rename function for better clarity

This commit is contained in:
Brad Hefta-Gaub 2016-07-26 08:08:32 -07:00
parent a12034cb45
commit 2d199fe3d0
3 changed files with 4 additions and 4 deletions

View file

@ -4679,7 +4679,7 @@ void Application::packetSent(quint64 length) {
void Application::registerScriptEngineWithApplicationServices(ScriptEngine* scriptEngine) {
scriptEngine->setPhysicsEnabledFunction([this]() {
scriptEngine->setEmitScriptUpdatesFunction([this]() {
return isPhysicsEnabled();
});

View file

@ -894,7 +894,7 @@ void ScriptEngine::run() {
qint64 now = usecTimestampNow();
// we check for 'now' in the past in case people set their clock back
if (_isPhysicsEnabledFunc() && _lastUpdate < now) {
if (_emitScriptUpdates() && _lastUpdate < now) {
float deltaTime = (float) (now - _lastUpdate) / (float) USECS_PER_SECOND;
if (!_isFinished) {
auto preUpdate = clock::now();

View file

@ -168,7 +168,7 @@ public:
// NOTE - this is used by the TypedArray implemetation. we need to review this for thread safety
ArrayBufferClass* getArrayBufferClass() { return _arrayBufferClass; }
void setPhysicsEnabledFunction(std::function<bool()> func) { _isPhysicsEnabledFunc = func; }
void setEmitScriptUpdatesFunction(std::function<bool()> func) { _emitScriptUpdates = func; }
public slots:
void callAnimationStateHandler(QScriptValue callback, AnimVariantMap parameters, QStringList names, bool useNames, AnimVariantResultHandler resultHandler);
@ -239,7 +239,7 @@ protected:
void doWithEnvironment(const EntityItemID& entityID, const QUrl& sandboxURL, std::function<void()> operation);
void callWithEnvironment(const EntityItemID& entityID, const QUrl& sandboxURL, QScriptValue function, QScriptValue thisObject, QScriptValueList args);
std::function<bool()> _isPhysicsEnabledFunc{ [](){ return true; } };
std::function<bool()> _emitScriptUpdates{ [](){ return true; } };
};