Merge pull request #15950 from ctrlaltdavid/DOC-121

DOC-121: AvatarBookmarks JSDoc
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Shannon Romano 2019-07-22 15:43:57 -07:00 committed by GitHub
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6 changed files with 92 additions and 14 deletions

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@ -179,6 +179,18 @@ void AvatarBookmarks::updateAvatarEntities(const QVariantList &avatarEntities) {
}
}
/**jsdoc
* Details of an avatar bookmark.
* @typedef {object} AvatarBookmarks.BookmarkData
* @property {number} version - The version of the bookmark data format.
* @property {string} avatarUrl - The URL of the avatar model.
* @property {number} avatarScale - The target scale of the avatar.
* @property {Array<Object<"properties",Entities.EntityProperties>>} [avatarEntites] - The avatar entities included with the
* bookmark.
* @property {MyAvatar.AttachmentData[]} [attachments] - The attachments included with the bookmark.
* <p class="important">Deprecated: Use avatar entities instead.
*/
void AvatarBookmarks::loadBookmark(const QString& bookmarkName) {
if (QThread::currentThread() != thread()) {
BLOCKING_INVOKE_METHOD(this, "loadBookmark", Q_ARG(QString, bookmarkName));

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@ -16,7 +16,9 @@
#include "Bookmarks.h"
/**jsdoc
* This API helps manage adding and deleting avatar bookmarks.
* The <code>AvatarBookmarks</code> API provides facilities for working with avatar bookmarks ("favorites" in the Avatar app).
* An avatar bookmark associates a name with an avatar model, scale, and avatar entities (wearables).
*
* @namespace AvatarBookmarks
*
* @hifi-interface
@ -32,41 +34,100 @@ class AvatarBookmarks: public Bookmarks, public Dependency {
public:
AvatarBookmarks();
void setupMenus(Menu* menubar, MenuWrapper* menu) override {};
/**jsdoc
* Gets the details of an avatar bookmark.
* @function AvatarBookmarks.getBookmark
* @param {string} bookmarkName - The name of the avatar bookmark (case sensitive).
* @returns {AvatarBookmarks.BookmarkData|{}} The bookmark data if the bookmark exists, <code>{}</code> if it doesn't.
*/
Q_INVOKABLE QVariantMap getBookmark(const QString& bookmarkName);
public slots:
/**jsdoc
* Add the current Avatar to your avatar bookmarks.
* @function AvatarBookmarks.addBookMark
* Adds a new (or updates an existing) avatar bookmark with your current avatar model, scale, and avatar entities.
* @function AvatarBookmarks.addBookmark
* @param {string} bookmarkName - The name of the avatar bookmark (case sensitive).
* @example <caption>Add a new avatar bookmark and report the bookmark data.</caption>
* var bookmarkName = "New Bookmark";
* AvatarBookmarks.addBookmark(bookmarkName);
* var bookmarkData = AvatarBookmarks.getBookmark(bookmarkName);
* print("Bookmark data: " + JSON.stringify(bookmarkData));
*/
void addBookmark(const QString& bookmarkName);
/**jsdoc
* Updates an existing bookmark with your current avatar model, scale, and wearables. No action is taken if the bookmark
* doesn't exist.
* @function AvatarBookmarks.saveBookmark
* @param {string} bookmarkName - The name of the avatar bookmark (case sensitive).
*/
void saveBookmark(const QString& bookmarkName);
/**jsdoc
* Loads an avatar bookmark, setting your avatar model, scale, and avatar entities (or attachments if an old bookmark) to
* those in the bookmark.
* @function AvatarBookmarks.loadBookmark
* @param {string} bookmarkName - The name of the avatar bookmark to load (case sensitive).
*/
void loadBookmark(const QString& bookmarkName);
/**jsdoc
* Deletes an avatar bookmark.
* @function AvatarBookmarks.removeBookmark
* @param {string} bookmarkName - The name of the avatar bookmark to delete (case sensitive).
*/
void removeBookmark(const QString& bookmarkName);
/**jsdoc
* Updates the avatar entities and their properties. Current avatar entities not included in the list provided are deleted.
* @function AvatarBookmarks.updateAvatarEntities
* @param {MyAvatar.AvatarEntityData[]} avatarEntities - The avatar entity IDs and properties.
* @deprecated This function is deprecated and will be removed. Use the {@link MyAvatar} API instead.
*/
void updateAvatarEntities(const QVariantList& avatarEntities);
/**jsdoc
* Gets the details of all avatar bookmarks.
* @function AvatarBookmarks.getBookmarks
* @returns {Object<string,AvatarBookmarks.BookmarkData>} The current avatar bookmarks in an object where the keys are the
* bookmark names and the values are the bookmark details.
* @example <caption>List the names and URLs of all the avatar bookmarks.</caption>
* var bookmarks = AvatarBookmarks.getBookmarks();
* print("Avatar bookmarks:");
* for (var key in bookmarks) {
* print("- " + key + " " + bookmarks[key].avatarUrl);
* };
*/
QVariantMap getBookmarks() { return _bookmarks; }
signals:
/**jsdoc
* This function gets triggered after avatar loaded from bookmark
* Triggered when an avatar bookmark is loaded, setting your avatar model, scale, and avatar entities (or attachments if an
* old bookmark) to those in the bookmark.
* @function AvatarBookmarks.bookmarkLoaded
* @param {string} bookmarkName
* @param {string} bookmarkName - The name of the avatar bookmark loaded.
* @returns {Signal}
*/
void bookmarkLoaded(const QString& bookmarkName);
/**jsdoc
* This function gets triggered after avatar bookmark deleted
* Triggered when an avatar bookmark is deleted.
* @function AvatarBookmarks.bookmarkDeleted
* @param {string} bookmarkName
* @param {string} bookmarkName - The name of the avatar bookmark deleted.
* @returns {Signal}
* @example <caption>Report when a bookmark is deleted.</caption>
* AvatarBookmarks.bookmarkDeleted.connect(function (bookmarkName) {
* print("Bookmark deleted: " + bookmarkName);
* });
*/
void bookmarkDeleted(const QString& bookmarkName);
/**jsdoc
* This function gets triggered after avatar bookmark added
* Triggered when a new avatar bookmark is added or an existing avatar bookmark is updated, using
* {@link AvatarBookmarks.addBookmark|addBookmark}.
* @function AvatarBookmarks.bookmarkAdded
* @param {string} bookmarkName
* @param {string} bookmarkName - The name of the avatar bookmark added or updated.
* @returns {Signal}
*/
void bookmarkAdded(const QString& bookmarkName);
@ -77,6 +138,11 @@ protected:
QVariantMap getAvatarDataToBookmark();
protected slots:
/**jsdoc
* Performs no action.
* @function AvatarBookmarks.deleteBookmark
* @deprecated This function is deprecated and will be removed.
*/
void deleteBookmark() override;
private:

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@ -238,7 +238,7 @@ public:
* @function AvatarManager.getPalData
* @param {string[]} [avatarIDs=[]] - The IDs of the avatars to get the PAL data for. If empty, then PAL data is obtained
* for all avatars.
* @returns {object<"data", AvatarManager.PalData[]>} An array of objects, each object being the PAL data for an avatar.
* @returns {Object<"data", AvatarManager.PalData[]>} An array of objects, each object being the PAL data for an avatar.
* @example <caption>Report the PAL data for an avatar nearby.</caption>
* var palData = AvatarManager.getPalData();
* print("PAL data for one avatar: " + JSON.stringify(palData.data[0]));

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@ -1369,9 +1369,9 @@ public:
bool hasDriveInput() const;
/**jsdoc
* Gets the list of avatar entities and their properties.
* Gets the current avatar entity IDs and their properties.
* @function MyAvatar.getAvatarEntitiesVariant
* @returns {MyAvatar.AvatarEntityData[]} The list of avatar entities and their properties.
* @returns {MyAvatar.AvatarEntityData[]} The current avatar entity IDs and their properties.
*/
Q_INVOKABLE QVariantList getAvatarEntitiesVariant();

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@ -2861,7 +2861,7 @@ glm::vec3 AvatarData::getAbsoluteJointTranslationInObjectFrame(int index) const
* Information on an attachment worn by the avatar.
* @typedef {object} AttachmentData
* @property {string} modelUrl - The URL of the model file. Models can be FBX or OBJ format.
* @property {string} jointName - The offset to apply to the model relative to the joint position.
* @property {string} jointName - The name of the joint that the attachment is parented to.
* @property {Vec3} translation - The offset from the joint that the attachment is positioned at.
* @property {Vec3} rotation - The rotation applied to the model relative to the joint orientation.
* @property {number} scale - The scale applied to the attachment model.

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@ -1292,7 +1292,7 @@ public:
* jointName: "Head",
* translation: {"x": 0, "y": 0.25, "z": 0},
* rotation: {"x": 0, "y": 0, "z": 0, "w": 1},
* scale: 1,
* scale: 0.01,
* isSoft: false
* };
*