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fixing the Populated metric
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1 changed files with 1 additions and 1 deletions
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@ -285,7 +285,7 @@ GL41VariableAllocationTexture::GL41VariableAllocationTexture(const std::weak_ptr
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GL41VariableAllocationTexture::~GL41VariableAllocationTexture() {
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Backend::textureResourceCount.decrement();
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Backend::textureResourceGPUMemSize.update(_size, 0);
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Backend::textureResourcePopulatedGPUMemSize.update(_size, 0);
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Backend::textureResourcePopulatedGPUMemSize.update(_populatedSize, 0);
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}
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void GL41VariableAllocationTexture::incrementPopulatedSize(Size delta) const {
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