fix build buster

This commit is contained in:
Brad Hefta-Gaub 2016-02-21 10:40:11 -08:00
parent a12446dab5
commit 2c7c6be6a6

View file

@ -73,7 +73,7 @@ bool RenderableWebEntityItem::buildWebSurface(EntityTreeRenderer* renderer) {
// Restore the original GL context
currentContext->makeCurrent(currentSurface);
auto forwardMouseEvent = [=](const RayToEntityIntersectionResult& intersection, const QMouseEvent* event, unsigned int deviceId) {
auto forwardMouseEvent = [=](const RayToEntityIntersectionResult& intersection, const QMouseEvent* event) {
// Ignore mouse interaction if we're locked
if (this->getLocked()) {
return;