Merge branch 'master' of github.com:highfidelity/hifi into dejitter-hold-action

This commit is contained in:
Seth Alves 2015-12-17 07:32:52 -08:00
commit 32fb4decd5
19 changed files with 422 additions and 284 deletions

View file

@ -1,4 +1,4 @@
cmake_minimum_required(VERSION 2.8.12.2)
cmake_minimum_required(VERSION 3.2)
if (USE_ANDROID_TOOLCHAIN)
set(CMAKE_TOOLCHAIN_FILE "${CMAKE_CURRENT_SOURCE_DIR}/cmake/android/android.toolchain.cmake")
@ -67,9 +67,9 @@ if ((NOT MSVC12) AND (NOT MSVC14))
CHECK_CXX_COMPILER_FLAG("-std=c++0x" COMPILER_SUPPORTS_CXX0X)
if (COMPILER_SUPPORTS_CXX11)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
elseif(COMPILER_SUPPORTS_CXX0X)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++0x")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++0x")
else()
message(STATUS "The compiler ${CMAKE_CXX_COMPILER} has no C++11 support. Please use a different C++ compiler.")
endif()
@ -228,34 +228,4 @@ if (HIFI_MEMORY_DEBUGGING)
endif ()
include_application_version()
if (DEFINED DEPLOY_PACKAGE AND DEPLOY_PACKAGE)
message(STATUS "+++++ Package for deployment will be generated on this build +++++")
file(MAKE_DIRECTORY ${CMAKE_BINARY_DIR}/full-stack-deployment)
set(ICONPATH_INTERFACE "$INSTDIR/${PATH_INSTALL_DATA}/interface.ico")
set(ICONPATH_STACK_MANAGER "$INSTDIR/${PATH_INSTALL_DATA}/stack-manager.ico")
string(REPLACE "/" "\\\\" ICONPATH_INTERFACE ${ICONPATH_INTERFACE})
string(REPLACE "/" "\\\\" ICONPATH_STACK_MANAGER ${ICONPATH_STACK_MANAGER})
set(CPACK_PACKAGE_NAME "High Fidelity")
set(CPACK_PACKAGE_VENDOR "High Fidelity, Inc")
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "High Fidelity Interface and Stack")
set(CPACK_PACKAGE_VERSION "${BUILD_SEQ}")
set(CPACK_PACKAGE_VERSION_MAJOR "${BUILD_SEQ}")
set(CPACK_PACKAGE_VERSION_MINOR "0")
set(CPACK_PACKAGE_VERSION_PATCH "0")
set(CPACK_PACKAGE_INSTALL_DIRECTORY "High Fidelity-${BUILD_SEQ}")
set(CPACK_NSIS_EXECUTABLES_DIRECTORY ".")
set(CPACK_PACKAGE_EXECUTABLES
stack-manager "Stack Manager"
interface "Interface"
)
if (WIN32)
install(DIRECTORY ${CMAKE_BINARY_DIR}/full-stack-deployment/ DESTINATION "./")
endif (WIN32)
include(CPack)
endif ()
generate_installers()

View file

@ -35,6 +35,7 @@
#include "AssignmentActionFactory.h"
#include "AssignmentClient.h"
#include "AssignmentClientLogging.h"
#include "avatars/ScriptableAvatar.h"
const QString ASSIGNMENT_CLIENT_TARGET_NAME = "assignment-client";
@ -84,7 +85,7 @@ AssignmentClient::AssignmentClient(Assignment::Type requestAssignmentType, QStri
// check for a wallet UUID on the command line or in the config
// this would represent where the user running AC wants funds sent to
if (!walletUUID.isNull()) {
qDebug() << "The destination wallet UUID for credits is" << uuidStringWithoutCurlyBraces(walletUUID);
qCDebug(assigmnentclient) << "The destination wallet UUID for credits is" << uuidStringWithoutCurlyBraces(walletUUID);
_requestAssignment.setWalletUUID(walletUUID);
}
@ -98,13 +99,13 @@ AssignmentClient::AssignmentClient(Assignment::Type requestAssignmentType, QStri
_assignmentServerSocket.setObjectName("AssigmentServer");
nodeList->setAssignmentServerSocket(_assignmentServerSocket);
qDebug() << "Assignment server socket is" << _assignmentServerSocket;
qCDebug(assigmnentclient) << "Assignment server socket is" << _assignmentServerSocket;
// call a timer function every ASSIGNMENT_REQUEST_INTERVAL_MSECS to ask for assignment, if required
qDebug() << "Waiting for assignment -" << _requestAssignment;
qCDebug(assigmnentclient) << "Waiting for assignment -" << _requestAssignment;
if (_assignmentServerHostname != "localhost") {
qDebug () << "- will attempt to connect to domain-server on" << _assignmentServerSocket.getPort();
qCDebug(assigmnentclient) << "- will attempt to connect to domain-server on" << _assignmentServerSocket.getPort();
}
connect(&_requestTimer, SIGNAL(timeout()), SLOT(sendAssignmentRequest()));
@ -122,7 +123,7 @@ AssignmentClient::AssignmentClient(Assignment::Type requestAssignmentType, QStri
_assignmentClientMonitorSocket = HifiSockAddr(DEFAULT_ASSIGNMENT_CLIENT_MONITOR_HOSTNAME, assignmentMonitorPort);
_assignmentClientMonitorSocket.setObjectName("AssignmentClientMonitor");
qDebug() << "Assignment-client monitor socket is" << _assignmentClientMonitorSocket;
qCDebug(assigmnentclient) << "Assignment-client monitor socket is" << _assignmentClientMonitorSocket;
// Hook up a timer to send this child's status to the Monitor once per second
setUpStatusToMonitor();
@ -133,7 +134,7 @@ AssignmentClient::AssignmentClient(Assignment::Type requestAssignmentType, QStri
}
void AssignmentClient::stopAssignmentClient() {
qDebug() << "Forced stop of assignment-client.";
qCDebug(assigmnentclient) << "Forced stop of assignment-client.";
_requestTimer.stop();
_statsTimerACM.stop();
@ -209,14 +210,14 @@ void AssignmentClient::sendAssignmentRequest() {
quint16 localAssignmentServerPort;
if (nodeList->getLocalServerPortFromSharedMemory(DOMAIN_SERVER_LOCAL_PORT_SMEM_KEY, localAssignmentServerPort)) {
if (localAssignmentServerPort != _assignmentServerSocket.getPort()) {
qDebug() << "Port for local assignment server read from shared memory is"
qCDebug(assigmnentclient) << "Port for local assignment server read from shared memory is"
<< localAssignmentServerPort;
_assignmentServerSocket.setPort(localAssignmentServerPort);
nodeList->setAssignmentServerSocket(_assignmentServerSocket);
}
} else {
qDebug() << "Failed to read local assignment server port from shared memory"
qCWarning(assigmnentclient) << "Failed to read local assignment server port from shared memory"
<< "- will send assignment request to previous assignment server socket.";
}
}
@ -226,13 +227,13 @@ void AssignmentClient::sendAssignmentRequest() {
}
void AssignmentClient::handleCreateAssignmentPacket(QSharedPointer<ReceivedMessage> message) {
qDebug() << "Received a PacketType::CreateAssignment - attempting to unpack.";
qCDebug(assigmnentclient) << "Received a PacketType::CreateAssignment - attempting to unpack.";
// construct the deployed assignment from the packet data
_currentAssignment = AssignmentFactory::unpackAssignment(*message);
if (_currentAssignment && !_isAssigned) {
qDebug() << "Received an assignment -" << *_currentAssignment;
qDebug(assigmnentclient) << "Received an assignment -" << *_currentAssignment;
_isAssigned = true;
auto nodeList = DependencyManager::get<NodeList>();
@ -242,7 +243,7 @@ void AssignmentClient::handleCreateAssignmentPacket(QSharedPointer<ReceivedMessa
nodeList->getDomainHandler().setSockAddr(message->getSenderSockAddr(), _assignmentServerHostname);
nodeList->getDomainHandler().setAssignmentUUID(_currentAssignment->getUUID());
qDebug() << "Destination IP for assignment is" << nodeList->getDomainHandler().getIP().toString();
qCDebug(assigmnentclient) << "Destination IP for assignment is" << nodeList->getDomainHandler().getIP().toString();
// start the deployed assignment
QThread* workerThread = new QThread;
@ -270,7 +271,7 @@ void AssignmentClient::handleCreateAssignmentPacket(QSharedPointer<ReceivedMessa
// Starts an event loop, and emits workerThread->started()
workerThread->start();
} else {
qDebug() << "Received an assignment that could not be unpacked. Re-requesting.";
qCWarning(assigmnentclient) << "Received an assignment that could not be unpacked. Re-requesting.";
}
}
@ -278,12 +279,12 @@ void AssignmentClient::handleStopNodePacket(QSharedPointer<ReceivedMessage> mess
const HifiSockAddr& senderSockAddr = message->getSenderSockAddr();
if (senderSockAddr.getAddress() == QHostAddress::LocalHost ||
senderSockAddr.getAddress() == QHostAddress::LocalHostIPv6) {
qDebug() << "AssignmentClientMonitor at" << senderSockAddr << "requested stop via PacketType::StopNode.";
senderSockAddr.getAddress() == QHostAddress::LocalHostIPv6) {
qCDebug(assigmnentclient) << "AssignmentClientMonitor at" << senderSockAddr << "requested stop via PacketType::StopNode.";
QCoreApplication::quit();
} else {
qDebug() << "Got a stop packet from other than localhost.";
qCWarning(assigmnentclient) << "Got a stop packet from other than localhost.";
}
}
@ -303,7 +304,7 @@ void AssignmentClient::handleAuthenticationRequest() {
// ask the account manager to log us in from the env variables
accountManager.requestAccessToken(username, password);
} else {
qDebug() << "Authentication was requested against" << qPrintable(accountManager.getAuthURL().toString())
qCWarning(assigmnentclient) << "Authentication was requested against" << qPrintable(accountManager.getAuthURL().toString())
<< "but both or one of" << qPrintable(DATA_SERVER_USERNAME_ENV)
<< "/" << qPrintable(DATA_SERVER_PASSWORD_ENV) << "are not set. Unable to authenticate.";
@ -321,7 +322,7 @@ void AssignmentClient::assignmentCompleted() {
// reset the logging target to the the CHILD_TARGET_NAME
LogHandler::getInstance().setTargetName(ASSIGNMENT_CLIENT_TARGET_NAME);
qDebug() << "Assignment finished or never started - waiting for new assignment.";
qCDebug(assigmnentclient) << "Assignment finished or never started - waiting for new assignment.";
auto nodeList = DependencyManager::get<NodeList>();

View file

@ -0,0 +1,14 @@
//
// AssignmentClientLogging.cpp
// assignment-client/src
//
// Created by Clement on 12/14/15.
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "AssignmentClientLogging.h"
Q_LOGGING_CATEGORY(assigmnentclient, "hifi.assignment-client")

View file

@ -0,0 +1,19 @@
//
// AssignmentClientLogging.h
// assignment-client/src
//
// Created by Clement on 12/14/15.
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_AssignmentClientLogging_h
#define hifi_AssignmentClientLogging_h
#include <QLoggingCategory>
Q_DECLARE_LOGGING_CATEGORY(assigmnentclient)
#endif // hifi_AssignmentClientLogging_h

View file

@ -20,80 +20,8 @@
#include "OctreeSendThread.h"
OctreeQueryNode::OctreeQueryNode() :
_viewSent(false),
_octreePacket(),
_octreePacketWaiting(false),
_lastOctreePayload(new char[udt::MAX_PACKET_SIZE]),
_lastOctreePacketLength(0),
_duplicatePacketCount(0),
_firstSuppressedPacket(usecTimestampNow()),
_maxSearchLevel(1),
_maxLevelReachedInLastSearch(1),
_lastTimeBagEmpty(0),
_viewFrustumChanging(false),
_viewFrustumJustStoppedChanging(true),
_octreeSendThread(NULL),
_lastClientBoundaryLevelAdjust(0),
_lastClientOctreeSizeScale(DEFAULT_OCTREE_SIZE_SCALE),
_lodChanged(false),
_lodInitialized(false),
_sequenceNumber(0),
_lastRootTimestamp(0),
_myPacketType(PacketType::Unknown),
_isShuttingDown(false),
_sentPacketHistory()
{
}
OctreeQueryNode::~OctreeQueryNode() {
_isShuttingDown = true;
if (_octreeSendThread) {
forceNodeShutdown();
}
delete[] _lastOctreePayload;
}
void OctreeQueryNode::nodeKilled() {
_isShuttingDown = true;
if (_octreeSendThread) {
// just tell our thread we want to shutdown, this is asynchronous, and fast, we don't need or want it to block
// while the thread actually shuts down
_octreeSendThread->setIsShuttingDown();
}
}
void OctreeQueryNode::forceNodeShutdown() {
_isShuttingDown = true;
if (_octreeSendThread) {
// we really need to force our thread to shutdown, this is synchronous, we will block while the thread actually
// shuts down because we really need it to shutdown, and it's ok if we wait for it to complete
OctreeSendThread* sendThread = _octreeSendThread;
_octreeSendThread = NULL;
sendThread->setIsShuttingDown();
sendThread->terminate();
delete sendThread;
}
}
void OctreeQueryNode::sendThreadFinished() {
// We've been notified by our thread that it is shutting down. So we can clean up our reference to it, and
// delete the actual thread object. Cleaning up our thread will correctly unroll all refereces to shared
// pointers to our node as well as the octree server assignment
if (_octreeSendThread) {
OctreeSendThread* sendThread = _octreeSendThread;
_octreeSendThread = NULL;
delete sendThread;
}
}
void OctreeQueryNode::initializeOctreeSendThread(OctreeServer* myServer, const SharedNodePointer& node) {
_octreeSendThread = new OctreeSendThread(myServer, node);
// we want to be notified when the thread finishes
connect(_octreeSendThread, &GenericThread::finished, this, &OctreeQueryNode::sendThreadFinished);
_octreeSendThread->initialize(true);
}
bool OctreeQueryNode::packetIsDuplicate() const {
@ -105,7 +33,7 @@ bool OctreeQueryNode::packetIsDuplicate() const {
// of the entire packet, we need to compare only the packet content...
if (_lastOctreePacketLength == _octreePacket->getPayloadSize()) {
if (memcmp(_lastOctreePayload + OCTREE_PACKET_EXTRA_HEADERS_SIZE,
if (memcmp(&_lastOctreePayload + OCTREE_PACKET_EXTRA_HEADERS_SIZE,
_octreePacket->getPayload() + OCTREE_PACKET_EXTRA_HEADERS_SIZE,
_octreePacket->getPayloadSize() - OCTREE_PACKET_EXTRA_HEADERS_SIZE) == 0) {
return true;
@ -173,7 +101,7 @@ void OctreeQueryNode::resetOctreePacket() {
// scene information, (e.g. the root node packet of a static scene), we can use this as a strategy for reducing
// packet send rate.
_lastOctreePacketLength = _octreePacket->getPayloadSize();
memcpy(_lastOctreePayload, _octreePacket->getPayload(), _lastOctreePacketLength);
memcpy(&_lastOctreePayload, _octreePacket->getPayload(), _lastOctreePacketLength);
// If we're moving, and the client asked for low res, then we force monochrome, otherwise, use
// the clients requested color state.

View file

@ -29,8 +29,8 @@ class OctreeServer;
class OctreeQueryNode : public OctreeQuery {
Q_OBJECT
public:
OctreeQueryNode();
virtual ~OctreeQueryNode();
OctreeQueryNode() = default;
virtual ~OctreeQueryNode() = default;
void init(); // called after creation to set up some virtual items
virtual PacketType getMyPacketType() const = 0;
@ -79,9 +79,6 @@ public:
OctreeSceneStats stats;
void initializeOctreeSendThread(OctreeServer* myServer, const SharedNodePointer& node);
bool isOctreeSendThreadInitalized() { return _octreeSendThread; }
void dumpOutOfView();
quint64 getLastRootTimestamp() const { return _lastRootTimestamp; }
@ -92,7 +89,6 @@ public:
void sceneStart(quint64 sceneSendStartTime) { _sceneSendStartTime = sceneSendStartTime; }
void nodeKilled();
void forceNodeShutdown();
bool isShuttingDown() const { return _isShuttingDown; }
void octreePacketSent() { packetSent(*_octreePacket); }
@ -104,49 +100,47 @@ public:
bool hasNextNackedPacket() const;
const NLPacket* getNextNackedPacket();
private slots:
void sendThreadFinished();
private:
OctreeQueryNode(const OctreeQueryNode &);
OctreeQueryNode& operator= (const OctreeQueryNode&);
bool _viewSent;
bool _viewSent { false };
std::unique_ptr<NLPacket> _octreePacket;
bool _octreePacketWaiting;
char* _lastOctreePayload = nullptr;
unsigned int _lastOctreePacketLength;
int _duplicatePacketCount;
quint64 _firstSuppressedPacket;
unsigned int _lastOctreePacketLength { 0 };
int _duplicatePacketCount { 0 };
quint64 _firstSuppressedPacket { usecTimestampNow() };
int _maxSearchLevel;
int _maxLevelReachedInLastSearch;
int _maxSearchLevel { 1 };
int _maxLevelReachedInLastSearch { 1 };
ViewFrustum _currentViewFrustum;
ViewFrustum _lastKnownViewFrustum;
quint64 _lastTimeBagEmpty;
bool _viewFrustumChanging;
bool _viewFrustumJustStoppedChanging;
quint64 _lastTimeBagEmpty { 0 };
bool _viewFrustumChanging { false };
bool _viewFrustumJustStoppedChanging { true };
OctreeSendThread* _octreeSendThread;
OctreeSendThread* _octreeSendThread { nullptr };
// watch for LOD changes
int _lastClientBoundaryLevelAdjust;
float _lastClientOctreeSizeScale;
bool _lodChanged;
bool _lodInitialized;
int _lastClientBoundaryLevelAdjust { 0 };
float _lastClientOctreeSizeScale { DEFAULT_OCTREE_SIZE_SCALE };
bool _lodChanged { false };
bool _lodInitialized { false };
OCTREE_PACKET_SEQUENCE _sequenceNumber;
OCTREE_PACKET_SEQUENCE _sequenceNumber { 0 };
quint64 _lastRootTimestamp;
quint64 _lastRootTimestamp { 0 };
PacketType _myPacketType;
bool _isShuttingDown;
PacketType _myPacketType { PacketType::Unknown };
bool _isShuttingDown { false };
SentPacketHistory _sentPacketHistory;
QQueue<OCTREE_PACKET_SEQUENCE> _nackedSequenceNumbers;
quint64 _sceneSendStartTime = 0;
std::array<char, udt::MAX_PACKET_SIZE> _lastOctreePayload;
};
#endif // hifi_OctreeQueryNode_h

View file

@ -14,6 +14,7 @@
#include <udt/PacketHeaders.h>
#include <PerfStat.h>
#include "OctreeQueryNode.h"
#include "OctreeSendThread.h"
#include "OctreeServer.h"
#include "OctreeServerConsts.h"
@ -25,15 +26,12 @@ quint64 endSceneSleepTime = 0;
OctreeSendThread::OctreeSendThread(OctreeServer* myServer, const SharedNodePointer& node) :
_myServer(myServer),
_node(node),
_nodeUUID(node->getUUID()),
_packetData(),
_nodeMissingCount(0),
_isShuttingDown(false)
_nodeUuid(node->getUUID())
{
QString safeServerName("Octree");
// set our QThread object name so we can identify this thread while debugging
setObjectName(QString("Octree Send Thread (%1)").arg(uuidStringWithoutCurlyBraces(node->getUUID())));
setObjectName(QString("Octree Send Thread (%1)").arg(uuidStringWithoutCurlyBraces(_nodeUuid)));
if (_myServer) {
safeServerName = _myServer->getMyServerName();
@ -46,6 +44,8 @@ OctreeSendThread::OctreeSendThread(OctreeServer* myServer, const SharedNodePoint
}
OctreeSendThread::~OctreeSendThread() {
setIsShuttingDown();
QString safeServerName("Octree");
if (_myServer) {
safeServerName = _myServer->getMyServerName();
@ -56,8 +56,6 @@ OctreeSendThread::~OctreeSendThread() {
OctreeServer::clientDisconnected();
OctreeServer::stopTrackingThread(this);
_node.clear();
}
void OctreeSendThread::setIsShuttingDown() {
@ -79,15 +77,17 @@ bool OctreeSendThread::process() {
// don't do any send processing until the initial load of the octree is complete...
if (_myServer->isInitialLoadComplete()) {
if (_node) {
if (auto node = _node.lock()) {
_nodeMissingCount = 0;
OctreeQueryNode* nodeData = static_cast<OctreeQueryNode*>(_node->getLinkedData());
OctreeQueryNode* nodeData = static_cast<OctreeQueryNode*>(node->getLinkedData());
// Sometimes the node data has not yet been linked, in which case we can't really do anything
if (nodeData && !nodeData->isShuttingDown()) {
bool viewFrustumChanged = nodeData->updateCurrentViewFrustum();
packetDistributor(nodeData, viewFrustumChanged);
packetDistributor(node, nodeData, viewFrustumChanged);
}
} else {
return false; // exit early if we're shutting down
}
}
@ -123,7 +123,8 @@ AtomicUIntStat OctreeSendThread::_totalSpecialBytes { 0 };
AtomicUIntStat OctreeSendThread::_totalSpecialPackets { 0 };
int OctreeSendThread::handlePacketSend(OctreeQueryNode* nodeData, int& trueBytesSent, int& truePacketsSent) {
int OctreeSendThread::handlePacketSend(SharedNodePointer node, OctreeQueryNode* nodeData, int& trueBytesSent,
int& truePacketsSent) {
OctreeServer::didHandlePacketSend(this);
// if we're shutting down, then exit early
@ -183,12 +184,12 @@ int OctreeSendThread::handlePacketSend(OctreeQueryNode* nodeData, int& trueBytes
// actually send it
OctreeServer::didCallWriteDatagram(this);
DependencyManager::get<NodeList>()->sendUnreliablePacket(statsPacket, *_node);
DependencyManager::get<NodeList>()->sendUnreliablePacket(statsPacket, *node);
packetSent = true;
} else {
// not enough room in the packet, send two packets
OctreeServer::didCallWriteDatagram(this);
DependencyManager::get<NodeList>()->sendUnreliablePacket(statsPacket, *_node);
DependencyManager::get<NodeList>()->sendUnreliablePacket(statsPacket, *node);
// since a stats message is only included on end of scene, don't consider any of these bytes "wasted", since
// there was nothing else to send.
@ -219,7 +220,7 @@ int OctreeSendThread::handlePacketSend(OctreeQueryNode* nodeData, int& trueBytes
packetsSent++;
OctreeServer::didCallWriteDatagram(this);
DependencyManager::get<NodeList>()->sendUnreliablePacket(nodeData->getPacket(), *_node);
DependencyManager::get<NodeList>()->sendUnreliablePacket(nodeData->getPacket(), *node);
packetSent = true;
int packetSizeWithHeader = nodeData->getPacket().getDataSize();
@ -251,7 +252,7 @@ int OctreeSendThread::handlePacketSend(OctreeQueryNode* nodeData, int& trueBytes
if (nodeData->isPacketWaiting() && !nodeData->isShuttingDown()) {
// just send the octree packet
OctreeServer::didCallWriteDatagram(this);
DependencyManager::get<NodeList>()->sendUnreliablePacket(nodeData->getPacket(), *_node);
DependencyManager::get<NodeList>()->sendUnreliablePacket(nodeData->getPacket(), *node);
packetSent = true;
int packetSizeWithHeader = nodeData->getPacket().getDataSize();
@ -293,7 +294,7 @@ int OctreeSendThread::handlePacketSend(OctreeQueryNode* nodeData, int& trueBytes
}
/// Version of octree element distributor that sends the deepest LOD level at once
int OctreeSendThread::packetDistributor(OctreeQueryNode* nodeData, bool viewFrustumChanged) {
int OctreeSendThread::packetDistributor(SharedNodePointer node, OctreeQueryNode* nodeData, bool viewFrustumChanged) {
OctreeServer::didPacketDistributor(this);
@ -322,7 +323,7 @@ int OctreeSendThread::packetDistributor(OctreeQueryNode* nodeData, bool viewFrus
// If we have a packet waiting, and our desired want color, doesn't match the current waiting packets color
// then let's just send that waiting packet.
if (nodeData->isPacketWaiting()) {
packetsSentThisInterval += handlePacketSend(nodeData, trueBytesSent, truePacketsSent);
packetsSentThisInterval += handlePacketSend(node, nodeData, trueBytesSent, truePacketsSent);
} else {
nodeData->resetOctreePacket();
}
@ -355,7 +356,7 @@ int OctreeSendThread::packetDistributor(OctreeQueryNode* nodeData, bool viewFrus
//unsigned long encodeTime = nodeData->stats.getTotalEncodeTime();
//unsigned long elapsedTime = nodeData->stats.getElapsedTime();
int packetsJustSent = handlePacketSend(nodeData, trueBytesSent, truePacketsSent);
int packetsJustSent = handlePacketSend(node, nodeData, trueBytesSent, truePacketsSent);
packetsSentThisInterval += packetsJustSent;
// If we're starting a full scene, then definitely we want to empty the elementBag
@ -431,8 +432,8 @@ int OctreeSendThread::packetDistributor(OctreeQueryNode* nodeData, bool viewFrus
// Our trackSend() function is implemented by the server subclass, and will be called back
// during the encodeTreeBitstream() as new entities/data elements are sent
params.trackSend = [this](const QUuid& dataID, quint64 dataEdited) {
_myServer->trackSend(dataID, dataEdited, _nodeUUID);
params.trackSend = [this, node](const QUuid& dataID, quint64 dataEdited) {
_myServer->trackSend(dataID, dataEdited, node->getUUID());
};
// TODO: should this include the lock time or not? This stat is sent down to the client,
@ -481,7 +482,7 @@ int OctreeSendThread::packetDistributor(OctreeQueryNode* nodeData, bool viewFrus
unsigned int writtenSize = _packetData.getFinalizedSize() + sizeof(OCTREE_PACKET_INTERNAL_SECTION_SIZE);
if (writtenSize > nodeData->getAvailable()) {
packetsSentThisInterval += handlePacketSend(nodeData, trueBytesSent, truePacketsSent);
packetsSentThisInterval += handlePacketSend(node, nodeData, trueBytesSent, truePacketsSent);
}
nodeData->writeToPacket(_packetData.getFinalizedData(), _packetData.getFinalizedSize());
@ -501,7 +502,7 @@ int OctreeSendThread::packetDistributor(OctreeQueryNode* nodeData, bool viewFrus
int targetSize = MAX_OCTREE_PACKET_DATA_SIZE;
if (sendNow) {
quint64 packetSendingStart = usecTimestampNow();
packetsSentThisInterval += handlePacketSend(nodeData, trueBytesSent, truePacketsSent);
packetsSentThisInterval += handlePacketSend(node, nodeData, trueBytesSent, truePacketsSent);
quint64 packetSendingEnd = usecTimestampNow();
packetSendingElapsedUsec = (float)(packetSendingEnd - packetSendingStart);
@ -538,9 +539,9 @@ int OctreeSendThread::packetDistributor(OctreeQueryNode* nodeData, bool viewFrus
// Here's where we can/should allow the server to send other data...
// send the environment packet
// TODO: should we turn this into a while loop to better handle sending multiple special packets
if (_myServer->hasSpecialPacketsToSend(_node) && !nodeData->isShuttingDown()) {
if (_myServer->hasSpecialPacketsToSend(node) && !nodeData->isShuttingDown()) {
int specialPacketsSent = 0;
trueBytesSent += _myServer->sendSpecialPackets(_node, nodeData, specialPacketsSent);
trueBytesSent += _myServer->sendSpecialPackets(node, nodeData, specialPacketsSent);
nodeData->resetOctreePacket(); // because nodeData's _sequenceNumber has changed
truePacketsSent += specialPacketsSent;
packetsSentThisInterval += specialPacketsSent;
@ -556,7 +557,7 @@ int OctreeSendThread::packetDistributor(OctreeQueryNode* nodeData, bool viewFrus
while (nodeData->hasNextNackedPacket() && packetsSentThisInterval < maxPacketsPerInterval) {
const NLPacket* packet = nodeData->getNextNackedPacket();
if (packet) {
DependencyManager::get<NodeList>()->sendUnreliablePacket(*packet, *_node);
DependencyManager::get<NodeList>()->sendUnreliablePacket(*packet, *node);
truePacketsSent++;
packetsSentThisInterval++;

View file

@ -18,8 +18,7 @@
#include <GenericThread.h>
#include "OctreeQueryNode.h"
class OctreeQueryNode;
class OctreeServer;
using AtomicUIntStat = std::atomic<uintmax_t>;
@ -32,6 +31,9 @@ public:
virtual ~OctreeSendThread();
void setIsShuttingDown();
bool isShuttingDown() { return _isShuttingDown; }
QUuid getNodeUuid() const { return _nodeUuid; }
static AtomicUIntStat _totalBytes;
static AtomicUIntStat _totalWastedBytes;
@ -48,17 +50,18 @@ protected:
virtual bool process();
private:
OctreeServer* _myServer;
SharedNodePointer _node;
QUuid _nodeUUID;
int handlePacketSend(OctreeQueryNode* nodeData, int& trueBytesSent, int& truePacketsSent);
int packetDistributor(OctreeQueryNode* nodeData, bool viewFrustumChanged);
int handlePacketSend(SharedNodePointer node, OctreeQueryNode* nodeData, int& trueBytesSent, int& truePacketsSent);
int packetDistributor(SharedNodePointer node, OctreeQueryNode* nodeData, bool viewFrustumChanged);
OctreeServer* _myServer { nullptr };
QWeakPointer<Node> _node;
QUuid _nodeUuid;
OctreePacketData _packetData;
int _nodeMissingCount;
bool _isShuttingDown;
int _nodeMissingCount { 0 };
bool _isShuttingDown { false };
};
#endif // hifi_OctreeSendThread_h

View file

@ -25,9 +25,9 @@
#include "../AssignmentClient.h"
#include "OctreeQueryNode.h"
#include "OctreeServerConsts.h"
OctreeServer* OctreeServer::_instance = NULL;
int OctreeServer::_clientCount = 0;
const int MOVING_AVERAGE_SAMPLE_COUNTS = 1000000;
@ -231,13 +231,6 @@ OctreeServer::OctreeServer(ReceivedMessage& message) :
_started(time(0)),
_startedUSecs(usecTimestampNow())
{
if (_instance) {
qDebug() << "Octree Server starting... while old instance still running _instance=["<<_instance<<"] this=[" << this << "]";
}
qDebug() << "Octree Server starting... setting _instance to=[" << this << "]";
_instance = this;
_averageLoopTime.updateAverage(0);
qDebug() << "Octree server starting... [" << this << "]";
@ -281,9 +274,6 @@ OctreeServer::~OctreeServer() {
_tree.reset();
qDebug() << qPrintable(_safeServerName) << "server DONE cleaning up octree... [" << this << "]";
if (_instance == this) {
_instance = NULL; // we are gone
}
qDebug() << qPrintable(_safeServerName) << "server DONE shutting down... [" << this << "]";
}
@ -878,16 +868,38 @@ void OctreeServer::parsePayload() {
}
}
OctreeServer::UniqueSendThread OctreeServer::createSendThread(const SharedNodePointer& node) {
auto sendThread = std::unique_ptr<OctreeSendThread>(new OctreeSendThread(this, node));
// we want to be notified when the thread finishes
connect(sendThread.get(), &GenericThread::finished, this, &OctreeServer::removeSendThread);
sendThread->initialize(true);
return sendThread;
}
void OctreeServer::removeSendThread() {
// If the object has been deleted since the event was queued, sender() will return nullptr
if (auto sendThread = qobject_cast<OctreeSendThread*>(sender())) {
// This deletes the unique_ptr, so sendThread is destructed after that line
_sendThreads.erase(sendThread->getNodeUuid());
}
}
void OctreeServer::handleOctreeQueryPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode) {
if (!_isFinished) {
if (!_isFinished && !_isShuttingDown) {
// If we got a query packet, then we're talking to an agent, and we
// need to make sure we have it in our nodeList.
auto nodeList = DependencyManager::get<NodeList>();
nodeList->updateNodeWithDataFromPacket(message, senderNode);
OctreeQueryNode* nodeData = dynamic_cast<OctreeQueryNode*>(senderNode->getLinkedData());
if (nodeData && !nodeData->isOctreeSendThreadInitalized()) {
nodeData->initializeOctreeSendThread(this, senderNode);
auto it = _sendThreads.find(senderNode->getUUID());
if (it == _sendThreads.end()) {
_sendThreads.emplace(senderNode->getUUID(), createSendThread(senderNode));
} else if (it->second->isShuttingDown()) {
_sendThreads.erase(it); // Remove right away and wait on thread to be
_sendThreads.emplace(senderNode->getUUID(), createSendThread(senderNode));
}
}
}
@ -1117,8 +1129,8 @@ void OctreeServer::domainSettingsRequestComplete() {
setvbuf(stdout, NULL, _IOLBF, 0);
#endif
nodeList->linkedDataCreateCallback = [] (Node* node) {
auto queryNodeData = _instance->createOctreeQueryNode();
nodeList->linkedDataCreateCallback = [this](Node* node) {
auto queryNodeData = createOctreeQueryNode();
queryNodeData->init();
node->setLinkedData(std::move(queryNodeData));
};
@ -1167,6 +1179,13 @@ void OctreeServer::nodeAdded(SharedNodePointer node) {
void OctreeServer::nodeKilled(SharedNodePointer node) {
quint64 start = usecTimestampNow();
// Shutdown send thread
auto it = _sendThreads.find(node->getUUID());
if (it != _sendThreads.end()) {
auto& sendThread = *it->second;
sendThread.setIsShuttingDown();
}
// calling this here since nodeKilled slot in ReceivedPacketProcessor can't be triggered by signals yet!!
_octreeInboundPacketProcessor->nodeKilled(node);
@ -1188,24 +1207,6 @@ void OctreeServer::nodeKilled(SharedNodePointer node) {
trackViewerGone(node->getUUID());
}
void OctreeServer::forceNodeShutdown(SharedNodePointer node) {
quint64 start = usecTimestampNow();
qDebug() << qPrintable(_safeServerName) << "server killed node:" << *node;
OctreeQueryNode* nodeData = dynamic_cast<OctreeQueryNode*>(node->getLinkedData());
if (nodeData) {
nodeData->forceNodeShutdown(); // tell our node data and sending threads that we'd like to shut down
} else {
qDebug() << qPrintable(_safeServerName) << "server node missing linked data node:" << *node;
}
quint64 end = usecTimestampNow();
quint64 usecsElapsed = (end - start);
qDebug() << qPrintable(_safeServerName) << "server forceNodeShutdown() took: "
<< usecsElapsed << " usecs for node:" << *node;
}
void OctreeServer::aboutToFinish() {
qDebug() << qPrintable(_safeServerName) << "server STARTING about to finish...";
@ -1214,9 +1215,8 @@ void OctreeServer::aboutToFinish() {
qDebug() << qPrintable(_safeServerName) << "inform Octree Inbound Packet Processor that we are shutting down...";
// we're going down - set the NodeList linkedDataCallback to NULL so we do not create any more OctreeQueryNode objects.
// This ensures that when we forceNodeShutdown below for each node we don't get any more newly connecting nodes
auto nodeList = DependencyManager::get<NodeList>();
nodeList->linkedDataCreateCallback = NULL;
// This ensures that we don't get any more newly connecting nodes
DependencyManager::get<NodeList>()->linkedDataCreateCallback = nullptr;
if (_octreeInboundPacketProcessor) {
_octreeInboundPacketProcessor->terminating();
@ -1226,21 +1226,15 @@ void OctreeServer::aboutToFinish() {
_jurisdictionSender->terminating();
}
QSet<SharedNodePointer> nodesToShutdown;
// Force a shutdown of all of our OctreeSendThreads.
// At this point it has to be impossible for a linkedDataCreateCallback to be called for a new node
nodeList->eachNode([&nodesToShutdown](const SharedNodePointer& node) {
nodesToShutdown << node;
});
// What follows is a hack to force OctreeSendThreads to cleanup before the OctreeServer is gone.
// I would prefer to allow the SharedNodePointer ref count drop to zero to do this automatically
// but that isn't possible as long as the OctreeSendThread has an OctreeServer* that it uses.
for (auto& node : nodesToShutdown) {
qDebug() << qPrintable(_safeServerName) << "server about to finish while node still connected node:" << *node;
forceNodeShutdown(node);
// Shut down all the send threads
for (auto& it : _sendThreads) {
auto& sendThread = *it.second;
sendThread.setIsShuttingDown();
}
// Clear will destruct all the unique_ptr to OctreeSendThreads which will call the GenericThread's dtor
// which waits on the thread to be done before returning
_sendThreads.clear(); // Cleans up all the send threads.
if (_persistThread) {
_persistThread->aboutToFinish();
@ -1459,15 +1453,22 @@ void OctreeServer::didCallWriteDatagram(OctreeSendThread* thread) {
void OctreeServer::stopTrackingThread(OctreeSendThread* thread) {
QMutexLocker lockerA(&_threadsDidProcessMutex);
QMutexLocker lockerB(&_threadsDidPacketDistributorMutex);
QMutexLocker lockerC(&_threadsDidHandlePacketSendMutex);
QMutexLocker lockerD(&_threadsDidCallWriteDatagramMutex);
_threadsDidProcess.remove(thread);
_threadsDidPacketDistributor.remove(thread);
_threadsDidHandlePacketSend.remove(thread);
_threadsDidCallWriteDatagram.remove(thread);
{
QMutexLocker locker(&_threadsDidProcessMutex);
_threadsDidProcess.remove(thread);
}
{
QMutexLocker locker(&_threadsDidPacketDistributorMutex);
_threadsDidPacketDistributor.remove(thread);
}
{
QMutexLocker locker(&_threadsDidHandlePacketSendMutex);
_threadsDidHandlePacketSend.remove(thread);
}
{
QMutexLocker locker(&_threadsDidCallWriteDatagramMutex);
_threadsDidCallWriteDatagram.remove(thread);
}
}
int howManyThreadsDidSomething(QMutex& mutex, QMap<OctreeSendThread*, quint64>& something, quint64 since) {

View file

@ -124,7 +124,6 @@ public:
bool handleHTTPRequest(HTTPConnection* connection, const QUrl& url, bool skipSubHandler);
virtual void aboutToFinish();
void forceNodeShutdown(SharedNodePointer node);
public slots:
/// runs the octree server assignment
@ -138,8 +137,12 @@ private slots:
void handleOctreeQueryPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode);
void handleOctreeDataNackPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode);
void handleJurisdictionRequestPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer senderNode);
void removeSendThread();
protected:
using UniqueSendThread = std::unique_ptr<OctreeSendThread>;
using SendThreads = std::unordered_map<QUuid, UniqueSendThread>;
virtual OctreePointer createTree() = 0;
bool readOptionBool(const QString& optionName, const QJsonObject& settingsSectionObject, bool& result);
bool readOptionInt(const QString& optionName, const QJsonObject& settingsSectionObject, int& result);
@ -153,6 +156,8 @@ protected:
QString getFileLoadTime();
QString getConfiguration();
QString getStatusLink();
UniqueSendThread createSendThread(const SharedNodePointer& node);
int _argc;
const char** _argv;
@ -187,11 +192,11 @@ protected:
int _backupInterval;
int _maxBackupVersions;
static OctreeServer* _instance;
time_t _started;
quint64 _startedUSecs;
QString _safeServerName;
SendThreads _sendThreads;
static int _clientCount;
static SimpleMovingAverage _averageLoopTime;

View file

@ -1,26 +1,27 @@
macro(CONSOLIDATE_STACK_COMPONENTS)
if (DEFINED DEPLOY_PACKAGE AND DEPLOY_PACKAGE AND WIN32)
# Copy all the output for this target into the common deployment location
add_custom_command(
TARGET ${TARGET_NAME} POST_BUILD
COMMAND "${CMAKE_COMMAND}" -E copy_directory $<TARGET_FILE_DIR:${TARGET_NAME}> ${CMAKE_BINARY_DIR}/full-stack-deployment
)
# Copy icon files for interface and stack manager
if (TARGET_NAME STREQUAL "interface" OR TARGET_NAME STREQUAL "stack-manager")
if (TARGET_NAME STREQUAL "interface")
set (ICON_FILE_PATH "${PROJECT_SOURCE_DIR}/icon/interface.ico")
set (ICON_DESTINATION_NAME "interface.ico")
elseif (TARGET_NAME STREQUAL "stack-manager")
set (ICON_FILE_PATH "${PROJECT_SOURCE_DIR}/assets/icon.ico")
set (ICON_DESTINATION_NAME "stack-manager.ico")
endif ()
if (DEFINED DEPLOY_PACKAGE AND DEPLOY_PACKAGE)
if (WIN32)
# Copy all the output for this target into the common deployment location
add_custom_command(
TARGET ${TARGET_NAME} POST_BUILD
COMMAND "${CMAKE_COMMAND}" -E copy ${ICON_FILE_PATH} ${CMAKE_BINARY_DIR}/full-stack-deployment/${ICON_DESTINATION_NAME}
COMMAND "${CMAKE_COMMAND}" -E copy_directory $<TARGET_FILE_DIR:${TARGET_NAME}> ${CMAKE_BINARY_DIR}/full-stack-deployment
)
# Copy icon files for interface and stack manager
if (TARGET_NAME STREQUAL "interface" OR TARGET_NAME STREQUAL "stack-manager")
if (TARGET_NAME STREQUAL "interface")
set (ICON_FILE_PATH "${PROJECT_SOURCE_DIR}/icon/interface.ico")
set (ICON_DESTINATION_NAME "interface.ico")
elseif (TARGET_NAME STREQUAL "stack-manager")
set (ICON_FILE_PATH "${PROJECT_SOURCE_DIR}/assets/icon.ico")
set (ICON_DESTINATION_NAME "stack-manager.ico")
endif ()
add_custom_command(
TARGET ${TARGET_NAME} POST_BUILD
COMMAND "${CMAKE_COMMAND}" -E copy ${ICON_FILE_PATH} ${CMAKE_BINARY_DIR}/full-stack-deployment/${ICON_DESTINATION_NAME}
)
endif ()
endif ()
endif ()

View file

@ -0,0 +1,30 @@
#
# GenerateInstallers.cmake
# cmake/macros
#
# Created by Leonardo Murillo on 12/16/2015.
# Copyright 2015 High Fidelity, Inc.
#
# Distributed under the Apache License, Version 2.0.
# See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
#
macro(GENERATE_INSTALLERS)
if (DEFINED DEPLOY_PACKAGE AND DEPLOY_PACKAGE AND WIN32)
file(MAKE_DIRECTORY "${CMAKE_BINARY_DIR}/full-stack-deployment")
find_program(MAKENSIS_COMMAND makensis PATHS [HKEY_LOCAL_MACHINE\\SOFTWARE\\Wow6432Node\\NSIS])
if (NOT MAKENSIS_COMMAND)
message(FATAL_ERROR "The Nullsoft Scriptable Install Systems is required for generating packaged installers on Windows (http://nsis.sourceforge.net/)")
endif ()
add_custom_target(
build-package ALL
DEPENDS interface assignment-client domain-server stack-manager
COMMAND set INSTALLER_SOURCE_DIR=${CMAKE_BINARY_DIR}/full-stack-deployment
COMMAND set INSTALLER_NAME=${CMAKE_BINARY_DIR}/${INSTALLER_NAME}
COMMAND set INSTALLER_SCRIPTS_DIR=${CMAKE_SOURCE_DIR}/examples
COMMAND set INSTALLER_COMPANY=${INSTALLER_COMPANY}
COMMAND set INSTALLER_DIRECTORY=${INSTALLER_DIRECTORY}
COMMAND CMD /C "\"${MAKENSIS_COMMAND}\" ${CMAKE_SOURCE_DIR}/tools/nsis/release.nsi"
)
endif ()
endmacro()

View file

@ -14,13 +14,22 @@ macro(INCLUDE_APPLICATION_VERSION)
# We are relying on Jenkins defined environment variables to determine the origin of this build
# and will only package if this is a PR or Release build
if (DEFINED ENV{JOB_ID})
set (DEPLOY_PACKAGE 1)
set (BUILD_SEQ $ENV{JOB_ID})
set(DEPLOY_PACKAGE 1)
set(BUILD_SEQ $ENV{JOB_ID})
set(INSTALLER_COMPANY "High Fidelity")
set(INSTALLER_DIRECTORY "${INSTALLER_COMPANY}")
set(INSTALLER_NAME "interface-win64-${BUILD_SEQ}.exe")
elseif (DEFINED ENV{ghprbPullId})
set (DEPLOY_PACKAGE 1)
set (BUILD_SEQ "PR-$ENV{ghprbPullId}")
set(DEPLOY_PACKAGE 1)
set(BUILD_SEQ "PR-$ENV{ghprbPullId}")
set(INSTALLER_COMPANY "High Fidelity - PR")
set(INSTALLER_DIRECTORY "${INSTALLER_COMPANY}\\${BUILD_SEQ}")
set(INSTALLER_NAME "pr-interface-win64-${BUILD_SEQ}.exe")
else ()
set(BUILD_SEQ "dev")
set(INSTALLER_COMPANY "High Fidelity - Dev")
set(INSTALLER_DIRECTORY "${INSTALLER_COMPANY}")
set(INSTALLER_NAME "dev-interface-win64.exe")
endif ()
configure_file("${MACRO_DIR}/ApplicationVersion.h.in" "${PROJECT_BINARY_DIR}/includes/ApplicationVersion.h")
include_directories("${PROJECT_BINARY_DIR}/includes")

View file

@ -34,8 +34,8 @@ Image3DOverlay::Image3DOverlay(const Image3DOverlay* image3DOverlay) :
Billboard3DOverlay(image3DOverlay),
_url(image3DOverlay->_url),
_texture(image3DOverlay->_texture),
_fromImage(image3DOverlay->_fromImage),
_emissive(image3DOverlay->_emissive)
_emissive(image3DOverlay->_emissive),
_fromImage(image3DOverlay->_fromImage)
{
}

View file

@ -23,7 +23,7 @@ const int MAX_PAYLOAD_BYTES = 1024;
const QString emptyPool = QString();
/// Holds information used for request, creation, and deployment of assignments
class Assignment : public NodeData {
class Assignment : public QObject {
Q_OBJECT
public:

View file

@ -40,7 +40,6 @@ const char SOLO_NODE_TYPES[2] = {
};
LimitedNodeList::LimitedNodeList(unsigned short socketListenPort, unsigned short dtlsListenPort) :
linkedDataCreateCallback(NULL),
_sessionUUID(),
_nodeHash(),
_nodeMutex(QReadWriteLock::Recursive),

View file

@ -129,7 +129,7 @@ public:
qint64 sendPacketList(std::unique_ptr<NLPacketList> packetList, const HifiSockAddr& sockAddr);
qint64 sendPacketList(std::unique_ptr<NLPacketList> packetList, const Node& destinationNode);
void (*linkedDataCreateCallback)(Node *);
std::function<void(Node*)> linkedDataCreateCallback;
size_t size() const { return _nodeHash.size(); }

View file

@ -15,7 +15,6 @@
GenericThread::GenericThread() :
QObject(),
_stopThread(false),
_isThreaded(false) // assume non-threaded, must call initialize()
{
@ -38,9 +37,10 @@ void GenericThread::initialize(bool isThreaded, QThread::Priority priority) {
_thread->setObjectName(objectName());
// when the worker thread is started, call our engine's run..
connect(_thread, SIGNAL(started()), this, SLOT(threadRoutine()));
connect(_thread, &QThread::started, this, &GenericThread::threadRoutine);
connect(_thread, &QThread::finished, this, &GenericThread::finished);
this->moveToThread(_thread);
moveToThread(_thread);
// Starts an event loop, and emits _thread->started()
_thread->start();
@ -82,5 +82,4 @@ void GenericThread::threadRoutine() {
if (_isThreaded && _thread) {
_thread->quit();
}
emit finished();
}

164
tools/nsis/release.nsi Normal file
View file

@ -0,0 +1,164 @@
!include LogicLib.nsh
!include x64.nsh
!define srcdir "$%INSTALLER_SOURCE_DIR%"
!define setup "$%INSTALLER_NAME%"
!define scriptsdir "$%INSTALLER_SCRIPTS_DIR%"
!define company "$%INSTALLER_COMPANY%"
!define install_directory "$%INSTALLER_DIRECTORY%"
!define interface_exec "interface.exe"
!define stack_manager_exec "stack-manager.exe"
!define interface_icon "interface.ico"
!define stack_manager_icon "stack-manager.ico"
!define regkey "Software\${company}"
!define uninstkey "Software\Microsoft\Windows\CurrentVersion\Uninstall\${company}"
!define install_dir_company "$PROGRAMFILES64\${install_directory}"
!define startmenu_company "$SMPROGRAMS\${install_directory}"
!define uninstaller "uninstall.exe"
;--------------------------------
XPStyle on
ShowInstDetails hide
ShowUninstDetails hide
Name "${company}"
Caption "${company}"
!ifdef icon
Icon "${icon}"
!endif
OutFile "${setup}"
SetDateSave on
SetDatablockOptimize on
CRCCheck on
SilentInstall normal
InstallDir "${install_dir_company}"
InstallDirRegKey HKLM "${regkey}" ""
; Page components
Page directory
Page components
Page instfiles
UninstPage uninstConfirm
UninstPage instfiles
;--------------------------------
AutoCloseWindow true
ShowInstDetails show
!ifdef screenimage
; set up background image
; uses BgImage plugin
Function .onGUIInit
; extract background BMP into temp plugin directory
InitPluginsDir
File /oname=$PLUGINSDIR\1.bmp "${screenimage}"
BgImage::SetBg /NOUNLOAD /FILLSCREEN $PLUGINSDIR\1.bmp
BgImage::Redraw /NOUNLOAD
FunctionEnd
Function .onGUIEnd
; Destroy must not have /NOUNLOAD so NSIS will be able to unload and delete BgImage before it exits
BgImage::Destroy
FunctionEnd
!endif
; Optional Component Selection
Section /o "DDE Face Recognition" SEC01
SetOutPath "$INSTDIR"
CreateDirectory $INSTDIR\dde
NSISdl::download "https://s3-us-west-1.amazonaws.com/hifi-production/optionals/dde-installer.exe" "$INSTDIR\dde-installer.exe"
ExecWait '"$INSTDIR\dde-installer.exe" /q:a /t:"$INSTDIR\dde"'
SectionEnd
; beginning (invisible) section
Section "Registry Entries and Procotol Handler" SEC02
SectionIn RO
WriteRegStr HKLM "${regkey}" "Install_Dir" "$INSTDIR"
WriteRegStr HKLM "${uninstkey}" "DisplayName" "${company} (remove only)"
WriteRegStr HKLM "${uninstkey}" "UninstallString" '"$INSTDIR\${uninstaller}"'
WriteRegStr HKCR "${company}\Shell\open\command\" "" '"$INSTDIR\${interface_exec} "%1"'
WriteRegStr HKCR "${company}\DefaultIcon" "" "$INSTDIR\${interface_icon}"
; hifi:// protocol handler registry entries
WriteRegStr HKCR 'hifi' '' 'URL:Alert Protocol'
WriteRegStr HKCR 'hifi' 'URL Protocol' ''
WriteRegStr HKCR 'hifi\DefaultIcon' '' '$INSTDIR\${interface_icon},1'
WriteRegStr HKCR 'hifi\shell\open\command' '' '$INSTDIR\${interface_exec} --url "%1"'
SetOutPath $INSTDIR
; package all files, recursively, preserving attributes
; assume files are in the correct places
File /r "${srcdir}\"
File /a "${srcdir}\${interface_icon}"
File /a "${srcdir}\${stack_manager_icon}"
; any application-specific files
!ifdef files
!include "${files}"
!endif
WriteUninstaller "${uninstaller}"
Exec '"$INSTDIR\2013_vcredist_x64.exe" /q /norestart'
Exec '"$INSTDIR\2010_vcredist_x86.exe" /q /norestart'
SectionEnd
; create shortcuts
Section "Start Menu Shortcuts" SEC03
SectionIn RO
; This should install the shortcuts for "All Users"
SetShellVarContext all
CreateDirectory "${startmenu_company}"
SetOutPath $INSTDIR ; for working directory
CreateShortCut "${startmenu_company}\Interface.lnk" "$INSTDIR\${interface_exec}" "" "$INSTDIR\${interface_icon}"
CreateShortCut "${startmenu_company}\Stack Manager.lnk" "$INSTDIR\${stack_manager_exec}" "" "$INSTDIR\${stack_manager_icon}"
CreateShortCut "${startmenu_company}\Uninstall ${company}.lnk" "$INSTDIR\${uninstaller}"
SectionEnd
; Uninstaller
; All section names prefixed by "Un" will be in the uninstaller
UninstallText "This will uninstall ${company}."
!ifdef icon
UninstallIcon "${interface_icon}"
!endif
Section "Uninstall" SEC04
SectionIn RO
; Explicitly remove all added shortcuts
SetShellVarContext all
DELETE "${startmenu_company}\Interface.lnk"
DELETE "${startmenu_company}\Stack Manager.lnk"
DELETE "${startmenu_company}\Uninstall ${company}.lnk"
RMDIR "${startmenu_company}"
RMDIR /r "$INSTDIR"
; This should remove the High Fidelity folder in Program Files if it's empty
RMDIR "${install_dir_company}"
!ifdef unfiles
!include "${unfiles}"
!endif
; It's good practice to put the registry key removal at the very end
DeleteRegKey HKLM "${uninstkey}"
DeleteRegKey HKLM "${regkey}"
DeleteRegKey HKCR 'hifi'
SectionEnd