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remove log about failure to add to physics engine
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1 changed files with 1 additions and 1 deletions
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@ -66,7 +66,7 @@ void PhysicsEngine::addEntityInternal(EntityItem* entity) {
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_entityMotionStates.insert(motionState);
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} else {
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// We failed to add the entity to the simulation. Probably because we couldn't create a shape for it.
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qDebug() << "failed to add entity " << entity->getEntityItemID() << " to physics engine";
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//qDebug() << "failed to add entity " << entity->getEntityItemID() << " to physics engine";
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delete motionState;
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}
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}
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