mirror of
https://github.com/JulianGro/overte.git
synced 2025-04-07 07:02:46 +02:00
Rename identifiers
This commit is contained in:
parent
55e0082792
commit
16bebdd409
3 changed files with 9 additions and 9 deletions
|
@ -1983,7 +1983,7 @@ void MyAvatar::updateOrientation(float deltaTime) {
|
|||
rollAngle = fabsf(rollAngle);
|
||||
rollAngle = rollAngle > _hmdRollControlDeadZone ? rollSign * (rollAngle - _hmdRollControlDeadZone) : 0.0f;
|
||||
|
||||
totalBodyYaw += speedFactor * direction * rollAngle * deltaTime * _hmdRollControlSpeed;
|
||||
totalBodyYaw += speedFactor * direction * rollAngle * deltaTime * _hmdRollControlRate;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -134,7 +134,7 @@ class MyAvatar : public Avatar {
|
|||
|
||||
Q_PROPERTY(bool hmdRollControlEnabled READ getHMDRollControlEnabled WRITE setHMDRollControlEnabled)
|
||||
Q_PROPERTY(float hmdRollControlDeadZone READ getHMDRollControlDeadZone WRITE setHMDRollControlDeadZone)
|
||||
Q_PROPERTY(float hmdRollControlSpeed READ getHMDRollControlSpeed WRITE setHMDRollControlSpeed)
|
||||
Q_PROPERTY(float hmdRollControlRate READ getHMDRollControlRate WRITE setHMDRollControlRate)
|
||||
|
||||
public:
|
||||
enum DriveKeys {
|
||||
|
@ -345,8 +345,8 @@ public:
|
|||
bool getHMDRollControlEnabled() const { return _hmdRollControlEnabled; }
|
||||
void setHMDRollControlDeadZone(float value) { _hmdRollControlDeadZone = value; }
|
||||
float getHMDRollControlDeadZone() const { return _hmdRollControlDeadZone; }
|
||||
void setHMDRollControlSpeed(float value) { _hmdRollControlSpeed = value; }
|
||||
float getHMDRollControlSpeed() const { return _hmdRollControlSpeed; }
|
||||
void setHMDRollControlRate(float value) { _hmdRollControlRate = value; }
|
||||
float getHMDRollControlRate() const { return _hmdRollControlRate; }
|
||||
|
||||
// get/set avatar data
|
||||
void saveData();
|
||||
|
@ -699,10 +699,10 @@ private:
|
|||
bool _clearOverlayWhenMoving { true };
|
||||
|
||||
const float ROLL_CONTROL_DEAD_ZONE_DEFAULT = 8.0f; // deg
|
||||
const float ROLL_CONTROL_SPEED_DEFAULT = 2.5f; // deg/sec/deg
|
||||
const float ROLL_CONTROL_RATE_DEFAULT = 2.5f; // deg/sec/deg
|
||||
bool _hmdRollControlEnabled { true };
|
||||
float _hmdRollControlDeadZone { ROLL_CONTROL_DEAD_ZONE_DEFAULT };
|
||||
float _hmdRollControlSpeed { ROLL_CONTROL_SPEED_DEFAULT };
|
||||
float _hmdRollControlRate { ROLL_CONTROL_RATE_DEFAULT };
|
||||
float _lastDrivenSpeed { 0.0f };
|
||||
|
||||
// working copies -- see AvatarData for thread-safe _sensorToWorldMatrixCache, used for outward facing access
|
||||
|
|
|
@ -10,12 +10,12 @@
|
|||
|
||||
var hmdRollControlEnabled = true;
|
||||
var hmdRollControlDeadZone = 8.0; // deg
|
||||
var hmdRollControlSpeed = 2.5; // deg/sec/deg
|
||||
var hmdRollControlRate = 2.5; // deg/sec/deg
|
||||
|
||||
//print("HMD roll control: " + hmdRollControlEnabled + ", " + hmdRollControlDeadZone + ", " + hmdRollControlSpeed);
|
||||
//print("HMD roll control: " + hmdRollControlEnabled + ", " + hmdRollControlDeadZone + ", " + hmdRollControlRate);
|
||||
|
||||
MyAvatar.hmdRollControlEnabled = hmdRollControlEnabled;
|
||||
MyAvatar.hmdRollControlDeadZone = hmdRollControlDeadZone;
|
||||
MyAvatar.hmdRollControlSpeed = hmdRollControlSpeed;
|
||||
MyAvatar.hmdRollControlRate = hmdRollControlRate;
|
||||
|
||||
Script.stop();
|
||||
|
|
Loading…
Reference in a new issue