Sit script first draft

This commit is contained in:
Atlante45 2017-02-15 15:15:17 -08:00
parent 7132969083
commit 1b2120d7e1

View file

@ -0,0 +1,64 @@
(function() {
var ANIMATION_URL = "C:/Users/Clement/hifi/build/interface/RelWithDebInfo/resources/avatar/animations/sitting_idle.fbx";
var ANIMATION_FPS = 30;
var ANIMATION_FIRST_FRAME = 1;
var ANIMATION_LAST_FRAME = 10;
var RELEASE_KEYS = ['w', 'a', 's', 'd', 'UP', 'LEFT', 'DOWN', 'RIGHT'];
this.entityID = null;
this.timestamp = null;
this.preload = function(entityID) {
this.entityID = entityID;
}
this.keyPressed = function(event) {
if (RELEASE_KEYS.indexOf(event.text) !== -1) {
this.timestamp = Date.now();
}
}
this.keyReleased = function(event) {
if (RELEASE_KEYS.indexOf(event.text) !== -1) {
print('Time: ' + (Date.now() - this.timestamp).getMilliseconds());
if ((Date.now() - this.timestamp).getMilliseconds() >= 500) {
this.sitUp();
}
this.timestamp = null;
}
}
this.sitDown = function(entityID) {
print("sitDown");
MyAvatar.overrideAnimation(ANIMATION_URL, ANIMATION_FPS, true, ANIMATION_FIRST_FRAME, ANIMATION_LAST_FRAME);
MyAvatar.setParentID(entityID);
MyAvatar.characterControllerEnabled = false;
var properties = Entities.getEntityProperties(entityID, ["position", "rotation"]);
var index = MyAvatar.getJointIndex("Hips");
print("Data: " + index + " " + JSON.stringify(properties));
print(MyAvatar.pinJoint(index, properties.position, properties.rotation));
// Controller.keyPressEvent.connect(this, this.keyPressed);
// Controller.keyReleaseEvent.connect(this, this.keyReleased);
}
this.sitUp = function() {
print("sitUp");
MyAvatar.restoreAnimation();
MyAvatar.setParentID("");
MyAvatar.characterControllerEnabled = true;
var index = MyAvatar.getJointIndex("Hips");
print(MyAvatar.clearPinOnJoint(index));
// Controller.keyPressEvent.disconnect(this, this.keyPressed);
// Controller.keyReleaseEvent.disconnect(this, this.keyReleased);
}
this.clickDownOnEntity = function (entityID) {
Vec3.print("pos:", MyAvatar.position);
if (MyAvatar.getParentID() !== entityID) {
this.sitDown(entityID);
} else {
this.sitUp();
}
}
});