Merge branch 'master' of https://github.com/highfidelity/hifi into 20429

This commit is contained in:
Stojce Slavkovski 2015-03-31 21:50:46 +02:00
commit 18b3a52f21
73 changed files with 1130 additions and 340 deletions

View file

@ -149,7 +149,8 @@ void AvatarMixer::broadcastAvatarData() {
// about a given otherNode to this node
// FIXME does this mean we should sort the othernodes by distance before iterating
// over them?
float outputBandwidth = node->getOutboundBandwidth();
// float outputBandwidth =
node->getOutboundBandwidth();
// this is an AGENT we have received head data from
// send back a packet with other active node data to this node
@ -169,7 +170,7 @@ void AvatarMixer::broadcastAvatarData() {
return true;
},
[&](const SharedNodePointer& otherNode) {
AvatarMixerClientData* otherNodeData = otherNodeData = reinterpret_cast<AvatarMixerClientData*>(otherNode->getLinkedData());
AvatarMixerClientData* otherNodeData = reinterpret_cast<AvatarMixerClientData*>(otherNode->getLinkedData());
MutexTryLocker lock(otherNodeData->getMutex());
if (!lock.isLocked()) {
return;

View file

@ -45,6 +45,9 @@ var diceButton = Overlays.addOverlay("image", {
var GRAVITY = -3.5;
var LIFETIME = 300;
// NOTE: angularVelocity is in radians/sec
var MAX_ANGULAR_SPEED = Math.PI;
function shootDice(position, velocity) {
for (var i = 0; i < NUMBER_OF_DICE; i++) {
dice.push(Entities.addEntity(
@ -53,9 +56,7 @@ function shootDice(position, velocity) {
position: position,
velocity: velocity,
rotation: Quat.fromPitchYawRollDegrees(Math.random() * 360, Math.random() * 360, Math.random() * 360),
// NOTE: angularVelocity is in radians/sec
var maxAngularSpeed = Math.PI;
angularVelocity: { x: Math.random() * maxAngularSpeed, y: Math.random() * maxAngularSpeed, z: Math.random() * maxAngularSpeed },
angularVelocity: { x: Math.random() * MAX_ANGULAR_SPEED, y: Math.random() * MAX_ANGULAR_SPEED, z: Math.random() * MAX_ANGULAR_SPEED },
lifetime: LIFETIME,
gravity: { x: 0, y: GRAVITY, z: 0 },
shapeType: "box",

View file

@ -718,13 +718,8 @@ function mouseClickEvent(event) {
var result = findClickedEntity(event);
if (result) {
var properties = Entities.getEntityProperties(result.entityID);
var data = {};
try {
data = JSON.parse(properties.attribution);
} catch (e) {
}
if (data.marketplaceID) {
propertyMenu.marketplaceID = data.marketplaceID;
if (properties.marketplaceID) {
propertyMenu.marketplaceID = properties.marketplaceID;
propertyMenu.updateMenuItemText(showMenuItem, "Show in Marketplace");
} else {
propertyMenu.marketplaceID = null;
@ -1360,7 +1355,7 @@ var propertyMenu = PopupMenu();
propertyMenu.onSelectMenuItem = function(name) {
if (propertyMenu.marketplaceID) {
var url = "https://metaverse.highfidelity.io/marketplace/items/" + propertyMenu.marketplaceID;
var url = MARKETPLACE_URL + "/items/" + propertyMenu.marketplaceID;
if (marketplaceWindow.url != url) {
marketplaceWindow.setURL(url);
}

View file

@ -70,6 +70,7 @@
var rotOdd = Quat.fromPitchYawRollDegrees(0, 90.0 + MyAvatar.bodyYaw, 0.0);
var housePos = Vec3.sum(MyAvatar.position, Quat.getFront(Camera.getOrientation()));
var housePositions = []
for (var j = 0; j < measures.rows; j++) {
var posX1 = 0 - (xRange / 2);
@ -87,11 +88,8 @@
y: 0,
z: dd
};
print("House nr.:" + (houses.length + 1));
houses.push(
addHouseAt(Vec3.sum(housePos, posShift), (j % 2 == 0) ? rotEven : rotOdd)
);
housePositions.push(Vec3.sum(housePos, posShift));
posX1 += measures.parcelWidth;
}
}
@ -144,14 +142,21 @@
};
}
function cleanup() {
while (houses.length > 0) {
if (!houses[0].isKnownID) {
houses[0] = Entities.identifyEntity(houses[0]);
}
Entities.deleteEntity(houses.shift());
var addHouses = function() {
if (housePositions.length > 0) {
position = housePositions.pop();
print("House nr.:" + (houses.length + 1));
houses.push(
addHouseAt(position, (housePositions.length % 2 == 0) ? rotEven : rotOdd)
);
// max 20 per second
Script.setTimeout(addHouses, 50);
} else {
Script.stop();
}
}
Script.scriptEnding.connect(cleanup);
};
addHouses();
})();

View file

@ -140,7 +140,6 @@
var elLifetime = document.getElementById("property-lifetime");
var elScriptURL = document.getElementById("property-script-url");
var elUserData = document.getElementById("property-user-data");
var elAttribution = document.getElementById("property-attribution");
var elBoxSections = document.querySelectorAll(".box-section");
var elBoxColorRed = document.getElementById("property-box-red");
@ -211,6 +210,9 @@
disableChildren(document.getElementById("properties-list"), 'input');
} else {
var activeElement = document.activeElement;
var selected = activeElement.selectionStart == 0 && activeElement.selectionEnd == activeElement.value.length;
var properties = data.selections[0].properties;
elID.innerHTML = properties.id;
@ -264,7 +266,6 @@
elLifetime.value = properties.lifetime;
elScriptURL.value = properties.script;
elUserData.value = properties.userData;
elAttribution.value = properties.attribution;
if (properties.type != "Box") {
for (var i = 0; i < elBoxSections.length; i++) {
@ -337,6 +338,11 @@
elLightExponent.value = properties.exponent;
elLightCutoff.value = properties.cutoff;
}
if (selected) {
activeElement.focus();
activeElement.select();
}
}
}
});
@ -395,7 +401,6 @@
elLifetime.addEventListener('change', createEmitNumberPropertyUpdateFunction('lifetime'));
elScriptURL.addEventListener('change', createEmitTextPropertyUpdateFunction('script'));
elUserData.addEventListener('change', createEmitTextPropertyUpdateFunction('userData'));
elAttribution.addEventListener('change', createEmitTextPropertyUpdateFunction('attribution'));
var boxColorChangeFunction = createEmitColorPropertyUpdateFunction(
'color', elBoxColorRed, elBoxColorGreen, elBoxColorBlue);
@ -630,13 +635,6 @@
</div>
</div>
<div class="property">
<div class="label">Attribution</div>
<div class="value">
<textarea id="property-attribution"></textarea>
</div>
</div>
<div class="box-section property">
<div class="label">Color</div>

View file

@ -92,11 +92,13 @@ var NotificationType = {
SNAPSHOT: 2,
WINDOW_RESIZE: 3,
LOD_WARNING: 4,
CONNECTION_REFUSED: 5,
properties: [
{ text: "Mute Toggle" },
{ text: "Snapshot" },
{ text: "Window Resize" },
{ text: "Level of Detail" }
{ text: "Level of Detail" },
{ text: "Connection Refused" }
],
getTypeFromMenuItem: function(menuItemName) {
if (menuItemName.substr(menuItemName.length - NOTIFICATION_MENU_ITEM_POST.length) !== NOTIFICATION_MENU_ITEM_POST) {
@ -501,6 +503,10 @@ function onMuteStateChanged() {
createNotification(muteString, NotificationType.MUTE_TOGGLE);
}
function onDomainConnectionRefused(reason) {
createNotification("Connection refused: " + reason, NotificationType.CONNECTION_REFUSED );
}
// handles mouse clicks on buttons
function mousePressEvent(event) {
var pickRay,
@ -608,5 +614,6 @@ Controller.keyReleaseEvent.connect(keyReleaseEvent);
Script.update.connect(update);
Script.scriptEnding.connect(scriptEnding);
Menu.menuItemEvent.connect(menuItemEvent);
Window.domainConnectionRefused.connect(onDomainConnectionRefused);
setup();

View file

@ -76,7 +76,7 @@
#include <PhysicsEngine.h>
#include <ProgramObject.h>
#include <ResourceCache.h>
//#include <ScriptCache.h>
#include <ScriptCache.h>
#include <SettingHandle.h>
#include <SoundCache.h>
#include <TextRenderer.h>
@ -221,7 +221,7 @@ bool setupEssentials(int& argc, char** argv) {
auto addressManager = DependencyManager::set<AddressManager>();
auto nodeList = DependencyManager::set<NodeList>(NodeType::Agent, listenPort);
auto geometryCache = DependencyManager::set<GeometryCache>();
//auto scriptCache = DependencyManager::set<ScriptCache>();
auto scriptCache = DependencyManager::set<ScriptCache>();
auto soundCache = DependencyManager::set<SoundCache>();
auto glowEffect = DependencyManager::set<GlowEffect>();
auto faceshift = DependencyManager::set<Faceshift>();
@ -297,7 +297,8 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
_lastSendDownstreamAudioStats(usecTimestampNow()),
_isVSyncOn(true),
_aboutToQuit(false),
_notifiedPacketVersionMismatchThisDomain(false)
_notifiedPacketVersionMismatchThisDomain(false),
_domainConnectionRefusals(QList<QString>())
{
#ifdef Q_OS_WIN
installNativeEventFilter(&MyNativeEventFilter::getInstance());
@ -344,6 +345,13 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
// put the NodeList and datagram processing on the node thread
nodeList->moveToThread(nodeThread);
// geometry background downloads need to happen on the Datagram Processor Thread. The idle loop will
// emit checkBackgroundDownloads to cause the GeometryCache to check it's queue for requested background
// downloads.
QSharedPointer<GeometryCache> geometryCacheP = DependencyManager::get<GeometryCache>();
ResourceCache *geometryCache = geometryCacheP.data();
connect(this, &Application::checkBackgroundDownloads, geometryCache, &ResourceCache::checkAsynchronousGets);
// connect the DataProcessor processDatagrams slot to the QUDPSocket readyRead() signal
connect(&nodeList->getNodeSocket(), &QUdpSocket::readyRead, _datagramProcessor, &DatagramProcessor::processDatagrams);
@ -600,6 +608,7 @@ Application::~Application() {
Menu::getInstance()->deleteLater();
_physicsEngine.setCharacterController(NULL);
_myAvatar = NULL;
ModelEntityItem::cleanupLoadedAnimations();
@ -611,7 +620,7 @@ Application::~Application() {
DependencyManager::destroy<AnimationCache>();
DependencyManager::destroy<TextureCache>();
DependencyManager::destroy<GeometryCache>();
//DependencyManager::destroy<ScriptCache>();
DependencyManager::destroy<ScriptCache>();
DependencyManager::destroy<SoundCache>();
QThread* nodeThread = DependencyManager::get<NodeList>()->thread();
@ -1515,7 +1524,7 @@ void Application::idle() {
}
// Normally we check PipelineWarnings, but since idle will often take more than 10ms we only show these idle timing
// details if we're in ExtraDebugging mode. However, the ::update() and it's subcomponents will show their timing
// details if we're in ExtraDebugging mode. However, the ::update() and its subcomponents will show their timing
// details normally.
bool showWarnings = getLogger()->extraDebugging();
PerformanceWarning warn(showWarnings, "idle()");
@ -1556,6 +1565,9 @@ void Application::idle() {
idleTimer->start(2);
}
}
// check for any requested background downloads.
emit checkBackgroundDownloads();
}
void Application::setFullscreen(bool fullscreen) {
@ -2528,7 +2540,7 @@ bool Application::isHMDMode() const {
QRect Application::getDesirableApplicationGeometry() {
QRect applicationGeometry = getWindow()->geometry();
// If our parent window is on the HMD, then don't use it's geometry, instead use
// If our parent window is on the HMD, then don't use its geometry, instead use
// the "main screen" geometry.
HMDToolsDialog* hmdTools = DependencyManager::get<DialogsManager>()->getHMDToolsDialog();
if (hmdTools && hmdTools->hasHMDScreen()) {
@ -3125,7 +3137,7 @@ void Application::renderRearViewMirror(const QRect& region, bool billboard) {
int viewport[4];
glGetIntegerv(GL_VIEWPORT, viewport);
bool eyeRelativeCamera = false;
// bool eyeRelativeCamera = false;
if (billboard) {
_mirrorCamera.setFieldOfView(BILLBOARD_FIELD_OF_VIEW); // degees
_mirrorCamera.setPosition(_myAvatar->getPosition() +
@ -3278,6 +3290,14 @@ void Application::clearDomainOctreeDetails() {
void Application::domainChanged(const QString& domainHostname) {
updateWindowTitle();
clearDomainOctreeDetails();
_domainConnectionRefusals.clear();
}
void Application::domainConnectionDenied(const QString& reason) {
if (!_domainConnectionRefusals.contains(reason)) {
_domainConnectionRefusals.append(reason);
emit domainConnectionRefused(reason);
}
}
void Application::connectedToDomain(const QString& hostname) {
@ -3356,7 +3376,7 @@ void Application::nodeKilled(SharedNodePointer node) {
void Application::trackIncomingOctreePacket(const QByteArray& packet, const SharedNodePointer& sendingNode, bool wasStatsPacket) {
// Attempt to identify the sender from it's address.
// Attempt to identify the sender from its address.
if (sendingNode) {
QUuid nodeUUID = sendingNode->getUUID();
@ -3425,7 +3445,7 @@ int Application::parseOctreeStats(const QByteArray& packet, const SharedNodePoin
}
// store jurisdiction details for later use
// This is bit of fiddling is because JurisdictionMap assumes it is the owner of the values used to construct it
// but OctreeSceneStats thinks it's just returning a reference to it's contents. So we need to make a copy of the
// but OctreeSceneStats thinks it's just returning a reference to its contents. So we need to make a copy of the
// details from the OctreeSceneStats to construct the JurisdictionMap
JurisdictionMap jurisdictionMap;
jurisdictionMap.copyContents(temp.getJurisdictionRoot(), temp.getJurisdictionEndNodes());
@ -3645,17 +3665,56 @@ bool Application::askToSetAvatarUrl(const QString& url) {
msgBox.exec();
return false;
}
QString message = "Would you like to use this model for part of avatar:\n" + url;
// Download the FST file, to attempt to determine its model type
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkRequest networkRequest = QNetworkRequest(url);
networkRequest.setHeader(QNetworkRequest::UserAgentHeader, HIGH_FIDELITY_USER_AGENT);
QNetworkReply* reply = networkAccessManager.get(networkRequest);
qDebug() << "Downloading avatar file at " << url;
QEventLoop loop;
QObject::connect(reply, &QNetworkReply::finished, &loop, &QEventLoop::quit);
loop.exec();
QByteArray fstContents = reply->readAll();
delete reply;
QVariantHash fstMapping = FSTReader::readMapping(fstContents);
FSTReader::ModelType modelType = FSTReader::predictModelType(fstMapping);
QMessageBox msgBox;
msgBox.setIcon(QMessageBox::Question);
msgBox.setWindowTitle("Set Avatar");
msgBox.setText(message);
QPushButton* headButton = NULL;
QPushButton* bodyButton = NULL;
QPushButton* bodyAndHeadButton = NULL;
QString message;
QString typeInfo;
switch (modelType) {
case FSTReader::HEAD_MODEL:
message = QString("Would you like to use '") + fstMapping["name"].toString() + QString("' for your avatar head?");
headButton = msgBox.addButton(tr("Yes"), QMessageBox::ActionRole);
break;
QPushButton* headButton = msgBox.addButton(tr("Head"), QMessageBox::ActionRole);
QPushButton* bodyButton = msgBox.addButton(tr("Body"), QMessageBox::ActionRole);
QPushButton* bodyAndHeadButton = msgBox.addButton(tr("Body + Head"), QMessageBox::ActionRole);
case FSTReader::BODY_ONLY_MODEL:
message = QString("Would you like to use '") + fstMapping["name"].toString() + QString("' for your avatar body?");
bodyButton = msgBox.addButton(tr("Yes"), QMessageBox::ActionRole);
break;
case FSTReader::HEAD_AND_BODY_MODEL:
message = QString("Would you like to use '") + fstMapping["name"].toString() + QString("' for your avatar?");
bodyAndHeadButton = msgBox.addButton(tr("Yes"), QMessageBox::ActionRole);
break;
default:
message = QString("Would you like to use '") + fstMapping["name"].toString() + QString("' for some part of your avatar head?");
headButton = msgBox.addButton(tr("Use for Head"), QMessageBox::ActionRole);
bodyButton = msgBox.addButton(tr("Use for Body"), QMessageBox::ActionRole);
bodyAndHeadButton = msgBox.addButton(tr("Use for Body and Head"), QMessageBox::ActionRole);
break;
}
msgBox.setText(message);
msgBox.addButton(QMessageBox::Cancel);
msgBox.exec();
@ -3668,6 +3727,11 @@ bool Application::askToSetAvatarUrl(const QString& url) {
} else if (msgBox.clickedButton() == bodyButton) {
qDebug() << "Chose to use for body: " << url;
_myAvatar->setSkeletonModelURL(url);
// if the head is empty, reset it to the default head.
if (_myAvatar->getFaceModelURLString().isEmpty()) {
_myAvatar->setFaceModelURL(DEFAULT_HEAD_MODEL_URL);
UserActivityLogger::getInstance().changedModel("head", DEFAULT_HEAD_MODEL_URL.toString());
}
UserActivityLogger::getInstance().changedModel("skeleton", url);
_myAvatar->sendIdentityPacket();
} else if (msgBox.clickedButton() == bodyAndHeadButton) {

View file

@ -333,6 +333,9 @@ signals:
void svoImportRequested(const QString& url);
void checkBackgroundDownloads();
void domainConnectionRefused(const QString& reason);
public slots:
void domainChanged(const QString& domainHostname);
void updateWindowTitle();
@ -383,6 +386,8 @@ public slots:
void setActiveFaceTracker();
void domainConnectionDenied(const QString& reason);
private slots:
void clearDomainOctreeDetails();
void checkFPS();
@ -607,6 +612,8 @@ private:
int _menuBarHeight;
QHash<QString, AcceptURLMethod> _acceptedExtensions;
QList<QString> _domainConnectionRefusals;
};
#endif // hifi_Application_h

View file

@ -127,6 +127,7 @@ void DatagramProcessor::processDatagrams() {
// and check and signal for an access token so that we can make sure they are logged in
qDebug() << "The domain-server denied a connection request: " << reason;
qDebug() << "You may need to re-log to generate a keypair so you can provide a username signature.";
application->domainConnectionDenied(reason);
AccountManager::getInstance().checkAndSignalForAccessToken();
break;
}

View file

@ -246,7 +246,7 @@ namespace MenuOption {
const QString ToolWindow = "Tool Window";
const QString TransmitterDrive = "Transmitter Drive";
const QString TurnWithHead = "Turn using Head";
const QString PackageModel = "Package Model";
const QString PackageModel = "Package Model...";
const QString Visage = "Visage";
const QString Wireframe = "Wireframe";
}

View file

@ -85,7 +85,7 @@ bool ModelPackager::loadModel() {
return false;
}
qDebug() << "Reading FST file : " << _modelFile.filePath();
_mapping = readMapping(fst.readAll());
_mapping = FSTReader::readMapping(fst.readAll());
fst.close();
_fbxInfo = QFileInfo(_modelFile.path() + "/" + _mapping.value(FILENAME_FIELD).toString());
@ -119,21 +119,23 @@ bool ModelPackager::editProperties() {
return false;
}
_mapping = properties.getMapping();
// Make sure that a mapping for the root joint has been specified
QVariantHash joints = _mapping.value(JOINT_FIELD).toHash();
if (!joints.contains("jointRoot")) {
qWarning() << QString("%1 root joint not configured for skeleton.").arg(_modelFile.fileName());
if (_modelType == FSTReader::BODY_ONLY_MODEL || _modelType == FSTReader::HEAD_AND_BODY_MODEL) {
// Make sure that a mapping for the root joint has been specified
QVariantHash joints = _mapping.value(JOINT_FIELD).toHash();
if (!joints.contains("jointRoot")) {
qWarning() << QString("%1 root joint not configured for skeleton.").arg(_modelFile.fileName());
QString message = "Your did not configure a root joint for your skeleton model.\n\nThe upload will be canceled.";
QMessageBox msgBox;
msgBox.setWindowTitle("Model Upload");
msgBox.setText(message);
msgBox.setStandardButtons(QMessageBox::Ok);
msgBox.setIcon(QMessageBox::Warning);
msgBox.exec();
QString message = "Your did not configure a root joint for your skeleton model.\n\nPackaging will be canceled.";
QMessageBox msgBox;
msgBox.setWindowTitle("Model Packager");
msgBox.setText(message);
msgBox.setStandardButtons(QMessageBox::Ok);
msgBox.setIcon(QMessageBox::Warning);
msgBox.exec();
return false;
return false;
}
}
return true;
@ -183,7 +185,7 @@ bool ModelPackager::zipModel() {
// Copy FST
QFile fst(tempDir.path() + "/" + nameField + ".fst");
if (fst.open(QIODevice::WriteOnly)) {
fst.write(writeMapping(_mapping));
fst.write(FSTReader::writeMapping(_mapping));
fst.close();
} else {
qDebug() << "Couldn't write FST file" << fst.fileName();
@ -204,6 +206,18 @@ bool ModelPackager::zipModel() {
}
void ModelPackager::populateBasicMapping(QVariantHash& mapping, QString filename, const FBXGeometry& geometry) {
bool isBodyType = _modelType == FSTReader::BODY_ONLY_MODEL || _modelType == FSTReader::HEAD_AND_BODY_MODEL;
// mixamo files - in the event that a mixamo file was edited by some other tool, it's likely the applicationName will
// be rewritten, so we detect the existence of several different blendshapes which indicate we're likely a mixamo file
bool likelyMixamoFile = geometry.applicationName == "mixamo.com" ||
(geometry.blendshapeChannelNames.contains("BrowsDown_Right") &&
geometry.blendshapeChannelNames.contains("MouthOpen") &&
geometry.blendshapeChannelNames.contains("Blink_Left") &&
geometry.blendshapeChannelNames.contains("Blink_Right") &&
geometry.blendshapeChannelNames.contains("Squint_Right"));
if (!mapping.contains(NAME_FIELD)) {
mapping.insert(NAME_FIELD, QFileInfo(filename).baseName());
}
@ -232,39 +246,40 @@ void ModelPackager::populateBasicMapping(QVariantHash& mapping, QString filename
if (!joints.contains("jointNeck")) {
joints.insert("jointNeck", geometry.jointIndices.contains("jointNeck") ? "jointNeck" : "Neck");
}
if (!joints.contains("jointRoot")) {
joints.insert("jointRoot", "Hips");
}
if (!joints.contains("jointLean")) {
joints.insert("jointLean", "Spine");
if (isBodyType) {
if (!joints.contains("jointRoot")) {
joints.insert("jointRoot", "Hips");
}
if (!joints.contains("jointLean")) {
joints.insert("jointLean", "Spine");
}
if (!joints.contains("jointLeftHand")) {
joints.insert("jointLeftHand", "LeftHand");
}
if (!joints.contains("jointRightHand")) {
joints.insert("jointRightHand", "RightHand");
}
}
if (!joints.contains("jointHead")) {
const char* topName = (geometry.applicationName == "mixamo.com") ? "HeadTop_End" : "HeadEnd";
const char* topName = likelyMixamoFile ? "HeadTop_End" : "HeadEnd";
joints.insert("jointHead", geometry.jointIndices.contains(topName) ? topName : "Head");
}
if (!joints.contains("jointLeftHand")) {
joints.insert("jointLeftHand", "LeftHand");
}
if (!joints.contains("jointRightHand")) {
joints.insert("jointRightHand", "RightHand");
}
mapping.insert(JOINT_FIELD, joints);
if (!mapping.contains(FREE_JOINT_FIELD)) {
mapping.insertMulti(FREE_JOINT_FIELD, "LeftArm");
mapping.insertMulti(FREE_JOINT_FIELD, "LeftForeArm");
mapping.insertMulti(FREE_JOINT_FIELD, "RightArm");
mapping.insertMulti(FREE_JOINT_FIELD, "RightForeArm");
if (isBodyType) {
if (!mapping.contains(FREE_JOINT_FIELD)) {
mapping.insertMulti(FREE_JOINT_FIELD, "LeftArm");
mapping.insertMulti(FREE_JOINT_FIELD, "LeftForeArm");
mapping.insertMulti(FREE_JOINT_FIELD, "RightArm");
mapping.insertMulti(FREE_JOINT_FIELD, "RightForeArm");
}
}
// mixamo blendshapes - in the event that a mixamo file was edited by some other tool, it's likely the applicationName will
// be rewritten, so we detect the existence of several different blendshapes which indicate we're likely a mixamo file
bool likelyMixamoFile = geometry.applicationName == "mixamo.com" ||
(geometry.blendshapeChannelNames.contains("BrowsDown_Right") &&
geometry.blendshapeChannelNames.contains("MouthOpen") &&
geometry.blendshapeChannelNames.contains("Blink_Left") &&
geometry.blendshapeChannelNames.contains("Blink_Right") &&
geometry.blendshapeChannelNames.contains("Squint_Right"));
// If there are no blendshape mappings, and we detect that this is likely a mixamo file,
// then we can add the default mixamo to "faceshift" mappings
if (!mapping.contains(BLENDSHAPE_FIELD) && likelyMixamoFile) {
QVariantHash blendshapes;
blendshapes.insertMulti("BrowsD_L", QVariantList() << "BrowsDown_Left" << 1.0);

View file

@ -35,7 +35,7 @@ private:
QFileInfo _modelFile;
QFileInfo _fbxInfo;
ModelType _modelType;
FSTReader::ModelType _modelType;
QString _texDir;
QVariantHash _mapping;

View file

@ -25,7 +25,7 @@
#include "ModelPropertiesDialog.h"
ModelPropertiesDialog::ModelPropertiesDialog(ModelType modelType, const QVariantHash& originalMapping,
ModelPropertiesDialog::ModelPropertiesDialog(FSTReader::ModelType modelType, const QVariantHash& originalMapping,
const QString& basePath, const FBXGeometry& geometry) :
_modelType(modelType),
_originalMapping(originalMapping),
@ -46,8 +46,8 @@ _geometry(geometry)
_scale->setMaximum(FLT_MAX);
_scale->setSingleStep(0.01);
if (_modelType != ENTITY_MODEL) {
if (_modelType == ATTACHMENT_MODEL) {
if (_modelType != FSTReader::ENTITY_MODEL) {
if (_modelType == FSTReader::ATTACHMENT_MODEL) {
QHBoxLayout* translation = new QHBoxLayout();
form->addRow("Translation:", translation);
translation->addWidget(_translationX = createTranslationBox());
@ -63,7 +63,7 @@ _geometry(geometry)
form->addRow("Right Eye Joint:", _rightEyeJoint = createJointBox());
form->addRow("Neck Joint:", _neckJoint = createJointBox());
}
if (_modelType == SKELETON_MODEL) {
if (_modelType == FSTReader::BODY_ONLY_MODEL || _modelType == FSTReader::HEAD_AND_BODY_MODEL) {
form->addRow("Root Joint:", _rootJoint = createJointBox());
form->addRow("Lean Joint:", _leanJoint = createJointBox());
form->addRow("Head Joint:", _headJoint = createJointBox());
@ -89,8 +89,14 @@ _geometry(geometry)
reset();
}
QString ModelPropertiesDialog::getType() const {
return FSTReader::getNameFromType(_modelType);
}
QVariantHash ModelPropertiesDialog::getMapping() const {
QVariantHash mapping = _originalMapping;
mapping.insert(TYPE_FIELD, getType());
mapping.insert(NAME_FIELD, _name->text());
mapping.insert(TEXDIR_FIELD, _textureDirectory->text());
mapping.insert(SCALE_FIELD, QString::number(_scale->value()));
@ -102,9 +108,9 @@ QVariantHash ModelPropertiesDialog::getMapping() const {
}
mapping.insert(JOINT_INDEX_FIELD, jointIndices);
if (_modelType != ENTITY_MODEL) {
if (_modelType != FSTReader::ENTITY_MODEL) {
QVariantHash joints = mapping.value(JOINT_FIELD).toHash();
if (_modelType == ATTACHMENT_MODEL) {
if (_modelType == FSTReader::ATTACHMENT_MODEL) {
glm::vec3 pivot;
if (_pivotAboutCenter->isChecked()) {
pivot = (_geometry.meshExtents.minimum + _geometry.meshExtents.maximum) * 0.5f;
@ -121,7 +127,9 @@ QVariantHash ModelPropertiesDialog::getMapping() const {
insertJointMapping(joints, "jointEyeRight", _rightEyeJoint->currentText());
insertJointMapping(joints, "jointNeck", _neckJoint->currentText());
}
if (_modelType == SKELETON_MODEL) {
if (_modelType == FSTReader::BODY_ONLY_MODEL || _modelType == FSTReader::HEAD_AND_BODY_MODEL) {
insertJointMapping(joints, "jointRoot", _rootJoint->currentText());
insertJointMapping(joints, "jointLean", _leanJoint->currentText());
insertJointMapping(joints, "jointHead", _headJoint->currentText());
@ -151,8 +159,8 @@ void ModelPropertiesDialog::reset() {
QVariantHash jointHash = _originalMapping.value(JOINT_FIELD).toHash();
if (_modelType != ENTITY_MODEL) {
if (_modelType == ATTACHMENT_MODEL) {
if (_modelType != FSTReader::ENTITY_MODEL) {
if (_modelType == FSTReader::ATTACHMENT_MODEL) {
_translationX->setValue(_originalMapping.value(TRANSLATION_X_FIELD).toDouble());
_translationY->setValue(_originalMapping.value(TRANSLATION_Y_FIELD).toDouble());
_translationZ->setValue(_originalMapping.value(TRANSLATION_Z_FIELD).toDouble());
@ -164,7 +172,8 @@ void ModelPropertiesDialog::reset() {
setJointText(_rightEyeJoint, jointHash.value("jointEyeRight").toString());
setJointText(_neckJoint, jointHash.value("jointNeck").toString());
}
if (_modelType == SKELETON_MODEL) {
if (_modelType == FSTReader::BODY_ONLY_MODEL || _modelType == FSTReader::HEAD_AND_BODY_MODEL) {
setJointText(_rootJoint, jointHash.value("jointRoot").toString());
setJointText(_leanJoint, jointHash.value("jointLean").toString());
setJointText(_headJoint, jointHash.value("jointHead").toString());

View file

@ -15,6 +15,7 @@
#include <QDialog>
#include <FBXReader.h>
#include <FSTReader.h>
#include "ui/ModelsBrowser.h"
@ -28,7 +29,7 @@ class ModelPropertiesDialog : public QDialog {
Q_OBJECT
public:
ModelPropertiesDialog(ModelType modelType, const QVariantHash& originalMapping,
ModelPropertiesDialog(FSTReader::ModelType modelType, const QVariantHash& originalMapping,
const QString& basePath, const FBXGeometry& geometry);
QVariantHash getMapping() const;
@ -43,8 +44,9 @@ private:
QComboBox* createJointBox(bool withNone = true) const;
QDoubleSpinBox* createTranslationBox() const;
void insertJointMapping(QVariantHash& joints, const QString& joint, const QString& name) const;
QString getType() const;
ModelType _modelType;
FSTReader::ModelType _modelType;
QVariantHash _originalMapping;
QString _basePath;
FBXGeometry _geometry;

View file

@ -18,8 +18,9 @@
#include "ModelSelector.h"
static const QString AVATAR_HEAD_STRING = "Avatar Head";
static const QString AVATAR_BODY_STRING = "Avatar Body";
static const QString AVATAR_HEAD_STRING = "Avatar Head Only";
static const QString AVATAR_BODY_STRING = "Avatar Body Only";
static const QString AVATAR_HEAD_AND_BODY_STRING = "Avatar Body with Head";
static const QString AVATAR_ATTACHEMENT_STRING = "Avatar Attachment";
static const QString ENTITY_MODEL_STRING = "Entity Model";
@ -36,6 +37,7 @@ ModelSelector::ModelSelector() {
_modelType = new QComboBox(this);
_modelType->addItem(AVATAR_HEAD_STRING);
_modelType->addItem(AVATAR_BODY_STRING);
_modelType->addItem(AVATAR_HEAD_AND_BODY_STRING);
_modelType->addItem(AVATAR_ATTACHEMENT_STRING);
_modelType->addItem(ENTITY_MODEL_STRING);
form->addRow("Model Type:", _modelType);
@ -50,17 +52,19 @@ QFileInfo ModelSelector::getFileInfo() const {
return _modelFile;
}
ModelType ModelSelector::getModelType() const {
FSTReader::ModelType ModelSelector::getModelType() const {
QString text = _modelType->currentText();
if (text == AVATAR_HEAD_STRING) {
return HEAD_MODEL;
return FSTReader::HEAD_MODEL;
} else if (text == AVATAR_BODY_STRING) {
return SKELETON_MODEL;
return FSTReader::BODY_ONLY_MODEL;
} else if (text == AVATAR_HEAD_AND_BODY_STRING) {
return FSTReader::HEAD_AND_BODY_MODEL;
} else if (text == AVATAR_ATTACHEMENT_STRING) {
return ATTACHMENT_MODEL;
return FSTReader::ATTACHMENT_MODEL;
} else if (text == ENTITY_MODEL_STRING) {
return ENTITY_MODEL;
return FSTReader::ENTITY_MODEL;
} else {
Q_UNREACHABLE();
}

View file

@ -29,7 +29,7 @@ public:
ModelSelector();
QFileInfo getFileInfo() const;
ModelType getModelType() const;
FSTReader::ModelType getModelType() const;
public slots:
virtual void accept();

View file

@ -353,7 +353,7 @@ void InputController::update() {
// TODO for now the InputController is only supporting a JointTracker from a MotionTracker
MotionTracker* motionTracker = dynamic_cast< MotionTracker*> (DeviceTracker::getDevice(_deviceTrackerId));
if (motionTracker) {
if (_subTrackerId < motionTracker->numJointTrackers()) {
if ((int)_subTrackerId < motionTracker->numJointTrackers()) {
const MotionTracker::JointTracker* joint = motionTracker->getJointTracker(_subTrackerId);
if (joint->isActive()) {

View file

@ -33,6 +33,7 @@ WindowScriptingInterface::WindowScriptingInterface() :
const DomainHandler& domainHandler = DependencyManager::get<NodeList>()->getDomainHandler();
connect(&domainHandler, &DomainHandler::hostnameChanged, this, &WindowScriptingInterface::domainChanged);
connect(Application::getInstance(), &Application::svoImportRequested, this, &WindowScriptingInterface::svoImportRequested);
connect(Application::getInstance(), &Application::domainConnectionRefused, this, &WindowScriptingInterface::domainConnectionRefused);
}
WebWindowClass* WindowScriptingInterface::doCreateWebWindow(const QString& title, const QString& url, int width, int height, bool isToolWindow) {
@ -637,7 +638,7 @@ QScriptValue WindowScriptingInterface::showBrowse(const QString& title, const QS
/// \param const QString& nameFilter filter to filter filenames
/// \return QScriptValue file path as a string if one was selected, otherwise `QScriptValue::NullValue`
QScriptValue WindowScriptingInterface::showS3Browse(const QString& nameFilter) {
ModelsBrowser browser(ENTITY_MODEL);
ModelsBrowser browser(FSTReader::ENTITY_MODEL);
if (nameFilter != "") {
browser.setNameFilter(nameFilter);
}

View file

@ -62,6 +62,7 @@ signals:
void inlineButtonClicked(const QString& name);
void nonBlockingFormClosed();
void svoImportRequested(const QString& url);
void domainConnectionRefused(const QString& reason);
private slots:
QScriptValue showAlert(const QString& message);

View file

@ -139,6 +139,7 @@ ApplicationOverlay::ApplicationOverlay() :
_magnifier(true),
_alpha(1.0f),
_oculusUIRadius(1.0f),
_trailingAudioLoudness(0.0f),
_crosshairTexture(0),
_previousBorderWidth(-1),
_previousBorderHeight(-1),

View file

@ -164,7 +164,7 @@ AttachmentData AttachmentPanel::getAttachmentData() const {
}
void AttachmentPanel::chooseModelURL() {
ModelsBrowser modelBrowser(ATTACHMENT_MODEL, this);
ModelsBrowser modelBrowser(FSTReader::ATTACHMENT_MODEL, this);
connect(&modelBrowser, SIGNAL(selected(QString)), SLOT(setModelURL(const QString&)));
modelBrowser.browse();
}

View file

@ -28,7 +28,7 @@
#include "ModelsBrowser.h"
const char* MODEL_TYPE_NAMES[] = { "entities", "heads", "skeletons", "attachments" };
const char* MODEL_TYPE_NAMES[] = { "entities", "heads", "skeletons", "skeletons", "attachments" };
static const QString S3_URL = "http://s3.amazonaws.com/hifi-public";
static const QString PUBLIC_URL = "http://public.highfidelity.io";
@ -71,7 +71,7 @@ static const QString propertiesIds[MODEL_METADATA_COUNT] = {
"Tags"
};
ModelsBrowser::ModelsBrowser(ModelType modelsType, QWidget* parent) :
ModelsBrowser::ModelsBrowser(FSTReader::ModelType modelsType, QWidget* parent) :
QWidget(parent, Qt::WindowStaysOnTopHint),
_handler(new ModelHandler(modelsType))
{
@ -184,7 +184,7 @@ void ModelsBrowser::browse() {
}
ModelHandler::ModelHandler(ModelType modelsType, QWidget* parent) :
ModelHandler::ModelHandler(FSTReader::ModelType modelsType, QWidget* parent) :
QObject(parent),
_initiateExit(false),
_type(modelsType),

View file

@ -16,21 +16,16 @@
#include <QStandardItemModel>
#include <QTreeView>
class QNetworkReply;
#include <FSTReader.h>
enum ModelType {
ENTITY_MODEL,
HEAD_MODEL,
SKELETON_MODEL,
ATTACHMENT_MODEL
};
class QNetworkReply;
extern const char* MODEL_TYPE_NAMES[];
class ModelHandler : public QObject {
Q_OBJECT
public:
ModelHandler(ModelType modelsType, QWidget* parent = NULL);
ModelHandler(FSTReader::ModelType modelsType, QWidget* parent = NULL);
void lockModel() { _lock.lockForRead(); }
QStandardItemModel* getModel() { return &_model; }
@ -51,7 +46,7 @@ private slots:
private:
bool _initiateExit;
ModelType _type;
FSTReader::ModelType _type;
QReadWriteLock _lock;
QStandardItemModel _model;
QString _nameFilter;
@ -66,7 +61,7 @@ class ModelsBrowser : public QWidget {
Q_OBJECT
public:
ModelsBrowser(ModelType modelsType, QWidget* parent = NULL);
ModelsBrowser(FSTReader::ModelType modelsType, QWidget* parent = NULL);
QString getSelectedFile() { return _selectedFile; }
signals:

View file

@ -67,13 +67,13 @@ void PreferencesDialog::setSkeletonUrl(QString modelUrl) {
}
void PreferencesDialog::openHeadModelBrowser() {
ModelsBrowser modelBrowser(HEAD_MODEL);
ModelsBrowser modelBrowser(FSTReader::HEAD_MODEL);
connect(&modelBrowser, &ModelsBrowser::selected, this, &PreferencesDialog::setHeadUrl);
modelBrowser.browse();
}
void PreferencesDialog::openBodyModelBrowser() {
ModelsBrowser modelBrowser(SKELETON_MODEL);
ModelsBrowser modelBrowser(FSTReader::HEAD_AND_BODY_MODEL);
connect(&modelBrowser, &ModelsBrowser::selected, this, &PreferencesDialog::setSkeletonUrl);
modelBrowser.browse();
}

View file

@ -88,9 +88,9 @@ template< typename T >
void AudioFrameBuffer< T >::deallocateFrames() {
if (_frameBuffer) {
for (uint32_t i = 0; i < _channelCountMax; ++i) {
delete _frameBuffer[i];
delete[] _frameBuffer[i];
}
delete _frameBuffer;
delete[] _frameBuffer;
}
_frameBuffer = NULL;
}

View file

@ -88,7 +88,7 @@ public:
}
void loadProfile(int profileIndex) {
if (profileIndex >= 0 && profileIndex < _profileCount) {
if (profileIndex >= 0 && profileIndex < (int)_profileCount) {
for (uint32_t i = 0; i < _filterCount; ++i) {
FilterParameter p = _profiles[profileIndex][i];

View file

@ -110,14 +110,30 @@ void EntityTreeRenderer::shutdown() {
_shuttingDown = true;
}
void EntityTreeRenderer::scriptContentsAvailable(const QUrl& url, const QString& scriptContents) {
if (_waitingOnPreload.contains(url)) {
QList<EntityItemID> entityIDs = _waitingOnPreload.values(url);
_waitingOnPreload.remove(url);
foreach(EntityItemID entityID, entityIDs) {
checkAndCallPreload(entityID);
}
}
}
QScriptValue EntityTreeRenderer::loadEntityScript(const EntityItemID& entityItemID) {
void EntityTreeRenderer::errorInLoadingScript(const QUrl& url) {
if (_waitingOnPreload.contains(url)) {
_waitingOnPreload.remove(url);
}
}
QScriptValue EntityTreeRenderer::loadEntityScript(const EntityItemID& entityItemID, bool isPreload) {
EntityItem* entity = static_cast<EntityTree*>(_tree)->findEntityByEntityItemID(entityItemID);
return loadEntityScript(entity);
return loadEntityScript(entity, isPreload);
}
QString EntityTreeRenderer::loadScriptContents(const QString& scriptMaybeURLorText, bool& isURL) {
QString EntityTreeRenderer::loadScriptContents(const QString& scriptMaybeURLorText, bool& isURL, bool& isPending, QUrl& urlOut) {
isPending = false;
QUrl url(scriptMaybeURLorText);
// If the url is not valid, this must be script text...
@ -126,6 +142,7 @@ QString EntityTreeRenderer::loadScriptContents(const QString& scriptMaybeURLorTe
return scriptMaybeURLorText;
}
isURL = true;
urlOut = url;
QString scriptContents; // assume empty
@ -148,20 +165,11 @@ QString EntityTreeRenderer::loadScriptContents(const QString& scriptMaybeURLorTe
qDebug() << "ERROR Loading file:" << fileName;
}
} else {
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkRequest networkRequest = QNetworkRequest(url);
networkRequest.setHeader(QNetworkRequest::UserAgentHeader, HIGH_FIDELITY_USER_AGENT);
QNetworkReply* reply = networkAccessManager.get(networkRequest);
qDebug() << "Downloading script at" << url;
QEventLoop loop;
QObject::connect(reply, SIGNAL(finished()), &loop, SLOT(quit()));
loop.exec();
if (reply->error() == QNetworkReply::NoError && reply->attribute(QNetworkRequest::HttpStatusCodeAttribute) == 200) {
scriptContents = reply->readAll();
} else {
qDebug() << "ERROR Loading file:" << url.toString();
auto scriptCache = DependencyManager::get<ScriptCache>();
if (!scriptCache->isInBadScriptList(url)) {
scriptContents = scriptCache->getScript(url, this, isPending);
}
delete reply;
}
}
@ -169,7 +177,7 @@ QString EntityTreeRenderer::loadScriptContents(const QString& scriptMaybeURLorTe
}
QScriptValue EntityTreeRenderer::loadEntityScript(EntityItem* entity) {
QScriptValue EntityTreeRenderer::loadEntityScript(EntityItem* entity, bool isPreload) {
if (_shuttingDown) {
return QScriptValue(); // since we're shutting down, we don't load any more scripts
}
@ -203,7 +211,24 @@ QScriptValue EntityTreeRenderer::loadEntityScript(EntityItem* entity) {
}
bool isURL = false; // loadScriptContents() will tell us if this is a URL or just text.
QString scriptContents = loadScriptContents(entityScript, isURL);
bool isPending = false;
QUrl url;
QString scriptContents = loadScriptContents(entityScript, isURL, isPending, url);
if (isPending && isPreload && isURL) {
_waitingOnPreload.insert(url, entityID);
}
auto scriptCache = DependencyManager::get<ScriptCache>();
if (isURL && scriptCache->isInBadScriptList(url)) {
return QScriptValue(); // no script contents...
}
if (scriptContents.isEmpty()) {
return QScriptValue(); // no script contents...
}
QScriptSyntaxCheckResult syntaxCheck = QScriptEngine::checkSyntax(scriptContents);
if (syntaxCheck.state() != QScriptSyntaxCheckResult::Valid) {
@ -211,6 +236,9 @@ QScriptValue EntityTreeRenderer::loadEntityScript(EntityItem* entity) {
qDebug() << " " << syntaxCheck.errorMessage() << ":"
<< syntaxCheck.errorLineNumber() << syntaxCheck.errorColumnNumber();
qDebug() << " SCRIPT:" << entityScript;
scriptCache->addScriptToBadScriptList(url);
return QScriptValue(); // invalid script
}
@ -223,6 +251,9 @@ QScriptValue EntityTreeRenderer::loadEntityScript(EntityItem* entity) {
qDebug() << "EntityTreeRenderer::loadEntityScript() entity:" << entityID;
qDebug() << " NOT CONSTRUCTOR";
qDebug() << " SCRIPT:" << entityScript;
scriptCache->addScriptToBadScriptList(url);
return QScriptValue(); // invalid script
} else {
entityScriptConstructor = _entitiesScriptEngine->evaluate(scriptContents);
@ -920,7 +951,7 @@ void EntityTreeRenderer::entitySciptChanging(const EntityItemID& entityID) {
void EntityTreeRenderer::checkAndCallPreload(const EntityItemID& entityID) {
if (_tree && !_shuttingDown) {
// load the entity script if needed...
QScriptValue entityScript = loadEntityScript(entityID);
QScriptValue entityScript = loadEntityScript(entityID, true); // is preload!
if (entityScript.property("preload").isValid()) {
QScriptValueList entityArgs = createEntityArgs(entityID);
entityScript.property("preload").call(entityScript, entityArgs);

View file

@ -16,6 +16,7 @@
#include <EntityScriptingInterface.h> // for RayToEntityIntersectionResult
#include <MouseEvent.h>
#include <OctreeRenderer.h>
#include <ScriptCache.h>
class Model;
class ScriptEngine;
@ -31,7 +32,7 @@ public:
};
// Generic client side Octree renderer class.
class EntityTreeRenderer : public OctreeRenderer, public EntityItemFBXService {
class EntityTreeRenderer : public OctreeRenderer, public EntityItemFBXService, public ScriptUser {
Q_OBJECT
public:
EntityTreeRenderer(bool wantScripts, AbstractViewStateInterface* viewState,
@ -84,6 +85,9 @@ public:
/// hovering over, and entering entities
void connectSignalsToSlots(EntityScriptingInterface* entityScriptingInterface);
virtual void scriptContentsAvailable(const QUrl& url, const QString& scriptContents);
virtual void errorInLoadingScript(const QUrl& url);
signals:
void mousePressOnEntity(const EntityItemID& entityItemID, const MouseEvent& event);
void mouseMoveOnEntity(const EntityItemID& entityItemID, const MouseEvent& event);
@ -138,10 +142,10 @@ private:
ScriptEngine* _entitiesScriptEngine;
ScriptEngine* _sandboxScriptEngine;
QScriptValue loadEntityScript(EntityItem* entity);
QScriptValue loadEntityScript(const EntityItemID& entityItemID);
QScriptValue loadEntityScript(EntityItem* entity, bool isPreload = false);
QScriptValue loadEntityScript(const EntityItemID& entityItemID, bool isPreload = false);
QScriptValue getPreviouslyLoadedEntityScript(const EntityItemID& entityItemID);
QString loadScriptContents(const QString& scriptMaybeURLorText, bool& isURL);
QString loadScriptContents(const QString& scriptMaybeURLorText, bool& isURL, bool& isPending, QUrl& url);
QScriptValueList createMouseEventArgs(const EntityItemID& entityID, QMouseEvent* event, unsigned int deviceID);
QScriptValueList createMouseEventArgs(const EntityItemID& entityID, const MouseEvent& mouseEvent);
@ -157,6 +161,8 @@ private:
bool _dontDoPrecisionPicking;
bool _shuttingDown = false;
QMultiMap<QUrl, EntityItemID> _waitingOnPreload;
};

View file

@ -266,6 +266,26 @@ bool RenderableModelEntityItem::findDetailedRayIntersection(const glm::vec3& ori
return _model->findRayIntersectionAgainstSubMeshes(origin, direction, distance, face, extraInfo, precisionPicking);
}
void RenderableModelEntityItem::setCollisionModelURL(const QString& url) {
ModelEntityItem::setCollisionModelURL(url);
if (_model) {
_model->setCollisionModelURL(QUrl(url));
}
}
bool RenderableModelEntityItem::hasCollisionModel() const {
if (_model) {
return ! _model->getCollisionURL().isEmpty();
} else {
return !_collisionModelURL.isEmpty();
}
}
const QString& RenderableModelEntityItem::getCollisionModelURL() const {
// assert (!_model || _collisionModelURL == _model->getCollisionURL().toString());
return _collisionModelURL;
}
bool RenderableModelEntityItem::isReadyToComputeShape() {
if (!_model) {
@ -294,13 +314,103 @@ void RenderableModelEntityItem::computeShapeInfo(ShapeInfo& info) {
const QSharedPointer<NetworkGeometry> collisionNetworkGeometry = _model->getCollisionGeometry();
const FBXGeometry& fbxGeometry = collisionNetworkGeometry->getFBXGeometry();
AABox aaBox;
_points.clear();
unsigned int i = 0;
// the way OBJ files get read, each section under a "g" line is its own meshPart. We only expect
// to find one actual "mesh" (with one or more meshParts in it), but we loop over the meshes, just in case.
foreach (const FBXMesh& mesh, fbxGeometry.meshes) {
_points << mesh.vertices;
// each meshPart is a convex hull
foreach (const FBXMeshPart &meshPart, mesh.parts) {
QVector<glm::vec3> pointsInPart;
// run through all the triangles and (uniquely) add each point to the hull
unsigned int triangleCount = meshPart.triangleIndices.size() / 3;
assert((unsigned int)meshPart.triangleIndices.size() == triangleCount*3);
for (unsigned int j = 0; j < triangleCount; j++) {
unsigned int p0Index = meshPart.triangleIndices[j*3];
unsigned int p1Index = meshPart.triangleIndices[j*3+1];
unsigned int p2Index = meshPart.triangleIndices[j*3+2];
assert(p0Index < (unsigned int)mesh.vertices.size());
assert(p1Index < (unsigned int)mesh.vertices.size());
assert(p2Index < (unsigned int)mesh.vertices.size());
glm::vec3 p0 = mesh.vertices[p0Index];
glm::vec3 p1 = mesh.vertices[p1Index];
glm::vec3 p2 = mesh.vertices[p2Index];
aaBox += p0;
aaBox += p1;
aaBox += p2;
if (!pointsInPart.contains(p0)) {
pointsInPart << p0;
}
if (!pointsInPart.contains(p1)) {
pointsInPart << p1;
}
if (!pointsInPart.contains(p2)) {
pointsInPart << p2;
}
}
// run through all the quads and (uniquely) add each point to the hull
unsigned int quadCount = meshPart.quadIndices.size() / 4;
assert((unsigned int)meshPart.quadIndices.size() == quadCount*4);
for (unsigned int j = 0; j < quadCount; j++) {
unsigned int p0Index = meshPart.quadIndices[j*4];
unsigned int p1Index = meshPart.quadIndices[j*4+1];
unsigned int p2Index = meshPart.quadIndices[j*4+2];
unsigned int p3Index = meshPart.quadIndices[j*4+3];
assert(p0Index < (unsigned int)mesh.vertices.size());
assert(p1Index < (unsigned int)mesh.vertices.size());
assert(p2Index < (unsigned int)mesh.vertices.size());
assert(p3Index < (unsigned int)mesh.vertices.size());
glm::vec3 p0 = mesh.vertices[p0Index];
glm::vec3 p1 = mesh.vertices[p1Index];
glm::vec3 p2 = mesh.vertices[p2Index];
glm::vec3 p3 = mesh.vertices[p3Index];
aaBox += p0;
aaBox += p1;
aaBox += p2;
aaBox += p3;
if (!pointsInPart.contains(p0)) {
pointsInPart << p0;
}
if (!pointsInPart.contains(p1)) {
pointsInPart << p1;
}
if (!pointsInPart.contains(p2)) {
pointsInPart << p2;
}
if (!pointsInPart.contains(p3)) {
pointsInPart << p3;
}
}
// add next convex hull
QVector<glm::vec3> newMeshPoints;
_points << newMeshPoints;
// add points to the new convex hull
_points[i++] << pointsInPart;
}
}
info.setParams(getShapeType(), 0.5f * getDimensions(), _collisionModelURL);
info.setConvexHull(_points);
// make sure we aren't about to divide by zero
glm::vec3 aaBoxDim = aaBox.getDimensions();
aaBoxDim = glm::clamp(aaBoxDim, glm::vec3(FLT_EPSILON), aaBoxDim);
glm::vec3 scale = _dimensions / aaBoxDim;
// multiply each point by scale before handing the point-set off to the physics engine
for (int i = 0; i < _points.size(); i++) {
for (int j = 0; j < _points[i].size(); j++) {
// compensate for registraion
_points[i][j] += _model->getOffset();
// scale so the collision points match the model points
_points[i][j] *= scale;
}
}
info.setParams(getShapeType(), _dimensions, _collisionModelURL);
info.setConvexHulls(_points);
}
}
@ -308,7 +418,9 @@ ShapeType RenderableModelEntityItem::getShapeType() const {
// XXX make hull an option in edit.js ?
if (!_model || _model->getCollisionURL().isEmpty()) {
return _shapeType;
} else {
} else if (_points.size() == 1) {
return SHAPE_TYPE_CONVEX_HULL;
} else {
return SHAPE_TYPE_COMPOUND;
}
}

View file

@ -52,6 +52,10 @@ public:
bool needsToCallUpdate() const;
virtual void setCollisionModelURL(const QString& url);
virtual bool hasCollisionModel() const;
virtual const QString& getCollisionModelURL() const;
bool isReadyToComputeShape();
void computeShapeInfo(ShapeInfo& info);
ShapeType getShapeType() const;
@ -66,7 +70,7 @@ private:
QString _currentTextures;
QStringList _originalTextures;
bool _originalTexturesRead;
QVector<glm::vec3> _points;
QVector<QVector<glm::vec3>> _points;
};
#endif // hifi_RenderableModelEntityItem_h

View file

@ -57,7 +57,7 @@ void EntityItem::initFromEntityItemID(const EntityItemID& entityItemID) {
_collisionsWillMove = ENTITY_ITEM_DEFAULT_COLLISIONS_WILL_MOVE;
_locked = ENTITY_ITEM_DEFAULT_LOCKED;
_userData = ENTITY_ITEM_DEFAULT_USER_DATA;
_attribution = ENTITY_ITEM_DEFAULT_ATTRIBUTION;
_marketplaceID = ENTITY_ITEM_DEFAULT_MARKETPLACE_ID;
}
EntityItem::EntityItem(const EntityItemID& entityItemID) {
@ -117,7 +117,7 @@ EntityPropertyFlags EntityItem::getEntityProperties(EncodeBitstreamParams& param
requestedProperties += PROP_COLLISIONS_WILL_MOVE;
requestedProperties += PROP_LOCKED;
requestedProperties += PROP_USER_DATA;
requestedProperties += PROP_ATTRIBUTION;
requestedProperties += PROP_MARKETPLACE_ID;
return requestedProperties;
}
@ -240,7 +240,7 @@ OctreeElement::AppendState EntityItem::appendEntityData(OctreePacketData* packet
APPEND_ENTITY_PROPERTY(PROP_COLLISIONS_WILL_MOVE, appendValue, getCollisionsWillMove());
APPEND_ENTITY_PROPERTY(PROP_LOCKED, appendValue, getLocked());
APPEND_ENTITY_PROPERTY(PROP_USER_DATA, appendValue, getUserData());
APPEND_ENTITY_PROPERTY(PROP_ATTRIBUTION, appendValue, getAttribution());
APPEND_ENTITY_PROPERTY(PROP_MARKETPLACE_ID, appendValue, getMarketplaceID());
appendSubclassData(packetData, params, entityTreeElementExtraEncodeData,
requestedProperties,
@ -555,8 +555,8 @@ int EntityItem::readEntityDataFromBuffer(const unsigned char* data, int bytesLef
READ_ENTITY_PROPERTY(PROP_LOCKED, bool, _locked);
READ_ENTITY_PROPERTY_STRING(PROP_USER_DATA, setUserData);
if (args.bitstreamVersion >= VERSION_ENTITIES_HAS_ATTRIBUTION) {
READ_ENTITY_PROPERTY_STRING(PROP_ATTRIBUTION, setAttribution);
if (args.bitstreamVersion >= VERSION_ENTITIES_HAS_MARKETPLACE_ID) {
READ_ENTITY_PROPERTY_STRING(PROP_MARKETPLACE_ID, setMarketplaceID);
}
bytesRead += readEntitySubclassDataFromBuffer(dataAt, (bytesLeftToRead - bytesRead), args, propertyFlags, overwriteLocalData);
@ -568,8 +568,8 @@ int EntityItem::readEntityDataFromBuffer(const unsigned char* data, int bytesLef
// by doing this parsing here... but it's not likely going to fully recover the content.
//
// TODO: Remove this conde once we've sufficiently migrated content past this damaged version
if (args.bitstreamVersion == VERSION_ENTITIES_HAS_ATTRIBUTION_DAMAGED) {
READ_ENTITY_PROPERTY_STRING(PROP_ATTRIBUTION, setAttribution);
if (args.bitstreamVersion == VERSION_ENTITIES_HAS_MARKETPLACE_ID_DAMAGED) {
READ_ENTITY_PROPERTY_STRING(PROP_MARKETPLACE_ID, setMarketplaceID);
}
if (overwriteLocalData && (getDirtyFlags() & (EntityItem::DIRTY_POSITION | EntityItem::DIRTY_VELOCITY))) {
@ -838,7 +838,7 @@ EntityItemProperties EntityItem::getProperties() const {
COPY_ENTITY_PROPERTY_TO_PROPERTIES(collisionsWillMove, getCollisionsWillMove);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(locked, getLocked);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(userData, getUserData);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(attribution, getAttribution);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(marketplaceID, getMarketplaceID);
properties._defaultSettings = false;
@ -867,7 +867,7 @@ bool EntityItem::setProperties(const EntityItemProperties& properties) {
SET_ENTITY_PROPERTY_FROM_PROPERTIES(collisionsWillMove, updateCollisionsWillMove);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(locked, setLocked);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(userData, setUserData);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(attribution, setAttribution);
SET_ENTITY_PROPERTY_FROM_PROPERTIES(marketplaceID, setMarketplaceID);
if (somethingChanged) {
somethingChangedNotification(); // notify derived classes that something has changed

View file

@ -251,8 +251,8 @@ public:
const QString& getUserData() const { return _userData; }
void setUserData(const QString& value) { _userData = value; }
const QString& getAttribution() const { return _attribution; }
void setAttribution(const QString& value) { _attribution = value; }
const QString& getMarketplaceID() const { return _marketplaceID; }
void setMarketplaceID(const QString& value) { _marketplaceID = value; }
// TODO: get rid of users of getRadius()...
float getRadius() const;
@ -342,7 +342,7 @@ protected:
bool _collisionsWillMove;
bool _locked;
QString _userData;
QString _attribution;
QString _marketplaceID;
// NOTE: Damping is applied like this: v *= pow(1 - damping, dt)
//

View file

@ -70,7 +70,7 @@ EntityItemProperties::EntityItemProperties() :
CONSTRUCT_PROPERTY(emitStrength, ParticleEffectEntityItem::DEFAULT_EMIT_STRENGTH),
CONSTRUCT_PROPERTY(localGravity, ParticleEffectEntityItem::DEFAULT_LOCAL_GRAVITY),
CONSTRUCT_PROPERTY(particleRadius, ParticleEffectEntityItem::DEFAULT_PARTICLE_RADIUS),
CONSTRUCT_PROPERTY(attribution, ENTITY_ITEM_DEFAULT_ATTRIBUTION),
CONSTRUCT_PROPERTY(marketplaceID, ENTITY_ITEM_DEFAULT_MARKETPLACE_ID),
_id(UNKNOWN_ENTITY_ID),
_idSet(false),
@ -260,7 +260,7 @@ EntityPropertyFlags EntityItemProperties::getChangedProperties() const {
CHECK_PROPERTY_CHANGE(PROP_EMIT_STRENGTH, emitStrength);
CHECK_PROPERTY_CHANGE(PROP_LOCAL_GRAVITY, localGravity);
CHECK_PROPERTY_CHANGE(PROP_PARTICLE_RADIUS, particleRadius);
CHECK_PROPERTY_CHANGE(PROP_ATTRIBUTION, attribution);
CHECK_PROPERTY_CHANGE(PROP_MARKETPLACE_ID, marketplaceID);
return changedProperties;
}
@ -323,7 +323,7 @@ QScriptValue EntityItemProperties::copyToScriptValue(QScriptEngine* engine) cons
COPY_PROPERTY_TO_QSCRIPTVALUE(emitStrength);
COPY_PROPERTY_TO_QSCRIPTVALUE(localGravity);
COPY_PROPERTY_TO_QSCRIPTVALUE(particleRadius);
COPY_PROPERTY_TO_QSCRIPTVALUE(attribution);
COPY_PROPERTY_TO_QSCRIPTVALUE(marketplaceID);
// Sitting properties support
QScriptValue sittingPoints = engine->newObject();
@ -405,7 +405,7 @@ void EntityItemProperties::copyFromScriptValue(const QScriptValue& object) {
COPY_PROPERTY_FROM_QSCRIPTVALUE_FLOAT(emitStrength, setEmitStrength);
COPY_PROPERTY_FROM_QSCRIPTVALUE_FLOAT(localGravity, setLocalGravity);
COPY_PROPERTY_FROM_QSCRIPTVALUE_FLOAT(particleRadius, setParticleRadius);
COPY_PROPERTY_FROM_QSCRIPTVALUE_STRING(attribution, setAttribution);
COPY_PROPERTY_FROM_QSCRIPTVALUE_STRING(marketplaceID, setMarketplaceID);
_lastEdited = usecTimestampNow();
}
@ -591,7 +591,7 @@ bool EntityItemProperties::encodeEntityEditPacket(PacketType command, EntityItem
APPEND_ENTITY_PROPERTY(PROP_PARTICLE_RADIUS, appendValue, properties.getParticleRadius());
}
APPEND_ENTITY_PROPERTY(PROP_ATTRIBUTION, appendValue, properties.getAttribution());
APPEND_ENTITY_PROPERTY(PROP_MARKETPLACE_ID, appendValue, properties.getMarketplaceID());
}
if (propertyCount > 0) {
int endOfEntityItemData = packetData->getUncompressedByteOffset();
@ -822,7 +822,7 @@ bool EntityItemProperties::decodeEntityEditPacket(const unsigned char* data, int
READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_PARTICLE_RADIUS, float, setParticleRadius);
}
READ_ENTITY_PROPERTY_STRING_TO_PROPERTIES(PROP_ATTRIBUTION, setAttribution);
READ_ENTITY_PROPERTY_STRING_TO_PROPERTIES(PROP_MARKETPLACE_ID, setMarketplaceID);
return valid;
}
@ -905,7 +905,7 @@ void EntityItemProperties::markAllChanged() {
_localGravityChanged = true;
_particleRadiusChanged = true;
_attributionChanged = true;
_marketplaceIDChanged = true;
}
/// The maximum bounding cube for the entity, independent of it's rotation.

View file

@ -94,11 +94,11 @@ enum EntityPropertyList {
PROP_PARTICLE_RADIUS,
PROP_COLLISION_MODEL_URL,
PROP_ATTRIBUTION,
PROP_MARKETPLACE_ID,
////////////////////////////////////////////////////////////////////////////////////////////////////
// ATTENTION: add new properties ABOVE this line and then modify PROP_LAST_ITEM below
PROP_LAST_ITEM = PROP_ATTRIBUTION,
PROP_LAST_ITEM = PROP_MARKETPLACE_ID,
////////////////////////////////////////////////////////////////////////////////////////////////////
@ -205,7 +205,7 @@ public:
DEFINE_PROPERTY(PROP_EMIT_STRENGTH, EmitStrength, emitStrength, float);
DEFINE_PROPERTY(PROP_LOCAL_GRAVITY, LocalGravity, localGravity, float);
DEFINE_PROPERTY(PROP_PARTICLE_RADIUS, ParticleRadius, particleRadius, float);
DEFINE_PROPERTY_REF(PROP_ATTRIBUTION, Attribution, attribution, QString);
DEFINE_PROPERTY_REF(PROP_MARKETPLACE_ID, MarketplaceID, marketplaceID, QString);
public:
float getMaxDimension() const { return glm::max(_dimensions.x, _dimensions.y, _dimensions.z); }
@ -333,7 +333,7 @@ inline QDebug operator<<(QDebug debug, const EntityItemProperties& properties) {
DEBUG_PROPERTY_IF_CHANGED(debug, properties, EmitStrength, emitStrength, "");
DEBUG_PROPERTY_IF_CHANGED(debug, properties, LocalGravity, localGravity, "");
DEBUG_PROPERTY_IF_CHANGED(debug, properties, ParticleRadius, particleRadius, "");
DEBUG_PROPERTY_IF_CHANGED(debug, properties, Attribution, attribution, "");
DEBUG_PROPERTY_IF_CHANGED(debug, properties, MarketplaceID, marketplaceID, "");
debug << " last edited:" << properties.getLastEdited() << "\n";
debug << " edited ago:" << properties.getEditedAgo() << "\n";

View file

@ -22,7 +22,7 @@ const glm::vec3 ENTITY_ITEM_ZERO_VEC3(0.0f);
const bool ENTITY_ITEM_DEFAULT_LOCKED = false;
const QString ENTITY_ITEM_DEFAULT_USER_DATA = QString("");
const QString ENTITY_ITEM_DEFAULT_ATTRIBUTION = QString("");
const QString ENTITY_ITEM_DEFAULT_MARKETPLACE_ID = QString("");
const float ENTITY_ITEM_DEFAULT_LOCAL_RENDER_ALPHA = 1.0f;
const float ENTITY_ITEM_DEFAULT_GLOW_LEVEL = 0.0f;

View file

@ -95,7 +95,6 @@ public:
void deleteEntity(const EntityItemID& entityID, bool force = false, bool ignoreWarnings = false);
void deleteEntities(QSet<EntityItemID> entityIDs, bool force = false, bool ignoreWarnings = false);
void removeEntityFromSimulation(EntityItem* entity);
/// \param position point of query in world-frame (meters)
/// \param targetRadius radius of query (meters)

View file

@ -281,6 +281,13 @@ void ModelEntityItem::updateShapeType(ShapeType type) {
}
}
void ModelEntityItem::setCollisionModelURL(const QString& url) {
if (_collisionModelURL != url) {
_collisionModelURL = url;
_dirtyFlags |= EntityItem::DIRTY_SHAPE | EntityItem::DIRTY_MASS;
}
}
void ModelEntityItem::setAnimationURL(const QString& url) {
_dirtyFlags |= EntityItem::DIRTY_UPDATEABLE;
_animationURL = url;

View file

@ -57,13 +57,13 @@ public:
const rgbColor& getColor() const { return _color; }
xColor getXColor() const { xColor color = { _color[RED_INDEX], _color[GREEN_INDEX], _color[BLUE_INDEX] }; return color; }
bool hasModel() const { return !_modelURL.isEmpty(); }
bool hasCollisionModel() const { return !_collisionModelURL.isEmpty(); }
virtual bool hasCollisionModel() const { return !_collisionModelURL.isEmpty(); }
static const QString DEFAULT_MODEL_URL;
const QString& getModelURL() const { return _modelURL; }
static const QString DEFAULT_COLLISION_MODEL_URL;
const QString& getCollisionModelURL() const { return _collisionModelURL; }
virtual const QString& getCollisionModelURL() const { return _collisionModelURL; }
bool hasAnimation() const { return !_animationURL.isEmpty(); }
static const QString DEFAULT_ANIMATION_URL;
@ -78,7 +78,7 @@ public:
// model related properties
void setModelURL(const QString& url) { _modelURL = url; }
void setCollisionModelURL(const QString& url) { _collisionModelURL = url; }
virtual void setCollisionModelURL(const QString& url);
void setAnimationURL(const QString& url);
static const float DEFAULT_ANIMATION_FRAME_INDEX;
void setAnimationFrameIndex(float value);

View file

@ -13,7 +13,7 @@
#include "FSTReader.h"
QVariantHash parseMapping(QIODevice* device) {
QVariantHash FSTReader::parseMapping(QIODevice* device) {
QVariantHash properties;
QByteArray line;
@ -48,13 +48,13 @@ QVariantHash parseMapping(QIODevice* device) {
return properties;
}
QVariantHash readMapping(const QByteArray& data) {
QVariantHash FSTReader::readMapping(const QByteArray& data) {
QBuffer buffer(const_cast<QByteArray*>(&data));
buffer.open(QIODevice::ReadOnly);
return parseMapping(&buffer);
return FSTReader::parseMapping(&buffer);
}
void writeVariant(QBuffer& buffer, QVariantHash::const_iterator& it) {
void FSTReader::writeVariant(QBuffer& buffer, QVariantHash::const_iterator& it) {
QByteArray key = it.key().toUtf8() + " = ";
QVariantHash hashValue = it.value().toHash();
if (hashValue.isEmpty()) {
@ -76,8 +76,8 @@ void writeVariant(QBuffer& buffer, QVariantHash::const_iterator& it) {
}
}
QByteArray writeMapping(const QVariantHash& mapping) {
static const QStringList PREFERED_ORDER = QStringList() << NAME_FIELD << SCALE_FIELD << FILENAME_FIELD
QByteArray FSTReader::writeMapping(const QVariantHash& mapping) {
static const QStringList PREFERED_ORDER = QStringList() << NAME_FIELD << TYPE_FIELD << SCALE_FIELD << FILENAME_FIELD
<< TEXDIR_FIELD << JOINT_FIELD << FREE_JOINT_FIELD
<< BLENDSHAPE_FIELD << JOINT_INDEX_FIELD;
QBuffer buffer;
@ -96,4 +96,76 @@ QByteArray writeMapping(const QVariantHash& mapping) {
}
}
return buffer.data();
}
}
QHash<FSTReader::ModelType, QString> FSTReader::_typesToNames;
QString FSTReader::getNameFromType(ModelType modelType) {
if (_typesToNames.size() == 0) {
_typesToNames[ENTITY_MODEL] = "entity";
_typesToNames[HEAD_MODEL] = "head";
_typesToNames[BODY_ONLY_MODEL] = "body";
_typesToNames[HEAD_AND_BODY_MODEL] = "body+head";
_typesToNames[ATTACHMENT_MODEL] = "attachment";
}
return _typesToNames[modelType];
}
QHash<QString, FSTReader::ModelType> FSTReader::_namesToTypes;
FSTReader::ModelType FSTReader::getTypeFromName(const QString& name) {
if (_namesToTypes.size() == 0) {
_namesToTypes["entity"] = ENTITY_MODEL;
_namesToTypes["head"] = HEAD_MODEL ;
_namesToTypes["body"] = BODY_ONLY_MODEL;
_namesToTypes["body+head"] = HEAD_AND_BODY_MODEL;
_namesToTypes["attachment"] = ATTACHMENT_MODEL;
}
return _namesToTypes[name];
}
FSTReader::ModelType FSTReader::predictModelType(const QVariantHash& mapping) {
QVariantHash joints;
if (mapping.contains("joint") && mapping["joint"].type() == QVariant::Hash) {
joints = mapping["joint"].toHash();
}
// if the mapping includes the type hint... then we trust the mapping
if (mapping.contains(TYPE_FIELD)) {
return FSTReader::getTypeFromName(mapping[TYPE_FIELD].toString());
}
// check for blendshapes
bool hasBlendshapes = mapping.contains(BLENDSHAPE_FIELD);
// a Head needs to have these minimum fields...
//joint = jointEyeLeft = EyeL = 1
//joint = jointEyeRight = EyeR = 1
//joint = jointNeck = Head = 1
bool hasHeadMinimum = joints.contains("jointNeck") && joints.contains("jointEyeLeft") && joints.contains("jointEyeRight");
// a Body needs to have these minimum fields...
//joint = jointRoot = Hips
//joint = jointLean = Spine
//joint = jointNeck = Neck
//joint = jointHead = HeadTop_End
bool hasBodyMinimumJoints = joints.contains("jointRoot") && joints.contains("jointLean") && joints.contains("jointNeck")
&& joints.contains("jointHead");
bool isLikelyHead = hasBlendshapes || hasHeadMinimum;
if (isLikelyHead && hasBodyMinimumJoints) {
return HEAD_AND_BODY_MODEL;
}
if (isLikelyHead) {
return HEAD_MODEL;
}
if (hasBodyMinimumJoints) {
return BODY_ONLY_MODEL;
}
return ENTITY_MODEL;
}

View file

@ -12,9 +12,11 @@
#ifndef hifi_FSTReader_h
#define hifi_FSTReader_h
#include <QBuffer>
#include <QVariantHash>
static const QString NAME_FIELD = "name";
static const QString TYPE_FIELD = "type";
static const QString FILENAME_FIELD = "filename";
static const QString TEXDIR_FIELD = "texdir";
static const QString LOD_FIELD = "lod";
@ -27,10 +29,35 @@ static const QString JOINT_FIELD = "joint";
static const QString FREE_JOINT_FIELD = "freeJoint";
static const QString BLENDSHAPE_FIELD = "bs";
/// Reads an FST mapping from the supplied data.
QVariantHash readMapping(const QByteArray& data);
class FSTReader {
public:
/// Writes an FST mapping to a byte array.
QByteArray writeMapping(const QVariantHash& mapping);
enum ModelType {
ENTITY_MODEL,
HEAD_MODEL,
BODY_ONLY_MODEL,
HEAD_AND_BODY_MODEL,
ATTACHMENT_MODEL
};
/// Reads an FST mapping from the supplied data.
static QVariantHash readMapping(const QByteArray& data);
/// Writes an FST mapping to a byte array.
static QByteArray writeMapping(const QVariantHash& mapping);
/// Predicts the type of model by examining the mapping
static ModelType predictModelType(const QVariantHash& mapping);
static QString getNameFromType(ModelType modelType);
static FSTReader::ModelType getTypeFromName(const QString& name);
private:
static void writeVariant(QBuffer& buffer, QVariantHash::const_iterator& it);
static QVariantHash parseMapping(QIODevice* device);
static QHash<FSTReader::ModelType, QString> _typesToNames;
static QHash<QString, FSTReader::ModelType> _namesToTypes;
};
#endif // hifi_FSTReader_h

View file

@ -249,7 +249,20 @@ bool parseOBJGroup(OBJTokenizer &tokenizer, const QVariantHash& mapping,
} else if (indices.count() == 4) {
meshPart.quadIndices << indices;
} else {
qDebug() << "no support for more than 4 vertices on a face in OBJ files";
// some obj writers (maya) will write a face with lots of points.
for (int i = 1; i < indices.count() - 1; i++) {
// break the face into triangles
meshPart.triangleIndices.append(indices[0]);
meshPart.triangleIndices.append(indices[i]);
meshPart.triangleIndices.append(indices[i+1]);
}
if (indices.count() == normalIndices.count()) {
for (int i = 1; i < normalIndices.count() - 1; i++) {
faceNormalIndexes.append(normalIndices[0]);
faceNormalIndexes.append(normalIndices[i]);
faceNormalIndexes.append(normalIndices[i+1]);
}
}
}
} else {
// something we don't (yet) care about

View file

@ -74,7 +74,7 @@ PacketVersion versionForPacketType(PacketType type) {
return 1;
case PacketTypeEntityAddOrEdit:
case PacketTypeEntityData:
return VERSION_ENTITIES_HAS_ATTRIBUTION;
return VERSION_ENTITIES_HAS_MARKETPLACE_ID;
case PacketTypeEntityErase:
return 2;
case PacketTypeAudioStreamStats:

View file

@ -132,8 +132,8 @@ const PacketVersion VERSION_ENTITIES_LIGHT_HAS_INTENSITY_AND_COLOR_PROPERTIES =
const PacketVersion VERSION_ENTITIES_HAS_PARTICLES = 10;
const PacketVersion VERSION_ENTITIES_USE_METERS_AND_RADIANS = 11;
const PacketVersion VERSION_ENTITIES_HAS_COLLISION_MODEL = 12;
const PacketVersion VERSION_ENTITIES_HAS_ATTRIBUTION_DAMAGED = 13;
const PacketVersion VERSION_ENTITIES_HAS_ATTRIBUTION = 14;
const PacketVersion VERSION_ENTITIES_HAS_MARKETPLACE_ID_DAMAGED = 13;
const PacketVersion VERSION_ENTITIES_HAS_MARKETPLACE_ID = 14;
const PacketVersion VERSION_OCTREE_HAS_FILE_BREAKS = 1;
#endif // hifi_PacketHeaders_h

View file

@ -18,6 +18,7 @@
#include <QTimer>
#include <SharedUtil.h>
#include <assert.h>
#include "NetworkAccessManager.h"
#include "ResourceCache.h"
@ -48,32 +49,40 @@ void ResourceCache::refresh(const QUrl& url) {
}
}
void ResourceCache::getResourceAsynchronously(const QUrl& url) {
qDebug() << "ResourceCache::getResourceAsynchronously" << url.toString();
_resourcesToBeGottenLock.lockForWrite();
_resourcesToBeGotten.enqueue(QUrl(url));
_resourcesToBeGottenLock.unlock();
}
void ResourceCache::checkAsynchronousGets() {
assert(QThread::currentThread() == thread());
if (!_resourcesToBeGotten.isEmpty()) {
_resourcesToBeGottenLock.lockForWrite();
QUrl url = _resourcesToBeGotten.dequeue();
_resourcesToBeGottenLock.unlock();
getResource(url);
}
}
QSharedPointer<Resource> ResourceCache::getResource(const QUrl& url, const QUrl& fallback,
bool delayLoad, void* extra, bool block) {
bool delayLoad, void* extra) {
QSharedPointer<Resource> resource = _resources.value(url);
if (!resource.isNull()) {
return resource;
}
if (QThread::currentThread() != thread()) {
// This will re-call this method in the main thread. If block is true and the main thread
// is waiting on a lock, we'll deadlock here.
if (block) {
QSharedPointer<Resource> result;
QMetaObject::invokeMethod(this, "getResource", Qt::BlockingQueuedConnection,
Q_RETURN_ARG(QSharedPointer<Resource>, result), Q_ARG(const QUrl&, url),
Q_ARG(const QUrl&, fallback), Q_ARG(bool, delayLoad), Q_ARG(void*, extra));
return result;
} else {
// Queue the re-invocation of this method, but if the main thread is blocked, don't wait. The
// return value may be NULL -- it's expected that this will be called again later, in order
// to receive the actual Resource.
QMetaObject::invokeMethod(this, "getResource", Qt::QueuedConnection,
Q_ARG(const QUrl&, url),
Q_ARG(const QUrl&, fallback), Q_ARG(bool, delayLoad), Q_ARG(void*, extra));
return _resources.value(url);
}
assert(delayLoad);
getResourceAsynchronously(url);
return QSharedPointer<Resource>();
}
if (!url.isValid() && !url.isEmpty() && fallback.isValid()) {
return getResource(fallback, QUrl(), delayLoad);
}
QSharedPointer<Resource> resource = _resources.value(url);
if (resource.isNull()) {
resource = createResource(url, fallback.isValid() ?
getResource(fallback, QUrl(), true) : QSharedPointer<Resource>(), delayLoad, extra);

View file

@ -21,6 +21,8 @@
#include <QSharedPointer>
#include <QUrl>
#include <QWeakPointer>
#include <QReadWriteLock>
#include <QQueue>
#include <DependencyManager.h>
@ -79,6 +81,9 @@ public:
void refresh(const QUrl& url);
public slots:
void checkAsynchronousGets();
protected:
qint64 _unusedResourcesMaxSize = DEFAULT_UNUSED_MAX_SIZE;
qint64 _unusedResourcesSize = 0;
@ -89,7 +94,7 @@ protected:
/// \param delayLoad if true, don't load the resource immediately; wait until load is first requested
/// \param extra extra data to pass to the creator, if appropriate
Q_INVOKABLE QSharedPointer<Resource> getResource(const QUrl& url, const QUrl& fallback = QUrl(),
bool delayLoad = false, void* extra = NULL, bool block = true);
bool delayLoad = false, void* extra = NULL);
/// Creates a new resource.
virtual QSharedPointer<Resource> createResource(const QUrl& url,
@ -109,6 +114,11 @@ private:
int _lastLRUKey = 0;
static int _requestLimit;
void getResourceAsynchronously(const QUrl& url);
QReadWriteLock _resourcesToBeGottenLock;
QQueue<QUrl> _resourcesToBeGotten;
};
/// Base class for resources.

75
libraries/physics/src/CharacterController.cpp Normal file → Executable file
View file

@ -235,10 +235,18 @@ CharacterController::CharacterController(AvatarData* avatarData) {
_jumpToHoverStart = 0;
setMaxSlope(btRadians(45.0f));
_lastStepUp = 0.0f;
_pendingFlags = 0;
_pendingFlags = PENDING_FLAG_UPDATE_SHAPE;
updateShapeIfNecessary();
}
CharacterController::~CharacterController() {
delete _ghostObject;
_ghostObject = NULL;
delete _convexShape;
_convexShape = NULL;
// make sure you remove this Character from its DynamicsWorld before reaching this spot
assert(_dynamicsWorld == NULL);
}
btPairCachingGhostObject* CharacterController::getGhostObject() {
@ -266,7 +274,6 @@ bool CharacterController::recoverFromPenetration(btCollisionWorld* collisionWorl
collisionWorld->getDispatcher()->dispatchAllCollisionPairs(_ghostObject->getOverlappingPairCache(), collisionWorld->getDispatchInfo(), collisionWorld->getDispatcher());
_currentPosition = _ghostObject->getWorldTransform().getOrigin();
btVector3 up = quatRotate(_currentRotation, LOCAL_UP_AXIS);
btVector3 currentPosition = _currentPosition;
@ -300,7 +307,7 @@ bool CharacterController::recoverFromPenetration(btCollisionWorld* collisionWorl
btVector3 normal = pt.m_normalWorldOnB;
normal *= directionSign; // always points from object to character
btScalar normalDotUp = normal.dot(up);
btScalar normalDotUp = normal.dot(_currentUp);
if (normalDotUp < _maxSlopeCosine) {
// this contact has a non-vertical normal... might need to ignored
btVector3 collisionPoint;
@ -311,9 +318,9 @@ bool CharacterController::recoverFromPenetration(btCollisionWorld* collisionWorl
}
// we do math in frame where character base is origin
btVector3 characterBase = currentPosition - (_radius + _halfHeight) * up;
btVector3 characterBase = currentPosition - (_radius + _halfHeight) * _currentUp;
collisionPoint -= characterBase;
btScalar collisionHeight = collisionPoint.dot(up);
btScalar collisionHeight = collisionPoint.dot(_currentUp);
if (collisionHeight < _lastStepUp) {
// This contact is below the lastStepUp, so we ignore it for penetration resolution,
@ -349,11 +356,10 @@ void CharacterController::scanDown(btCollisionWorld* world) {
callback.m_collisionFilterGroup = getGhostObject()->getBroadphaseHandle()->m_collisionFilterGroup;
callback.m_collisionFilterMask = getGhostObject()->getBroadphaseHandle()->m_collisionFilterMask;
btVector3 up = quatRotate(_currentRotation, LOCAL_UP_AXIS);
btVector3 start = _currentPosition;
const btScalar MAX_SCAN_HEIGHT = 20.0f + _halfHeight + _radius; // closest possible floor for disabling hover
const btScalar MIN_HOVER_HEIGHT = 3.0f + _halfHeight + _radius; // distance to floor for enabling hover
btVector3 end = start - MAX_SCAN_HEIGHT * up;
btVector3 end = start - MAX_SCAN_HEIGHT * _currentUp;
world->rayTest(start, end, callback);
if (!callback.hasHit()) {
@ -369,15 +375,14 @@ void CharacterController::stepUp(btCollisionWorld* world) {
// compute start and end
btTransform start, end;
start.setIdentity();
btVector3 up = quatRotate(_currentRotation, LOCAL_UP_AXIS);
start.setOrigin(_currentPosition + up * (_convexShape->getMargin() + _addedMargin));
start.setOrigin(_currentPosition + _currentUp * (_convexShape->getMargin() + _addedMargin));
_targetPosition = _currentPosition + up * _stepUpHeight;
_targetPosition = _currentPosition + _currentUp * _stepUpHeight;
end.setIdentity();
end.setOrigin(_targetPosition);
// sweep up
btVector3 sweepDirNegative = - up;
btVector3 sweepDirNegative = - _currentUp;
btKinematicClosestNotMeConvexResultCallback callback(_ghostObject, sweepDirNegative, btScalar(0.7071));
callback.m_collisionFilterGroup = getGhostObject()->getBroadphaseHandle()->m_collisionFilterGroup;
callback.m_collisionFilterMask = getGhostObject()->getBroadphaseHandle()->m_collisionFilterMask;
@ -389,7 +394,7 @@ void CharacterController::stepUp(btCollisionWorld* world) {
_verticalOffset = 0.0f;
// Only modify the position if the hit was a slope and not a wall or ceiling.
if (callback.m_hitNormalWorld.dot(up) > 0.0f) {
if (callback.m_hitNormalWorld.dot(_currentUp) > 0.0f) {
_lastStepUp = _stepUpHeight * callback.m_closestHitFraction;
_currentPosition.setInterpolate3(_currentPosition, _targetPosition, callback.m_closestHitFraction);
} else {
@ -461,8 +466,8 @@ void CharacterController::stepForward(btCollisionWorld* collisionWorld, const bt
// sweep forward
btVector3 sweepDirNegative(_currentPosition - _targetPosition);
btKinematicClosestNotMeConvexResultCallback callback(_ghostObject, sweepDirNegative, btScalar(0.0));
callback.m_collisionFilterGroup = getGhostObject()->getBroadphaseHandle()->m_collisionFilterGroup;
callback.m_collisionFilterMask = getGhostObject()->getBroadphaseHandle()->m_collisionFilterMask;
callback.m_collisionFilterGroup = _ghostObject->getBroadphaseHandle()->m_collisionFilterGroup;
callback.m_collisionFilterMask = _ghostObject->getBroadphaseHandle()->m_collisionFilterMask;
_ghostObject->convexSweepTest(_convexShape, start, end, callback, collisionWorld->getDispatchInfo().m_allowedCcdPenetration);
if (callback.hasHit()) {
@ -494,17 +499,16 @@ void CharacterController::stepDown(btCollisionWorld* collisionWorld, btScalar dt
// reach of the character's feet.
// first sweep for ledge
btVector3 up = quatRotate(_currentRotation, LOCAL_UP_AXIS);
btVector3 step = (_verticalVelocity * dt - _lastStepUp) * up;
btVector3 step = (_verticalVelocity * dt - _lastStepUp) * _currentUp;
StepDownConvexResultCallback callback(_ghostObject,
up,
_currentUp,
_currentPosition, step,
_walkDirection,
_maxSlopeCosine,
_radius, _halfHeight);
callback.m_collisionFilterGroup = getGhostObject()->getBroadphaseHandle()->m_collisionFilterGroup;
callback.m_collisionFilterMask = getGhostObject()->getBroadphaseHandle()->m_collisionFilterMask;
callback.m_collisionFilterGroup = _ghostObject->getBroadphaseHandle()->m_collisionFilterGroup;
callback.m_collisionFilterMask = _ghostObject->getBroadphaseHandle()->m_collisionFilterMask;
btTransform start, end;
start.setIdentity();
@ -524,16 +528,16 @@ void CharacterController::stepDown(btCollisionWorld* collisionWorld, btScalar dt
_isOnGround = true;
} else if (!_isJumping) {
// sweep again for floor within downStep threshold
step = -_stepDownHeight * up;
step = -_stepDownHeight * _currentUp;
StepDownConvexResultCallback callback2 (_ghostObject,
up,
_currentUp,
_currentPosition, step,
_walkDirection,
_maxSlopeCosine,
_radius, _halfHeight);
callback2.m_collisionFilterGroup = getGhostObject()->getBroadphaseHandle()->m_collisionFilterGroup;
callback2.m_collisionFilterMask = getGhostObject()->getBroadphaseHandle()->m_collisionFilterMask;
callback2.m_collisionFilterGroup = _ghostObject->getBroadphaseHandle()->m_collisionFilterGroup;
callback2.m_collisionFilterMask = _ghostObject->getBroadphaseHandle()->m_collisionFilterMask;
_currentPosition = _targetPosition;
_targetPosition = _currentPosition + step;
@ -609,10 +613,10 @@ void CharacterController::preStep(btCollisionWorld* collisionWorld) {
}
}
// the CharacterController algorithm can only change the position,
// so we don't bother to pull the rotation out of the transform
const btTransform& transform = _ghostObject->getWorldTransform();
_currentRotation = transform.getRotation();
_currentPosition = transform.getOrigin();
_targetPosition = _currentPosition;
}
void CharacterController::playerStep(btCollisionWorld* collisionWorld, btScalar dt) {
@ -786,14 +790,17 @@ void CharacterController::setEnabled(bool enabled) {
void CharacterController::setDynamicsWorld(btDynamicsWorld* world) {
if (_dynamicsWorld != world) {
if (_dynamicsWorld) {
_dynamicsWorld->removeCollisionObject(getGhostObject());
_dynamicsWorld->removeAction(this);
if (_dynamicsWorld) {
if (_ghostObject) {
_dynamicsWorld->removeCollisionObject(_ghostObject);
_dynamicsWorld->removeAction(this);
}
_dynamicsWorld = NULL;
}
_dynamicsWorld = world;
if (_dynamicsWorld) {
if (world && _ghostObject) {
_dynamicsWorld = world;
_pendingFlags &= ~ PENDING_FLAG_JUMP;
_dynamicsWorld->addCollisionObject(getGhostObject(),
_dynamicsWorld->addCollisionObject(_ghostObject,
btBroadphaseProxy::CharacterFilter,
btBroadphaseProxy::StaticFilter | btBroadphaseProxy::DefaultFilter);
_dynamicsWorld->addAction(this);
@ -857,6 +864,7 @@ void CharacterController::updateShapeIfNecessary() {
void CharacterController::preSimulation(btScalar timeStep) {
if (_enabled && _dynamicsWorld) {
glm::quat rotation = _avatarData->getOrientation();
btVector3 _currentUp = quatRotate(glmToBullet(rotation), LOCAL_UP_AXIS);
glm::vec3 position = _avatarData->getPosition() + rotation * _shapeLocalOffset;
btVector3 walkVelocity = glmToBullet(_avatarData->getVelocity());
@ -876,7 +884,7 @@ void CharacterController::preSimulation(btScalar timeStep) {
}
void CharacterController::postSimulation() {
if (_enabled) {
if (_enabled && _ghostObject) {
const btTransform& avatarTransform = _ghostObject->getWorldTransform();
glm::quat rotation = bulletToGLM(avatarTransform.getRotation());
glm::vec3 position = bulletToGLM(avatarTransform.getOrigin());
@ -884,8 +892,7 @@ void CharacterController::postSimulation() {
// cap the velocity of the step so that the character doesn't POP! so hard on steps
glm::vec3 finalStep = position - _lastPosition;
btVector3 finalVelocity = _walkDirection;
btVector3 up = quatRotate(_currentRotation, LOCAL_UP_AXIS);
finalVelocity += _verticalVelocity * up;
finalVelocity += _verticalVelocity * _currentUp;
const btScalar MAX_RESOLUTION_SPEED = 5.0f; // m/sec
btScalar maxStepLength = glm::max(MAX_RESOLUTION_SPEED, 2.0f * finalVelocity.length()) * _stepDt;
btScalar stepLength = glm::length(finalStep);

View file

@ -42,9 +42,22 @@ class btPairCachingGhostObject;
ATTRIBUTE_ALIGNED16(class) CharacterController : public btCharacterControllerInterface
{
protected:
///this is the desired walk direction, set by the user
btVector3 _walkDirection;
btVector3 _normalizedDirection;
//some internal variables
btVector3 _currentPosition;
btVector3 _currentUp;
btVector3 _targetPosition;
glm::vec3 _lastPosition;
btVector3 _floorNormal; // points from object to character
glm::vec3 _shapeLocalOffset;
glm::vec3 _boxScale; // used to compute capsule shape
AvatarData* _avatarData = NULL;
btPairCachingGhostObject* _ghostObject;
btPairCachingGhostObject* _ghostObject = NULL;
btConvexShape* _convexShape;//is also in _ghostObject, but it needs to be convex, so we store it here to avoid upcast
btScalar _radius;
@ -64,22 +77,12 @@ protected:
btScalar _addedMargin;//@todo: remove this and fix the code
///this is the desired walk direction, set by the user
btVector3 _walkDirection;
btVector3 _normalizedDirection;
//some internal variables
btVector3 _currentPosition;
btQuaternion _currentRotation;
btVector3 _targetPosition;
glm::vec3 _lastPosition;
btScalar _lastStepUp;
///keep track of the contact manifolds
btManifoldArray _manifoldArray;
bool _touchingContact;
btVector3 _floorNormal; // points from object to character
bool _enabled;
bool _isOnGround;
@ -90,9 +93,6 @@ protected:
btScalar _stepDt;
uint32_t _pendingFlags;
glm::vec3 _shapeLocalOffset;
glm::vec3 _boxScale; // used to compute capsule shape
btDynamicsWorld* _dynamicsWorld = NULL;
btVector3 computeReflectionDirection(const btVector3& direction, const btVector3& normal);

View file

@ -169,7 +169,9 @@ void EntityMotionState::updateObjectVelocities() {
}
void EntityMotionState::computeShapeInfo(ShapeInfo& shapeInfo) {
_entity->computeShapeInfo(shapeInfo);
if (_entity->isReadyToComputeShape()) {
_entity->computeShapeInfo(shapeInfo);
}
}
float EntityMotionState::computeMass(const ShapeInfo& shapeInfo) const {

View file

@ -28,7 +28,16 @@ PhysicsEngine::PhysicsEngine(const glm::vec3& offset)
}
PhysicsEngine::~PhysicsEngine() {
if (_characterController) {
_characterController->setDynamicsWorld(NULL);
}
// TODO: delete engine components... if we ever plan to create more than one instance
delete _collisionConfig;
delete _collisionDispatcher;
delete _broadphaseFilter;
delete _constraintSolver;
delete _dynamicsWorld;
delete _ghostPairCallback;
}
// begin EntitySimulation overrides
@ -608,8 +617,14 @@ bool PhysicsEngine::updateObjectHard(btRigidBody* body, ObjectMotionState* motio
}
void PhysicsEngine::setCharacterController(CharacterController* character) {
if (!_characterController) {
if (_characterController != character) {
lock();
if (_characterController) {
// remove the character from the DynamicsWorld immediately
_characterController->setDynamicsWorld(NULL);
_characterController = NULL;
}
// the character will be added to the DynamicsWorld later
_characterController = character;
unlock();
}

View file

@ -29,6 +29,9 @@ int ShapeInfoUtil::toBulletShapeType(int shapeInfoType) {
case SHAPE_TYPE_CONVEX_HULL:
bulletShapeType = CONVEX_HULL_SHAPE_PROXYTYPE;
break;
case SHAPE_TYPE_COMPOUND:
bulletShapeType = COMPOUND_SHAPE_PROXYTYPE;
break;
}
return bulletShapeType;
}
@ -48,6 +51,9 @@ int ShapeInfoUtil::fromBulletShapeType(int bulletShapeType) {
case CONVEX_HULL_SHAPE_PROXYTYPE:
shapeInfoType = SHAPE_TYPE_CONVEX_HULL;
break;
case COMPOUND_SHAPE_PROXYTYPE:
shapeInfoType = SHAPE_TYPE_COMPOUND;
break;
}
return shapeInfoType;
}
@ -70,12 +76,34 @@ void ShapeInfoUtil::collectInfoFromShape(const btCollisionShape* shape, ShapeInf
const btConvexHullShape* convexHullShape = static_cast<const btConvexHullShape*>(shape);
const int numPoints = convexHullShape->getNumPoints();
const btVector3* btPoints = convexHullShape->getUnscaledPoints();
QVector<glm::vec3> points;
QVector<QVector<glm::vec3>> points;
QVector<glm::vec3> childPoints;
for (int i = 0; i < numPoints; i++) {
glm::vec3 point(btPoints->getX(), btPoints->getY(), btPoints->getZ());
points << point;
childPoints << point;
}
info.setConvexHull(points);
points << childPoints;
info.setConvexHulls(points);
}
break;
case SHAPE_TYPE_COMPOUND: {
const btCompoundShape* compoundShape = static_cast<const btCompoundShape*>(shape);
const int numChildShapes = compoundShape->getNumChildShapes();
QVector<QVector<glm::vec3>> points;
for (int i = 0; i < numChildShapes; i ++) {
const btCollisionShape* childShape = compoundShape->getChildShape(i);
const btConvexHullShape* convexHullShape = static_cast<const btConvexHullShape*>(childShape);
const int numPoints = convexHullShape->getNumPoints();
const btVector3* btPoints = convexHullShape->getUnscaledPoints();
QVector<glm::vec3> childPoints;
for (int j = 0; j < numPoints; j++) {
glm::vec3 point(btPoints->getX(), btPoints->getY(), btPoints->getZ());
childPoints << point;
}
points << childPoints;
}
info.setConvexHulls(points);
}
break;
default: {
@ -108,12 +136,32 @@ btCollisionShape* ShapeInfoUtil::createShapeFromInfo(const ShapeInfo& info) {
}
break;
case SHAPE_TYPE_CONVEX_HULL: {
shape = new btConvexHullShape();
const QVector<glm::vec3>& points = info.getPoints();
foreach (glm::vec3 point, points) {
auto hull = new btConvexHullShape();
const QVector<QVector<glm::vec3>>& points = info.getPoints();
foreach (glm::vec3 point, points[0]) {
btVector3 btPoint(point[0], point[1], point[2]);
static_cast<btConvexHullShape*>(shape)->addPoint(btPoint);
hull->addPoint(btPoint, false);
}
hull->recalcLocalAabb();
shape = hull;
}
break;
case SHAPE_TYPE_COMPOUND: {
auto compound = new btCompoundShape();
const QVector<QVector<glm::vec3>>& points = info.getPoints();
btTransform trans;
trans.setIdentity();
foreach (QVector<glm::vec3> hullPoints, points) {
auto hull = new btConvexHullShape();
foreach (glm::vec3 point, hullPoints) {
btVector3 btPoint(point[0], point[1], point[2]);
hull->addPoint(btPoint, false);
}
hull->recalcLocalAabb();
compound->addChildShape (trans, hull);
}
shape = compound;
}
break;
}

View file

@ -20,6 +20,8 @@
// translates between ShapeInfo and btShape
namespace ShapeInfoUtil {
// XXX is collectInfoFromShape no longer strictly needed?
void collectInfoFromShape(const btCollisionShape* shape, ShapeInfo& info);
btCollisionShape* createShapeFromInfo(const ShapeInfo& info);

View file

@ -9,6 +9,8 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <QDebug>
#include <glm/gtx/norm.hpp>
#include "ShapeInfoUtil.h"
@ -35,6 +37,7 @@ btCollisionShape* ShapeManager::getShape(const ShapeInfo& info) {
const float MIN_SHAPE_DIAGONAL_SQUARED = 3.0e-4f; // 1 cm cube
const float MAX_SHAPE_DIAGONAL_SQUARED = 3.0e4f; // 100 m cube
if (diagonal < MIN_SHAPE_DIAGONAL_SQUARED || diagonal > MAX_SHAPE_DIAGONAL_SQUARED) {
// qDebug() << "ShapeManager::getShape -- not making shape due to size" << diagonal;
return NULL;
}
DoubleHashKey key = info.getHash();
@ -100,6 +103,18 @@ void ShapeManager::collectGarbage() {
DoubleHashKey& key = _pendingGarbage[i];
ShapeReference* shapeRef = _shapeMap.find(key);
if (shapeRef && shapeRef->refCount == 0) {
// if the shape we're about to delete is compound, delete the children first.
auto shapeType = ShapeInfoUtil::fromBulletShapeType(shapeRef->shape->getShapeType());
if (shapeType == SHAPE_TYPE_COMPOUND) {
const btCompoundShape* compoundShape = static_cast<const btCompoundShape*>(shapeRef->shape);
const int numChildShapes = compoundShape->getNumChildShapes();
QVector<QVector<glm::vec3>> points;
for (int i = 0; i < numChildShapes; i ++) {
const btCollisionShape* childShape = compoundShape->getChildShape(i);
delete childShape;
}
}
delete shapeRef->shape;
_shapeMap.remove(key);
}

View file

@ -134,7 +134,7 @@ void DeferredLightingEffect::addPointLight(const glm::vec3& position, float radi
void DeferredLightingEffect::addSpotLight(const glm::vec3& position, float radius, const glm::vec3& color,
float intensity, const glm::quat& orientation, float exponent, float cutoff) {
int lightID = _pointLights.size() + _spotLights.size() + _globalLights.size();
unsigned int lightID = _pointLights.size() + _spotLights.size() + _globalLights.size();
if (lightID >= _allocatedLights.size()) {
_allocatedLights.push_back(model::LightPointer(new model::Light()));
}

View file

@ -1771,8 +1771,8 @@ void GeometryCache::renderLine(const glm::vec2& p1, const glm::vec2& p2,
}
QSharedPointer<NetworkGeometry> GeometryCache::getGeometry(const QUrl& url, const QUrl& fallback, bool delayLoad, bool block) {
return getResource(url, fallback, delayLoad, NULL, block).staticCast<NetworkGeometry>();
QSharedPointer<NetworkGeometry> GeometryCache::getGeometry(const QUrl& url, const QUrl& fallback, bool delayLoad) {
return getResource(url, fallback, delayLoad, NULL).staticCast<NetworkGeometry>();
}
QSharedPointer<Resource> GeometryCache::createResource(const QUrl& url,
@ -2132,7 +2132,7 @@ void NetworkGeometry::downloadFinished(QNetworkReply* reply) {
QUrl url = reply->url();
if (url.path().toLower().endsWith(".fst")) {
// it's a mapping file; parse it and get the mesh filename
_mapping = readMapping(reply->readAll());
_mapping = FSTReader::readMapping(reply->readAll());
reply->deleteLater();
QString filename = _mapping.value("filename").toString();
if (filename.isNull()) {

View file

@ -203,8 +203,7 @@ public:
/// Loads geometry from the specified URL.
/// \param fallback a fallback URL to load if the desired one is unavailable
/// \param delayLoad if true, don't load the geometry immediately; wait until load is first requested
QSharedPointer<NetworkGeometry> getGeometry(const QUrl& url, const QUrl& fallback = QUrl(),
bool delayLoad = false, bool block = true);
QSharedPointer<NetworkGeometry> getGeometry(const QUrl& url, const QUrl& fallback = QUrl(), bool delayLoad = false);
protected:

View file

@ -325,6 +325,8 @@ void Model::init() {
_skinTranslucentProgram = gpu::ShaderPointer(gpu::Shader::createProgram(skinModelVertex, modelTranslucentPixel));
makeResult = gpu::Shader::makeProgram(*_skinTranslucentProgram, slotBindings);
initSkinProgram(_skinTranslucentProgram, _skinTranslucentLocations);
(void) makeResult; // quiet compiler
}
}
@ -1032,12 +1034,22 @@ void Model::setURL(const QUrl& url, const QUrl& fallback, bool retainCurrent, bo
}
}
void Model::setCollisionModelURL(const QUrl& url, const QUrl& fallback, bool delayLoad) {
const QSharedPointer<NetworkGeometry> Model::getCollisionGeometry(bool delayLoad)
{
if (_collisionGeometry.isNull() && !_collisionUrl.isEmpty()) {
_collisionGeometry = DependencyManager::get<GeometryCache>()->getGeometry(_collisionUrl, QUrl(), delayLoad);
}
return _collisionGeometry;
}
void Model::setCollisionModelURL(const QUrl& url) {
if (_collisionUrl == url) {
return;
}
_collisionUrl = url;
_collisionGeometry = DependencyManager::get<GeometryCache>()->getGeometry(url, fallback, delayLoad);
_collisionGeometry = DependencyManager::get<GeometryCache>()->getGeometry(url, QUrl(), true);
}
bool Model::getJointPositionInWorldFrame(int jointIndex, glm::vec3& position) const {

View file

@ -109,7 +109,7 @@ public:
const QUrl& getURL() const { return _url; }
// Set the model to use for collisions
Q_INVOKABLE void setCollisionModelURL(const QUrl& url, const QUrl& fallback = QUrl(), bool delayLoad = false);
Q_INVOKABLE void setCollisionModelURL(const QUrl& url);
const QUrl& getCollisionURL() const { return _collisionUrl; }
/// Sets the distance parameter used for LOD computations.
@ -134,7 +134,7 @@ public:
const QSharedPointer<NetworkGeometry>& getGeometry() const { return _geometry; }
/// Returns a reference to the shared collision geometry.
const QSharedPointer<NetworkGeometry> getCollisionGeometry() {return _collisionGeometry; }
const QSharedPointer<NetworkGeometry> getCollisionGeometry(bool delayLoad = true);
/// Returns the number of joint states in the model.
int getJointStateCount() const { return _jointStates.size(); }

View file

@ -359,8 +359,12 @@ void Font::setupGL() {
// FIXME there has to be a cleaner way of doing this
QStringList Font::tokenizeForWrapping(const QString & str) const {
QStringList result;
foreach(const QString & token1, str.split(" ", QString::SkipEmptyParts)) {
foreach(const QString & token1, str.split(" ")) {
bool lineFeed = false;
if (token1.isEmpty()) {
result << token1;
continue;
}
foreach(const QString & token2, token1.split("\n")) {
if (lineFeed) {
result << "\n";

View file

@ -0,0 +1,76 @@
//
// ScriptCache.cpp
// libraries/script-engine/src
//
// Created by Brad Hefta-Gaub on 2015-03-30
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <QCoreApplication>
#include <QEventLoop>
#include <QNetworkAccessManager>
#include <QNetworkReply>
#include <QObject>
#include <NetworkAccessManager.h>
#include <SharedUtil.h>
#include "ScriptCache.h"
ScriptCache::ScriptCache(QObject* parent) {
// nothing to do here...
}
QString ScriptCache::getScript(const QUrl& url, ScriptUser* scriptUser, bool& isPending) {
QString scriptContents;
if (_scriptCache.contains(url)) {
qDebug() << "Found script in cache:" << url.toString();
scriptContents = _scriptCache[url];
scriptUser->scriptContentsAvailable(url, scriptContents);
isPending = false;
} else {
isPending = true;
bool alreadyWaiting = _scriptUsers.contains(url);
_scriptUsers.insert(url, scriptUser);
if (alreadyWaiting) {
qDebug() << "Already downloading script at:" << url.toString();
} else {
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkRequest networkRequest = QNetworkRequest(url);
networkRequest.setHeader(QNetworkRequest::UserAgentHeader, HIGH_FIDELITY_USER_AGENT);
qDebug() << "Downloading script at:" << url.toString();
QNetworkReply* reply = networkAccessManager.get(networkRequest);
connect(reply, &QNetworkReply::finished, this, &ScriptCache::scriptDownloaded);
}
}
return scriptContents;
}
void ScriptCache::scriptDownloaded() {
QNetworkReply* reply = qobject_cast<QNetworkReply*>(sender());
QUrl url = reply->url();
QList<ScriptUser*> scriptUsers = _scriptUsers.values(url);
_scriptUsers.remove(url);
if (reply->error() == QNetworkReply::NoError && reply->attribute(QNetworkRequest::HttpStatusCodeAttribute) == 200) {
_scriptCache[url] = reply->readAll();
qDebug() << "Done downloading script at:" << url.toString();
foreach(ScriptUser* user, scriptUsers) {
user->scriptContentsAvailable(url, _scriptCache[url]);
}
} else {
qDebug() << "ERROR Loading file:" << reply->url().toString();
foreach(ScriptUser* user, scriptUsers) {
user->errorInLoadingScript(url);
}
}
reply->deleteLater();
}

View file

@ -0,0 +1,44 @@
//
// ScriptCache.h
// libraries/script-engine/src
//
// Created by Brad Hefta-Gaub on 2015-03-30
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_ScriptCache_h
#define hifi_ScriptCache_h
#include <ResourceCache.h>
class ScriptUser {
public:
virtual void scriptContentsAvailable(const QUrl& url, const QString& scriptContents) = 0;
virtual void errorInLoadingScript(const QUrl& url) = 0;
};
/// Interface for loading scripts
class ScriptCache : public QObject, public Dependency {
Q_OBJECT
SINGLETON_DEPENDENCY
public:
QString getScript(const QUrl& url, ScriptUser* scriptUser, bool& isPending);
void addScriptToBadScriptList(const QUrl& url) { _badScripts.insert(url); }
bool isInBadScriptList(const QUrl& url) { return _badScripts.contains(url); }
private slots:
void scriptDownloaded();
private:
ScriptCache(QObject* parent = NULL);
QHash<QUrl, QString> _scriptCache;
QMultiMap<QUrl, ScriptUser*> _scriptUsers;
QSet<QUrl> _badScripts;
};
#endif // hifi_ScriptCache_h

View file

@ -34,6 +34,7 @@
#include "EventTypes.h"
#include "MenuItemProperties.h"
#include "ScriptAudioInjector.h"
#include "ScriptCache.h"
#include "ScriptEngine.h"
#include "TypedArrays.h"
#include "XMLHttpRequestClass.h"
@ -275,31 +276,26 @@ void ScriptEngine::loadURL(const QUrl& scriptURL) {
_scriptContents = in.readAll();
emit scriptLoaded(_fileNameString);
} else {
qDebug() << "ERROR Loading file:" << _fileNameString;
qDebug() << "ERROR Loading file:" << _fileNameString << "line:" << __LINE__;
emit errorLoadingScript(_fileNameString);
}
} else {
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkRequest networkRequest = QNetworkRequest(url);
networkRequest.setHeader(QNetworkRequest::UserAgentHeader, HIGH_FIDELITY_USER_AGENT);
QNetworkReply* reply = networkAccessManager.get(networkRequest);
connect(reply, &QNetworkReply::finished, this, &ScriptEngine::handleScriptDownload);
bool isPending;
auto scriptCache = DependencyManager::get<ScriptCache>();
scriptCache->getScript(url, this, isPending);
}
}
}
void ScriptEngine::handleScriptDownload() {
QNetworkReply* reply = qobject_cast<QNetworkReply*>(sender());
if (reply->error() == QNetworkReply::NoError && reply->attribute(QNetworkRequest::HttpStatusCodeAttribute) == 200) {
_scriptContents = reply->readAll();
emit scriptLoaded(_fileNameString);
} else {
qDebug() << "ERROR Loading file:" << reply->url().toString();
emit errorLoadingScript(_fileNameString);
}
reply->deleteLater();
void ScriptEngine::scriptContentsAvailable(const QUrl& url, const QString& scriptContents) {
_scriptContents = scriptContents;
emit scriptLoaded(_fileNameString);
}
void ScriptEngine::errorInLoadingScript(const QUrl& url) {
qDebug() << "ERROR Loading file:" << url.toString() << "line:" << __LINE__;
emit errorLoadingScript(_fileNameString); // ??
}
void ScriptEngine::init() {
@ -765,7 +761,7 @@ void ScriptEngine::include(const QStringList& includeFiles, QScriptValue callbac
for (QUrl url : urls) {
QString contents = data[url];
if (contents.isNull()) {
qDebug() << "Error loading file: " << url;
qDebug() << "Error loading file: " << url << "line:" << __LINE__;
} else {
QScriptValue result = evaluate(contents, url.toString());
}

View file

@ -28,6 +28,7 @@
#include "ArrayBufferClass.h"
#include "AudioScriptingInterface.h"
#include "Quat.h"
#include "ScriptCache.h"
#include "ScriptUUID.h"
#include "Vec3.h"
@ -35,7 +36,7 @@ const QString NO_SCRIPT("");
const unsigned int SCRIPT_DATA_CALLBACK_USECS = floor(((1.0 / 60.0f) * 1000 * 1000) + 0.5);
class ScriptEngine : public QScriptEngine {
class ScriptEngine : public QScriptEngine, public ScriptUser {
Q_OBJECT
public:
ScriptEngine(const QString& scriptContents = NO_SCRIPT,
@ -94,6 +95,9 @@ public:
void waitTillDoneRunning();
virtual void scriptContentsAvailable(const QUrl& url, const QString& scriptContents);
virtual void errorInLoadingScript(const QUrl& url);
public slots:
void loadURL(const QUrl& scriptURL);
void stop();
@ -160,8 +164,6 @@ private:
ArrayBufferClass* _arrayBufferClass;
QHash<QUuid, quint16> _outgoingScriptAudioSequenceNumbers;
private slots:
void handleScriptDownload();
private:
static QSet<ScriptEngine*> _allKnownScriptEngines;

View file

@ -14,6 +14,7 @@
#define hifi_Extents_h
#include <glm/glm.hpp>
#include <glm/gtx/extented_min_max.hpp>
#include <QDebug>
#include "StreamUtils.h"
@ -46,6 +47,9 @@ public:
/// rotate the extents around orign by rotation
void rotate(const glm::quat& rotation);
glm::vec3 size() const { return maximum - minimum; }
float largestDimension () const {glm::vec3 s = size(); return glm::max(s[0], s[1], s[2]); }
/// \return new Extents which is original rotated around orign by rotation
Extents getRotated(const glm::quat& rotation) const {
Extents temp = { minimum, maximum };
@ -68,4 +72,4 @@ inline QDebug operator<<(QDebug debug, const Extents& extents) {
}
#endif // hifi_Extents_h
#endif // hifi_Extents_h

View file

@ -23,6 +23,7 @@ void ShapeInfo::clear() {
void ShapeInfo::setParams(ShapeType type, const glm::vec3& halfExtents, QString url) {
_type = type;
_points.clear();
switch(type) {
case SHAPE_TYPE_NONE:
_halfExtents = glm::vec3(0.0f);
@ -37,6 +38,12 @@ void ShapeInfo::setParams(ShapeType type, const glm::vec3& halfExtents, QString
break;
}
case SHAPE_TYPE_CONVEX_HULL:
_url = QUrl(url);
// halfExtents aren't used by convex-hull or compound convex-hull except as part of
// the generation of the key for the ShapeManager.
_halfExtents = halfExtents;
break;
case SHAPE_TYPE_COMPOUND:
_url = QUrl(url);
_halfExtents = halfExtents;
break;
@ -47,31 +54,44 @@ void ShapeInfo::setParams(ShapeType type, const glm::vec3& halfExtents, QString
}
void ShapeInfo::setBox(const glm::vec3& halfExtents) {
_url = "";
_type = SHAPE_TYPE_BOX;
_halfExtents = halfExtents;
_points.clear();
_doubleHashKey.clear();
}
void ShapeInfo::setSphere(float radius) {
_url = "";
_type = SHAPE_TYPE_SPHERE;
_halfExtents = glm::vec3(radius, radius, radius);
_points.clear();
_doubleHashKey.clear();
}
void ShapeInfo::setEllipsoid(const glm::vec3& halfExtents) {
_url = "";
_type = SHAPE_TYPE_ELLIPSOID;
_halfExtents = halfExtents;
_points.clear();
_doubleHashKey.clear();
}
void ShapeInfo::setConvexHull(const QVector<glm::vec3>& points) {
_type = SHAPE_TYPE_CONVEX_HULL;
void ShapeInfo::setConvexHulls(const QVector<QVector<glm::vec3>>& points) {
if (points.size() == 1) {
_type = SHAPE_TYPE_CONVEX_HULL;
} else {
_type = SHAPE_TYPE_COMPOUND;
}
_points = points;
_doubleHashKey.clear();
}
void ShapeInfo::setCapsuleY(float radius, float halfHeight) {
_url = "";
_type = SHAPE_TYPE_CAPSULE_Y;
_halfExtents = glm::vec3(radius, halfHeight, radius);
_points.clear();
_doubleHashKey.clear();
}

View file

@ -44,14 +44,14 @@ public:
void setBox(const glm::vec3& halfExtents);
void setSphere(float radius);
void setEllipsoid(const glm::vec3& halfExtents);
void setConvexHull(const QVector<glm::vec3>& points);
void setConvexHulls(const QVector<QVector<glm::vec3>>& points);
void setCapsuleY(float radius, float halfHeight);
const int getType() const { return _type; }
const glm::vec3& getHalfExtents() const { return _halfExtents; }
const QVector<glm::vec3>& getPoints() const { return _points; }
const QVector<QVector<glm::vec3>>& getPoints() const { return _points; }
void clearPoints () { _points.clear(); }
void appendToPoints (const QVector<glm::vec3>& newPoints) { _points << newPoints; }
@ -64,8 +64,8 @@ protected:
ShapeType _type = SHAPE_TYPE_NONE;
glm::vec3 _halfExtents = glm::vec3(0.0f);
DoubleHashKey _doubleHashKey;
QVector<glm::vec3> _points; // points for convex collision hull
QUrl _url; // url for model of convex collision hull
QVector<QVector<glm::vec3>> _points; // points for convex collision hulls
QUrl _url; // url for model of convex collision hulls
};
#endif // hifi_ShapeInfo_h

View file

@ -14,6 +14,7 @@
SimpleMovingAverage::SimpleMovingAverage(int numSamplesToAverage) :
_numSamples(0),
_lastEventTimestamp(0),
_average(0.0f),
_eventDeltaAverage(0.0f),
WEIGHTING(1.0f / numSamplesToAverage),

View file

@ -143,4 +143,12 @@ QDebug& operator<<(QDebug& dbg, const glm::mat4& m) {
return dbg << " ]}";
}
QDebug& operator<<(QDebug& dbg, const QVariantHash& v) {
dbg.nospace() << "[";
for (QVariantHash::const_iterator it = v.constBegin(); it != v.constEnd(); it++) {
dbg << it.key() << ":" << it.value();
}
return dbg << " ]";
}
#endif // QT_NO_DEBUG_STREAM

View file

@ -15,6 +15,7 @@
#include <iostream>
#include <QByteArray>
#include <QVariantHash>
#include <glm/glm.hpp>
#include <glm/gtx/quaternion.hpp>
@ -54,6 +55,7 @@ QDebug& operator<<(QDebug& s, const glm::vec3& v);
QDebug& operator<<(QDebug& s, const glm::vec4& v);
QDebug& operator<<(QDebug& s, const glm::quat& q);
QDebug& operator<<(QDebug& s, const glm::mat4& m);
QDebug& operator<<(QDebug& dbg, const QVariantHash& v);
#endif // QT_NO_DEBUG_STREAM
#endif // hifi_StreamUtils_h

View file

@ -8,5 +8,5 @@ set_target_properties(scribe PROPERTIES FOLDER "Tools")
find_package(VHACD)
if(VHACD_FOUND)
add_subdirectory(vhacd)
set_target_properties(vhacd PROPERTIES FOLDER "Tools")
# set_target_properties(vhacd PROPERTIES FOLDER "Tools")
endif()

View file

@ -2,13 +2,13 @@
rm -f TAGS
find . -name *.h -print | while read I
find . -name *.h -print | grep -v build-ext |while read I
do
etags --append "$I"
done
find . -name *.cpp -print | grep -v 'moc_' | while read I
find . -name *.cpp -print | grep -v 'moc_' | grep -v build-ext | while read I
do
etags --append "$I"
done

View file

@ -44,7 +44,13 @@ bool vhacd::VHACDUtil::loadFBX(const QString filename, vhacd::LoadFBXResults *re
int count = 0;
foreach(FBXMesh mesh, geometry.meshes) {
//get vertices for each mesh
QVector<glm::vec3> vertices = mesh.vertices;
// QVector<glm::vec3> vertices = mesh.vertices;
QVector<glm::vec3> vertices;
foreach (glm::vec3 vertex, mesh.vertices) {
vertices.append(glm::vec3(mesh.modelTransform * glm::vec4(vertex, 1.0f)));
}
//get the triangle indices for each mesh
QVector<int> triangles;
@ -57,8 +63,15 @@ bool vhacd::VHACDUtil::loadFBX(const QString filename, vhacd::LoadFBXResults *re
if (triangles.count() <= 0){
continue;
}
AABox aaBox;
foreach (glm::vec3 p, vertices) {
aaBox += p;
}
results->perMeshVertices.append(vertices);
results->perMeshTriangleIndices.append(triangles);
results->perMeshLargestDimension.append(aaBox.getLargestDimension());
count++;
}
@ -66,23 +79,117 @@ bool vhacd::VHACDUtil::loadFBX(const QString filename, vhacd::LoadFBXResults *re
return true;
}
bool vhacd::VHACDUtil::computeVHACD(vhacd::LoadFBXResults *meshes, VHACD::IVHACD::Parameters params, vhacd::ComputeResults *results)const{
void vhacd::VHACDUtil::combineMeshes(vhacd::LoadFBXResults *meshes, vhacd::LoadFBXResults *results) const {
float largestDimension = 0;
int indexStart = 0;
QVector<glm::vec3> emptyVertices;
QVector<int> emptyTriangles;
results->perMeshVertices.append(emptyVertices);
results->perMeshTriangleIndices.append(emptyTriangles);
results->perMeshLargestDimension.append(largestDimension);
for (int i = 0; i < meshes->meshCount; i++) {
QVector<glm::vec3> vertices = meshes->perMeshVertices.at(i);
QVector<int> triangles = meshes->perMeshTriangleIndices.at(i);
const float largestDimension = meshes->perMeshLargestDimension.at(i);
for (int j = 0; j < triangles.size(); j++) {
triangles[ j ] += indexStart;
}
indexStart += vertices.size();
results->perMeshVertices[0] << vertices;
results->perMeshTriangleIndices[0] << triangles;
if (results->perMeshLargestDimension[0] < largestDimension) {
results->perMeshLargestDimension[0] = largestDimension;
}
}
results->meshCount = 1;
}
void vhacd::VHACDUtil::fattenMeshes(vhacd::LoadFBXResults *meshes, vhacd::LoadFBXResults *results) const {
for (int i = 0; i < meshes->meshCount; i++) {
QVector<glm::vec3> vertices = meshes->perMeshVertices.at(i);
QVector<int> triangles = meshes->perMeshTriangleIndices.at(i);
const float largestDimension = meshes->perMeshLargestDimension.at(i);
results->perMeshVertices.append(vertices);
results->perMeshTriangleIndices.append(triangles);
results->perMeshLargestDimension.append(largestDimension);
for (int j = 0; j < triangles.size(); j += 3) {
auto p0 = vertices[triangles[j]];
auto p1 = vertices[triangles[j+1]];
auto p2 = vertices[triangles[j+2]];
auto d0 = p1 - p0;
auto d1 = p2 - p0;
auto cp = glm::cross(d0, d1);
cp = 5.0f * glm::normalize(cp);
auto p3 = p0 + cp;
auto p4 = p1 + cp;
auto p5 = p2 + cp;
auto n = results->perMeshVertices.size();
results->perMeshVertices[i] << p3 << p4 << p5;
results->perMeshTriangleIndices[i] << n << n+1 << n+2;
}
results->meshCount++;
}
}
bool vhacd::VHACDUtil::computeVHACD(vhacd::LoadFBXResults *meshes, VHACD::IVHACD::Parameters params,
vhacd::ComputeResults *results,
int startMeshIndex, int endMeshIndex, float minimumMeshSize) const {
// vhacd::LoadFBXResults *meshes = new vhacd::LoadFBXResults;
// combineMeshes(inMeshes, meshes);
// vhacd::LoadFBXResults *meshes = new vhacd::LoadFBXResults;
// fattenMeshes(inMeshes, meshes);
VHACD::IVHACD * interfaceVHACD = VHACD::CreateVHACD();
int meshCount = meshes->meshCount;
int count = 0;
std::cout << "Performing V-HACD computation on " << meshCount << " meshes ..... " << std::endl;
for (int i = 0; i < meshCount; i++){
if (startMeshIndex < 0) {
startMeshIndex = 0;
}
if (endMeshIndex < 0) {
endMeshIndex = meshCount;
}
for (int i = startMeshIndex; i < endMeshIndex; i++){
qDebug() << "--------------------";
std::vector<glm::vec3> vertices = meshes->perMeshVertices.at(i).toStdVector();
std::vector<int> triangles = meshes->perMeshTriangleIndices.at(i).toStdVector();
int nPoints = (unsigned int)vertices.size();
int nTriangles = (unsigned int)triangles.size() / 3;
std::cout << "Mesh " << i + 1 << " : ";
const float largestDimension = meshes->perMeshLargestDimension.at(i);
qDebug() << "Mesh " << i << " -- " << nPoints << " points, " << nTriangles << " triangles, "
<< "size =" << largestDimension;
if (largestDimension < minimumMeshSize /* || largestDimension > 1000 */) {
qDebug() << " Skipping...";
continue;
}
// compute approximate convex decomposition
bool res = interfaceVHACD->Compute(&vertices[0].x, 3, nPoints, &triangles[0], 3, nTriangles, params);
if (!res){
std::cout << "V-HACD computation failed for Mesh : " << i + 1 << std::endl;
qDebug() << "V-HACD computation failed for Mesh : " << i;
continue;
}
count++; //For counting number of successfull computations
@ -111,8 +218,6 @@ bool vhacd::VHACDUtil::computeVHACD(vhacd::LoadFBXResults *meshes, VHACD::IVHACD
m_triangles_copy[ i ] = hull.m_triangles[ i ];
}
hull.m_triangles = m_triangles_copy;
convexHulls.append(hull);
}
results->convexHullList.append(convexHulls);

View file

@ -34,12 +34,16 @@ namespace vhacd {
int meshCount;
QVector<QVector<glm::vec3>> perMeshVertices;
QVector<QVector<int>> perMeshTriangleIndices;
QVector<float> perMeshLargestDimension;
} LoadFBXResults;
class VHACDUtil {
public:
bool loadFBX(const QString filename, vhacd::LoadFBXResults *results);
bool computeVHACD(vhacd::LoadFBXResults *meshes, VHACD::IVHACD::Parameters params, vhacd::ComputeResults *results)const;
void combineMeshes(vhacd::LoadFBXResults *meshes, vhacd::LoadFBXResults *results) const;
void fattenMeshes(vhacd::LoadFBXResults *meshes, vhacd::LoadFBXResults *results) const;
bool computeVHACD(vhacd::LoadFBXResults *meshes, VHACD::IVHACD::Parameters params,
vhacd::ComputeResults *results, int startMeshIndex, int endMeshIndex, float minimumMeshSize) const;
~VHACDUtil();
};

View file

@ -98,6 +98,15 @@ VHACDUtilApp::VHACDUtilApp(int argc, char* argv[]) :
const QCommandLineOption outputFilenameOption("o", "output file", "filename.obj");
parser.addOption(outputFilenameOption);
const QCommandLineOption startMeshIndexOption("s", "start-mesh index", "0");
parser.addOption(startMeshIndexOption);
const QCommandLineOption endMeshIndexOption("e", "end-mesh index", "0");
parser.addOption(endMeshIndexOption);
const QCommandLineOption minimumMeshSizeOption("m", "minimum mesh size to consider", "0");
parser.addOption(minimumMeshSizeOption);
if (!parser.parse(QCoreApplication::arguments())) {
qCritical() << parser.errorText() << endl;
@ -138,13 +147,31 @@ VHACDUtilApp::VHACDUtilApp(int argc, char* argv[]) :
Q_UNREACHABLE();
}
int startMeshIndex = -1;
// check for an assignment pool passed on the command line or in the config
if (parser.isSet(startMeshIndexOption)) {
startMeshIndex = parser.value(startMeshIndexOption).toInt();
}
int endMeshIndex = -1;
// check for an assignment pool passed on the command line or in the config
if (parser.isSet(endMeshIndexOption)) {
endMeshIndex = parser.value(endMeshIndexOption).toInt();
}
float minimumMeshSize = 0.0f;
// check for an assignment pool passed on the command line or in the config
if (parser.isSet(minimumMeshSizeOption)) {
minimumMeshSize = parser.value(minimumMeshSizeOption).toFloat();
}
//set parameters for V-HACD
params.m_callback = &pCallBack; //progress callback
params.m_resolution = 100000; // 100000
params.m_depth = 20; // 20
params.m_concavity = 0.001; // 0.001
params.m_delta = 0.01; // 0.05
params.m_delta = 0.05; // 0.05
params.m_planeDownsampling = 4; // 4
params.m_convexhullDownsampling = 4; // 4
params.m_alpha = 0.05; // 0.05 // controls the bias toward clipping along symmetry planes
@ -153,7 +180,7 @@ VHACDUtilApp::VHACDUtilApp(int argc, char* argv[]) :
params.m_pca = 0; // 0 enable/disable normalizing the mesh before applying the convex decomposition
params.m_mode = 0; // 0: voxel-based (recommended), 1: tetrahedron-based
params.m_maxNumVerticesPerCH = 64; // 64
params.m_minVolumePerCH = 0.00001; // 0.0001
params.m_minVolumePerCH = 0.0001; // 0.0001
params.m_callback = 0; // 0
params.m_logger = 0; // 0
params.m_convexhullApproximation = true; // true
@ -172,7 +199,7 @@ VHACDUtilApp::VHACDUtilApp(int argc, char* argv[]) :
begin = std::chrono::high_resolution_clock::now();
if (!vUtil.computeVHACD(&fbx, params, &results)){
if (!vUtil.computeVHACD(&fbx, params, &results, startMeshIndex, endMeshIndex, minimumMeshSize)) {
cout << "Compute Failed...";
}
end = std::chrono::high_resolution_clock::now();