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Fix Material roughnessMap etc. JSDoc
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1 changed files with 7 additions and 7 deletions
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@ -119,16 +119,16 @@ NetworkMaterialResource::ParsedMaterials NetworkMaterialResource::parseJSONMater
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* @property {string} albedoMap - URL of albedo texture image.
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* @property {string} opacityMap - URL of opacity texture image. Set value the same as the <code>albedoMap</code> value for
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* transparency.
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* @property {string} roughnessMap - URL of roughness texture image.
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* @property {string} glossMap - Synonym for <code>roughnessMap</code>.
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* @property {string} metallicMap - URL of metallic texture image.
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* @property {string} specularMap - Synonym for <code>metallicMap</code>.
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* @property {string} normalMap - URL of normal texture image.
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* @property {string} bumpMap - Synonym for <code>normalMap</code>.
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* @property {string} roughnessMap - URL of roughness texture image. Can use this or <code>glossMap</code>, but not both.
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* @property {string} glossMap - URL of gloss texture image. Can use this or <code>roughnessMap</code>, but not both.
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* @property {string} metallicMap - URL of metallic texture image. Can use this or <code>specularMap</code>, but not both.
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* @property {string} specularMap - URL of specular texture image. Can use this or <code>metallicMap</code>, but not both.
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* @property {string} normalMap - URL of normal texture image. Can use this or <code>bumpMap</code>, but not both.
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* @property {string} bumpMap - URL of bump texture image. Can use this or <code>normalMap</code>, but not both.
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* @property {string} occlusionMap - URL of occlusion texture image.
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* @property {string} scatteringMap - URL of scattering texture image. Only used if <code>normalMap</code> or
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* <code>bumpMap</code> is specified.
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* @property {string} lightMap - URL of light texture image. <em>Currently not used.</em>
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* @property {string} lightMap - URL of light map texture image. <em>Currently not used.</em>
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*/
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// Note: See MaterialEntityItem.h for default values used in practice.
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std::pair<std::string, std::shared_ptr<NetworkMaterial>> NetworkMaterialResource::parseJSONMaterial(const QJsonObject& materialJSON) {
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