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Remove unused variable
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1 changed files with 0 additions and 5 deletions
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@ -250,9 +250,6 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
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// reset the number of sent avatars
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// reset the number of sent avatars
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nodeData->resetNumAvatarsSentLastFrame();
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nodeData->resetNumAvatarsSentLastFrame();
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// keep a counter of the number of considered avatars
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int numOtherAvatars = 0;
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// keep track of outbound data rate specifically for avatar data
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// keep track of outbound data rate specifically for avatar data
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int numAvatarDataBytes = 0;
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int numAvatarDataBytes = 0;
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int identityBytesSent = 0;
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int identityBytesSent = 0;
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@ -427,8 +424,6 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
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auto startAvatarDataPacking = chrono::high_resolution_clock::now();
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auto startAvatarDataPacking = chrono::high_resolution_clock::now();
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++numOtherAvatars;
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const AvatarMixerClientData* otherNodeData = reinterpret_cast<const AvatarMixerClientData*>(otherNode->getLinkedData());
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const AvatarMixerClientData* otherNodeData = reinterpret_cast<const AvatarMixerClientData*>(otherNode->getLinkedData());
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const AvatarData* otherAvatar = otherNodeData->getConstAvatarData();
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const AvatarData* otherAvatar = otherNodeData->getConstAvatarData();
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