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Merge pull request #10079 from jherico/entity_thread_safety
Thread safety for property getter/setters on entities
This commit is contained in:
commit
0d4649ded8
22 changed files with 1242 additions and 329 deletions
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@ -277,10 +277,11 @@ bool RenderableModelEntityItem::getAnimationFrame() {
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return false;
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}
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if (_animation && _animation->isLoaded()) {
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auto animation = getAnimation();
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if (animation && animation->isLoaded()) {
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const QVector<FBXAnimationFrame>& frames = _animation->getFramesReference(); // NOTE: getFrames() is too heavy
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auto& fbxJoints = _animation->getGeometry().joints;
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const QVector<FBXAnimationFrame>& frames = animation->getFramesReference(); // NOTE: getFrames() is too heavy
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auto& fbxJoints = animation->getGeometry().joints;
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int frameCount = frames.size();
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if (frameCount > 0) {
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@ -566,7 +567,7 @@ void RenderableModelEntityItem::update(const quint64& now) {
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}
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// make a copy of the animation properites
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_renderAnimationProperties = _animationProperties;
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_renderAnimationProperties = getAnimationProperties();
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ModelEntityItem::update(now);
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}
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@ -608,11 +609,11 @@ bool RenderableModelEntityItem::findDetailedRayIntersection(const glm::vec3& ori
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void RenderableModelEntityItem::setShapeType(ShapeType type) {
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ModelEntityItem::setShapeType(type);
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if (_shapeType == SHAPE_TYPE_COMPOUND) {
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if (!_compoundShapeResource && !_compoundShapeURL.isEmpty()) {
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if (getShapeType() == SHAPE_TYPE_COMPOUND) {
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if (!_compoundShapeResource && !getCompoundShapeURL().isEmpty()) {
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_compoundShapeResource = DependencyManager::get<ModelCache>()->getGeometryResource(getCompoundShapeURL());
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}
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} else if (_compoundShapeResource && !_compoundShapeURL.isEmpty()) {
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} else if (_compoundShapeResource && !getCompoundShapeURL().isEmpty()) {
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// the compoundURL has been set but the shapeType does not agree
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_compoundShapeResource.reset();
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}
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@ -627,7 +628,7 @@ void RenderableModelEntityItem::setCompoundShapeURL(const QString& url) {
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if (tree) {
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QMetaObject::invokeMethod(tree.get(), "callLoader", Qt::QueuedConnection, Q_ARG(EntityItemID, getID()));
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}
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if (_shapeType == SHAPE_TYPE_COMPOUND) {
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if (getShapeType() == SHAPE_TYPE_COMPOUND) {
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_compoundShapeResource = DependencyManager::get<ModelCache>()->getGeometryResource(url);
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}
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}
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@ -637,7 +638,7 @@ bool RenderableModelEntityItem::isReadyToComputeShape() {
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ShapeType type = getShapeType();
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if (type == SHAPE_TYPE_COMPOUND) {
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if (!_model || _compoundShapeURL.isEmpty()) {
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if (!_model || getCompoundShapeURL().isEmpty()) {
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EntityTreePointer tree = getTree();
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if (tree) {
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QMetaObject::invokeMethod(tree.get(), "callLoader", Qt::QueuedConnection, Q_ARG(EntityItemID, getID()));
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@ -659,8 +660,8 @@ bool RenderableModelEntityItem::isReadyToComputeShape() {
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doInitialModelSimulation();
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}
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return true;
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} else if (!_compoundShapeURL.isEmpty()) {
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_compoundShapeResource = DependencyManager::get<ModelCache>()->getGeometryResource(_compoundShapeURL);
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} else if (!getCompoundShapeURL().isEmpty()) {
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_compoundShapeResource = DependencyManager::get<ModelCache>()->getGeometryResource(getCompoundShapeURL());
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}
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}
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@ -775,7 +776,7 @@ void RenderableModelEntityItem::computeShapeInfo(ShapeInfo& shapeInfo) {
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pointCollection[i][j] = scaleToFit * (pointCollection[i][j] + _model->getOffset()) - registrationOffset;
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}
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}
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shapeInfo.setParams(type, dimensions, _compoundShapeURL);
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shapeInfo.setParams(type, dimensions, getCompoundShapeURL());
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} else if (type >= SHAPE_TYPE_SIMPLE_HULL && type <= SHAPE_TYPE_STATIC_MESH) {
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// should never fall in here when model not fully loaded
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assert(_model && _model->isLoaded());
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@ -1001,7 +1002,7 @@ void RenderableModelEntityItem::computeShapeInfo(ShapeInfo& shapeInfo) {
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}
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}
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shapeInfo.setParams(type, 0.5f * dimensions, _modelURL);
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shapeInfo.setParams(type, 0.5f * dimensions, getModelURL());
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} else {
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ModelEntityItem::computeShapeInfo(shapeInfo);
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shapeInfo.setParams(type, 0.5f * dimensions);
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@ -660,22 +660,22 @@ void RenderablePolyVoxEntityItem::computeShapeInfo(ShapeInfo& info) {
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});
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}
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void RenderablePolyVoxEntityItem::setXTextureURL(QString xTextureURL) {
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if (xTextureURL != _xTextureURL) {
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void RenderablePolyVoxEntityItem::setXTextureURL(const QString& xTextureURL) {
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if (xTextureURL != getXTextureURL()) {
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_xTexture.clear();
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PolyVoxEntityItem::setXTextureURL(xTextureURL);
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}
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}
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void RenderablePolyVoxEntityItem::setYTextureURL(QString yTextureURL) {
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if (yTextureURL != _yTextureURL) {
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void RenderablePolyVoxEntityItem::setYTextureURL(const QString& yTextureURL) {
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if (yTextureURL != getYTextureURL()) {
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_yTexture.clear();
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PolyVoxEntityItem::setYTextureURL(yTextureURL);
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}
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}
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void RenderablePolyVoxEntityItem::setZTextureURL(QString zTextureURL) {
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if (zTextureURL != _zTextureURL) {
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void RenderablePolyVoxEntityItem::setZTextureURL(const QString& zTextureURL) {
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if (zTextureURL != getZTextureURL()) {
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_zTexture.clear();
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PolyVoxEntityItem::setZTextureURL(zTextureURL);
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}
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@ -101,9 +101,9 @@ public:
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virtual bool setAll(uint8_t toValue) override;
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virtual bool setCuboid(const glm::vec3& lowPosition, const glm::vec3& cuboidSize, int toValue) override;
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virtual void setXTextureURL(QString xTextureURL) override;
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virtual void setYTextureURL(QString yTextureURL) override;
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virtual void setZTextureURL(QString zTextureURL) override;
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virtual void setXTextureURL(const QString& xTextureURL) override;
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virtual void setYTextureURL(const QString& yTextureURL) override;
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virtual void setZTextureURL(const QString& zTextureURL) override;
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virtual bool addToScene(EntityItemPointer self,
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std::shared_ptr<render::Scene> scene,
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@ -77,14 +77,16 @@ void RenderableTextEntityItem::render(RenderArgs* args) {
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geometryCache->bindSimpleProgram(batch, false, transparent, false, false, true);
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geometryCache->renderQuad(batch, minCorner, maxCorner, backgroundColor, _geometryID);
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float scale = _lineHeight / _textRenderer->getFontSize();
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float lineheight = getLineHeight();
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float scale = lineheight / _textRenderer->getFontSize();
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transformToTopLeft.setScale(scale); // Scale to have the correct line height
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batch.setModelTransform(transformToTopLeft);
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float leftMargin = 0.1f * _lineHeight, topMargin = 0.1f * _lineHeight;
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float leftMargin = 0.1f * lineheight, topMargin = 0.1f * lineheight;
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glm::vec2 bounds = glm::vec2(dimensions.x - 2.0f * leftMargin,
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dimensions.y - 2.0f * topMargin);
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_textRenderer->draw(batch, leftMargin / scale, -topMargin / scale, _text, textColor, bounds / scale);
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auto text = getText();
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_textRenderer->draw(batch, leftMargin / scale, -topMargin / scale, text, textColor, bounds / scale);
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}
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@ -683,7 +683,7 @@ int EntityItem::readEntityDataFromBuffer(const unsigned char* data, int bytesLef
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// However, for now, when the server uses a newer time than what we sent, listen to what we're told.
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if (overwriteLocalData) weOwnSimulation = false;
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} else if (_simulationOwner.set(newSimOwner)) {
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_dirtyFlags |= Simulation::DIRTY_SIMULATOR_ID;
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markDirtyFlags(Simulation::DIRTY_SIMULATOR_ID);
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somethingChanged = true;
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// recompute weOwnSimulation for later
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weOwnSimulation = _simulationOwner.matchesValidID(myNodeID);
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@ -695,19 +695,19 @@ int EntityItem::readEntityDataFromBuffer(const unsigned char* data, int bytesLef
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weOwnSimulation = true;
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if (!_simulationOwner.isNull()) {
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// someone else really did own it
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_dirtyFlags |= Simulation::DIRTY_SIMULATOR_ID;
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markDirtyFlags(Simulation::DIRTY_SIMULATOR_ID);
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somethingChanged = true;
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_simulationOwner.clearCurrentOwner();
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}
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} else if (newSimOwner.matchesValidID(myNodeID) && !_hasBidOnSimulation) {
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// entity-server tells us that we have simulation ownership while we never requested this for this EntityItem,
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// this could happen when the user reloads the cache and entity tree.
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_dirtyFlags |= Simulation::DIRTY_SIMULATOR_ID;
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markDirtyFlags(Simulation::DIRTY_SIMULATOR_ID);
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somethingChanged = true;
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_simulationOwner.clearCurrentOwner();
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weOwnSimulation = false;
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} else if (_simulationOwner.set(newSimOwner)) {
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_dirtyFlags |= Simulation::DIRTY_SIMULATOR_ID;
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markDirtyFlags(Simulation::DIRTY_SIMULATOR_ID);
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somethingChanged = true;
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// recompute weOwnSimulation for later
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weOwnSimulation = _simulationOwner.matchesValidID(myNodeID);
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@ -909,19 +909,23 @@ void EntityItem::adjustEditPacketForClockSkew(QByteArray& buffer, qint64 clockSk
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float EntityItem::computeMass() const {
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glm::vec3 dimensions = getDimensions();
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return _density * _volumeMultiplier * dimensions.x * dimensions.y * dimensions.z;
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return getDensity() * _volumeMultiplier * dimensions.x * dimensions.y * dimensions.z;
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}
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void EntityItem::setDensity(float density) {
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_density = glm::max(glm::min(density, ENTITY_ITEM_MAX_DENSITY), ENTITY_ITEM_MIN_DENSITY);
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withWriteLock([&] {
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_density = glm::max(glm::min(density, ENTITY_ITEM_MAX_DENSITY), ENTITY_ITEM_MIN_DENSITY);
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});
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}
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void EntityItem::updateDensity(float density) {
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float clampedDensity = glm::max(glm::min(density, ENTITY_ITEM_MAX_DENSITY), ENTITY_ITEM_MIN_DENSITY);
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if (_density != clampedDensity) {
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_density = clampedDensity;
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_dirtyFlags |= Simulation::DIRTY_MASS;
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}
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withWriteLock([&] {
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if (_density != clampedDensity) {
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_density = clampedDensity;
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_dirtyFlags |= Simulation::DIRTY_MASS;
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}
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});
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}
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void EntityItem::setMass(float mass) {
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@ -941,10 +945,12 @@ void EntityItem::setMass(float mass) {
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} else {
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newDensity = glm::max(glm::min(mass / volume, ENTITY_ITEM_MAX_DENSITY), ENTITY_ITEM_MIN_DENSITY);
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}
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if (_density != newDensity) {
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_density = newDensity;
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_dirtyFlags |= Simulation::DIRTY_MASS;
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}
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withWriteLock([&] {
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if (_density != newDensity) {
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_density = newDensity;
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_dirtyFlags |= Simulation::DIRTY_MASS;
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}
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});
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}
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void EntityItem::setHref(QString value) {
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@ -952,32 +958,47 @@ void EntityItem::setHref(QString value) {
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if (! (value.toLower().startsWith("hifi://")) ) {
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return;
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}
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_href = value;
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withWriteLock([&] {
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_href = value;
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});
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}
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void EntityItem::setCollisionSoundURL(const QString& value) {
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if (_collisionSoundURL != value) {
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_collisionSoundURL = value;
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bool modified = false;
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withWriteLock([&] {
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if (_collisionSoundURL != value) {
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_collisionSoundURL = value;
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modified = true;
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}
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});
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if (modified) {
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if (auto myTree = getTree()) {
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myTree->notifyNewCollisionSoundURL(_collisionSoundURL, getEntityItemID());
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myTree->notifyNewCollisionSoundURL(value, getEntityItemID());
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}
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}
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}
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SharedSoundPointer EntityItem::getCollisionSound() {
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if (!_collisionSound) {
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_collisionSound = DependencyManager::get<SoundCache>()->getSound(_collisionSoundURL);
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SharedSoundPointer result;
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withReadLock([&] {
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result = _collisionSound;
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});
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if (!result) {
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result = DependencyManager::get<SoundCache>()->getSound(_collisionSoundURL);
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withWriteLock([&] {
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_collisionSound = result;
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});
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}
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return _collisionSound;
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return result;
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}
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void EntityItem::simulate(const quint64& now) {
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if (_lastSimulated == 0) {
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_lastSimulated = now;
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if (getLastSimulated() == 0) {
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setLastSimulated(now);
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}
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float timeElapsed = (float)(now - _lastSimulated) / (float)(USECS_PER_SECOND);
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float timeElapsed = (float)(now - getLastSimulated()) / (float)(USECS_PER_SECOND);
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#ifdef WANT_DEBUG
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qCDebug(entities) << "********** EntityItem::simulate()";
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@ -1021,10 +1042,10 @@ void EntityItem::simulate(const quint64& now) {
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if (!stepKinematicMotion(timeElapsed)) {
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// this entity is no longer moving
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// flag it to transition from KINEMATIC to STATIC
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_dirtyFlags |= Simulation::DIRTY_MOTION_TYPE;
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markDirtyFlags(Simulation::DIRTY_MOTION_TYPE);
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setAcceleration(Vectors::ZERO);
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}
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_lastSimulated = now;
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setLastSimulated(now);
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}
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bool EntityItem::stepKinematicMotion(float timeElapsed) {
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@ -1056,9 +1077,10 @@ bool EntityItem::stepKinematicMotion(float timeElapsed) {
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timeElapsed = glm::min(timeElapsed, MAX_TIME_ELAPSED);
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if (isSpinning) {
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float angularDamping = getAngularDamping();
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// angular damping
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if (_angularDamping > 0.0f) {
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angularVelocity *= powf(1.0f - _angularDamping, timeElapsed);
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if (angularDamping > 0.0f) {
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angularVelocity *= powf(1.0f - angularDamping, timeElapsed);
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}
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const float MIN_KINEMATIC_ANGULAR_SPEED_SQUARED =
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@ -1086,15 +1108,17 @@ bool EntityItem::stepKinematicMotion(float timeElapsed) {
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glm::vec3 deltaVelocity = Vectors::ZERO;
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// linear damping
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if (_damping > 0.0f) {
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deltaVelocity = (powf(1.0f - _damping, timeElapsed) - 1.0f) * linearVelocity;
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float damping = getDamping();
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if (damping > 0.0f) {
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deltaVelocity = (powf(1.0f - damping, timeElapsed) - 1.0f) * linearVelocity;
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}
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const float MIN_KINEMATIC_LINEAR_ACCELERATION_SQUARED = 1.0e-4f; // 0.01 m/sec^2
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if (glm::length2(_acceleration) > MIN_KINEMATIC_LINEAR_ACCELERATION_SQUARED) {
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vec3 acceleration = getAcceleration();
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if (glm::length2(acceleration) > MIN_KINEMATIC_LINEAR_ACCELERATION_SQUARED) {
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// yes acceleration
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// acceleration is in world-frame but we need it in local-frame
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glm::vec3 linearAcceleration = _acceleration;
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glm::vec3 linearAcceleration = acceleration;
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bool success;
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Transform parentTransform = getParentTransform(success);
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if (success) {
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@ -1180,7 +1204,7 @@ bool EntityItem::lifetimeHasExpired() const {
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}
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quint64 EntityItem::getExpiry() const {
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return _created + (quint64)(_lifetime * (float)USECS_PER_SECOND);
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return getCreated() + (quint64)(getLifetime() * (float)USECS_PER_SECOND);
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}
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EntityItemProperties EntityItem::getProperties(EntityPropertyFlags desiredProperties) const {
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@ -1189,10 +1213,10 @@ EntityItemProperties EntityItem::getProperties(EntityPropertyFlags desiredProper
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EntityItemProperties properties(propertyFlags);
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properties._id = getID();
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properties._idSet = true;
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properties._created = _created;
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properties._lastEdited = _lastEdited;
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properties.setClientOnly(_clientOnly);
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properties.setOwningAvatarID(_owningAvatarID);
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properties._created = getCreated();
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properties._lastEdited = getLastEdited();
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properties.setClientOnly(getClientOnly());
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properties.setOwningAvatarID(getOwningAvatarID());
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properties._type = getType();
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@ -1259,7 +1283,7 @@ void EntityItem::getAllTerseUpdateProperties(EntityItemProperties& properties) c
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properties._angularVelocity = getLocalAngularVelocity();
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}
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if (!properties._accelerationChanged) {
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properties._acceleration = _acceleration;
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properties._acceleration = getAcceleration();
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}
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properties._positionChanged = true;
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@ -1270,7 +1294,7 @@ void EntityItem::getAllTerseUpdateProperties(EntityItemProperties& properties) c
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}
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void EntityItem::pokeSimulationOwnership() {
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_dirtyFlags |= Simulation::DIRTY_SIMULATION_OWNERSHIP_FOR_POKE;
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markDirtyFlags(Simulation::DIRTY_SIMULATION_OWNERSHIP_FOR_POKE);
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auto nodeList = DependencyManager::get<NodeList>();
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if (_simulationOwner.matchesValidID(nodeList->getSessionUUID())) {
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// we already own it
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@ -1282,7 +1306,7 @@ void EntityItem::pokeSimulationOwnership() {
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}
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void EntityItem::grabSimulationOwnership() {
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_dirtyFlags |= Simulation::DIRTY_SIMULATION_OWNERSHIP_FOR_GRAB;
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markDirtyFlags(Simulation::DIRTY_SIMULATION_OWNERSHIP_FOR_GRAB);
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auto nodeList = DependencyManager::get<NodeList>();
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if (_simulationOwner.matchesValidID(nodeList->getSessionUUID())) {
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// we already own it
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@ -1575,18 +1599,18 @@ float EntityItem::getVolumeEstimate() const {
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void EntityItem::updateRegistrationPoint(const glm::vec3& value) {
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if (value != _registrationPoint) {
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setRegistrationPoint(value);
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_dirtyFlags |= Simulation::DIRTY_SHAPE;
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markDirtyFlags(Simulation::DIRTY_SHAPE);
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}
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}
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void EntityItem::updatePosition(const glm::vec3& value) {
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if (getLocalPosition() != value) {
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setLocalPosition(value);
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_dirtyFlags |= Simulation::DIRTY_POSITION;
|
||||
markDirtyFlags(Simulation::DIRTY_POSITION);
|
||||
forEachDescendant([&](SpatiallyNestablePointer object) {
|
||||
if (object->getNestableType() == NestableType::Entity) {
|
||||
EntityItemPointer entity = std::static_pointer_cast<EntityItem>(object);
|
||||
entity->_dirtyFlags |= Simulation::DIRTY_POSITION;
|
||||
entity->markDirtyFlags(Simulation::DIRTY_POSITION);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
@ -1595,8 +1619,9 @@ void EntityItem::updatePosition(const glm::vec3& value) {
|
|||
void EntityItem::updateParentID(const QUuid& value) {
|
||||
if (getParentID() != value) {
|
||||
setParentID(value);
|
||||
_dirtyFlags |= Simulation::DIRTY_MOTION_TYPE; // children are forced to be kinematic
|
||||
_dirtyFlags |= Simulation::DIRTY_COLLISION_GROUP; // may need to not collide with own avatar
|
||||
// children are forced to be kinematic
|
||||
// may need to not collide with own avatar
|
||||
markDirtyFlags(Simulation::DIRTY_MOTION_TYPE | Simulation::DIRTY_COLLISION_GROUP);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1610,7 +1635,7 @@ void EntityItem::updatePositionFromNetwork(const glm::vec3& value) {
|
|||
void EntityItem::updateDimensions(const glm::vec3& value) {
|
||||
if (getDimensions() != value) {
|
||||
setDimensions(value);
|
||||
_dirtyFlags |= (Simulation::DIRTY_SHAPE | Simulation::DIRTY_MASS);
|
||||
markDirtyFlags(Simulation::DIRTY_SHAPE | Simulation::DIRTY_MASS);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1621,8 +1646,7 @@ void EntityItem::updateRotation(const glm::quat& rotation) {
|
|||
forEachDescendant([&](SpatiallyNestablePointer object) {
|
||||
if (object->getNestableType() == NestableType::Entity) {
|
||||
EntityItemPointer entity = std::static_pointer_cast<EntityItem>(object);
|
||||
entity->_dirtyFlags |= Simulation::DIRTY_ROTATION;
|
||||
entity->_dirtyFlags |= Simulation::DIRTY_POSITION;
|
||||
entity->markDirtyFlags(Simulation::DIRTY_ROTATION | Simulation::DIRTY_POSITION);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
@ -1777,20 +1801,26 @@ void EntityItem::updateRestitution(float value) {
|
|||
|
||||
void EntityItem::updateFriction(float value) {
|
||||
float clampedValue = glm::max(glm::min(ENTITY_ITEM_MAX_FRICTION, value), ENTITY_ITEM_MIN_FRICTION);
|
||||
if (_friction != clampedValue) {
|
||||
_friction = clampedValue;
|
||||
_dirtyFlags |= Simulation::DIRTY_MATERIAL;
|
||||
}
|
||||
withWriteLock([&] {
|
||||
if (_friction != clampedValue) {
|
||||
_friction = clampedValue;
|
||||
_dirtyFlags |= Simulation::DIRTY_MATERIAL;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void EntityItem::setRestitution(float value) {
|
||||
float clampedValue = glm::max(glm::min(ENTITY_ITEM_MAX_RESTITUTION, value), ENTITY_ITEM_MIN_RESTITUTION);
|
||||
_restitution = clampedValue;
|
||||
withWriteLock([&] {
|
||||
_restitution = clampedValue;
|
||||
});
|
||||
}
|
||||
|
||||
void EntityItem::setFriction(float value) {
|
||||
float clampedValue = glm::max(glm::min(ENTITY_ITEM_MAX_FRICTION, value), ENTITY_ITEM_MIN_FRICTION);
|
||||
_friction = clampedValue;
|
||||
withWriteLock([&] {
|
||||
_friction = clampedValue;
|
||||
});
|
||||
}
|
||||
|
||||
void EntityItem::updateLifetime(float value) {
|
||||
|
@ -1883,7 +1913,7 @@ void EntityItem::updateSimulationOwner(const SimulationOwner& owner) {
|
|||
}
|
||||
|
||||
if (_simulationOwner.set(owner)) {
|
||||
_dirtyFlags |= Simulation::DIRTY_SIMULATOR_ID;
|
||||
markDirtyFlags(Simulation::DIRTY_SIMULATOR_ID);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1896,7 +1926,7 @@ void EntityItem::clearSimulationOwnership() {
|
|||
// don't bother setting the DIRTY_SIMULATOR_ID flag because:
|
||||
// (a) when entity-server calls clearSimulationOwnership() the dirty-flags are meaningless (only used by interface)
|
||||
// (b) the interface only calls clearSimulationOwnership() in a context that already knows best about dirty flags
|
||||
//_dirtyFlags |= Simulation::DIRTY_SIMULATOR_ID;
|
||||
//markDirtyFlags(Simulation::DIRTY_SIMULATOR_ID);
|
||||
|
||||
}
|
||||
|
||||
|
@ -2103,7 +2133,7 @@ void EntityItem::deserializeActionsInternal() {
|
|||
static QString repeatedMessage =
|
||||
LogHandler::getInstance().addRepeatedMessageRegex(".*action creation failed for.*");
|
||||
qCDebug(entities) << "EntityItem::deserializeActionsInternal -- action creation failed for"
|
||||
<< getID() << getName();
|
||||
<< getID() << _name; // getName();
|
||||
removeActionInternal(actionID, nullptr);
|
||||
}
|
||||
}
|
||||
|
@ -2327,3 +2357,443 @@ bool EntityItem::matchesJSONFilters(const QJsonObject& jsonFilters) const {
|
|||
// the json filter syntax did not match what we expected, return a match
|
||||
return true;
|
||||
}
|
||||
|
||||
quint64 EntityItem::getLastSimulated() const {
|
||||
quint64 result;
|
||||
withReadLock([&] {
|
||||
result = _lastSimulated;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void EntityItem::setLastSimulated(quint64 now) {
|
||||
withWriteLock([&] {
|
||||
_lastSimulated = now;
|
||||
});
|
||||
}
|
||||
|
||||
quint64 EntityItem::getLastEdited() const {
|
||||
quint64 result;
|
||||
withReadLock([&] {
|
||||
result = _lastEdited;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void EntityItem::setLastEdited(quint64 lastEdited) {
|
||||
withWriteLock([&] {
|
||||
_lastEdited = _lastUpdated = lastEdited;
|
||||
_changedOnServer = glm::max(lastEdited, _changedOnServer);
|
||||
});
|
||||
}
|
||||
|
||||
quint64 EntityItem::getLastBroadcast() const {
|
||||
quint64 result;
|
||||
withReadLock([&] {
|
||||
result = _lastBroadcast;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void EntityItem::setLastBroadcast(quint64 lastBroadcast) {
|
||||
withWriteLock([&] {
|
||||
_lastBroadcast = lastBroadcast;
|
||||
});
|
||||
}
|
||||
|
||||
void EntityItem::markAsChangedOnServer() {
|
||||
withWriteLock([&] {
|
||||
_changedOnServer = usecTimestampNow();
|
||||
});
|
||||
}
|
||||
|
||||
quint64 EntityItem::getLastChangedOnServer() const {
|
||||
quint64 result;
|
||||
withReadLock([&] {
|
||||
result = _changedOnServer;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void EntityItem::update(const quint64& now) {
|
||||
withWriteLock([&] {
|
||||
_lastUpdated = now;
|
||||
});
|
||||
}
|
||||
|
||||
quint64 EntityItem::getLastUpdated() const {
|
||||
quint64 result;
|
||||
withReadLock([&] {
|
||||
result = _lastUpdated;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void EntityItem::requiresRecalcBoxes() {
|
||||
withWriteLock([&] {
|
||||
_recalcAABox = true;
|
||||
_recalcMinAACube = true;
|
||||
_recalcMaxAACube = true;
|
||||
});
|
||||
}
|
||||
|
||||
QString EntityItem::getHref() const {
|
||||
QString result;
|
||||
withReadLock([&] {
|
||||
result = _href;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
QString EntityItem::getDescription() const {
|
||||
QString result;
|
||||
withReadLock([&] {
|
||||
result = _description;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void EntityItem::setDescription(const QString& value) {
|
||||
withWriteLock([&] {
|
||||
_description = value;
|
||||
});
|
||||
}
|
||||
|
||||
float EntityItem::getLocalRenderAlpha() const {
|
||||
float result;
|
||||
withReadLock([&] {
|
||||
result = _localRenderAlpha;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void EntityItem::setLocalRenderAlpha(float localRenderAlpha) {
|
||||
withWriteLock([&] {
|
||||
_localRenderAlpha = localRenderAlpha;
|
||||
});
|
||||
}
|
||||
|
||||
glm::vec3 EntityItem::getGravity() const {
|
||||
glm::vec3 result;
|
||||
withReadLock([&] {
|
||||
result = _gravity;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void EntityItem::setGravity(const glm::vec3& value) {
|
||||
withWriteLock([&] {
|
||||
_gravity = value;
|
||||
});
|
||||
}
|
||||
|
||||
glm::vec3 EntityItem::getAcceleration() const {
|
||||
glm::vec3 result;
|
||||
withReadLock([&] {
|
||||
result = _acceleration;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void EntityItem::setAcceleration(const glm::vec3& value) {
|
||||
withWriteLock([&] {
|
||||
_acceleration = value;
|
||||
});
|
||||
}
|
||||
|
||||
float EntityItem::getDamping() const {
|
||||
float result;
|
||||
withReadLock([&] {
|
||||
result = _damping;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
void EntityItem::setDamping(float value) {
|
||||
withWriteLock([&] {
|
||||
_damping = value;
|
||||
});
|
||||
}
|
||||
|
||||
float EntityItem::getRestitution() const {
|
||||
float result;
|
||||
withReadLock([&] {
|
||||
result = _restitution;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
float EntityItem::getFriction() const {
|
||||
float result;
|
||||
withReadLock([&] {
|
||||
result = _friction;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
// lifetime related properties.
|
||||
float EntityItem::getLifetime() const {
|
||||
float result;
|
||||
withReadLock([&] {
|
||||
result = _lifetime;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void EntityItem::setLifetime(float value) {
|
||||
withWriteLock([&] {
|
||||
_lifetime = value;
|
||||
});
|
||||
}
|
||||
|
||||
quint64 EntityItem::getCreated() const {
|
||||
quint64 result;
|
||||
withReadLock([&] {
|
||||
result = _created;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void EntityItem::setCreated(quint64 value) {
|
||||
withWriteLock([&] {
|
||||
_created = value;
|
||||
});
|
||||
}
|
||||
|
||||
QString EntityItem::getScript() const {
|
||||
QString result;
|
||||
withReadLock([&] {
|
||||
result = _script;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void EntityItem::setScript(const QString& value) {
|
||||
withWriteLock([&] {
|
||||
_script = value;
|
||||
});
|
||||
}
|
||||
|
||||
quint64 EntityItem::getScriptTimestamp() const {
|
||||
quint64 result;
|
||||
withReadLock([&] {
|
||||
result = _scriptTimestamp;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void EntityItem::setScriptTimestamp(const quint64 value) {
|
||||
withWriteLock([&] {
|
||||
_scriptTimestamp = value;
|
||||
});
|
||||
}
|
||||
|
||||
QString EntityItem::getServerScripts() const {
|
||||
QString result;
|
||||
withReadLock([&] {
|
||||
result = _serverScripts;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void EntityItem::setServerScripts(const QString& serverScripts) {
|
||||
withWriteLock([&] {
|
||||
_serverScripts = serverScripts;
|
||||
_serverScriptsChangedTimestamp = usecTimestampNow();
|
||||
});
|
||||
}
|
||||
|
||||
QString EntityItem::getCollisionSoundURL() const {
|
||||
QString result;
|
||||
withReadLock([&] {
|
||||
result = _collisionSoundURL;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void EntityItem::setCollisionSound(SharedSoundPointer sound) {
|
||||
withWriteLock([&] {
|
||||
_collisionSound = sound;
|
||||
});
|
||||
}
|
||||
|
||||
glm::vec3 EntityItem::getRegistrationPoint() const {
|
||||
glm::vec3 result;
|
||||
withReadLock([&] {
|
||||
result = _registrationPoint;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void EntityItem::setRegistrationPoint(const glm::vec3& value) {
|
||||
withWriteLock([&] {
|
||||
_registrationPoint = glm::clamp(value, 0.0f, 1.0f);
|
||||
});
|
||||
dimensionsChanged(); // Registration Point affects the bounding box
|
||||
}
|
||||
|
||||
float EntityItem::getAngularDamping() const {
|
||||
float result;
|
||||
withReadLock([&] {
|
||||
result = _angularDamping;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void EntityItem::setAngularDamping(float value) {
|
||||
withWriteLock([&] {
|
||||
_angularDamping = value;
|
||||
});
|
||||
}
|
||||
|
||||
QString EntityItem::getName() const {
|
||||
QString result;
|
||||
withReadLock([&] {
|
||||
result = _name;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void EntityItem::setName(const QString& value) {
|
||||
withWriteLock([&] {
|
||||
_name = value;
|
||||
});
|
||||
}
|
||||
|
||||
QString EntityItem::getDebugName() {
|
||||
QString result = getName();
|
||||
if (result.isEmpty()) {
|
||||
result = getID().toString();
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
bool EntityItem::getVisible() const {
|
||||
bool result;
|
||||
withReadLock([&] {
|
||||
result = _visible;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void EntityItem::setVisible(bool value) {
|
||||
withWriteLock([&] {
|
||||
_visible = value;
|
||||
});
|
||||
}
|
||||
|
||||
bool EntityItem::getCollisionless() const {
|
||||
bool result;
|
||||
withReadLock([&] {
|
||||
result = _collisionless;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void EntityItem::setCollisionless(bool value) {
|
||||
withWriteLock([&] {
|
||||
_collisionless = value;
|
||||
});
|
||||
}
|
||||
|
||||
uint8_t EntityItem::getCollisionMask() const {
|
||||
uint8_t result;
|
||||
withReadLock([&] {
|
||||
result = _collisionMask;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void EntityItem::setCollisionMask(uint8_t value) {
|
||||
withWriteLock([&] {
|
||||
_collisionMask = value;
|
||||
});
|
||||
}
|
||||
|
||||
bool EntityItem::getDynamic() const {
|
||||
if (SHAPE_TYPE_STATIC_MESH == getShapeType()) {
|
||||
return false;
|
||||
}
|
||||
bool result;
|
||||
withReadLock([&] {
|
||||
result = _dynamic;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void EntityItem::setDynamic(bool value) {
|
||||
withWriteLock([&] {
|
||||
_dynamic = value;
|
||||
});
|
||||
}
|
||||
|
||||
bool EntityItem::getLocked() const {
|
||||
bool result;
|
||||
withReadLock([&] {
|
||||
result = _locked;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void EntityItem::setLocked(bool value) {
|
||||
withWriteLock([&] {
|
||||
_locked = value;
|
||||
});
|
||||
}
|
||||
|
||||
QString EntityItem::getUserData() const {
|
||||
QString result;
|
||||
withReadLock([&] {
|
||||
result = _userData;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void EntityItem::setUserData(const QString& value) {
|
||||
withWriteLock([&] {
|
||||
_userData = value;
|
||||
});
|
||||
}
|
||||
|
||||
QString EntityItem::getMarketplaceID() const {
|
||||
QString result;
|
||||
withReadLock([&] {
|
||||
result = _marketplaceID;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void EntityItem::setMarketplaceID(const QString& value) {
|
||||
withWriteLock([&] {
|
||||
_marketplaceID = value;
|
||||
});
|
||||
}
|
||||
|
||||
uint32_t EntityItem::getDirtyFlags() const {
|
||||
uint32_t result;
|
||||
withReadLock([&] {
|
||||
result = _dirtyFlags;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
void EntityItem::markDirtyFlags(uint32_t mask) {
|
||||
withWriteLock([&] {
|
||||
_dirtyFlags |= mask;
|
||||
});
|
||||
}
|
||||
|
||||
void EntityItem::clearDirtyFlags(uint32_t mask) {
|
||||
withWriteLock([&] {
|
||||
_dirtyFlags &= ~mask;
|
||||
});
|
||||
}
|
||||
|
||||
float EntityItem::getDensity() const {
|
||||
float result;
|
||||
withReadLock([&] {
|
||||
result = _density;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
|
|
|
@ -110,22 +110,21 @@ public:
|
|||
virtual void somethingChangedNotification() { }
|
||||
|
||||
void recordCreationTime(); // set _created to 'now'
|
||||
quint64 getLastSimulated() const { return _lastSimulated; } /// Last simulated time of this entity universal usecs
|
||||
void setLastSimulated(quint64 now) { _lastSimulated = now; }
|
||||
quint64 getLastSimulated() const; /// Last simulated time of this entity universal usecs
|
||||
void setLastSimulated(quint64 now);
|
||||
|
||||
/// Last edited time of this entity universal usecs
|
||||
quint64 getLastEdited() const { return _lastEdited; }
|
||||
void setLastEdited(quint64 lastEdited)
|
||||
{ _lastEdited = _lastUpdated = lastEdited; _changedOnServer = glm::max(lastEdited, _changedOnServer); }
|
||||
quint64 getLastEdited() const;
|
||||
void setLastEdited(quint64 lastEdited);
|
||||
float getEditedAgo() const /// Elapsed seconds since this entity was last edited
|
||||
{ return (float)(usecTimestampNow() - getLastEdited()) / (float)USECS_PER_SECOND; }
|
||||
|
||||
/// Last time we sent out an edit packet for this entity
|
||||
quint64 getLastBroadcast() const { return _lastBroadcast; }
|
||||
void setLastBroadcast(quint64 lastBroadcast) { _lastBroadcast = lastBroadcast; }
|
||||
quint64 getLastBroadcast() const;
|
||||
void setLastBroadcast(quint64 lastBroadcast);
|
||||
|
||||
void markAsChangedOnServer() { _changedOnServer = usecTimestampNow(); }
|
||||
quint64 getLastChangedOnServer() const { return _changedOnServer; }
|
||||
void markAsChangedOnServer();
|
||||
quint64 getLastChangedOnServer() const;
|
||||
|
||||
// TODO: eventually only include properties changed since the params.lastQuerySent time
|
||||
virtual EntityPropertyFlags getEntityProperties(EncodeBitstreamParams& params) const;
|
||||
|
@ -163,8 +162,8 @@ public:
|
|||
static void adjustEditPacketForClockSkew(QByteArray& buffer, qint64 clockSkew);
|
||||
|
||||
// perform update
|
||||
virtual void update(const quint64& now) { _lastUpdated = now; }
|
||||
quint64 getLastUpdated() const { return _lastUpdated; }
|
||||
virtual void update(const quint64& now);
|
||||
quint64 getLastUpdated() const;
|
||||
|
||||
// perform linear extrapolation for SimpleEntitySimulation
|
||||
void simulate(const quint64& now);
|
||||
|
@ -188,63 +187,63 @@ public:
|
|||
|
||||
const Transform getTransformToCenter(bool& success) const;
|
||||
|
||||
inline void requiresRecalcBoxes() { _recalcAABox = true; _recalcMinAACube = true; _recalcMaxAACube = true; }
|
||||
inline void requiresRecalcBoxes();
|
||||
|
||||
// Hyperlink related getters and setters
|
||||
QString getHref() const { return _href; }
|
||||
QString getHref() const;
|
||||
void setHref(QString value);
|
||||
|
||||
QString getDescription() const { return _description; }
|
||||
void setDescription(QString value) { _description = value; }
|
||||
QString getDescription() const;
|
||||
void setDescription(const QString& value);
|
||||
|
||||
/// Dimensions in meters (0.0 - TREE_SCALE)
|
||||
inline const glm::vec3 getDimensions() const { return getScale(); }
|
||||
virtual void setDimensions(const glm::vec3& value);
|
||||
|
||||
float getLocalRenderAlpha() const { return _localRenderAlpha; }
|
||||
void setLocalRenderAlpha(float localRenderAlpha) { _localRenderAlpha = localRenderAlpha; }
|
||||
float getLocalRenderAlpha() const;
|
||||
void setLocalRenderAlpha(float localRenderAlpha);
|
||||
|
||||
void setDensity(float density);
|
||||
float computeMass() const;
|
||||
void setMass(float mass);
|
||||
|
||||
float getDensity() const { return _density; }
|
||||
float getDensity() const;
|
||||
|
||||
bool hasVelocity() const { return getVelocity() != ENTITY_ITEM_ZERO_VEC3; }
|
||||
bool hasLocalVelocity() const { return getLocalVelocity() != ENTITY_ITEM_ZERO_VEC3; }
|
||||
|
||||
const glm::vec3& getGravity() const { return _gravity; } /// get gravity in meters
|
||||
void setGravity(const glm::vec3& value) { _gravity = value; } /// gravity in meters
|
||||
bool hasGravity() const { return _gravity != ENTITY_ITEM_ZERO_VEC3; }
|
||||
glm::vec3 getGravity() const; /// get gravity in meters
|
||||
void setGravity(const glm::vec3& value); /// gravity in meters
|
||||
bool hasGravity() const { return getGravity() != ENTITY_ITEM_ZERO_VEC3; }
|
||||
|
||||
const glm::vec3& getAcceleration() const { return _acceleration; } /// get acceleration in meters/second/second
|
||||
void setAcceleration(const glm::vec3& value) { _acceleration = value; } /// acceleration in meters/second/second
|
||||
bool hasAcceleration() const { return _acceleration != ENTITY_ITEM_ZERO_VEC3; }
|
||||
glm::vec3 getAcceleration() const; /// get acceleration in meters/second/second
|
||||
void setAcceleration(const glm::vec3& value); /// acceleration in meters/second/second
|
||||
bool hasAcceleration() const { return getAcceleration() != ENTITY_ITEM_ZERO_VEC3; }
|
||||
|
||||
float getDamping() const { return _damping; }
|
||||
void setDamping(float value) { _damping = value; }
|
||||
float getDamping() const;
|
||||
void setDamping(float value);
|
||||
|
||||
float getRestitution() const { return _restitution; }
|
||||
float getRestitution() const;
|
||||
void setRestitution(float value);
|
||||
|
||||
float getFriction() const { return _friction; }
|
||||
float getFriction() const;
|
||||
void setFriction(float value);
|
||||
|
||||
// lifetime related properties.
|
||||
float getLifetime() const { return _lifetime; } /// get the lifetime in seconds for the entity
|
||||
void setLifetime(float value) { _lifetime = value; } /// set the lifetime in seconds for the entity
|
||||
float getLifetime() const; /// get the lifetime in seconds for the entity
|
||||
void setLifetime(float value); /// set the lifetime in seconds for the entity
|
||||
|
||||
quint64 getCreated() const { return _created; } /// get the created-time in useconds for the entity
|
||||
void setCreated(quint64 value) { _created = value; } /// set the created-time in useconds for the entity
|
||||
quint64 getCreated() const; /// get the created-time in useconds for the entity
|
||||
void setCreated(quint64 value); /// set the created-time in useconds for the entity
|
||||
|
||||
/// is this entity immortal, in that it has no lifetime set, and will exist until manually deleted
|
||||
bool isImmortal() const { return _lifetime == ENTITY_ITEM_IMMORTAL_LIFETIME; }
|
||||
bool isImmortal() const { return getLifetime() == ENTITY_ITEM_IMMORTAL_LIFETIME; }
|
||||
|
||||
/// is this entity mortal, in that it has a lifetime set, and will automatically be deleted when that lifetime expires
|
||||
bool isMortal() const { return _lifetime != ENTITY_ITEM_IMMORTAL_LIFETIME; }
|
||||
bool isMortal() const { return getLifetime() != ENTITY_ITEM_IMMORTAL_LIFETIME; }
|
||||
|
||||
/// age of this entity in seconds
|
||||
float getAge() const { return (float)(usecTimestampNow() - _created) / (float)USECS_PER_SECOND; }
|
||||
float getAge() const { return (float)(usecTimestampNow() - getCreated()) / (float)USECS_PER_SECOND; }
|
||||
bool lifetimeHasExpired() const;
|
||||
quint64 getExpiry() const;
|
||||
|
||||
|
@ -256,63 +255,61 @@ public:
|
|||
using SpatiallyNestable::getQueryAACube;
|
||||
virtual AACube getQueryAACube(bool& success) const override;
|
||||
|
||||
QString getScript() const { return _script; }
|
||||
void setScript(const QString& value) { _script = value; }
|
||||
QString getScript() const;
|
||||
void setScript(const QString& value);
|
||||
|
||||
quint64 getScriptTimestamp() const { return _scriptTimestamp; }
|
||||
void setScriptTimestamp(const quint64 value) { _scriptTimestamp = value; }
|
||||
quint64 getScriptTimestamp() const;
|
||||
void setScriptTimestamp(const quint64 value);
|
||||
|
||||
QString getServerScripts() const { return _serverScripts; }
|
||||
void setServerScripts(const QString& serverScripts)
|
||||
{ _serverScripts = serverScripts; _serverScriptsChangedTimestamp = usecTimestampNow(); }
|
||||
QString getServerScripts() const;
|
||||
void setServerScripts(const QString& serverScripts);
|
||||
|
||||
const QString& getCollisionSoundURL() const { return _collisionSoundURL; }
|
||||
QString getCollisionSoundURL() const;
|
||||
void setCollisionSoundURL(const QString& value);
|
||||
|
||||
SharedSoundPointer getCollisionSound();
|
||||
void setCollisionSound(SharedSoundPointer sound) { _collisionSound = sound; }
|
||||
void setCollisionSound(SharedSoundPointer sound);
|
||||
|
||||
const glm::vec3& getRegistrationPoint() const { return _registrationPoint; } /// registration point as ratio of entity
|
||||
glm::vec3 getRegistrationPoint() const; /// registration point as ratio of entity
|
||||
|
||||
/// registration point as ratio of entity
|
||||
void setRegistrationPoint(const glm::vec3& value) {
|
||||
_registrationPoint = glm::clamp(value, 0.0f, 1.0f); dimensionsChanged(); // Registration Point affects the bounding box
|
||||
}
|
||||
void setRegistrationPoint(const glm::vec3& value);
|
||||
|
||||
bool hasAngularVelocity() const { return getAngularVelocity() != ENTITY_ITEM_ZERO_VEC3; }
|
||||
bool hasLocalAngularVelocity() const { return getLocalAngularVelocity() != ENTITY_ITEM_ZERO_VEC3; }
|
||||
|
||||
float getAngularDamping() const { return _angularDamping; }
|
||||
void setAngularDamping(float value) { _angularDamping = value; }
|
||||
float getAngularDamping() const;
|
||||
void setAngularDamping(float value);
|
||||
|
||||
QString getName() const { return _name; }
|
||||
void setName(const QString& value) { _name = value; }
|
||||
QString getDebugName() { return _name != "" ? _name : getID().toString(); }
|
||||
QString getName() const;
|
||||
void setName(const QString& value);
|
||||
QString getDebugName();
|
||||
|
||||
bool getVisible() const { return _visible; }
|
||||
void setVisible(bool value) { _visible = value; }
|
||||
bool isVisible() const { return _visible; }
|
||||
bool isInvisible() const { return !_visible; }
|
||||
bool getVisible() const;
|
||||
void setVisible(bool value);
|
||||
inline bool isVisible() const { return getVisible(); }
|
||||
inline bool isInvisible() const { return !getVisible(); }
|
||||
|
||||
bool getCollisionless() const { return _collisionless; }
|
||||
void setCollisionless(bool value) { _collisionless = value; }
|
||||
bool getCollisionless() const;
|
||||
void setCollisionless(bool value);
|
||||
|
||||
uint8_t getCollisionMask() const { return _collisionMask; }
|
||||
void setCollisionMask(uint8_t value) { _collisionMask = value; }
|
||||
uint8_t getCollisionMask() const;
|
||||
void setCollisionMask(uint8_t value);
|
||||
|
||||
void computeCollisionGroupAndFinalMask(int16_t& group, int16_t& mask) const;
|
||||
|
||||
bool getDynamic() const { return SHAPE_TYPE_STATIC_MESH == getShapeType() ? false : _dynamic; }
|
||||
void setDynamic(bool value) { _dynamic = value; }
|
||||
bool getDynamic() const;
|
||||
void setDynamic(bool value);
|
||||
|
||||
virtual bool shouldBePhysical() const { return false; }
|
||||
|
||||
bool getLocked() const { return _locked; }
|
||||
void setLocked(bool value) { _locked = value; }
|
||||
bool getLocked() const;
|
||||
void setLocked(bool value);
|
||||
|
||||
const QString& getUserData() const { return _userData; }
|
||||
virtual void setUserData(const QString& value) { _userData = value; }
|
||||
QString getUserData() const;
|
||||
virtual void setUserData(const QString& value);
|
||||
|
||||
// FIXME not thread safe?
|
||||
const SimulationOwner& getSimulationOwner() const { return _simulationOwner; }
|
||||
void setSimulationOwner(const QUuid& id, quint8 priority);
|
||||
void setSimulationOwner(const SimulationOwner& owner);
|
||||
|
@ -325,8 +322,8 @@ public:
|
|||
void setPendingOwnershipPriority(quint8 priority, const quint64& timestamp);
|
||||
void rememberHasSimulationOwnershipBid() const;
|
||||
|
||||
const QString& getMarketplaceID() const { return _marketplaceID; }
|
||||
void setMarketplaceID(const QString& value) { _marketplaceID = value; }
|
||||
QString getMarketplaceID() const;
|
||||
void setMarketplaceID(const QString& value);
|
||||
|
||||
// TODO: get rid of users of getRadius()...
|
||||
float getRadius() const;
|
||||
|
@ -369,8 +366,9 @@ public:
|
|||
void updateCreated(uint64_t value);
|
||||
virtual void setShapeType(ShapeType type) { /* do nothing */ }
|
||||
|
||||
uint32_t getDirtyFlags() const { return _dirtyFlags; }
|
||||
void clearDirtyFlags(uint32_t mask = 0xffffffff) { _dirtyFlags &= ~mask; }
|
||||
uint32_t getDirtyFlags() const;
|
||||
void markDirtyFlags(uint32_t mask);
|
||||
void clearDirtyFlags(uint32_t mask = 0xffffffff);
|
||||
|
||||
bool isMoving() const;
|
||||
bool isMovingRelativeToParent() const;
|
||||
|
|
|
@ -69,38 +69,59 @@ EntityItemProperties LightEntityItem::getProperties(EntityPropertyFlags desiredP
|
|||
}
|
||||
|
||||
void LightEntityItem::setFalloffRadius(float value) {
|
||||
_falloffRadius = glm::max(value, 0.0f);
|
||||
_lightPropertiesChanged = true;
|
||||
value = glm::max(value, 0.0f);
|
||||
if (value == getFalloffRadius()) {
|
||||
return;
|
||||
}
|
||||
withWriteLock([&] {
|
||||
_falloffRadius = value;
|
||||
_lightPropertiesChanged = true;
|
||||
});
|
||||
}
|
||||
|
||||
void LightEntityItem::setIsSpotlight(bool value) {
|
||||
if (value != _isSpotlight) {
|
||||
_isSpotlight = value;
|
||||
|
||||
glm::vec3 dimensions = getDimensions();
|
||||
if (_isSpotlight) {
|
||||
const float length = dimensions.z;
|
||||
const float width = length * glm::sin(glm::radians(_cutoff));
|
||||
setDimensions(glm::vec3(width, width, length));
|
||||
} else {
|
||||
float maxDimension = glm::compMax(dimensions);
|
||||
setDimensions(glm::vec3(maxDimension, maxDimension, maxDimension));
|
||||
}
|
||||
_lightPropertiesChanged = true;
|
||||
if (value == getIsSpotlight()) {
|
||||
return;
|
||||
}
|
||||
|
||||
glm::vec3 dimensions = getDimensions();
|
||||
glm::vec3 newDimensions;
|
||||
if (value) {
|
||||
const float length = dimensions.z;
|
||||
const float width = length * glm::sin(glm::radians(getCutoff()));
|
||||
newDimensions = glm::vec3(width, width, length);
|
||||
} else {
|
||||
newDimensions = glm::vec3(glm::compMax(dimensions));
|
||||
}
|
||||
|
||||
withWriteLock([&] {
|
||||
_isSpotlight = value;
|
||||
_lightPropertiesChanged = true;
|
||||
});
|
||||
setDimensions(newDimensions);
|
||||
}
|
||||
|
||||
void LightEntityItem::setCutoff(float value) {
|
||||
_cutoff = glm::clamp(value, 0.0f, 90.0f);
|
||||
value = glm::clamp(value, 0.0f, 90.0f);
|
||||
if (value == getCutoff()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (_isSpotlight) {
|
||||
withWriteLock([&] {
|
||||
_cutoff = value;
|
||||
});
|
||||
|
||||
if (getIsSpotlight()) {
|
||||
// If we are a spotlight, adjusting the cutoff will affect the area we encapsulate,
|
||||
// so update the dimensions to reflect this.
|
||||
const float length = getDimensions().z;
|
||||
const float width = length * glm::sin(glm::radians(_cutoff));
|
||||
setDimensions(glm::vec3(width, width, length));
|
||||
}
|
||||
_lightPropertiesChanged = true;
|
||||
|
||||
withWriteLock([&] {
|
||||
_lightPropertiesChanged = true;
|
||||
});
|
||||
}
|
||||
|
||||
bool LightEntityItem::setProperties(const EntityItemProperties& properties) {
|
||||
|
@ -205,5 +226,86 @@ void LightEntityItem::appendSubclassData(OctreePacketData* packetData, EncodeBit
|
|||
|
||||
void LightEntityItem::somethingChangedNotification() {
|
||||
EntityItem::somethingChangedNotification();
|
||||
_lightPropertiesChanged = false;
|
||||
withWriteLock([&] {
|
||||
_lightPropertiesChanged = false;
|
||||
});
|
||||
}
|
||||
|
||||
const rgbColor& LightEntityItem::getColor() const {
|
||||
return _color;
|
||||
}
|
||||
|
||||
xColor LightEntityItem::getXColor() const {
|
||||
xColor color = { _color[RED_INDEX], _color[GREEN_INDEX], _color[BLUE_INDEX] }; return color;
|
||||
}
|
||||
|
||||
void LightEntityItem::setColor(const rgbColor& value) {
|
||||
withWriteLock([&] {
|
||||
memcpy(_color, value, sizeof(_color));
|
||||
_lightPropertiesChanged = true;
|
||||
});
|
||||
}
|
||||
|
||||
void LightEntityItem::setColor(const xColor& value) {
|
||||
withWriteLock([&] {
|
||||
_color[RED_INDEX] = value.red;
|
||||
_color[GREEN_INDEX] = value.green;
|
||||
_color[BLUE_INDEX] = value.blue;
|
||||
_lightPropertiesChanged = true;
|
||||
});
|
||||
}
|
||||
|
||||
bool LightEntityItem::getIsSpotlight() const {
|
||||
bool result;
|
||||
withReadLock([&] {
|
||||
result = _isSpotlight;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
float LightEntityItem::getIntensity() const {
|
||||
float result;
|
||||
withReadLock([&] {
|
||||
result = _intensity;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void LightEntityItem::setIntensity(float value) {
|
||||
withWriteLock([&] {
|
||||
_intensity = value;
|
||||
_lightPropertiesChanged = true;
|
||||
});
|
||||
}
|
||||
|
||||
float LightEntityItem::getFalloffRadius() const {
|
||||
float result;
|
||||
withReadLock([&] {
|
||||
result = _falloffRadius;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
float LightEntityItem::getExponent() const {
|
||||
float result;
|
||||
withReadLock([&] {
|
||||
result = _exponent;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void LightEntityItem::setExponent(float value) {
|
||||
withWriteLock([&] {
|
||||
_exponent = value;
|
||||
_lightPropertiesChanged = true;
|
||||
});
|
||||
}
|
||||
|
||||
float LightEntityItem::getCutoff() const {
|
||||
float result;
|
||||
withReadLock([&] {
|
||||
result = _cutoff;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
|
|
|
@ -57,47 +57,33 @@ public:
|
|||
EntityPropertyFlags& propertyFlags, bool overwriteLocalData,
|
||||
bool& somethingChanged) override;
|
||||
|
||||
const rgbColor& getColor() const { return _color; }
|
||||
xColor getXColor() const {
|
||||
xColor color = { _color[RED_INDEX], _color[GREEN_INDEX], _color[BLUE_INDEX] }; return color;
|
||||
}
|
||||
const rgbColor& getColor() const;
|
||||
xColor getXColor() const;
|
||||
|
||||
void setColor(const rgbColor& value) { memcpy(_color, value, sizeof(_color)); }
|
||||
void setColor(const xColor& value) {
|
||||
_color[RED_INDEX] = value.red;
|
||||
_color[GREEN_INDEX] = value.green;
|
||||
_color[BLUE_INDEX] = value.blue;
|
||||
_lightPropertiesChanged = true;
|
||||
}
|
||||
void setColor(const rgbColor& value);
|
||||
void setColor(const xColor& value);
|
||||
|
||||
bool getIsSpotlight() const { return _isSpotlight; }
|
||||
bool getIsSpotlight() const;
|
||||
void setIsSpotlight(bool value);
|
||||
|
||||
void setIgnoredColor(const rgbColor& value) { }
|
||||
void setIgnoredAttenuation(float value) { }
|
||||
|
||||
float getIntensity() const { return _intensity; }
|
||||
void setIntensity(float value) {
|
||||
_intensity = value;
|
||||
_lightPropertiesChanged = true;
|
||||
}
|
||||
|
||||
float getFalloffRadius() const { return _falloffRadius; }
|
||||
float getIntensity() const;
|
||||
void setIntensity(float value);
|
||||
float getFalloffRadius() const;
|
||||
void setFalloffRadius(float value);
|
||||
|
||||
float getExponent() const { return _exponent; }
|
||||
void setExponent(float value) {
|
||||
_exponent = value;
|
||||
_lightPropertiesChanged = true;
|
||||
}
|
||||
float getExponent() const;
|
||||
void setExponent(float value);
|
||||
|
||||
float getCutoff() const { return _cutoff; }
|
||||
float getCutoff() const;
|
||||
void setCutoff(float value);
|
||||
|
||||
static bool getLightsArePickable() { return _lightsArePickable; }
|
||||
static void setLightsArePickable(bool value) { _lightsArePickable = value; }
|
||||
|
||||
protected:
|
||||
private:
|
||||
|
||||
|
||||
// properties of a light
|
||||
|
@ -108,6 +94,7 @@ protected:
|
|||
float _exponent { DEFAULT_EXPONENT };
|
||||
float _cutoff { DEFAULT_CUTOFF };
|
||||
|
||||
protected:
|
||||
// Dirty flag turn true when either light properties is changing values.
|
||||
// This gets back to false in the somethingChangedNotification() call
|
||||
// Which is called after a setProperties() or a readEntitySubClassFromBUfferCall on the entity.
|
||||
|
|
|
@ -34,8 +34,8 @@ EntityItemPointer LineEntityItem::factory(const EntityItemID& entityID, const En
|
|||
LineEntityItem::LineEntityItem(const EntityItemID& entityItemID) :
|
||||
EntityItem(entityItemID),
|
||||
_lineWidth(DEFAULT_LINE_WIDTH),
|
||||
_pointsChanged(true),
|
||||
_points(QVector<glm::vec3>(0))
|
||||
_points(QVector<glm::vec3>(0)),
|
||||
_pointsChanged(true)
|
||||
{
|
||||
_type = EntityTypes::Line;
|
||||
}
|
||||
|
@ -88,8 +88,10 @@ bool LineEntityItem::appendPoint(const glm::vec3& point) {
|
|||
qCDebug(entities) << "Point is outside entity's bounding box";
|
||||
return false;
|
||||
}
|
||||
_points << point;
|
||||
_pointsChanged = true;
|
||||
withWriteLock([&] {
|
||||
_points << point;
|
||||
_pointsChanged = true;
|
||||
});
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -105,8 +107,11 @@ bool LineEntityItem::setLinePoints(const QVector<glm::vec3>& points) {
|
|||
return false;
|
||||
}
|
||||
}
|
||||
_points = points;
|
||||
_pointsChanged = true;
|
||||
|
||||
withWriteLock([&] {
|
||||
_points = points;
|
||||
_pointsChanged = true;
|
||||
});
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -159,3 +164,51 @@ void LineEntityItem::debugDump() const {
|
|||
qCDebug(entities) << " getLastEdited:" << debugTime(getLastEdited(), now);
|
||||
}
|
||||
|
||||
|
||||
const rgbColor& LineEntityItem::getColor() const {
|
||||
return _color;
|
||||
}
|
||||
|
||||
xColor LineEntityItem::getXColor() const {
|
||||
xColor result;
|
||||
withReadLock([&] {
|
||||
result = { _color[RED_INDEX], _color[GREEN_INDEX], _color[BLUE_INDEX] };
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void LineEntityItem::setColor(const rgbColor& value) {
|
||||
withWriteLock([&] {
|
||||
memcpy(_color, value, sizeof(_color));
|
||||
});
|
||||
}
|
||||
|
||||
void LineEntityItem::setColor(const xColor& value) {
|
||||
withWriteLock([&] {
|
||||
_color[RED_INDEX] = value.red;
|
||||
_color[GREEN_INDEX] = value.green;
|
||||
_color[BLUE_INDEX] = value.blue;
|
||||
});
|
||||
}
|
||||
|
||||
void LineEntityItem::setLineWidth(float lineWidth) {
|
||||
withWriteLock([&] {
|
||||
_lineWidth = lineWidth;
|
||||
});
|
||||
}
|
||||
|
||||
float LineEntityItem::getLineWidth() const {
|
||||
float result;
|
||||
withReadLock([&] {
|
||||
result = _lineWidth;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
QVector<glm::vec3> LineEntityItem::getLinePoints() const {
|
||||
QVector<glm::vec3> result;
|
||||
withReadLock([&] {
|
||||
result = _points;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
|
|
@ -42,23 +42,19 @@ class LineEntityItem : public EntityItem {
|
|||
EntityPropertyFlags& propertyFlags, bool overwriteLocalData,
|
||||
bool& somethingChanged) override;
|
||||
|
||||
const rgbColor& getColor() const { return _color; }
|
||||
xColor getXColor() const { xColor color = { _color[RED_INDEX], _color[GREEN_INDEX], _color[BLUE_INDEX] }; return color; }
|
||||
const rgbColor& getColor() const;
|
||||
xColor getXColor() const;
|
||||
|
||||
void setColor(const rgbColor& value) { memcpy(_color, value, sizeof(_color)); }
|
||||
void setColor(const xColor& value) {
|
||||
_color[RED_INDEX] = value.red;
|
||||
_color[GREEN_INDEX] = value.green;
|
||||
_color[BLUE_INDEX] = value.blue;
|
||||
}
|
||||
void setColor(const rgbColor& value);
|
||||
void setColor(const xColor& value);
|
||||
|
||||
void setLineWidth(float lineWidth){ _lineWidth = lineWidth; }
|
||||
float getLineWidth() const{ return _lineWidth; }
|
||||
void setLineWidth(float lineWidth);
|
||||
float getLineWidth() const;
|
||||
|
||||
bool setLinePoints(const QVector<glm::vec3>& points);
|
||||
bool appendPoint(const glm::vec3& point);
|
||||
|
||||
const QVector<glm::vec3>& getLinePoints() const{ return _points; }
|
||||
QVector<glm::vec3> getLinePoints() const;
|
||||
|
||||
virtual ShapeType getShapeType() const override { return SHAPE_TYPE_NONE; }
|
||||
|
||||
|
@ -74,11 +70,12 @@ class LineEntityItem : public EntityItem {
|
|||
static const float DEFAULT_LINE_WIDTH;
|
||||
static const int MAX_POINTS_PER_LINE;
|
||||
|
||||
protected:
|
||||
private:
|
||||
rgbColor _color;
|
||||
float _lineWidth;
|
||||
bool _pointsChanged;
|
||||
QVector<glm::vec3> _points;
|
||||
protected:
|
||||
bool _pointsChanged;
|
||||
};
|
||||
|
||||
#endif // hifi_LineEntityItem_h
|
||||
|
|
|
@ -733,3 +733,20 @@ void ParticleEffectEntityItem::setMaxParticles(quint32 maxParticles) {
|
|||
_timeUntilNextEmit = 0.0f;
|
||||
}
|
||||
}
|
||||
|
||||
QString ParticleEffectEntityItem::getTextures() const {
|
||||
QString result;
|
||||
withReadLock([&] {
|
||||
result = _textures;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void ParticleEffectEntityItem::setTextures(const QString& textures) {
|
||||
withWriteLock([&] {
|
||||
if (_textures != textures) {
|
||||
_textures = textures;
|
||||
_texturesChangedFlag = true;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
|
|
@ -205,13 +205,8 @@ public:
|
|||
void computeAndUpdateDimensions();
|
||||
|
||||
static const QString DEFAULT_TEXTURES;
|
||||
const QString& getTextures() const { return _textures; }
|
||||
void setTextures(const QString& textures) {
|
||||
if (_textures != textures) {
|
||||
_textures = textures;
|
||||
_texturesChangedFlag = true;
|
||||
}
|
||||
}
|
||||
QString getTextures() const;
|
||||
void setTextures(const QString& textures);
|
||||
|
||||
static const bool DEFAULT_EMITTER_SHOULD_TRAIL;
|
||||
bool getEmitterShouldTrail() const { return _emitterShouldTrail; }
|
||||
|
|
|
@ -104,14 +104,18 @@ bool PolyLineEntityItem::appendPoint(const glm::vec3& point) {
|
|||
|
||||
|
||||
bool PolyLineEntityItem::setStrokeWidths(const QVector<float>& strokeWidths) {
|
||||
_strokeWidths = strokeWidths;
|
||||
_strokeWidthsChanged = true;
|
||||
withWriteLock([&] {
|
||||
_strokeWidths = strokeWidths;
|
||||
_strokeWidthsChanged = true;
|
||||
});
|
||||
return true;
|
||||
}
|
||||
|
||||
bool PolyLineEntityItem::setNormals(const QVector<glm::vec3>& normals) {
|
||||
_normals = normals;
|
||||
_normalsChanged = true;
|
||||
withWriteLock([&] {
|
||||
_normals = normals;
|
||||
_normalsChanged = true;
|
||||
});
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -119,35 +123,39 @@ bool PolyLineEntityItem::setLinePoints(const QVector<glm::vec3>& points) {
|
|||
if (points.size() > MAX_POINTS_PER_LINE) {
|
||||
return false;
|
||||
}
|
||||
if (points.size() != _points.size()) {
|
||||
_pointsChanged = true;
|
||||
}
|
||||
//Check to see if points actually changed. If they haven't, return before doing anything else
|
||||
else if (points.size() == _points.size()) {
|
||||
//same number of points, so now compare every point
|
||||
for (int i = 0; i < points.size(); i++) {
|
||||
if (points.at(i) != _points.at(i)){
|
||||
_pointsChanged = true;
|
||||
break;
|
||||
bool result = false;
|
||||
withWriteLock([&] {
|
||||
//Check to see if points actually changed. If they haven't, return before doing anything else
|
||||
if (points.size() != _points.size()) {
|
||||
_pointsChanged = true;
|
||||
} else if (points.size() == _points.size()) {
|
||||
//same number of points, so now compare every point
|
||||
for (int i = 0; i < points.size(); i++) {
|
||||
if (points.at(i) != _points.at(i)) {
|
||||
_pointsChanged = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!_pointsChanged) {
|
||||
return false;
|
||||
}
|
||||
|
||||
for (int i = 0; i < points.size(); i++) {
|
||||
glm::vec3 point = points.at(i);
|
||||
glm::vec3 halfBox = getDimensions() * 0.5f;
|
||||
if ((point.x < -halfBox.x || point.x > halfBox.x) ||
|
||||
(point.y < -halfBox.y || point.y > halfBox.y) ||
|
||||
(point.z < -halfBox.z || point.z > halfBox.z)) {
|
||||
qCDebug(entities) << "Point is outside entity's bounding box";
|
||||
return false;
|
||||
if (!_pointsChanged) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
_points = points;
|
||||
return true;
|
||||
|
||||
for (int i = 0; i < points.size(); i++) {
|
||||
glm::vec3 point = points.at(i);
|
||||
glm::vec3 halfBox = getDimensions() * 0.5f;
|
||||
if ((point.x < -halfBox.x || point.x > halfBox.x) ||
|
||||
(point.y < -halfBox.y || point.y > halfBox.y) ||
|
||||
(point.z < -halfBox.z || point.z > halfBox.z)) {
|
||||
qCDebug(entities) << "Point is outside entity's bounding box";
|
||||
return;
|
||||
}
|
||||
}
|
||||
_points = points;
|
||||
result = true;
|
||||
});
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
int PolyLineEntityItem::readEntitySubclassDataFromBuffer(const unsigned char* data, int bytesLeftToRead,
|
||||
|
@ -210,3 +218,45 @@ void PolyLineEntityItem::debugDump() const {
|
|||
qCDebug(entities) << " getLastEdited:" << debugTime(getLastEdited(), now);
|
||||
}
|
||||
|
||||
|
||||
|
||||
QVector<glm::vec3> PolyLineEntityItem::getLinePoints() const {
|
||||
QVector<glm::vec3> result;
|
||||
withReadLock([&] {
|
||||
result = _points;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
QVector<glm::vec3> PolyLineEntityItem::getNormals() const {
|
||||
QVector<glm::vec3> result;
|
||||
withReadLock([&] {
|
||||
result = _normals;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
QVector<float> PolyLineEntityItem::getStrokeWidths() const {
|
||||
QVector<float> result;
|
||||
withReadLock([&] {
|
||||
result = _strokeWidths;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
QString PolyLineEntityItem::getTextures() const {
|
||||
QString result;
|
||||
withReadLock([&] {
|
||||
result = _textures;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void PolyLineEntityItem::setTextures(const QString& textures) {
|
||||
withWriteLock([&] {
|
||||
if (_textures != textures) {
|
||||
_textures = textures;
|
||||
_texturesChangedFlag = true;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
|
|
@ -59,21 +59,16 @@ class PolyLineEntityItem : public EntityItem {
|
|||
|
||||
bool setLinePoints(const QVector<glm::vec3>& points);
|
||||
bool appendPoint(const glm::vec3& point);
|
||||
const QVector<glm::vec3>& getLinePoints() const{ return _points; }
|
||||
QVector<glm::vec3> getLinePoints() const;
|
||||
|
||||
bool setNormals(const QVector<glm::vec3>& normals);
|
||||
const QVector<glm::vec3>& getNormals() const{ return _normals; }
|
||||
QVector<glm::vec3> getNormals() const;
|
||||
|
||||
bool setStrokeWidths(const QVector<float>& strokeWidths);
|
||||
const QVector<float>& getStrokeWidths() const{ return _strokeWidths; }
|
||||
QVector<float> getStrokeWidths() const;
|
||||
|
||||
const QString& getTextures() const { return _textures; }
|
||||
void setTextures(const QString& textures) {
|
||||
if (_textures != textures) {
|
||||
_textures = textures;
|
||||
_texturesChangedFlag = true;
|
||||
}
|
||||
}
|
||||
QString getTextures() const;
|
||||
void setTextures(const QString& textures);
|
||||
|
||||
virtual bool needsToCallUpdate() const override { return true; }
|
||||
|
||||
|
|
|
@ -242,3 +242,129 @@ const QByteArray PolyVoxEntityItem::getVoxelData() const {
|
|||
});
|
||||
return voxelDataCopy;
|
||||
}
|
||||
|
||||
|
||||
void PolyVoxEntityItem::setXTextureURL(const QString& xTextureURL) {
|
||||
withWriteLock([&] {
|
||||
_xTextureURL = xTextureURL;
|
||||
});
|
||||
}
|
||||
|
||||
QString PolyVoxEntityItem::getXTextureURL() const {
|
||||
QString result;
|
||||
withReadLock([&] {
|
||||
result = _xTextureURL;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void PolyVoxEntityItem::setYTextureURL(const QString& yTextureURL) {
|
||||
withWriteLock([&] {
|
||||
_yTextureURL = yTextureURL;
|
||||
});
|
||||
}
|
||||
|
||||
QString PolyVoxEntityItem::getYTextureURL() const {
|
||||
QString result;
|
||||
withReadLock([&] {
|
||||
result = _yTextureURL;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void PolyVoxEntityItem::setZTextureURL(const QString& zTextureURL) {
|
||||
withWriteLock([&] {
|
||||
_zTextureURL = zTextureURL;
|
||||
});
|
||||
}
|
||||
QString PolyVoxEntityItem::getZTextureURL() const {
|
||||
QString result;
|
||||
withReadLock([&] {
|
||||
result = _zTextureURL;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void PolyVoxEntityItem::setXNNeighborID(const EntityItemID& xNNeighborID) {
|
||||
withWriteLock([&] {
|
||||
_xNNeighborID = xNNeighborID;
|
||||
});
|
||||
}
|
||||
|
||||
EntityItemID PolyVoxEntityItem::getXNNeighborID() const {
|
||||
EntityItemID result;
|
||||
withReadLock([&] {
|
||||
result = _xNNeighborID;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void PolyVoxEntityItem::setYNNeighborID(const EntityItemID& yNNeighborID) {
|
||||
withWriteLock([&] {
|
||||
_yNNeighborID = yNNeighborID;
|
||||
});
|
||||
}
|
||||
|
||||
EntityItemID PolyVoxEntityItem::getYNNeighborID() const {
|
||||
EntityItemID result;
|
||||
withReadLock([&] {
|
||||
result = _yNNeighborID;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void PolyVoxEntityItem::setZNNeighborID(const EntityItemID& zNNeighborID) {
|
||||
withWriteLock([&] {
|
||||
_zNNeighborID = zNNeighborID;
|
||||
});
|
||||
}
|
||||
|
||||
EntityItemID PolyVoxEntityItem::getZNNeighborID() const {
|
||||
EntityItemID result;
|
||||
withReadLock([&] {
|
||||
result = _zNNeighborID;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void PolyVoxEntityItem::setXPNeighborID(const EntityItemID& xPNeighborID) {
|
||||
withWriteLock([&] {
|
||||
_xPNeighborID = xPNeighborID;
|
||||
});
|
||||
}
|
||||
|
||||
EntityItemID PolyVoxEntityItem::getXPNeighborID() const {
|
||||
EntityItemID result;
|
||||
withReadLock([&] {
|
||||
result = _xPNeighborID;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void PolyVoxEntityItem::setYPNeighborID(const EntityItemID& yPNeighborID) {
|
||||
withWriteLock([&] {
|
||||
_yPNeighborID = yPNeighborID;
|
||||
});
|
||||
}
|
||||
|
||||
EntityItemID PolyVoxEntityItem::getYPNeighborID() const {
|
||||
EntityItemID result;
|
||||
withReadLock([&] {
|
||||
result = _yPNeighborID;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void PolyVoxEntityItem::setZPNeighborID(const EntityItemID& zPNeighborID) {
|
||||
withWriteLock([&] {
|
||||
_zPNeighborID = zPNeighborID;
|
||||
});
|
||||
}
|
||||
|
||||
EntityItemID PolyVoxEntityItem::getZPNeighborID() const {
|
||||
EntityItemID result;
|
||||
withReadLock([&] {
|
||||
result = _zPNeighborID;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
|
|
@ -99,36 +99,36 @@ class PolyVoxEntityItem : public EntityItem {
|
|||
static QByteArray makeEmptyVoxelData(quint16 voxelXSize = 16, quint16 voxelYSize = 16, quint16 voxelZSize = 16);
|
||||
|
||||
static const QString DEFAULT_X_TEXTURE_URL;
|
||||
virtual void setXTextureURL(QString xTextureURL) { _xTextureURL = xTextureURL; }
|
||||
virtual const QString& getXTextureURL() const { return _xTextureURL; }
|
||||
virtual void setXTextureURL(const QString& xTextureURL);
|
||||
QString getXTextureURL() const;
|
||||
|
||||
static const QString DEFAULT_Y_TEXTURE_URL;
|
||||
virtual void setYTextureURL(QString yTextureURL) { _yTextureURL = yTextureURL; }
|
||||
virtual const QString& getYTextureURL() const { return _yTextureURL; }
|
||||
virtual void setYTextureURL(const QString& yTextureURL);
|
||||
QString getYTextureURL() const;
|
||||
|
||||
static const QString DEFAULT_Z_TEXTURE_URL;
|
||||
virtual void setZTextureURL(QString zTextureURL) { _zTextureURL = zTextureURL; }
|
||||
virtual const QString& getZTextureURL() const { return _zTextureURL; }
|
||||
virtual void setZTextureURL(const QString& zTextureURL);
|
||||
QString getZTextureURL() const;
|
||||
|
||||
virtual void setXNNeighborID(const EntityItemID& xNNeighborID) { _xNNeighborID = xNNeighborID; }
|
||||
void setXNNeighborID(const QString& xNNeighborID) { setXNNeighborID(QUuid(xNNeighborID)); }
|
||||
virtual const EntityItemID& getXNNeighborID() const { return _xNNeighborID; }
|
||||
virtual void setYNNeighborID(const EntityItemID& yNNeighborID) { _yNNeighborID = yNNeighborID; }
|
||||
void setYNNeighborID(const QString& yNNeighborID) { setYNNeighborID(QUuid(yNNeighborID)); }
|
||||
virtual const EntityItemID& getYNNeighborID() const { return _yNNeighborID; }
|
||||
virtual void setZNNeighborID(const EntityItemID& zNNeighborID) { _zNNeighborID = zNNeighborID; }
|
||||
void setZNNeighborID(const QString& zNNeighborID) { setZNNeighborID(QUuid(zNNeighborID)); }
|
||||
virtual const EntityItemID& getZNNeighborID() const { return _zNNeighborID; }
|
||||
virtual void setXNNeighborID(const EntityItemID& xNNeighborID);
|
||||
void setXNNeighborID(const QString& xNNeighborID);
|
||||
virtual EntityItemID getXNNeighborID() const;
|
||||
virtual void setYNNeighborID(const EntityItemID& yNNeighborID);
|
||||
void setYNNeighborID(const QString& yNNeighborID);
|
||||
virtual EntityItemID getYNNeighborID() const;
|
||||
virtual void setZNNeighborID(const EntityItemID& zNNeighborID);
|
||||
void setZNNeighborID(const QString& zNNeighborID);
|
||||
virtual EntityItemID getZNNeighborID() const;
|
||||
|
||||
virtual void setXPNeighborID(const EntityItemID& xPNeighborID) { _xPNeighborID = xPNeighborID; }
|
||||
void setXPNeighborID(const QString& xPNeighborID) { setXPNeighborID(QUuid(xPNeighborID)); }
|
||||
virtual const EntityItemID& getXPNeighborID() const { return _xPNeighborID; }
|
||||
virtual void setYPNeighborID(const EntityItemID& yPNeighborID) { _yPNeighborID = yPNeighborID; }
|
||||
void setYPNeighborID(const QString& yPNeighborID) { setYPNeighborID(QUuid(yPNeighborID)); }
|
||||
virtual const EntityItemID& getYPNeighborID() const { return _yPNeighborID; }
|
||||
virtual void setZPNeighborID(const EntityItemID& zPNeighborID) { _zPNeighborID = zPNeighborID; }
|
||||
void setZPNeighborID(const QString& zPNeighborID) { setZPNeighborID(QUuid(zPNeighborID)); }
|
||||
virtual const EntityItemID& getZPNeighborID() const { return _zPNeighborID; }
|
||||
virtual void setXPNeighborID(const EntityItemID& xPNeighborID);
|
||||
void setXPNeighborID(const QString& xPNeighborID);
|
||||
virtual EntityItemID getXPNeighborID() const;
|
||||
virtual void setYPNeighborID(const EntityItemID& yPNeighborID);
|
||||
void setYPNeighborID(const QString& yPNeighborID);
|
||||
virtual EntityItemID getYPNeighborID() const;
|
||||
virtual void setZPNeighborID(const EntityItemID& zPNeighborID);
|
||||
void setZPNeighborID(const QString& zPNeighborID);
|
||||
virtual EntityItemID getZPNeighborID() const;
|
||||
|
||||
virtual void rebakeMesh() {};
|
||||
|
||||
|
|
|
@ -141,3 +141,98 @@ bool TextEntityItem::findDetailedRayIntersection(const glm::vec3& origin, const
|
|||
// FIXME - should set face and surfaceNormal
|
||||
return findRayRectangleIntersection(origin, direction, rotation, position, xyDimensions, distance);
|
||||
}
|
||||
|
||||
void TextEntityItem::setText(const QString& value) {
|
||||
withWriteLock([&] {
|
||||
_text = value;
|
||||
});
|
||||
}
|
||||
|
||||
QString TextEntityItem::getText() const {
|
||||
QString result;
|
||||
withReadLock([&] {
|
||||
result = _text;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void TextEntityItem::setLineHeight(float value) {
|
||||
withWriteLock([&] {
|
||||
_lineHeight = value;
|
||||
});
|
||||
}
|
||||
|
||||
float TextEntityItem::getLineHeight() const {
|
||||
float result;
|
||||
withReadLock([&] {
|
||||
result = _lineHeight;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
const rgbColor& TextEntityItem::getTextColor() const {
|
||||
return _textColor;
|
||||
}
|
||||
|
||||
const rgbColor& TextEntityItem::getBackgroundColor() const {
|
||||
return _backgroundColor;
|
||||
}
|
||||
|
||||
xColor TextEntityItem::getTextColorX() const {
|
||||
xColor result;
|
||||
withReadLock([&] {
|
||||
result = { _textColor[RED_INDEX], _textColor[GREEN_INDEX], _textColor[BLUE_INDEX] };
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void TextEntityItem::setTextColor(const rgbColor& value) {
|
||||
withWriteLock([&] {
|
||||
memcpy(_textColor, value, sizeof(_textColor));
|
||||
});
|
||||
}
|
||||
|
||||
void TextEntityItem::setTextColor(const xColor& value) {
|
||||
withWriteLock([&] {
|
||||
_textColor[RED_INDEX] = value.red;
|
||||
_textColor[GREEN_INDEX] = value.green;
|
||||
_textColor[BLUE_INDEX] = value.blue;
|
||||
});
|
||||
}
|
||||
|
||||
xColor TextEntityItem::getBackgroundColorX() const {
|
||||
xColor result;
|
||||
withReadLock([&] {
|
||||
result = { _backgroundColor[RED_INDEX], _backgroundColor[GREEN_INDEX], _backgroundColor[BLUE_INDEX] };
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void TextEntityItem::setBackgroundColor(const rgbColor& value) {
|
||||
withWriteLock([&] {
|
||||
memcpy(_backgroundColor, value, sizeof(_backgroundColor));
|
||||
});
|
||||
}
|
||||
|
||||
void TextEntityItem::setBackgroundColor(const xColor& value) {
|
||||
withWriteLock([&] {
|
||||
_backgroundColor[RED_INDEX] = value.red;
|
||||
_backgroundColor[GREEN_INDEX] = value.green;
|
||||
_backgroundColor[BLUE_INDEX] = value.blue;
|
||||
});
|
||||
}
|
||||
|
||||
bool TextEntityItem::getFaceCamera() const {
|
||||
bool result;
|
||||
withReadLock([&] {
|
||||
result = _faceCamera;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void TextEntityItem::setFaceCamera(bool value) {
|
||||
withWriteLock([&] {
|
||||
_faceCamera = value;
|
||||
});
|
||||
}
|
||||
|
||||
|
|
|
@ -53,40 +53,34 @@ public:
|
|||
void** intersectedObject, bool precisionPicking) const override;
|
||||
|
||||
static const QString DEFAULT_TEXT;
|
||||
void setText(const QString& value) { _text = value; }
|
||||
const QString& getText() const { return _text; }
|
||||
void setText(const QString& value);
|
||||
QString getText() const;
|
||||
|
||||
static const float DEFAULT_LINE_HEIGHT;
|
||||
void setLineHeight(float value) { _lineHeight = value; }
|
||||
float getLineHeight() const { return _lineHeight; }
|
||||
void setLineHeight(float value);
|
||||
float getLineHeight() const;
|
||||
|
||||
static const xColor DEFAULT_TEXT_COLOR;
|
||||
const rgbColor& getTextColor() const { return _textColor; }
|
||||
xColor getTextColorX() const { xColor color = { _textColor[RED_INDEX], _textColor[GREEN_INDEX], _textColor[BLUE_INDEX] }; return color; }
|
||||
// FIXME should not return a reference because of thread safety, but can't return an array
|
||||
const rgbColor& getTextColor() const;
|
||||
xColor getTextColorX() const;
|
||||
|
||||
void setTextColor(const rgbColor& value) { memcpy(_textColor, value, sizeof(_textColor)); }
|
||||
void setTextColor(const xColor& value) {
|
||||
_textColor[RED_INDEX] = value.red;
|
||||
_textColor[GREEN_INDEX] = value.green;
|
||||
_textColor[BLUE_INDEX] = value.blue;
|
||||
}
|
||||
void setTextColor(const rgbColor& value);
|
||||
void setTextColor(const xColor& value);
|
||||
|
||||
static const xColor DEFAULT_BACKGROUND_COLOR;
|
||||
const rgbColor& getBackgroundColor() const { return _backgroundColor; }
|
||||
xColor getBackgroundColorX() const { xColor color = { _backgroundColor[RED_INDEX], _backgroundColor[GREEN_INDEX], _backgroundColor[BLUE_INDEX] }; return color; }
|
||||
// FIXME should not return a reference because of thread safety, but can't return an array
|
||||
const rgbColor& getBackgroundColor() const;
|
||||
xColor getBackgroundColorX() const;
|
||||
|
||||
void setBackgroundColor(const rgbColor& value) { memcpy(_backgroundColor, value, sizeof(_backgroundColor)); }
|
||||
void setBackgroundColor(const xColor& value) {
|
||||
_backgroundColor[RED_INDEX] = value.red;
|
||||
_backgroundColor[GREEN_INDEX] = value.green;
|
||||
_backgroundColor[BLUE_INDEX] = value.blue;
|
||||
}
|
||||
void setBackgroundColor(const rgbColor& value);
|
||||
void setBackgroundColor(const xColor& value);
|
||||
|
||||
static const bool DEFAULT_FACE_CAMERA;
|
||||
bool getFaceCamera() const { return _faceCamera; }
|
||||
void setFaceCamera(bool value) { _faceCamera = value; }
|
||||
bool getFaceCamera() const;
|
||||
void setFaceCamera(bool value);
|
||||
|
||||
protected:
|
||||
private:
|
||||
QString _text;
|
||||
float _lineHeight;
|
||||
rgbColor _textColor;
|
||||
|
|
|
@ -124,18 +124,26 @@ bool WebEntityItem::findDetailedRayIntersection(const glm::vec3& origin, const g
|
|||
}
|
||||
|
||||
void WebEntityItem::setSourceUrl(const QString& value) {
|
||||
if (_sourceUrl != value) {
|
||||
auto newURL = QUrl::fromUserInput(value);
|
||||
withWriteLock([&] {
|
||||
if (_sourceUrl != value) {
|
||||
auto newURL = QUrl::fromUserInput(value);
|
||||
|
||||
if (newURL.isValid()) {
|
||||
_sourceUrl = newURL.toDisplayString();
|
||||
} else {
|
||||
qCDebug(entities) << "Clearing web entity source URL since" << value << "cannot be parsed to a valid URL.";
|
||||
if (newURL.isValid()) {
|
||||
_sourceUrl = newURL.toDisplayString();
|
||||
} else {
|
||||
qCDebug(entities) << "Clearing web entity source URL since" << value << "cannot be parsed to a valid URL.";
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
const QString& WebEntityItem::getSourceUrl() const { return _sourceUrl; }
|
||||
QString WebEntityItem::getSourceUrl() const {
|
||||
QString result;
|
||||
withReadLock([&] {
|
||||
result = _sourceUrl;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
void WebEntityItem::setDPI(uint16_t value) {
|
||||
_dpi = value;
|
||||
|
|
|
@ -52,7 +52,7 @@ public:
|
|||
void** intersectedObject, bool precisionPicking) const override;
|
||||
|
||||
virtual void setSourceUrl(const QString& value);
|
||||
const QString& getSourceUrl() const;
|
||||
QString getSourceUrl() const;
|
||||
|
||||
virtual bool wantsHandControllerPointerEvents() const override { return true; }
|
||||
|
||||
|
|
|
@ -208,10 +208,12 @@ ShapeType ZoneEntityItem::getShapeType() const {
|
|||
}
|
||||
|
||||
void ZoneEntityItem::setCompoundShapeURL(const QString& url) {
|
||||
_compoundShapeURL = url;
|
||||
if (_compoundShapeURL.isEmpty() && _shapeType == SHAPE_TYPE_COMPOUND) {
|
||||
_shapeType = DEFAULT_SHAPE_TYPE;
|
||||
}
|
||||
withWriteLock([&] {
|
||||
_compoundShapeURL = url;
|
||||
if (_compoundShapeURL.isEmpty() && _shapeType == SHAPE_TYPE_COMPOUND) {
|
||||
_shapeType = DEFAULT_SHAPE_TYPE;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
bool ZoneEntityItem::findDetailedRayIntersection(const glm::vec3& origin, const glm::vec3& direction,
|
||||
|
@ -223,7 +225,9 @@ bool ZoneEntityItem::findDetailedRayIntersection(const glm::vec3& origin, const
|
|||
}
|
||||
|
||||
void ZoneEntityItem::setFilterURL(QString url) {
|
||||
_filterURL = url;
|
||||
withWriteLock([&] {
|
||||
_filterURL = url;
|
||||
});
|
||||
if (DependencyManager::isSet<EntityEditFilters>()) {
|
||||
auto entityEditFilters = DependencyManager::get<EntityEditFilters>();
|
||||
qCDebug(entities) << "adding filter " << url << "for zone" << getEntityItemID();
|
||||
|
@ -231,3 +235,22 @@ void ZoneEntityItem::setFilterURL(QString url) {
|
|||
}
|
||||
}
|
||||
|
||||
QString ZoneEntityItem::getFilterURL() const {
|
||||
QString result;
|
||||
withReadLock([&] {
|
||||
result = _filterURL;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
bool ZoneEntityItem::hasCompoundShapeURL() const {
|
||||
return !getCompoundShapeURL().isEmpty();
|
||||
}
|
||||
|
||||
QString ZoneEntityItem::getCompoundShapeURL() const {
|
||||
QString result;
|
||||
withReadLock([&] {
|
||||
result = _compoundShapeURL;
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
|
|
@ -58,8 +58,8 @@ public:
|
|||
void setShapeType(ShapeType type) override { _shapeType = type; }
|
||||
virtual ShapeType getShapeType() const override;
|
||||
|
||||
virtual bool hasCompoundShapeURL() const { return !_compoundShapeURL.isEmpty(); }
|
||||
const QString getCompoundShapeURL() const { return _compoundShapeURL; }
|
||||
virtual bool hasCompoundShapeURL() const;
|
||||
QString getCompoundShapeURL() const;
|
||||
virtual void setCompoundShapeURL(const QString& url);
|
||||
|
||||
const KeyLightPropertyGroup& getKeyLightProperties() const { return _keyLightProperties; }
|
||||
|
@ -74,7 +74,7 @@ public:
|
|||
void setFlyingAllowed(bool value) { _flyingAllowed = value; }
|
||||
bool getGhostingAllowed() const { return _ghostingAllowed; }
|
||||
void setGhostingAllowed(bool value) { _ghostingAllowed = value; }
|
||||
QString getFilterURL() const { return _filterURL; }
|
||||
QString getFilterURL() const;
|
||||
void setFilterURL(const QString url);
|
||||
|
||||
virtual bool supportsDetailedRayIntersection() const override { return true; }
|
||||
|
|
Loading…
Reference in a new issue