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removed color reaveraging from readNodeData() because server will already send averages
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1 changed files with 0 additions and 10 deletions
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@ -157,16 +157,6 @@ int VoxelTree::readNodeData(VoxelNode* destinationNode,
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bytesRead += 3;
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bytesRead += 3;
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}
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}
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}
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}
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// average node's color based on color of children
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bool nodeWasDirty = destinationNode->isDirty();
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destinationNode->setColorFromAverageOfChildren();
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bool nodeIsDirty = destinationNode->isDirty();
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if (nodeIsDirty) {
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_isDirty = true;
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}
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if (!nodeWasDirty && nodeIsDirty) {
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_nodesChangedFromBitstream++;
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}
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// give this destination node the child mask from the packet
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// give this destination node the child mask from the packet
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unsigned char childMask = *(nodeData + bytesRead);
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unsigned char childMask = *(nodeData + bytesRead);
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