cleanup usage of GLMHelpers::generateBasisVectors()

This commit is contained in:
Andrew Meadows 2017-05-31 09:58:58 -07:00
parent 81764f0f71
commit 1621d31a8e

View file

@ -1137,7 +1137,7 @@ void Rig::updateEyeJoint(int index, const glm::vec3& modelTranslation, const glm
glm::vec3 headUp = headQuat * Vectors::UNIT_Y;
glm::vec3 z, y, x;
generateBasisVectors(lookAtVector, headUp, z, y, x);
glm::mat3 m(glm::cross(y, z), y, z);
glm::mat3 m(-x, y, z);
glm::quat desiredQuat = glm::normalize(glm::quat_cast(m));
glm::quat deltaQuat = desiredQuat * glm::inverse(headQuat);