Changed the desktop sprint speed to 2.0.

This change will not actually be felt by users, because the speed was already effectively 2.0
(because the sprint speeds for Desktop and HMD were reversed).
This commit is contained in:
Oren Hurvitz 2019-10-27 09:35:16 +02:00
parent 62e5b50e24
commit 35082a730e

View file

@ -103,7 +103,7 @@ static const float MAX_AVATAR_HEIGHT = 1000.0f * DEFAULT_AVATAR_HEIGHT; // meter
static const float MIN_AVATAR_HEIGHT = 0.005f * DEFAULT_AVATAR_HEIGHT; // meters
static const float MIN_AVATAR_RADIUS = 0.5f * MIN_AVATAR_HEIGHT;
static const float AVATAR_WALK_SPEED_SCALAR = 1.0f;
static const float AVATAR_DESKTOP_SPRINT_SPEED_SCALAR = 3.0f;
static const float AVATAR_DESKTOP_SPRINT_SPEED_SCALAR = 2.0f;
static const float AVATAR_HMD_SPRINT_SPEED_SCALAR = 2.0f;
enum AvatarTriggerReaction {