From f3d86cfc7de66fe39081141ca44ac064063fff2b Mon Sep 17 00:00:00 2001 From: sabrina-shanman Date: Thu, 13 Sep 2018 10:51:53 -0700 Subject: [PATCH] Fix crash when teleporting into avatars with bubble active --- libraries/physics/src/PhysicsEngine.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/libraries/physics/src/PhysicsEngine.cpp b/libraries/physics/src/PhysicsEngine.cpp index 58c197d6f4..871958f883 100644 --- a/libraries/physics/src/PhysicsEngine.cpp +++ b/libraries/physics/src/PhysicsEngine.cpp @@ -286,6 +286,7 @@ void PhysicsEngine::reinsertObject(ObjectMotionState* object) { void PhysicsEngine::processTransaction(PhysicsEngine::Transaction& transaction) { // removes for (auto object : transaction.objectsToRemove) { + bumpAndPruneContacts(object); btRigidBody* body = object->getRigidBody(); if (body) { removeDynamicsForBody(body);