possible fix for mac crash?

This commit is contained in:
SamGondelman 2019-06-10 11:10:29 -07:00
parent 1e827a925a
commit 23f8778feb

View file

@ -55,7 +55,7 @@ protected:
bool _faceCamera { false };
bool _glow { false };
size_t _numVertices;
size_t _numVertices { 0 };
gpu::BufferPointer _polylineDataBuffer;
gpu::BufferPointer _polylineGeometryBuffer;
static std::map<std::pair<render::Args::RenderMethod, bool>, gpu::PipelinePointer> _pipelines;