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delete child entities when parent is deleted
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parent
8d2ab50616
commit
0a2fb77698
5 changed files with 48 additions and 4 deletions
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@ -272,6 +272,18 @@ void EntityServer::readAdditionalConfiguration(const QJsonObject& settingsSectio
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tree->setWantTerseEditLogging(wantTerseEditLogging);
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}
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void EntityServer::nodeAdded(SharedNodePointer node) {
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EntityTreePointer tree = std::static_pointer_cast<EntityTree>(_tree);
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tree->knowAvatarID(node->getUUID());
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OctreeServer::nodeAdded(node);
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}
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void EntityServer::nodeKilled(SharedNodePointer node) {
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EntityTreePointer tree = std::static_pointer_cast<EntityTree>(_tree);
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tree->deleteDescendantsOfAvatar(node->getUUID());
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tree->forgetAvatarID(node->getUUID());
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OctreeServer::nodeKilled(node);
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}
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// FIXME - this stats tracking is somewhat temporary to debug the Whiteboard issues. It's not a bad
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// set of stats to have, but we'd probably want a different data structure if we keep it very long.
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@ -58,6 +58,8 @@ public:
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virtual void trackViewerGone(const QUuid& sessionID) override;
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public slots:
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virtual void nodeAdded(SharedNodePointer node);
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virtual void nodeKilled(SharedNodePointer node);
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void pruneDeletedEntities();
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protected:
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@ -127,8 +127,8 @@ public:
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public slots:
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/// runs the octree server assignment
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void run();
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void nodeAdded(SharedNodePointer node);
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void nodeKilled(SharedNodePointer node);
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virtual void nodeAdded(SharedNodePointer node);
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virtual void nodeKilled(SharedNodePointer node);
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void sendStatsPacket();
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private slots:
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@ -448,6 +448,18 @@ void EntityTree::processRemovedEntities(const DeleteEntityOperator& theOperator)
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const RemovedEntities& entities = theOperator.getEntities();
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foreach(const EntityToDeleteDetails& details, entities) {
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EntityItemPointer theEntity = details.entity;
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qDebug() << "processRemovedEntities on " << theEntity->getID() << theEntity->getName();
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if (getIsServer()) {
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QSet<EntityItemID> childrenIDs;
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theEntity->forEachChild([&](SpatiallyNestablePointer child) {
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if (child->getNestableType() == NestableType::Entity) {
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childrenIDs += child->getID();
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}
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});
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deleteEntities(childrenIDs, true, true);
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}
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theEntity->die();
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if (getIsServer()) {
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@ -1000,6 +1012,10 @@ void EntityTree::fixupMissingParents() {
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moveOperator.addEntityToMoveList(entity, newCube);
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iter.remove();
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entity->markAncestorMissing(false);
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} else if (_avatarIDs.contains(entity->getParentID())) {
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_childrenOfAvatars[entity->getParentID()] += entity->getEntityItemID();
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iter.remove();
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entity->markAncestorMissing(false);
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}
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} else {
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// entity was deleted before we found its parent.
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@ -1014,6 +1030,13 @@ void EntityTree::fixupMissingParents() {
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}
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void EntityTree::deleteDescendantsOfAvatar(QUuid avatarID) {
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if (_childrenOfAvatars.contains(avatarID)) {
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deleteEntities(_childrenOfAvatars[avatarID]);
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_childrenOfAvatars.remove(avatarID);
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}
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}
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void EntityTree::update() {
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fixupMissingParents();
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if (_simulation) {
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@ -241,6 +241,10 @@ public:
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Q_INVOKABLE int getJointIndex(const QUuid& entityID, const QString& name) const;
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Q_INVOKABLE QStringList getJointNames(const QUuid& entityID) const;
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void knowAvatarID(QUuid avatarID) { _avatarIDs += avatarID; }
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void forgetAvatarID(QUuid avatarID) { _avatarIDs -= avatarID; }
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void deleteDescendantsOfAvatar(QUuid avatarID);
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public slots:
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void callLoader(EntityItemID entityID);
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@ -313,8 +317,11 @@ protected:
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quint64 _maxEditDelta = 0;
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quint64 _treeResetTime = 0;
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void fixupMissingParents();
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QVector<EntityItemWeakPointer> _missingParent;
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void fixupMissingParents(); // try to hook members of _missingParent to parent instances
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QVector<EntityItemWeakPointer> _missingParent; // entites with a parentID but no (yet) known parent instance
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// we maintain a list of avatarIDs to notice when an entity is a child of one.
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QSet<QUuid> _avatarIDs; // IDs of avatars connected to entity server
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QHash<QUuid, QSet<EntityItemID>> _childrenOfAvatars; // which entities are children of which avatars
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};
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#endif // hifi_EntityTree_h
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