Merge pull request #7742 from birarda/new-default-av
replace the default avatar with the being of light
BIN
interface/resources/meshes/being_of_light/being_of_light.fbx
Normal file
After Width: | Height: | Size: 2.6 MiB |
After Width: | Height: | Size: 2.9 MiB |
After Width: | Height: | Size: 645 KiB |
Before Width: | Height: | Size: 330 KiB |
Before Width: | Height: | Size: 142 KiB |
Before Width: | Height: | Size: 4.6 KiB |
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@ -1,20 +0,0 @@
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filename=defaultAvatar/body.fbx
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texdir=defaultAvatar
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scale=8.666
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joint = jointRoot = jointRoot
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joint = jointLean = jointSpine
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joint = jointNeck = jointNeck
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joint = jointHead = jointHeadtop
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joint = joint_L_shoulder = joint_L_shoulder
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freeJoint = joint_L_arm
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freeJoint = joint_L_elbow
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joint = jointLeftHand = joint_L_hand
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joint = joint_R_shoulder = joint_R_shoulder
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freeJoint = joint_R_arm
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freeJoint = joint_R_elbow
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joint = jointRightHand = joint_R_hand
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@ -1,97 +1,135 @@
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name = defaultAvatar_full
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name = being_of_light
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type = body+head
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scale = 1
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filename = defaultAvatar_full/defaultAvatar_full.fbx
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texdir = defaultAvatar_full/textures
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joint = jointRightHand = RightHand
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joint = jointNeck = Head
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filename = being_of_light/being_of_light.fbx
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texdir = being_of_light/textures
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joint = jointRoot = Hips
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joint = jointLeftHand = LeftHand
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joint = jointHead = HeadTop_End
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joint = jointLean = Spine
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joint = jointLeftHand = LeftHand
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joint = jointEyeLeft = LeftEye
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joint = jointRightHand = RightHand
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joint = jointNeck = Head
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joint = jointEyeRight = RightEye
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freeJoint = LeftArm
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freeJoint = LeftForeArm
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freeJoint = RightArm
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freeJoint = RightForeArm
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bs = MouthFrown_R = Mouth.MouthFrown_R = 1
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bs = EyeOpen_L = Leye1.EyeOpen_L = 1
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bs = LipsLowerDown_L = Mouth.LipsLowerDown = 0.5
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bs = LipsStretch_L = Mouth.LipsStretch_L = 1
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bs = MouthLeft = Mouth.MouthLeft = 1
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bs = MouthSmile_L = Mouth.MouthSmile_L = 1
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bs = Sneer_R = Mouth.Sneer = 0.61
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bs = LipsPucker = Mouth.LipsPucker = 1
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bs = EyeOpen_R = Reye1.EyeOut_R = 1
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bs = LipsLowerDown_R = Mouth.LipsLowerDown = 0.43
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bs = LipsStretch_R = Mouth.LipsStretch_R = 1
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bs = MouthSmile_R = Mouth.MouthSmile_R = 1
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bs = LipsFunnel = Mouth.LipsFunnel = 1
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bs = EyeUp_L = Leye1.EyeUp_L = 1
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bs = MouthDimple_L = Mouth.MouthDimple_L = 1
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bs = Puff = Mouth.Puff = 1
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bs = EyeIn_L = Leye1.EyeIn_L = 1
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bs = EyeUp_R = Reye1.EyeUp_R = 0.99
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bs = MouthDimple_R = Mouth.MouthDimple_R = 1
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bs = MouthRight = Mouth.MouthRight = 1
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bs = EyeOut_L = Leye1.EyeOut_L = 1
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bs = JawOpen = Mouth.JawOpen = 1
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bs = EyeIn_R = Reye1.EyeIn_R = 1
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bs = BrowsD_L = Leye1.BrowsD_L = 1
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bs = EyeDown_L = Leye1.EyeDown_L = 1
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bs = EyeBlink_L = Leye1.EyeBlink_L = 1
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bs = EyeOut_R = Reye1.EyeOut_R = 1
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bs = LipsUpperUp_L = Mouth.LipsUpperUp = 0.49
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bs = MouthFrown_L = Mouth.MouthFrown_L = 1
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bs = EyeDown_R = Reye1.EyeDown_R = 1
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bs = BrowsD_R = Reye1.BrowsD_R = 1
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bs = EyeBlink_R = Reye1.EyeBlink_R = 1
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bs = LipsUpperUp_R = Mouth.LipsUpperUp = 0.47
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bs = Sneer_L = Mouth.Sneer = 0.5
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jointIndex = headphone = 7
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jointIndex = LeftUpLeg = 15
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jointIndex = Spine = 20
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jointIndex = LeftArm = 32
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jointIndex = Head = 40
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jointIndex = RightUpLeg = 10
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jointIndex = hair = 5
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jointIndex = Spine1 = 21
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jointIndex = RightHandIndex1 = 27
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jointIndex = Spine2 = 22
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jointIndex = RightHandIndex2 = 28
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jointIndex = RightHandIndex3 = 29
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jointIndex = RightHandIndex4 = 30
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jointIndex = RightToe_End = 14
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jointIndex = shield = 4
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jointIndex = LeftHandIndex1 = 35
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jointIndex = LeftHandIndex2 = 36
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jointIndex = RightHand = 26
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jointIndex = LeftHandIndex3 = 37
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jointIndex = LeftHandIndex4 = 38
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jointIndex = LeftShoulder = 31
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jointIndex = LeftHand = 34
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jointIndex = RightForeArm = 25
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jointIndex = RightLeg = 11
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jointIndex = RightFoot = 12
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jointIndex = mouth = 1
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jointIndex = LeftToe_End = 19
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jointIndex = Reye = 2
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jointIndex = Hips = 9
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jointIndex = RightToeBase = 13
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jointIndex = HeadTop_End = 41
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jointIndex = LeftFoot = 17
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jointIndex = RightShoulder = 23
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jointIndex = LeftLeg = 16
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jointIndex = Leye = 3
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jointIndex = LeftForeArm = 33
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jointIndex = face = 0
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jointIndex = body = 8
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jointIndex = LeftToeBase = 18
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jointIndex = RightArm = 24
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jointIndex = top1 = 6
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jointIndex = Neck = 39
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rx = 0
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ry = 0
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rz = 0
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tx = 0
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ty = 0
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tz = 0
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bs = MouthFrown_L = Frown_Left = 1
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bs = MouthLeft = Midmouth_Left = 1
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bs = BrowsU_R = BrowsUp_Right = 1
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bs = ChinUpperRaise = UpperLipUp_Right = 0.5
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bs = ChinUpperRaise = UpperLipUp_Left = 0.5
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bs = MouthSmile_R = Smile_Right = 1
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bs = MouthDimple_L = Smile_Left = 0.25
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bs = EyeBlink_L = Blink_Left = 1
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bs = BrowsD_L = BrowsDown_Left = 1
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bs = MouthFrown_R = Frown_Right = 1
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bs = MouthDimple_R = Smile_Right = 0.25
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bs = Sneer = Squint_Right = 0.5
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bs = Sneer = Squint_Left = 0.5
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bs = Sneer = NoseScrunch_Right = 0.75
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bs = Sneer = NoseScrunch_Left = 0.75
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bs = EyeSquint_L = Squint_Left = 1
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bs = EyeBlink_R = Blink_Right = 1
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bs = JawLeft = JawRotateY_Left = 0.5
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bs = BrowsD_R = BrowsDown_Right = 1
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bs = EyeSquint_R = Squint_Right = 1
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bs = Puff = CheekPuff_Right = 1
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bs = Puff = CheekPuff_Left = 1
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bs = LipsUpperClose = UpperLipIn = 1
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bs = JawOpen = MouthOpen = 0.69999999999999996
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bs = LipsUpperUp = UpperLipUp_Right = 0.69999999999999996
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bs = LipsUpperUp = UpperLipUp_Left = 0.69999999999999996
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bs = LipsLowerDown = LowerLipDown_Right = 0.69999999999999996
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bs = LipsLowerDown = LowerLipDown_Left = 0.69999999999999996
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bs = LipsLowerOpen = LowerLipOut = 1
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bs = EyeOpen_L = EyesWide_Left = 1
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bs = LipsPucker = MouthNarrow_Right = 1
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bs = LipsPucker = MouthNarrow_Left = 1
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bs = EyeOpen_R = EyesWide_Right = 1
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bs = JawRight = Jaw_Right = 1
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bs = MouthRight = Midmouth_Right = 1
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bs = ChinLowerRaise = Jaw_Up = 1
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bs = LipsUpperOpen = UpperLipOut = 1
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bs = BrowsU_C = BrowsUp_Right = 1
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bs = BrowsU_C = BrowsUp_Left = 1
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bs = JawFwd = JawForeward = 1
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bs = BrowsU_L = BrowsUp_Left = 1
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bs = MouthSmile_L = Smile_Left = 1
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bs = LipsLowerClose = LowerLipIn = 1
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bs = LipsFunnel = TongueUp = 1
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bs = LipsFunnel = MouthWhistle_NarrowAdjust_Right = 0.5
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bs = LipsFunnel = MouthWhistle_NarrowAdjust_Left = 0.5
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bs = LipsFunnel = MouthNarrow_Right = 1
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bs = LipsFunnel = MouthNarrow_Left = 1
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bs = LipsFunnel = Jaw_Down = 0.35999999999999999
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bs = LipsFunnel = JawForeward = 0.39000000000000001
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jointIndex = LeftHandIndex1 = 50
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jointIndex = LeftHandIndex2 = 51
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jointIndex = LeftHandIndex3 = 52
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jointIndex = LeftHandIndex4 = 53
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jointIndex = Spine1 = 12
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jointIndex = Spine2 = 13
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jointIndex = RightHandThumb1 = 18
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jointIndex = RightHandThumb2 = 19
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jointIndex = RightHandThumb3 = 20
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jointIndex = RightHandThumb4 = 21
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jointIndex = LeftFoot = 8
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jointIndex = LeftForeArm = 40
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jointIndex = Neck = 62
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jointIndex = Head = 63
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jointIndex = Hips = 0
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jointIndex = RightHandPinky1 = 30
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jointIndex = RightHandPinky2 = 31
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jointIndex = RightHandPinky3 = 32
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jointIndex = RightHandPinky4 = 33
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jointIndex = RightLeg = 2
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jointIndex = RightForeArm = 16
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jointIndex = LeftHandRing1 = 46
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jointIndex = LeftHandRing2 = 47
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jointIndex = LeftHandRing3 = 48
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jointIndex = LeftHandRing4 = 49
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jointIndex = LeftHandThumb1 = 54
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jointIndex = LeftHandThumb2 = 55
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jointIndex = LeftHandThumb3 = 56
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jointIndex = LeftHandThumb4 = 57
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jointIndex = HeadTop_End = 66
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jointIndex = LeftUpLeg = 6
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jointIndex = LeftToeBase = 9
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jointIndex = LeftHandPinky1 = 42
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jointIndex = LeftHandPinky2 = 43
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jointIndex = LeftHandPinky3 = 44
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jointIndex = LeftHandPinky4 = 45
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jointIndex = LeftLeg = 7
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jointIndex = RightEye = 65
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jointIndex = RightHand = 17
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jointIndex = RightToeBase = 4
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jointIndex = RightUpLeg = 1
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jointIndex = RightArm = 15
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jointIndex = RightHandRing1 = 26
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jointIndex = RightHandRing2 = 27
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jointIndex = RightHandRing3 = 28
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jointIndex = RightHandRing4 = 29
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jointIndex = RightHandIndex1 = 22
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jointIndex = RightHandIndex2 = 23
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jointIndex = RightHandIndex3 = 24
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jointIndex = RightHandIndex4 = 25
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jointIndex = LeftToe_End = 10
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jointIndex = LeftHandMiddle1 = 58
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jointIndex = LeftHandMiddle2 = 59
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jointIndex = LeftHandMiddle3 = 60
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jointIndex = LeftShoulder = 38
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jointIndex = LeftHandMiddle4 = 61
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jointIndex = RightFoot = 3
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jointIndex = LeftHand = 41
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jointIndex = RightHandMiddle1 = 34
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jointIndex = RightHandMiddle2 = 35
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jointIndex = RightHandMiddle3 = 36
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jointIndex = RightShoulder = 14
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jointIndex = LeftEye = 64
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jointIndex = RightHandMiddle4 = 37
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jointIndex = Body = 67
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jointIndex = LeftArm = 39
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jointIndex = RightToe_End = 5
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jointIndex = Spine = 11
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Before Width: | Height: | Size: 4.6 KiB |
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@ -1,45 +0,0 @@
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# faceshift target mapping file
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name= defaultAvatar_head
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filename=defaultAvatar/head.fbx
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texdir=defaultAvatar
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scale=5.333
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rx=0
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ry=0
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rz=0
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tx=0
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ty=0
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tz=0
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joint = jointNeck = jointNeck
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bs = BrowsD_L = Leye1.BrowsD_L = 0.97
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bs = BrowsD_R = Reye1.BrowsD_R = 1
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bs = CheekSquint_L = Leye1.CheekSquint_L = 1
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bs = CheekSquint_R = Reye1.CheekSquint_R = 1
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bs = EyeBlink_L = Leye1.EyeBlink_L = 1
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bs = EyeBlink_R = Reye1.EyeBlink_R = 1
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bs = EyeDown_L = Leye1.EyeDown_L = 1
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bs = EyeDown_R = Reye1.EyeDown_R = 0.99
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bs = EyeIn_L = Leye1.EyeIn_L = 0.92
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bs = EyeIn_R = Reye1.EyeIn_R = 1
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bs = EyeOpen_L = Leye1.EyeOpen_L = 1
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bs = EyeOpen_R = Reye1.EyeOpen_R = 1
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bs = EyeOut_L = Leye1.EyeOut_L = 0.99
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bs = EyeOut_R = Reye1.EyeOut_R = 1
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bs = EyeUp_L = Leye1.EyeUp_L = 0.93
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bs = EyeUp_R = Reye1.EyeUp_R = 1
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bs = JawOpen = Mouth.JawOpen = 1
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bs = LipsFunnel = Mouth.LipsFunnel = 1
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bs = LipsLowerDown = Mouth.LipsLowerDown = 1
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bs = LipsPucker = Mouth.LipsPucker = 1
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bs = LipsStretch_L = Mouth.LipsStretch_L = 0.96
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bs = LipsStretch_R = Mouth.LipsStretch_R = 1
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bs = LipsUpperUp = Mouth.LipsUpperUp = 1
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bs = MouthDimple_L = Mouth.MouthDimple_L = 1
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bs = MouthDimple_R = Mouth.MouthDimple_R = 1
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bs = MouthFrown_L = Mouth.MouthFrown_L = 1
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bs = MouthFrown_R = Mouth.MouthFrown_R = 1
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bs = MouthLeft = Mouth.MouthLeft = 1
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bs = MouthRight = Mouth.MouthRight = 1
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bs = MouthSmile_L = Mouth.MouthSmile_L = 1
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bs = MouthSmile_R = Mouth.MouthSmile_R = 1
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bs = Puff = Mouth.Puff = 1
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bs = Sneer = Mouth.Sneer = 1
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