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Merge pull request #5608 from jherico/marge
Add fullscreen menu item to 2D display plugin
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commit
0e506fa663
2 changed files with 20 additions and 10 deletions
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@ -9,12 +9,11 @@
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#include <plugins/PluginContainer.h>
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#include <plugins/PluginContainer.h>
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#include <QWindow>
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#include <QWindow>
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#include <QGuiApplication>
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const QString Basic2DWindowOpenGLDisplayPlugin::NAME("2D Display");
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const QString Basic2DWindowOpenGLDisplayPlugin::NAME("2D Display");
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const QString MENU_PARENT = "View";
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const QString MENU_PATH = "Display";
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const QString MENU_NAME = "Display Options";
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const QString MENU_PATH = MENU_PARENT + ">" + MENU_NAME;
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const QString FULLSCREEN = "Fullscreen";
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const QString FULLSCREEN = "Fullscreen";
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const QString& Basic2DWindowOpenGLDisplayPlugin::getName() const {
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const QString& Basic2DWindowOpenGLDisplayPlugin::getName() const {
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@ -22,16 +21,19 @@ const QString& Basic2DWindowOpenGLDisplayPlugin::getName() const {
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}
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}
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void Basic2DWindowOpenGLDisplayPlugin::activate() {
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void Basic2DWindowOpenGLDisplayPlugin::activate() {
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// container->addMenu(MENU_PATH);
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CONTAINER->addMenu(MENU_PATH);
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// container->addMenuItem(MENU_PATH, FULLSCREEN,
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CONTAINER->addMenuItem(MENU_PATH, FULLSCREEN,
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// [this] (bool clicked) { this->setFullscreen(clicked); },
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[this](bool clicked) {
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// true, false);
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if (clicked) {
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CONTAINER->setFullscreen(getFullscreenTarget());
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} else {
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CONTAINER->unsetFullscreen();
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}
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}, true, false);
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MainWindowOpenGLDisplayPlugin::activate();
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MainWindowOpenGLDisplayPlugin::activate();
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}
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}
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void Basic2DWindowOpenGLDisplayPlugin::deactivate() {
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void Basic2DWindowOpenGLDisplayPlugin::deactivate() {
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// container->removeMenuItem(MENU_NAME, FULLSCREEN);
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// container->removeMenu(MENU_PATH);
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MainWindowOpenGLDisplayPlugin::deactivate();
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MainWindowOpenGLDisplayPlugin::deactivate();
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}
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}
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@ -54,4 +56,9 @@ bool Basic2DWindowOpenGLDisplayPlugin::isThrottled() const {
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}
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}
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return shouldThrottle;
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return shouldThrottle;
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}
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}
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// FIXME target the screen the window is currently on
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QScreen* Basic2DWindowOpenGLDisplayPlugin::getFullscreenTarget() {
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return qApp->primaryScreen();
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}
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@ -9,6 +9,7 @@
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#include "MainWindowOpenGLDisplayPlugin.h"
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#include "MainWindowOpenGLDisplayPlugin.h"
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class QScreen;
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class Basic2DWindowOpenGLDisplayPlugin : public MainWindowOpenGLDisplayPlugin {
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class Basic2DWindowOpenGLDisplayPlugin : public MainWindowOpenGLDisplayPlugin {
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Q_OBJECT
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Q_OBJECT
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@ -26,4 +27,6 @@ protected:
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private:
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private:
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static const QString NAME;
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static const QString NAME;
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QScreen* getFullscreenTarget();
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int _fullscreenTarget{ -1 };
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};
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};
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