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cr cleanup
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// Created by Brad Hefta-Gaub on 4/25/2013
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// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
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//
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// This class is used by the VoxelTree:encodeTreeBitstream() functions to store extra nodes that need to be sent
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// it's a generic bag style storage mechanism. But It has the property that you can't put the same node into the bag
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// more than once (in other words, it de-dupes automatically), also, it supports collapsing it's several peer nodes
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// into a parent node in cases where you add enough peers that it makes more sense to just add the parent.
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//
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#include "VoxelNodeBag.h"
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#include <OctalCode.h>
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