityEditPacketSender::queueEditEntityMessage(PacketType type, EntityItemID modelID,
const EntityItemProperties& properties) {
if (!_shouldSend) {
return; // bail early

View file

@ -28,7 +28,7 @@ public:
/// which voxel-server node or nodes the packet should be sent to. Can be called even before voxel servers are known, in
/// which case up to MaxPendingMessages will be buffered and processed when voxel servers are known.
/// NOTE: EntityItemProperties assumes that all distances are in meter units
void queueEntityEditMessage(PacketType type, EntityItemID modelID, const EntityItemProperties& properties);
void queueEditEntityMessage(PacketType type, EntityItemID modelID, const EntityItemProperties& properties);
// My server type is the model server
virtual char getMyNodeType() const { return NodeType::EntityServer; }

View file

@ -87,6 +87,13 @@ EntityItem* EntityTypes::constructEntityItem(const unsigned char* data, int byte
return NULL; // TODO Implement this for real!
}
bool EntityTypes::decodEntityEditPacket(const unsigned char* data, int bytesToRead, int& processedBytes,
const EntityItemID& entityID, const EntityItemProperties& properties) {
bool valid = false;
return valid;
}
bool registered = EntityTypes::registerEntityType(EntityTypes::Base, "Base")
&& EntityTypes::registerEntityType(EntityTypes::Model, "Model"); // TODO: move this to model subclass
@ -1018,7 +1025,7 @@ EntityItem* EntityItem::fromEditPacket(const unsigned char* data, int length, in
}
void EntityItem::debugDump() const {
qDebug("EntityItem id :%u", _id);
qDebug() << "EntityItem id:" << getEntityItemID();
qDebug(" edited ago:%f", getEditedAgo());
qDebug(" should die:%s", debug::valueOf(getShouldBeDeleted()));
qDebug(" position:%f,%f,%f", _position.x, _position.y, _position.z);
@ -1026,10 +1033,401 @@ void EntityItem::debugDump() const {
#ifdef HIDE_SUBCLASS_METHODS
qDebug(" color:%d,%d,%d", _color[0], _color[1], _color[2]);
qDebug() << " modelURL:" << qPrintable(getModelURL());
if (!getModelURL().isEmpty()) {
qDebug() << " modelURL:" << qPrintable(getModelURL());
} else {
qDebug() << " modelURL: NONE";
}
#endif
}
//////////////////////////////////////////////////////
//////////////////////////////////////////////////////
//////////////////////////////////////////////////////
//Change this to use property flags...
//How do we also change this to support spanning multiple MTUs...
//Need to output the encode structure like handling packets over the wire...
//////////////////////////////////////////////////////
//////////////////////////////////////////////////////
//////////////////////////////////////////////////////
bool EntityItem::encodeEntityEditMessageDetails(PacketType command, EntityItemID id, const EntityItemProperties& properties,
unsigned char* bufferOut, int sizeIn, int& sizeOut) {
OctreePacketData packetData(false, sizeIn); // create a packetData object to add out packet details too.
bool success = true; // assume the best
OctreeElement::AppendState appendState = OctreeElement::COMPLETED; // assume the best
sizeOut = 0;
// TODO: We need to review how jurisdictions should be handled for entities. (The old Models and Particles code
// didn't do anything special for jurisdictions, so we're keeping that same behavior here.)
//
// Always include the root octcode. This is only because the OctreeEditPacketSender will check these octcodes
// to determine which server to send the changes to in the case of multiple jurisdictions. The root will be sent
// to all servers.
glm::vec3 rootPosition(0);
float rootScale = 0.5f;
unsigned char* octcode = pointToOctalCode(rootPosition.x, rootPosition.y, rootPosition.z, rootScale);
success = packetData.startSubTree(octcode);
delete[] octcode;
// assuming we have rome to fit our octalCode, proceed...
if (success) {
// Now add our edit content details...
bool isNewEntityItem = (id.id == NEW_ENTITY);
// id
// encode our ID as a byte count coded byte stream
ByteCountCoded<quint32> idCoder = id.id;
QByteArray encodedID = idCoder;
// encode our ID as a byte count coded byte stream
ByteCountCoded<quint32> tokenCoder;
QByteArray encodedToken;
// special case for handling "new" modelItems
if (isNewEntityItem) {
// encode our creator token as a byte count coded byte stream
tokenCoder = id.creatorTokenID;
encodedToken = tokenCoder;
}
// encode our type as a byte count coded byte stream
ByteCountCoded<quint32> typeCoder = (quint32)properties.getType();
QByteArray encodedType = typeCoder;
quint64 updateDelta = 0; // this is an edit so by definition, it's update is in sync
ByteCountCoded<quint64> updateDeltaCoder = updateDelta;
QByteArray encodedUpdateDelta = updateDeltaCoder;
EntityPropertyFlags propertyFlags(PROP_LAST_ITEM);
EntityPropertyFlags requestedProperties = properties.getChangedProperties();
EntityPropertyFlags propertiesDidntFit = requestedProperties;
// TODO: we need to handle the multi-pass form of this, similar to how we handle entity data
//
// If we are being called for a subsequent pass at appendEntityData() that failed to completely encode this item,
// then our modelTreeElementExtraEncodeData should include data about which properties we need to append.
//if (modelTreeElementExtraEncodeData && modelTreeElementExtraEncodeData->includedItems.contains(getEntityItemID())) {
// requestedProperties = modelTreeElementExtraEncodeData->includedItems.value(getEntityItemID());
//}
//qDebug() << "requestedProperties=";
//requestedProperties.debugDumpBits();
LevelDetails entityLevel = packetData.startLevel();
bool successIDFits = packetData.appendValue(encodedID);
if (isNewEntityItem && successIDFits) {
successIDFits = packetData.appendValue(encodedToken);
}
bool successTypeFits = packetData.appendValue(encodedType);
bool successLastEditedFits = packetData.appendValue(properties.getLastEdited());
bool successLastUpdatedFits = packetData.appendValue(encodedUpdateDelta);
int propertyFlagsOffset = packetData.getUncompressedByteOffset();
QByteArray encodedPropertyFlags = propertyFlags;
int oldPropertyFlagsLength = encodedPropertyFlags.length();
bool successPropertyFlagsFits = packetData.appendValue(encodedPropertyFlags);
int propertyCount = 0;
bool headerFits = successIDFits && successTypeFits && successLastEditedFits
&& successLastUpdatedFits && successPropertyFlagsFits;
int startOfEntityItemData = packetData.getUncompressedByteOffset();
if (headerFits) {
bool successPropertyFits;
propertyFlags -= PROP_LAST_ITEM; // clear the last item for now, we may or may not set it as the actual item
// These items would go here once supported....
// PROP_PAGED_PROPERTY,
// PROP_CUSTOM_PROPERTIES_INCLUDED,
// PROP_VISIBLE,
// PROP_POSITION
if (requestedProperties.getHasProperty(PROP_POSITION)) {
//qDebug() << "PROP_POSITION requested...";
LevelDetails propertyLevel = packetData.startLevel();
successPropertyFits = packetData.appendPosition(properties.getPosition());
if (successPropertyFits) {
propertyFlags |= PROP_POSITION;
propertiesDidntFit -= PROP_POSITION;
propertyCount++;
packetData.endLevel(propertyLevel);
} else {
//qDebug() << "PROP_POSITION didn't fit...";
packetData.discardLevel(propertyLevel);
appendState = OctreeElement::PARTIAL;
}
} else {
//qDebug() << "PROP_POSITION NOT requested...";
propertiesDidntFit -= PROP_POSITION;
}
// PROP_RADIUS
if (requestedProperties.getHasProperty(PROP_RADIUS)) {
//qDebug() << "PROP_RADIUS requested...";
LevelDetails propertyLevel = packetData.startLevel();
successPropertyFits = packetData.appendValue(properties.getRadius());
if (successPropertyFits) {
propertyFlags |= PROP_RADIUS;
propertiesDidntFit -= PROP_RADIUS;
propertyCount++;
packetData.endLevel(propertyLevel);
} else {
//qDebug() << "PROP_RADIUS didn't fit...";
packetData.discardLevel(propertyLevel);
appendState = OctreeElement::PARTIAL;
}
} else {
//qDebug() << "PROP_RADIUS NOT requested...";
propertiesDidntFit -= PROP_RADIUS;
}
// PROP_ROTATION
if (requestedProperties.getHasProperty(PROP_ROTATION)) {
//qDebug() << "PROP_ROTATION requested...";
LevelDetails propertyLevel = packetData.startLevel();
successPropertyFits = packetData.appendValue(properties.getRotation());
if (successPropertyFits) {
propertyFlags |= PROP_ROTATION;
propertiesDidntFit -= PROP_ROTATION;
propertyCount++;
packetData.endLevel(propertyLevel);
} else {
//qDebug() << "PROP_ROTATION didn't fit...";
packetData.discardLevel(propertyLevel);
appendState = OctreeElement::PARTIAL;
}
} else {
//qDebug() << "PROP_ROTATION NOT requested...";
propertiesDidntFit -= PROP_ROTATION;
}
// PROP_SHOULD_BE_DELETED
if (requestedProperties.getHasProperty(PROP_SHOULD_BE_DELETED)) {
//qDebug() << "PROP_SHOULD_BE_DELETED requested...";
LevelDetails propertyLevel = packetData.startLevel();
successPropertyFits = packetData.appendValue(properties.getShouldBeDeleted());
if (successPropertyFits) {
propertyFlags |= PROP_SHOULD_BE_DELETED;
propertiesDidntFit -= PROP_SHOULD_BE_DELETED;
propertyCount++;
packetData.endLevel(propertyLevel);
} else {
//qDebug() << "PROP_SHOULD_BE_DELETED didn't fit...";
packetData.discardLevel(propertyLevel);
appendState = OctreeElement::PARTIAL;
}
} else {
//qDebug() << "PROP_SHOULD_BE_DELETED NOT requested...";
propertiesDidntFit -= PROP_SHOULD_BE_DELETED;
}
// PROP_SCRIPT
// script would go here...
#if 0 // def HIDE_SUBCLASS_METHODS
// PROP_COLOR
if (requestedProperties.getHasProperty(PROP_COLOR)) {
//qDebug() << "PROP_COLOR requested...";
LevelDetails propertyLevel = packetData.startLevel();
successPropertyFits = packetData.appendColor(properties.getColor());
if (successPropertyFits) {
propertyFlags |= PROP_COLOR;
propertiesDidntFit -= PROP_COLOR;
propertyCount++;
packetData.endLevel(propertyLevel);
} else {
//qDebug() << "PROP_COLOR didn't fit...";
packetData.discardLevel(propertyLevel);
appendState = OctreeElement::PARTIAL;
}
} else {
//qDebug() << "PROP_COLOR NOT requested...";
propertiesDidntFit -= PROP_COLOR;
}
// PROP_MODEL_URL
if (requestedProperties.getHasProperty(PROP_MODEL_URL)) {
//qDebug() << "PROP_MODEL_URL requested...";
LevelDetails propertyLevel = packetData.startLevel();
successPropertyFits = packetData.appendValue(properties.getModelURL());
if (successPropertyFits) {
propertyFlags |= PROP_MODEL_URL;
propertiesDidntFit -= PROP_MODEL_URL;
propertyCount++;
packetData.endLevel(propertyLevel);
} else {
//qDebug() << "PROP_MODEL_URL didn't fit...";
packetData.discardLevel(propertyLevel);
appendState = OctreeElement::PARTIAL;
}
} else {
//qDebug() << "PROP_MODEL_URL NOT requested...";
propertiesDidntFit -= PROP_MODEL_URL;
}
// PROP_ANIMATION_URL
if (requestedProperties.getHasProperty(PROP_ANIMATION_URL)) {
//qDebug() << "PROP_ANIMATION_URL requested...";
LevelDetails propertyLevel = packetData.startLevel();
successPropertyFits = packetData.appendValue(properties.getAnimationURL());
if (successPropertyFits) {
propertyFlags |= PROP_ANIMATION_URL;
propertiesDidntFit -= PROP_ANIMATION_URL;
propertyCount++;
packetData.endLevel(propertyLevel);
} else {
//qDebug() << "PROP_ANIMATION_URL didn't fit...";
packetData.discardLevel(propertyLevel);
appendState = OctreeElement::PARTIAL;
}
} else {
//qDebug() << "PROP_ANIMATION_URL NOT requested...";
propertiesDidntFit -= PROP_ANIMATION_URL;
}
// PROP_ANIMATION_FPS
if (requestedProperties.getHasProperty(PROP_ANIMATION_FPS)) {
//qDebug() << "PROP_ANIMATION_FPS requested...";
LevelDetails propertyLevel = packetData.startLevel();
successPropertyFits = packetData.appendValue(properties.getAnimationFPS());
if (successPropertyFits) {
propertyFlags |= PROP_ANIMATION_FPS;
propertiesDidntFit -= PROP_ANIMATION_FPS;
propertyCount++;
packetData.endLevel(propertyLevel);
} else {
//qDebug() << "PROP_ANIMATION_FPS didn't fit...";
packetData.discardLevel(propertyLevel);
appendState = OctreeElement::PARTIAL;
}
} else {
//qDebug() << "PROP_ANIMATION_FPS NOT requested...";
propertiesDidntFit -= PROP_ANIMATION_FPS;
}
// PROP_ANIMATION_FRAME_INDEX
if (requestedProperties.getHasProperty(PROP_ANIMATION_FRAME_INDEX)) {
//qDebug() << "PROP_ANIMATION_FRAME_INDEX requested...";
LevelDetails propertyLevel = packetData.startLevel();
successPropertyFits = packetData.appendValue(properties.getAnimationFrameIndex());
if (successPropertyFits) {
propertyFlags |= PROP_ANIMATION_FRAME_INDEX;
propertiesDidntFit -= PROP_ANIMATION_FRAME_INDEX;
propertyCount++;
packetData.endLevel(propertyLevel);
} else {
//qDebug() << "PROP_ANIMATION_FRAME_INDEX didn't fit...";
packetData.discardLevel(propertyLevel);
appendState = OctreeElement::PARTIAL;
}
} else {
//qDebug() << "PROP_ANIMATION_FRAME_INDEX NOT requested...";
propertiesDidntFit -= PROP_ANIMATION_FRAME_INDEX;
}
// PROP_ANIMATION_PLAYING
if (requestedProperties.getHasProperty(PROP_ANIMATION_PLAYING)) {
//qDebug() << "PROP_ANIMATION_PLAYING requested...";
LevelDetails propertyLevel = packetData.startLevel();
successPropertyFits = packetData.appendValue(properties.getAnimationIsPlaying());
if (successPropertyFits) {
propertyFlags |= PROP_ANIMATION_PLAYING;
propertiesDidntFit -= PROP_ANIMATION_PLAYING;
propertyCount++;
packetData.endLevel(propertyLevel);
} else {
//qDebug() << "PROP_ANIMATION_PLAYING didn't fit...";
packetData.discardLevel(propertyLevel);
appendState = OctreeElement::PARTIAL;
}
} else {
//qDebug() << "PROP_ANIMATION_PLAYING NOT requested...";
propertiesDidntFit -= PROP_ANIMATION_PLAYING;
}
#endif //def HIDE_SUBCLASS_METHODS
}
if (propertyCount > 0) {
int endOfEntityItemData = packetData.getUncompressedByteOffset();
encodedPropertyFlags = propertyFlags;
int newPropertyFlagsLength = encodedPropertyFlags.length();
packetData.updatePriorBytes(propertyFlagsOffset,
(const unsigned char*)encodedPropertyFlags.constData(), encodedPropertyFlags.length());
// if the size of the PropertyFlags shrunk, we need to shift everything down to front of packet.
if (newPropertyFlagsLength < oldPropertyFlagsLength) {
int oldSize = packetData.getUncompressedSize();
const unsigned char* modelItemData = packetData.getUncompressedData(propertyFlagsOffset + oldPropertyFlagsLength);
int modelItemDataLength = endOfEntityItemData - startOfEntityItemData;
int newEntityItemDataStart = propertyFlagsOffset + newPropertyFlagsLength;
packetData.updatePriorBytes(newEntityItemDataStart, modelItemData, modelItemDataLength);
int newSize = oldSize - (oldPropertyFlagsLength - newPropertyFlagsLength);
packetData.setUncompressedSize(newSize);
} else {
assert(newPropertyFlagsLength == oldPropertyFlagsLength); // should not have grown
}
packetData.endLevel(entityLevel);
} else {
packetData.discardLevel(entityLevel);
appendState = OctreeElement::NONE; // if we got here, then we didn't include the item
}
//qDebug() << "propertyFlags=";
//propertyFlags.debugDumpBits();
//qDebug() << "propertiesDidntFit=";
//propertiesDidntFit.debugDumpBits();
// If any part of the model items didn't fit, then the element is considered partial
if (appendState != OctreeElement::COMPLETED) {
// TODO: handle mechanism for handling partial fitting data!
// add this item into our list for the next appendElementData() pass
//modelTreeElementExtraEncodeData->includedItems.insert(getEntityItemID(), propertiesDidntFit);
// for now, if it's not complete, it's not successful
success = false;
}
}
if (success) {
packetData.endSubTree();
const unsigned char* finalizedData = packetData.getFinalizedData();
int finalizedSize = packetData.getFinalizedSize();
memcpy(bufferOut, finalizedData, finalizedSize);
sizeOut = finalizedSize;
qDebug() << "encodeEntityEditMessageDetails().... ";
outputBufferBits(finalizedData, finalizedSize);
} else {
packetData.discardSubTree();
sizeOut = 0;
}
return success;
}
#if 0 /// OLD VERSION
bool EntityItem::encodeEntityEditMessageDetails(PacketType command, EntityItemID id, const EntityItemProperties& properties,
unsigned char* bufferOut, int sizeIn, int& sizeOut) {
@ -1196,6 +1594,7 @@ bool EntityItem::encodeEntityEditMessageDetails(PacketType command, EntityItemID
return success;
}
#endif
// adjust any internal timestamps to fix clock skew for this server
void EntityItem::adjustEditPacketForClockSkew(unsigned char* codeColorBuffer, ssize_t length, int clockSkew) {
@ -1554,13 +1953,61 @@ uint16_t EntityItemProperties::getChangedBits() const {
return changedBits;
}
EntityPropertyFlags EntityItemProperties::getChangedProperties() const {
EntityPropertyFlags changedProperties;
if (_radiusChanged) {
changedProperties += PROP_RADIUS;
}
if (_positionChanged) {
changedProperties += PROP_POSITION;
}
if (_rotationChanged) {
changedProperties += PROP_ROTATION;
}
if (_shouldBeDeletedChanged) {
changedProperties += PROP_SHOULD_BE_DELETED;
}
#if 0 //def HIDE_SUBCLASS_METHODS
if (_colorChanged) {
changedProperties += PROP_COLOR;
}
if (_modelURLChanged) {
changedProperties += PROP_MODEL_URL;
}
if (_animationURLChanged) {
changedProperties += PROP_ANIMATION_URL;
}
if (_animationIsPlayingChanged) {
changedProperties += PROP_ANIMATION_PLAYING;
}
if (_animationFrameIndexChanged) {
changedProperties += PROP_ANIMATION_FRAME_INDEX;
}
if (_animationFPSChanged) {
changedProperties += PROP_ANIMATION_FPS;
}
#endif
return changedProperties;
}
QScriptValue EntityItemProperties::copyToScriptValue(QScriptEngine* engine) const {
QScriptValue properties = engine->newObject();
if (_idSet) {
properties.setProperty("id", _id);
properties.setProperty("isKnownID", (_id != UNKNOWN_ENTITY_ID));
bool isKnownID = (_id != UNKNOWN_ENTITY_ID);
properties.setProperty("isKnownID", isKnownID);
qDebug() << "EntityItemProperties::copyToScriptValue()... isKnownID=" << isKnownID << "id=" << _id;
}
QScriptValue position = vec3toScriptValue(engine, _position);
@ -1752,6 +2199,7 @@ QScriptValue EntityItemIDtoScriptValue(QScriptEngine* engine, const EntityItemID
obj.setProperty("id", id.id);
obj.setProperty("creatorTokenID", id.creatorTokenID);
obj.setProperty("isKnownID", id.isKnownID);
qDebug() << "EntityItemIDtoScriptValue()... isKnownID=" << id.isKnownID << "id=" << id.id << "creatorTokenID=" << id.creatorTokenID;
return obj;
}

View file

@ -83,6 +83,8 @@ public:
static EntityItem* constructEntityItem(EntityType_t entityType, const EntityItemID& entityID, const EntityItemProperties& properties);
static EntityItem* constructEntityItem(const unsigned char* data, int bytesToRead);
static bool decodEntityEditPacket(const unsigned char* data, int bytesToRead, int& processedBytes,
const EntityItemID& entityID, const EntityItemProperties& properties);
private:
static QHash<EntityType_t, QString> _typeNameHash;
};
@ -125,6 +127,7 @@ public:
// editing related features supported by all entities
quint64 getLastEdited() const { return _lastEdited; }
uint16_t getChangedBits() const;
EntityPropertyFlags getChangedProperties() const;
/// used by EntityScriptingInterface to return EntityItemProperties for unknown models
void setIsUnknownID() { _id = UNKNOWN_ENTITY_ID; _idSet = true; }
@ -224,13 +227,19 @@ void EntityItemPropertiesFromScriptValue(const QScriptValue &object, EntityItemP
class EntityItemID {
public:
EntityItemID() :
id(NEW_ENTITY), creatorTokenID(UNKNOWN_ENTITY_TOKEN), isKnownID(false) { };
id(NEW_ENTITY), creatorTokenID(UNKNOWN_ENTITY_TOKEN), isKnownID(false) {
//qDebug() << "EntityItemID::EntityItemID()... isKnownID=" << isKnownID << "id=" << id << "creatorTokenID=" << creatorTokenID;
};
EntityItemID(uint32_t id, uint32_t creatorTokenID, bool isKnownID) :
id(id), creatorTokenID(creatorTokenID), isKnownID(isKnownID) { };
id(id), creatorTokenID(creatorTokenID), isKnownID(isKnownID) {
//qDebug() << "EntityItemID::EntityItemID(uint32_t id, uint32_t creatorTokenID, bool isKnownID)... isKnownID=" << isKnownID << "id=" << id << "creatorTokenID=" << creatorTokenID;
};
EntityItemID(uint32_t id) :
id(id), creatorTokenID(UNKNOWN_ENTITY_TOKEN), isKnownID(true) { };
id(id), creatorTokenID(UNKNOWN_ENTITY_TOKEN), isKnownID(true) {
//qDebug() << "EntityItemID::EntityItemID(uint32_t id)... isKnownID=" << isKnownID << "id=" << id << "creatorTokenID=" << creatorTokenID;
};
uint32_t id;
uint32_t creatorTokenID;
@ -259,7 +268,7 @@ inline uint qHash(const EntityItemID& a, uint seed) {
}
inline QDebug operator<<(QDebug debug, const EntityItemID& id) {
debug << "[ id:" << id.id << ", creatorTokenID:" << id.creatorTokenID << "]";
debug << "[ id:" << id.id << ", creatorTokenID:" << id.creatorTokenID << ", isKnownID:" << id.isKnownID << "]";
return debug;
}

View file

@ -21,7 +21,7 @@ EntityScriptingInterface::EntityScriptingInterface() :
void EntityScriptingInterface::queueEntityMessage(PacketType packetType,
EntityItemID entityID, const EntityItemProperties& properties) {
getEntityPacketSender()->queueEntityEditMessage(packetType, entityID, properties);
getEntityPacketSender()->queueEditEntityMessage(packetType, entityID, properties);
}
EntityItemID EntityScriptingInterface::addEntity(const EntityItemProperties& properties) {
@ -56,6 +56,7 @@ EntityItemID EntityScriptingInterface::identifyEntity(EntityItemID entityID) {
// found it!
entityID.id = actualID;
entityID.isKnownID = true;
qDebug() << "EntityScriptingInterface::identifyEntity() ...found it... isKnownID=" << entityID.isKnownID << "id=" << entityID.id << "creatorTokenID=" << entityID.creatorTokenID;
}
return entityID;
}
@ -95,6 +96,7 @@ EntityItemID EntityScriptingInterface::editEntity(EntityItemID entityID, const E
if (actualID != UNKNOWN_ENTITY_ID) {
entityID.id = actualID;
entityID.isKnownID = true;
qDebug() << "EntityScriptingInterface::editEntity()... isKnownID=" << entityID.isKnownID << "id=" << entityID.id << "creatorTokenID=" << entityID.creatorTokenID;
queueEntityMessage(PacketTypeEntityAddOrEdit, entityID, properties);
}
@ -130,6 +132,7 @@ void EntityScriptingInterface::deleteEntity(EntityItemID entityID) {
if (actualID != UNKNOWN_ENTITY_ID) {
entityID.id = actualID;
entityID.isKnownID = true;
qDebug() << "EntityScriptingInterface::deleteEntity()... isKnownID=" << entityID.isKnownID << "id=" << entityID.id << "creatorTokenID=" << entityID.creatorTokenID;
queueEntityMessage(PacketTypeEntityAddOrEdit, entityID, properties);
}
@ -151,12 +154,21 @@ EntityItemID EntityScriptingInterface::findClosestEntity(const glm::vec3& center
if (closestEntity) {
result.id = closestEntity->getID();
result.isKnownID = true;
qDebug() << "EntityScriptingInterface::findClosestEntity()... isKnownID=" << result.isKnownID << "id=" << result.id << "creatorTokenID=" << result.creatorTokenID;
}
}
return result;
}
void EntityScriptingInterface::dumpTree() const {
if (_entityTree) {
_entityTree->lockForRead();
_entityTree->dumpTree();
_entityTree->unlock();
}
}
QVector<EntityItemID> EntityScriptingInterface::findEntities(const glm::vec3& center, float radius) const {
QVector<EntityItemID> result;
if (_entityTree) {
@ -186,10 +198,14 @@ RayToEntityIntersectionResult EntityScriptingInterface::findRayIntersectionWorke
RayToEntityIntersectionResult result;
if (_entityTree) {
OctreeElement* element;
EntityItem* intersectedEntity;
EntityItem* intersectedEntity = NULL;
result.intersects = _entityTree->findRayIntersection(ray.origin, ray.direction, element, result.distance, result.face,
(void**)&intersectedEntity, lockType, &result.accurate);
if (result.intersects && intersectedEntity) {
qDebug() << "findRayIntersectionWorker().... intersectedEntity=" << intersectedEntity;
intersectedEntity->debugDump();
result.entityID = intersectedEntity->getEntityItemID();
result.properties = intersectedEntity->getProperties();
result.intersection = ray.origin + (ray.direction * result.distance);

View file

@ -54,30 +54,30 @@ public:
public slots:
/// adds a model with the specific properties
EntityItemID addEntity(const EntityItemProperties& properties);
Q_INVOKABLE EntityItemID addEntity(const EntityItemProperties& properties);
/// identify a recently created model to determine its true ID
EntityItemID identifyEntity(EntityItemID entityID);
Q_INVOKABLE EntityItemID identifyEntity(EntityItemID entityID);
/// gets the current model properties for a specific model
/// this function will not find return results in script engine contexts which don't have access to models
EntityItemProperties getEntityProperties(EntityItemID entityID);
Q_INVOKABLE EntityItemProperties getEntityProperties(EntityItemID entityID);
/// edits a model updating only the included properties, will return the identified EntityItemID in case of
/// successful edit, if the input entityID is for an unknown model this function will have no effect
EntityItemID editEntity(EntityItemID entityID, const EntityItemProperties& properties);
Q_INVOKABLE EntityItemID editEntity(EntityItemID entityID, const EntityItemProperties& properties);
/// deletes a model
void deleteEntity(EntityItemID entityID);
Q_INVOKABLE void deleteEntity(EntityItemID entityID);
/// finds the closest model to the center point, within the radius
/// will return a EntityItemID.isKnownID = false if no models are in the radius
/// this function will not find any models in script engine contexts which don't have access to models
EntityItemID findClosestEntity(const glm::vec3& center, float radius) const;
Q_INVOKABLE EntityItemID findClosestEntity(const glm::vec3& center, float radius) const;
/// finds models within the search sphere specified by the center point and radius
/// this function will not find any models in script engine contexts which don't have access to models
QVector<EntityItemID> findEntities(const glm::vec3& center, float radius) const;
Q_INVOKABLE QVector<EntityItemID> findEntities(const glm::vec3& center, float radius) const;
/// If the scripting context has visible voxels, this will determine a ray intersection, the results
/// may be inaccurate if the engine is unable to access the visible voxels, in which case result.accurate
@ -89,6 +89,8 @@ public slots:
Q_INVOKABLE RayToEntityIntersectionResult findRayIntersectionBlocking(const PickRay& ray);
Q_INVOKABLE void dumpTree() const;
signals:
void modelCollisionWithVoxel(const EntityItemID& entityID, const VoxelDetail& voxel, const CollisionInfo& collision);
void modelCollisionWithEntity(const EntityItemID& idA, const EntityItemID& idB, const CollisionInfo& collision);

View file

@ -349,6 +349,9 @@ bool EntityTree::updateEntity(const EntityItemID& entityID, const EntityItemProp
}
EntityItem* EntityTree::addEntity(const EntityItemID& entityID, const EntityItemProperties& properties) {
qDebug() << "EntityTree::addEntity()... entityID=" << entityID;
EntityItem* result = NULL;
// You should not call this on existing entities that are already part of the tree! Call updateEntity()
EntityTreeElement* containingElement = getContainingElement(entityID);
@ -360,6 +363,9 @@ EntityItem* EntityTree::addEntity(const EntityItemID& entityID, const EntityItem
// construct the instance of the entity
EntityTypes::EntityType_t type = properties.getType();
result = EntityTypes::constructEntityItem(type, entityID, properties);
qDebug() << "EntityTree::addEntity()... result = EntityTypes::constructEntityItem(type, entityID, properties)... result->getEntityItemID()=" << result->getEntityItemID();
if (result) {
// this does the actual adding of the entity
addEntityItem(result);
@ -760,10 +766,33 @@ int EntityTree::processEditPacketData(PacketType packetType, const unsigned char
// we handle these types of "edit" packets
switch (packetType) {
case PacketTypeEntityAddOrEdit: {
// TODO: need to do this
qDebug() << "EntityTree::processEditPacketData()....";
EntityItemID entityItemID;
EntityItemProperties properties;
bool validEditPacket = EntityTypes::decodEntityEditPacket(editData, maxLength,
processedBytes, entityItemID, properties);
// If we got a valid edit packet, then it could be a new entity or it could be an update to
// an existing entity... handle appropriately
if (validEditPacket) {
// search for the entity by EntityItemID
EntityItem* existingEntity = findEntityByEntityItemID(entityItemID);
// if the entityItem exists, then update it
if (existingEntity) {
updateEntity(entityItemID, properties);
} else {
EntityItem* newEntity = addEntity(entityItemID, properties);
if (newEntity) {
notifyNewlyCreatedEntity(*newEntity, senderNode);
}
}
}
qDebug() << "EntityTree::processEditPacketData().... NOT YET IMPLEMENTED!!!";
#if 0
#if 0 ////// OLD CODE...
bool isValid = false;
EntityItem* newEntity = NULL; // EntityItem::fromEditPacket(editData, maxLength, processedBytes, this, isValid);
if (isValid) {
@ -1062,11 +1091,32 @@ void EntityTree::debugDumpMap() {
}
}
class DebugOperator : public RecurseOctreeOperator {
public:
virtual bool PreRecursion(OctreeElement* element);
virtual bool PostRecursion(OctreeElement* element) { return true; };
virtual OctreeElement* PossiblyCreateChildAt(OctreeElement* element, int childIndex) { return NULL; }
};
bool DebugOperator::PreRecursion(OctreeElement* element) {
EntityTreeElement* entityTreeElement = static_cast<EntityTreeElement*>(element);
entityTreeElement->debugDump();
return true;
}
void EntityTree::dumpTree() {
// First, look for the existing model in the tree..
DebugOperator theOperator;
recurseTreeWithOperator(&theOperator);
}
void EntityTree::rememberDirtyCube(const AACube& cube) {
// TODO: do something here
qDebug() << "void EntityTree::rememberDirtyCube(const AACube& cube) CALLED BUT NOT IMPLEMENTED!";
}
void EntityTree::rememberEntityToMove(const EntityItem* entity) {
// TODO: do something here
qDebug() << "void EntityTree::rememberEntityToMove() CALLED BUT NOT IMPLEMENTED!";
}

View file

@ -99,7 +99,7 @@ public:
EntityTreeElement* getContainingElement(const EntityItemID& entityItemID) const;
void setContainingElement(const EntityItemID& entityItemID, EntityTreeElement* element);
void debugDumpMap();
void dumpTree();
void rememberDirtyCube(const AACube& cube);
void rememberEntityToMove(const EntityItem* entity);

View file

@ -333,7 +333,11 @@ bool EntityTreeElement::findDetailedRayIntersection(const glm::vec3& origin, con
if (localDistance < distance) {
distance = localDistance;
face = localFace;
*intersectedObject = (void*)(&entity);
qDebug() << "about to set intersectedObject=" << entity;
entity->debugDump();
*intersectedObject = (void*)entity;
somethingIntersected = true;
}
}
@ -341,7 +345,11 @@ bool EntityTreeElement::findDetailedRayIntersection(const glm::vec3& origin, con
} else if (localDistance < distance) {
distance = localDistance;
face = localFace;
*intersectedObject = (void*)(&entity);
qDebug() << "about to set intersectedObject=" << entity;
entity->debugDump();
*intersectedObject = (void*)entity;
somethingIntersected = true;
}
}
@ -672,3 +680,12 @@ bool EntityTreeElement::collapseChildren() {
// nothing to do here yet...
return false;
}
void EntityTreeElement::debugDump() {
for (uint16_t i = 0; i < _entityItems->size(); i++) {
EntityItem* entity = (*_entityItems)[i];
entity->debugDump();
}
}

View file

@ -161,6 +161,8 @@ public:
bool containsBounds(const glm::vec3& minPoint, const glm::vec3& maxPoint) const; // NOTE: units in tree units
bool bestFitBounds(const glm::vec3& minPoint, const glm::vec3& maxPoint) const; // NOTE: units in tree units
void debugDump();
protected:
virtual void init(unsigned char * octalCode);
EntityTree* _myTree;