make correct version of bullet for windows

This commit is contained in:
Stephen Birarda 2015-02-23 12:50:53 -08:00
parent b32fa0f33d
commit 2ad8ac866d
5 changed files with 30 additions and 16 deletions

View file

@ -106,6 +106,12 @@ set(HIFI_LIBRARY_DIR "${CMAKE_CURRENT_SOURCE_DIR}/libraries")
# setup for find modules
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_CURRENT_SOURCE_DIR}/cmake/modules/")
if (CMAKE_BUILD_TYPE)
string(TOUPPER ${CMAKE_BUILD_TYPE} UPPER_CMAKE_BUILD_TYPE)
else ()
set(UPPER_CMAKE_BUILD_TYPE DEBUG)
endif ()
set(HIFI_CMAKE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/cmake")
set(MACRO_DIR "${HIFI_CMAKE_DIR}/macros")
set(EXTERNAL_PROJECT_DIR "${HIFI_CMAKE_DIR}/externals")

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@ -26,7 +26,7 @@ macro(qt_create_apk)
set(ANDROID_APK_THEME "")
endif()
if (CMAKE_BUILD_TYPE MATCHES RELEASE)
if (UPPER_CMAKE_BUILD_TYPE MATCHES RELEASE)
set(ANDROID_APK_DEBUGGABLE "false")
set(ANDROID_APK_RELEASE_LOCAL ${ANDROID_APK_RELEASE})
else ()

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@ -15,7 +15,7 @@ endif ()
include(ExternalProject)
if (WIN32)
if (CMAKE_BUILD_TYPE STREQUAL "Debug")
if (UPPER_CMAKE_BUILD_TYPE MATCHES DEBUG)
set(MSBUILD_CONFIGURATION Debug)
else ()
set(MSBUILD_CONFIGURATION Release)
@ -27,9 +27,8 @@ if (WIN32)
${EXTERNAL_NAME}
URL https://bullet.googlecode.com/files/bullet-2.82-r2704.zip
URL_MD5 f5e8914fc9064ad32e0d62d19d33d977
CMAKE_ARGS ${PLATFORM_CMAKE_ARGS} -DCMAKE_BUILD_TYPE=RelWithDebInfo -DCMAKE_INSTALL_PREFIX:PATH=<INSTALL_DIR> -DBUILD_EXTRAS=0 -DINSTALL_LIBS=1 -DBUILD_DEMOS=0 -DUSE_GLUT=0
BUILD_COMMAND ${MSBUILD_COMMAND} ALL_BUILD.vcxproj /p:Configuration=Release
INSTALL_COMMAND ${MSBUILD_COMMAND} INSTALL.vcxproj /p:Configuration=Release
CMAKE_ARGS ${PLATFORM_CMAKE_ARGS} -DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE} -DCMAKE_INSTALL_PREFIX:PATH=<INSTALL_DIR> -DBUILD_EXTRAS=0 -DINSTALL_LIBS=1 -DBUILD_DEMOS=0 -DUSE_GLUT=0
BUILD_COMMAND ${MSBUILD_COMMAND} ALL_BUILD.vcxproj /p:Configuration=${MSBUILD_CONFIGURATION}
LOG_DOWNLOAD 1
LOG_CONFIGURE 1
LOG_BUILD 1
@ -67,19 +66,28 @@ elseif (WIN32)
endif ()
if (DEFINED BULLET_LIB_EXT)
set(${EXTERNAL_NAME_UPPER}_DYNAMICS_LIBRARY_RELEASE ${BULLET_LIB_DIR}/${LIB_PREFIX}BulletDynamics.${BULLET_LIB_EXT} CACHE FILEPATH "Bullet dynamics release library location")
set(${EXTERNAL_NAME_UPPER}_DYNAMICS_LIBRARY_DEBUG "" CACHE FILEPATH "Bullet dynamics debug library location")
if (NOT WIN32 OR UPPER_CMAKE_BUILD_TYPE MATCHES RELEASE)
set(_PRESENT_LIB_TYPE RELEASE)
set(_MISSING_LIB_TYPE DEBUG)
else ()
set(_PRESENT_LIB_TYPE DEBUG)
set(_MISSING_LIB_TYPE RELEASE)
set(_LIB_NAME_SUFFIX _Debug)
endif ()
set(${EXTERNAL_NAME_UPPER}_DYNAMICS_LIBRARY_${_PRESENT_LIB_TYPE} ${BULLET_LIB_DIR}/${LIB_PREFIX}BulletDynamics${_LIB_NAME_SUFFIX}.${BULLET_LIB_EXT} CACHE FILEPATH "Bullet dynamics ${_PRESENT_LIB_TYPE} library location")
set(${EXTERNAL_NAME_UPPER}_DYNAMICS_LIBRARY_${_MISSING_LIB_TYPE} "" CACHE FILEPATH "Bullet dynamics ${_MISSING_LIB_TYPE} library location")
set(${EXTERNAL_NAME_UPPER}_COLLISION_LIBRARY_RELEASE ${BULLET_LIB_DIR}/${LIB_PREFIX}BulletCollision.${BULLET_LIB_EXT} CACHE FILEPATH "Bullet collision release library location")
set(${EXTERNAL_NAME_UPPER}_COLLISION_LIBRARY_DEBUG "" CACHE FILEPATH "Bullet collision debug library location")
set(${EXTERNAL_NAME_UPPER}_COLLISION_LIBRARY_${_PRESENT_LIB_TYPE} ${BULLET_LIB_DIR}/${LIB_PREFIX}BulletCollision${_LIB_NAME_SUFFIX}.${BULLET_LIB_EXT} CACHE FILEPATH "Bullet collision ${_PRESENT_LIB_TYPE} library location")
set(${EXTERNAL_NAME_UPPER}_COLLISION_LIBRARY_${_MISSING_LIB_TYPE} "" CACHE FILEPATH "Bullet collision ${_MISSING_LIB_TYPE} library location")
set(${EXTERNAL_NAME_UPPER}_MATH_LIBRARY_RELEASE ${BULLET_LIB_DIR}/${LIB_PREFIX}LinearMath.${BULLET_LIB_EXT} CACHE FILEPATH "Bullet math release library location")
set(${EXTERNAL_NAME_UPPER}_MATH_LIBRARY_DEBUG "" CACHE FILEPATH "Bullet math debug library location")
set(${EXTERNAL_NAME_UPPER}_MATH_LIBRARY_${_PRESENT_LIB_TYPE} ${BULLET_LIB_DIR}/${LIB_PREFIX}LinearMath${_LIB_NAME_SUFFIX}.${BULLET_LIB_EXT} CACHE FILEPATH "Bullet math ${_PRESENT_LIB_TYPE} library location")
set(${EXTERNAL_NAME_UPPER}_MATH_LIBRARY_${_MISSING_LIB_TYPE} "" CACHE FILEPATH "Bullet math ${_MISSING_LIB_TYPE} library location")
set(${EXTERNAL_NAME_UPPER}_SOFTBODY_LIBRARY_RELEASE ${BULLET_LIB_DIR}/${LIB_PREFIX}BulletSoftBody.${BULLET_LIB_EXT} CACHE FILEPATH "Bullet softbody release library location")
set(${EXTERNAL_NAME_UPPER}_SOFTBODY_LIBRARY_DEBUG "" CACHE FILEPATH "Bullet softbody debug library location")
set(${EXTERNAL_NAME_UPPER}_SOFTBODY_LIBRARY_${_PRESENT_LIB_TYPE} ${BULLET_LIB_DIR}/${LIB_PREFIX}BulletSoftBody${_LIB_NAME_SUFFIX}.${BULLET_LIB_EXT} CACHE FILEPATH "Bullet softbody ${_PRESENT_LIB_TYPE} library location")
set(${EXTERNAL_NAME_UPPER}_SOFTBODY_LIBRARY_${_MISSING_LIB_TYPE} "" CACHE FILEPATH "Bullet softbody ${_MISSING_LIB_TYPE} library location")
endif ()
if (DEFINED ${EXTERNAL_NAME_UPPER}_DYNAMICS_LIBRARY_RELEASE)
if (DEFINED ${EXTERNAL_NAME_UPPER}_DYNAMICS_LIBRARY_${_PRESENT_LIB_TYPE})
set(${EXTERNAL_NAME_UPPER}_INCLUDE_DIR ${INSTALL_DIR}/include/bullet CACHE PATH "Path to bullet include directory")
endif ()

View file

@ -10,7 +10,7 @@
#
macro(COPY_DLLS_BESIDE_WINDOWS_EXECUTABLE)
if (WIN32 AND NOT CMAKE_BUILD_TYPE STREQUAL "Release")
if (WIN32 AND NOT UPPER_CMAKE_BUILD_TYPE MATCHES RELEASE)
configure_file(
${HIFI_CMAKE_DIR}/templates/FixupBundlePostBuild.cmake.in

View file

@ -76,7 +76,7 @@ if (APPLE)
set(MACOSX_BUNDLE_BUNDLE_NAME Interface)
set(MACOSX_BUNDLE_GUI_IDENTIFIER io.highfidelity.Interface)
if (CMAKE_BUILD_TYPE STREQUAL "Release" OR CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo")
if (UPPER_CMAKE_BUILD_TYPE MATCHES RELEASE OR UPPER_CMAKE_BUILD_TYPE MATCHES RELWITHDEBINFO)
set(ICON_FILENAME "interface.icns")
else ()
set(ICON_FILENAME "interface-beta.icns")