Add files via upload

This commit is contained in:
Patterntrick 2017-03-16 15:59:50 -07:00 committed by GitHub
parent 71c2b4215d
commit 2b8ef35a6b
2 changed files with 150 additions and 0 deletions

87
XylophoneRezzer.js Normal file
View file

@ -0,0 +1,87 @@
var soundFiles = ["C2.wav", "D2.wav", "E2.wav", "F2.wav", "G2.wav", "A2.wav", "B2.wav", "C3.wav"];
var diffuseFile = "http://mpassets.highfidelity.com/3fd92e5e-93cf-4bc1-b2f1-c6bae5629814-v1/xylotex_bar";
var center = MyAvatar.position;
var fwd = {x:0, y:0, z:-1};
var xyloFramePos = Vec3.sum(center, Vec3.multiply(fwd, 0.8));
var xyloFrameID = Entities.addEntity( {
name: "Xylophone",
type: "Model",
modelURL: "http://mpassets.highfidelity.com/3fd92e5e-93cf-4bc1-b2f1-c6bae5629814-v1/xylophoneFrameWithWave.fbx",
position: xyloFramePos,
rotation: Quat.fromVec3Radians({x:0, y:Math.PI, z:0}),
shapeType: "static-mesh",
});
center.y += (0.45); //key Y offset from frame
var keyPos;
for (i=1, len=soundFiles.length; i<=len; i++) {
keyRot = Quat.fromVec3Radians({x:0, y:(0.9 - (i*0.2)), z:0});
keyPos = Vec3.sum(center, Vec3.multiplyQbyV(keyRot, fwd));
var ud = {
soundFile: soundFiles[i-1]
};
var td = {
"file4": (diffuseFile + i + ".png"),
"file5": (diffuseFile + "_black.png")
};
var keyID = Entities.addEntity( {
name: ("XyloKey" + i),
type: "Model",
modelURL: "http://mpassets.highfidelity.com/3fd92e5e-93cf-4bc1-b2f1-c6bae5629814-v1/xyloKey_2_a_e.fbx",
position: keyPos,
rotation: keyRot,
shapeType: "static-mesh",
script: "http://mpassets.highfidelity.com/3fd92e5e-93cf-4bc1-b2f1-c6bae5629814-v1/xylophoneKey.js",
textures: JSON.stringify(td),
userData: JSON.stringify(ud),
parentID: xyloFrameID,
} );
};
//if rezzed on/above something, wait until after model has loaded so you can read its dimensions then move object on to that surface.
var pickRay = {origin: center, direction: {x:0, y:-1, z:0}};
var intersection = Entities.findRayIntersection(pickRay, true);
if (intersection.intersects && (intersection.distance < 10)) {
var surfaceY = intersection.intersection.y;
Script.setTimeout( function() {
//should add loop to check for fbx loaded instead of delay
var xyloDimensions = Entities.getEntityProperties(xyloFrameID, ["dimensions"]).dimensions;
xyloFramePos.y = surfaceY + (xyloDimensions.y/2);
Entities.editEntity(xyloFrameID, {position: xyloFramePos});
rezMallets();
}, 2000); //timeout (ms)
}
else {
print("No surface detected.");
rezMallets();
}
function rezMallets() {
var malletProps = {
name: "Xylophone Mallet",
type: "Model",
modelURL: "http://mpassets.highfidelity.com/3fd92e5e-93cf-4bc1-b2f1-c6bae5629814-v1/Mallet2-2pc.fbx",
collidesWith: "static,dynamic,kinematic,",
collisionMask: 7,
collisionsWillMove: 1,
dynamic: 1,
damping: 1,
angularDamping: 1,
shapeType: "simple-compound",
userData: "{\"grabbableKey\":{\"grabbable\":true}}"
};
malletProps.position = Vec3.sum(xyloFramePos, {x: 0.1, y: 0.55, z: 0});
malletProps.rotation = Quat.fromVec3Radians({x:0, y:Math.PI - 0.1, z:0}),
Entities.addEntity(malletProps);
malletProps.position = Vec3.sum(xyloFramePos, {x: -0.1, y: 0.55, z: 0});
malletProps.rotation = Quat.fromVec3Radians({x:0, y:Math.PI + 0.1, z:0}),
Entities.addEntity(malletProps);
Script.stop();
};

63
xylophoneKey.js Normal file
View file

@ -0,0 +1,63 @@
(function() {
var BASE_PATH = "http://mpassets.highfidelity.com/3fd92e5e-93cf-4bc1-b2f1-c6bae5629814-v1/";
Script.include(BASE_PATH + "pUtils.js");
var TIMEOUT = 150;
var _this;
function XylophoneKey() {
_this = this;
return;
}
XylophoneKey.prototype = {
sound: null,
isWaiting: false,
homePos: null,
injector: null,
preload: function(entityID) {
_this.entityID = entityID;
var soundURL = BASE_PATH + JSON.parse(Entities.getEntityProperties(_this.entityID, ["userData"]).userData).soundFile;
//_this.homePos = Entities.getEntityProperties(entityID, ["position"]).position;
//Entities.editEntity(_this.entityID, {position: _this.homePos}); //This is the workaround for collisionWithEntity not being triggered after entity is reloaded.
_this.sound = SoundCache.getSound(soundURL);
MyAvatar.collisionWithEntity.connect(function(collision){
print ("The avatar collided with an entity.");
if (!_this.isWaiting && collision.type == 0) {_this.hit();}
});
},
collisionWithEntity: function(thisEntity, otherEntity, collision) {
if (!_this.isWaiting && collision.type == 0) {_this.hit();}
},
clickDownOnEntity: function() {
_this.hit();
},
hit: function() {
_this.isWaiting = true;
_this.homePos = Entities.getEntityProperties(_this.entityID, ["position"]).position;
_this.injector = Audio.playSound(_this.sound, {position: _this.homePos, volume: 1});
Controller.triggerHapticPulse(1, 15, 2); //This should be made to only pulse the hand thats holding the mallet.
editEntityTextures(_this.entityID, "file5", BASE_PATH + "xylotex_bar_gray.png");
var newPos = Vec3.sum(_this.homePos, {x:0,y:-0.025,z:0});
Entities.editEntity(_this.entityID, {position: newPos});
_this.timeout();
},
timeout: function() {
Script.setTimeout(function() {
editEntityTextures(_this.entityID, "file5", BASE_PATH + "xylotex_bar_black.png");
Entities.editEntity(_this.entityID, {position: _this.homePos});
_this.isWaiting = false;
}, TIMEOUT)
},
};
return new XylophoneKey();
});