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https://github.com/JulianGro/overte.git
synced 2025-04-16 17:46:46 +02:00
Merge branch 'master' of https://github.com/worklist/hifi
This commit is contained in:
commit
13a19e2986
7 changed files with 98 additions and 47 deletions
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@ -64,25 +64,25 @@ void childClient() {
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if (nodeList->getNodeSocket()->receive(packetData, &receivedBytes) &&
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packetData[0] == PACKET_TYPE_DEPLOY_ASSIGNMENT && packetVersionMatch(packetData)) {
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// construct the deployed assignment from the packet data
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Assignment deployedAssignment(packetData, receivedBytes);
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qDebug() << "Received an assignment -" << deployedAssignment << "\n";
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// switch our nodelist DOMAIN_IP to the ip receieved in the assignment
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if (deployedAssignment.getDomainSocket()->sa_family == AF_INET) {
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in_addr domainSocketAddr = ((sockaddr_in*) deployedAssignment.getDomainSocket())->sin_addr;
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if (deployedAssignment.getAttachedPublicSocket()->sa_family == AF_INET) {
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in_addr domainSocketAddr = ((sockaddr_in*) deployedAssignment.getAttachedPublicSocket())->sin_addr;
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nodeList->setDomainIP(inet_ntoa(domainSocketAddr));
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qDebug("Changed Domain IP to %s\n", inet_ntoa(domainSocketAddr));
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}
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if (deployedAssignment.getType() == Assignment::AudioMixer) {
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AudioMixer::run();
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qDebug("Destination IP for assignment is %s\n", inet_ntoa(domainSocketAddr));
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if (deployedAssignment.getType() == Assignment::AudioMixer) {
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AudioMixer::run();
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} else {
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AvatarMixer::run();
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}
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} else {
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AvatarMixer::run();
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qDebug("Received a bad destination socket for assignment.\n");
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}
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qDebug("Assignment finished or never started - waiting for new assignment\n");
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@ -68,6 +68,15 @@ int main(int argc, const char* argv[]) {
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&& strcmp((*assignment)->getPool(), requestAssignment.getPool()) == 0)
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|| !eitherHasPool) {
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// check if the requestor is on the same network as the destination for the assignment
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if (senderSocket.sin_addr.s_addr ==
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((sockaddr_in*) (*assignment)->getAttachedPublicSocket())->sin_addr.s_addr) {
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// if this is the case we remove the public socket on the assignment by setting it to NULL
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// this ensures the local IP and port sent to the requestor is the local address of destination
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(*assignment)->setAttachedPublicSocket(NULL);
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}
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int numAssignmentBytes = (*assignment)->packToBuffer(assignmentPacket + numSendHeaderBytes);
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// send the assignment
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@ -96,10 +105,10 @@ int main(int argc, const char* argv[]) {
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qDebug() << "Received a created assignment:" << *createdAssignment;
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qDebug() << "Current queue size is" << assignmentQueue.size();
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// assignment server is on a public server
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// assignment server is likely on a public server
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// assume that the address we now have for the sender is the public address/port
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// and store that with the assignment so it can be given to the requestor later
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createdAssignment->setDomainSocket((sockaddr*) &senderSocket);
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// and store that with the assignment so it can be given to the requestor later if necessary
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createdAssignment->setAttachedPublicSocket((sockaddr*) &senderSocket);
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// add this assignment to the queue
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assignmentQueue.push_back(createdAssignment);
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@ -106,6 +106,12 @@ int main(int argc, const char* argv[]) {
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Assignment* audioAssignment = NULL;
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Assignment* avatarAssignment = NULL;
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// construct a local socket to send with our created assignments
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sockaddr_in localSocket = {};
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localSocket.sin_family = AF_INET;
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localSocket.sin_port = htons(nodeList->getInstance()->getNodeSocket()->getListeningPort());
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localSocket.sin_addr.s_addr = serverLocalAddress;
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while (true) {
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if (!nodeList->soloNodeOfType(NODE_TYPE_AUDIO_MIXER)) {
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if (!audioAssignment
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@ -113,6 +119,7 @@ int main(int argc, const char* argv[]) {
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if (!audioAssignment) {
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audioAssignment = new Assignment(Assignment::Create, Assignment::AudioMixer, assignmentPool);
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audioAssignment->setAttachedLocalSocket((sockaddr*) &localSocket);
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}
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nodeList->sendAssignment(*audioAssignment);
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@ -125,6 +132,7 @@ int main(int argc, const char* argv[]) {
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|| usecTimestampNow() - usecTimestamp(&avatarAssignment->getTime()) >= ASSIGNMENT_SILENCE_MAX_USECS) {
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if (!avatarAssignment) {
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avatarAssignment = new Assignment(Assignment::Create, Assignment::AvatarMixer, assignmentPool);
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avatarAssignment->setAttachedLocalSocket((sockaddr*) &localSocket);
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}
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nodeList->sendAssignment(*avatarAssignment);
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@ -17,7 +17,8 @@ Assignment::Assignment(Assignment::Direction direction, Assignment::Type type, c
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_direction(direction),
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_type(type),
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_pool(NULL),
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_domainSocket(NULL)
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_attachedPublicSocket(NULL),
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_attachedLocalSocket(NULL)
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{
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// set the create time on this assignment
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gettimeofday(&_time, NULL);
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@ -34,7 +35,8 @@ Assignment::Assignment(Assignment::Direction direction, Assignment::Type type, c
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Assignment::Assignment(const unsigned char* dataBuffer, int numBytes) :
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_pool(NULL),
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_domainSocket(NULL)
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_attachedPublicSocket(NULL),
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_attachedLocalSocket(NULL)
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{
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// set the create time on this assignment
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gettimeofday(&_time, NULL);
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@ -64,41 +66,55 @@ Assignment::Assignment(const unsigned char* dataBuffer, int numBytes) :
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}
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if (numBytes > numBytesRead) {
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sockaddr* newSocket = NULL;
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if (dataBuffer[numBytesRead++] == IPv4_ADDRESS_DESIGNATOR) {
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// IPv4 address
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sockaddr_in destinationSocket = {};
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memcpy(&destinationSocket, dataBuffer + numBytesRead, sizeof(sockaddr_in));
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destinationSocket.sin_family = AF_INET;
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setDomainSocket((sockaddr*) &destinationSocket);
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newSocket = (sockaddr*) new sockaddr_in;
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unpackSocket(dataBuffer + numBytesRead, newSocket);
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} else {
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// IPv6 address
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sockaddr_in6 destinationSocket = {};
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memcpy(&destinationSocket, dataBuffer + numBytesRead, sizeof(sockaddr_in6));
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setDomainSocket((sockaddr*) &destinationSocket);
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// IPv6 address, or bad designator
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qDebug("Received a socket that cannot be unpacked!\n");
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}
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if (_direction == Assignment::Create) {
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delete _attachedLocalSocket;
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_attachedLocalSocket = newSocket;
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} else {
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delete _attachedPublicSocket;
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_attachedPublicSocket = newSocket;
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}
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}
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}
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Assignment::~Assignment() {
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delete _domainSocket;
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delete _attachedPublicSocket;
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delete _attachedLocalSocket;
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delete _pool;
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}
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void Assignment::setDomainSocket(const sockaddr* domainSocket) {
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if (_domainSocket) {
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// delete the old _domainSocket if it exists
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delete _domainSocket;
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_domainSocket = NULL;
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void Assignment::setAttachedPublicSocket(const sockaddr* attachedPublicSocket) {
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if (_attachedPublicSocket) {
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// delete the old socket if it exists
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delete _attachedPublicSocket;
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_attachedPublicSocket = NULL;
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}
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// create a new sockaddr or sockaddr_in depending on what type of address this is
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if (domainSocket->sa_family == AF_INET) {
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_domainSocket = (sockaddr*) new sockaddr_in;
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memcpy(_domainSocket, domainSocket, sizeof(sockaddr_in));
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} else {
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_domainSocket = (sockaddr*) new sockaddr_in6;
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memcpy(_domainSocket, domainSocket, sizeof(sockaddr_in6));
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if (attachedPublicSocket) {
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copySocketToEmptySocketPointer(&_attachedPublicSocket, attachedPublicSocket);
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}
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}
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void Assignment::setAttachedLocalSocket(const sockaddr* attachedLocalSocket) {
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if (_attachedLocalSocket) {
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// delete the old socket if it exists
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delete _attachedLocalSocket;
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_attachedLocalSocket = NULL;
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}
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if (attachedLocalSocket) {
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copySocketToEmptySocketPointer(&_attachedLocalSocket, attachedLocalSocket);
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}
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}
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@ -118,13 +134,14 @@ int Assignment::packToBuffer(unsigned char* buffer) {
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numPackedBytes += sizeof(char);
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}
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if (_domainSocket) {
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buffer[numPackedBytes++] = (_domainSocket->sa_family == AF_INET) ? IPv4_ADDRESS_DESIGNATOR : IPv6_ADDRESS_DESIGNATOR;
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if (_attachedPublicSocket || _attachedLocalSocket) {
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sockaddr* socketToPack = (_attachedPublicSocket) ? _attachedPublicSocket : _attachedLocalSocket;
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int numSocketBytes = (_domainSocket->sa_family == AF_INET) ? sizeof(sockaddr_in) : sizeof(sockaddr_in6);
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// we have a socket to pack, add the designator
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buffer[numPackedBytes++] = (socketToPack->sa_family == AF_INET)
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? IPv4_ADDRESS_DESIGNATOR : IPv6_ADDRESS_DESIGNATOR;
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memcpy(buffer + numPackedBytes, _domainSocket, numSocketBytes);
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numPackedBytes += numSocketBytes;
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numPackedBytes += packSocket(buffer + numPackedBytes, socketToPack);
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}
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return numPackedBytes;
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@ -43,8 +43,11 @@ public:
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const char* getPool() const { return _pool; }
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const timeval& getTime() const { return _time; }
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const sockaddr* getDomainSocket() { return _domainSocket; }
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void setDomainSocket(const sockaddr* domainSocket);
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const sockaddr* getAttachedPublicSocket() { return _attachedPublicSocket; }
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void setAttachedPublicSocket(const sockaddr* attachedPublicSocket);
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const sockaddr* getAttachedLocalSocket() { return _attachedLocalSocket; }
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void setAttachedLocalSocket(const sockaddr* attachedLocalSocket);
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/// Packs the assignment to the passed buffer
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/// \param buffer the buffer in which to pack the assignment
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Assignment::Direction _direction; /// the direction of the assignment (Create, Deploy, Request)
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Assignment::Type _type; /// the type of the assignment, defines what the assignee will do
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char* _pool; /// the pool this assignment is for/from
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sockaddr* _domainSocket; /// pointer to socket for domain server that created assignment
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sockaddr* _attachedPublicSocket; /// pointer to a public socket that relates to assignment, depends on direction
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sockaddr* _attachedLocalSocket; /// pointer to a local socket that relates to assignment, depends on direction
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timeval _time; /// time the assignment was created (set in constructor)
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};
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@ -68,13 +68,25 @@ int packSocket(unsigned char* packStore, sockaddr* socketToPack) {
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return packSocket(packStore, ((sockaddr_in*) socketToPack)->sin_addr.s_addr, ((sockaddr_in*) socketToPack)->sin_port);
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}
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int unpackSocket(unsigned char* packedData, sockaddr* unpackDestSocket) {
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int unpackSocket(const unsigned char* packedData, sockaddr* unpackDestSocket) {
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sockaddr_in* destinationSocket = (sockaddr_in*) unpackDestSocket;
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destinationSocket->sin_family = AF_INET;
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destinationSocket->sin_addr.s_addr = (packedData[0] << 24) + (packedData[1] << 16) + (packedData[2] << 8) + packedData[3];
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destinationSocket->sin_port = (packedData[4] << 8) + packedData[5];
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return 6; // this could be more if we ever need IPv6
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}
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void copySocketToEmptySocketPointer(sockaddr** destination, const sockaddr* source) {
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// create a new sockaddr or sockaddr_in depending on what type of address this is
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if (source->sa_family == AF_INET) {
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*destination = (sockaddr*) new sockaddr_in;
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memcpy(*destination, source, sizeof(sockaddr_in));
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} else {
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*destination = (sockaddr*) new sockaddr_in6;
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memcpy(*destination, source, sizeof(sockaddr_in6));
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}
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}
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int getLocalAddress() {
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// get this node's local address so we can pass that to DS
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struct ifaddrs* ifAddrStruct = NULL;
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@ -44,7 +44,8 @@ private:
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bool socketMatch(const sockaddr* first, const sockaddr* second);
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int packSocket(unsigned char* packStore, in_addr_t inAddress, in_port_t networkOrderPort);
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int packSocket(unsigned char* packStore, sockaddr* socketToPack);
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int unpackSocket(unsigned char* packedData, sockaddr* unpackDestSocket);
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int unpackSocket(const unsigned char* packedData, sockaddr* unpackDestSocket);
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void copySocketToEmptySocketPointer(sockaddr** destination, const sockaddr* source);
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int getLocalAddress();
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unsigned short loadBufferWithSocketInfo(char* addressBuffer, sockaddr* socket);
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sockaddr_in socketForHostnameAndHostOrderPort(const char* hostname, unsigned short port = 0);
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