mirror of
https://github.com/JulianGro/overte.git
synced 2025-04-30 20:43:21 +02:00
Update entity light properties to use new model
Rename constantAttenuation -> intensity Rename diffuseColor -> color Remove remaining attenuation and colors
This commit is contained in:
parent
5c9473cd24
commit
093e5db90d
4 changed files with 61 additions and 97 deletions
libraries/entities/src
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@ -52,7 +52,7 @@ EntityItemProperties::EntityItemProperties() :
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CONSTRUCT_PROPERTY(diffuseColor, ),
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CONSTRUCT_PROPERTY(ambientColor, ),
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CONSTRUCT_PROPERTY(specularColor, ),
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CONSTRUCT_PROPERTY(constantAttenuation, 1.0f),
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CONSTRUCT_PROPERTY(intensity, 1.0f),
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CONSTRUCT_PROPERTY(linearAttenuation, 0.0f),
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CONSTRUCT_PROPERTY(quadraticAttenuation, 0.0f),
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CONSTRUCT_PROPERTY(exponent, 0.0f),
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@ -225,7 +225,7 @@ EntityPropertyFlags EntityItemProperties::getChangedProperties() const {
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CHECK_PROPERTY_CHANGE(PROP_DIFFUSE_COLOR, diffuseColor);
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CHECK_PROPERTY_CHANGE(PROP_AMBIENT_COLOR, ambientColor);
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CHECK_PROPERTY_CHANGE(PROP_SPECULAR_COLOR, specularColor);
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CHECK_PROPERTY_CHANGE(PROP_CONSTANT_ATTENUATION, constantAttenuation);
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CHECK_PROPERTY_CHANGE(PROP_INTENSITY, intensity);
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CHECK_PROPERTY_CHANGE(PROP_LINEAR_ATTENUATION, linearAttenuation);
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CHECK_PROPERTY_CHANGE(PROP_QUADRATIC_ATTENUATION, quadraticAttenuation);
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CHECK_PROPERTY_CHANGE(PROP_EXPONENT, exponent);
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@ -284,7 +284,7 @@ QScriptValue EntityItemProperties::copyToScriptValue(QScriptEngine* engine) cons
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COPY_PROPERTY_TO_QSCRIPTVALUE_COLOR_GETTER(diffuseColor, getDiffuseColor());
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COPY_PROPERTY_TO_QSCRIPTVALUE_COLOR_GETTER(ambientColor, getAmbientColor());
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COPY_PROPERTY_TO_QSCRIPTVALUE_COLOR_GETTER(specularColor, getSpecularColor());
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COPY_PROPERTY_TO_QSCRIPTVALUE(constantAttenuation);
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COPY_PROPERTY_TO_QSCRIPTVALUE(intensity);
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COPY_PROPERTY_TO_QSCRIPTVALUE(linearAttenuation);
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COPY_PROPERTY_TO_QSCRIPTVALUE(quadraticAttenuation);
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COPY_PROPERTY_TO_QSCRIPTVALUE(exponent);
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@ -362,7 +362,7 @@ void EntityItemProperties::copyFromScriptValue(const QScriptValue& object) {
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COPY_PROPERTY_FROM_QSCRIPTVALUE_COLOR(diffuseColor, setDiffuseColor);
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COPY_PROPERTY_FROM_QSCRIPTVALUE_COLOR(ambientColor, setAmbientColor);
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COPY_PROPERTY_FROM_QSCRIPTVALUE_COLOR(specularColor, setSpecularColor);
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COPY_PROPERTY_FROM_QSCRIPTVALUE_FLOAT(constantAttenuation, setConstantAttenuation);
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COPY_PROPERTY_FROM_QSCRIPTVALUE_FLOAT(intensity, setIntensity);
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COPY_PROPERTY_FROM_QSCRIPTVALUE_FLOAT(linearAttenuation, setLinearAttenuation);
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COPY_PROPERTY_FROM_QSCRIPTVALUE_FLOAT(quadraticAttenuation, setQuadraticAttenuation);
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COPY_PROPERTY_FROM_QSCRIPTVALUE_FLOAT(exponent, setExponent);
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@ -546,7 +546,7 @@ bool EntityItemProperties::encodeEntityEditPacket(PacketType command, EntityItem
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APPEND_ENTITY_PROPERTY(PROP_DIFFUSE_COLOR, appendColor, properties.getDiffuseColor());
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APPEND_ENTITY_PROPERTY(PROP_AMBIENT_COLOR, appendColor, properties.getAmbientColor());
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APPEND_ENTITY_PROPERTY(PROP_SPECULAR_COLOR, appendColor, properties.getSpecularColor());
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APPEND_ENTITY_PROPERTY(PROP_CONSTANT_ATTENUATION, appendValue, properties.getConstantAttenuation());
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APPEND_ENTITY_PROPERTY(PROP_INTENSITY, appendValue, properties.getIntensity());
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APPEND_ENTITY_PROPERTY(PROP_LINEAR_ATTENUATION, appendValue, properties.getLinearAttenuation());
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APPEND_ENTITY_PROPERTY(PROP_QUADRATIC_ATTENUATION, appendValue, properties.getQuadraticAttenuation());
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APPEND_ENTITY_PROPERTY(PROP_EXPONENT, appendValue, properties.getExponent());
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@ -768,7 +768,7 @@ bool EntityItemProperties::decodeEntityEditPacket(const unsigned char* data, int
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READ_ENTITY_PROPERTY_COLOR_TO_PROPERTIES(PROP_DIFFUSE_COLOR, setDiffuseColor);
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READ_ENTITY_PROPERTY_COLOR_TO_PROPERTIES(PROP_AMBIENT_COLOR, setAmbientColor);
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READ_ENTITY_PROPERTY_COLOR_TO_PROPERTIES(PROP_SPECULAR_COLOR, setSpecularColor);
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READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_CONSTANT_ATTENUATION, float, setConstantAttenuation);
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READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_INTENSITY, float, setIntensity);
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READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_LINEAR_ATTENUATION, float, setLinearAttenuation);
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READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_QUADRATIC_ATTENUATION, float, setQuadraticAttenuation);
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READ_ENTITY_PROPERTY_TO_PROPERTIES(PROP_EXPONENT, float, setExponent);
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@ -838,7 +838,7 @@ void EntityItemProperties::markAllChanged() {
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_diffuseColorChanged = true;
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_ambientColorChanged = true;
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_specularColorChanged = true;
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_constantAttenuationChanged = true;
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_intensityChanged = true;
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_linearAttenuationChanged = true;
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_quadraticAttenuationChanged = true;
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_exponentChanged = true;
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@ -69,7 +69,7 @@ enum EntityPropertyList {
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PROP_DIFFUSE_COLOR,
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PROP_AMBIENT_COLOR,
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PROP_SPECULAR_COLOR,
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PROP_CONSTANT_ATTENUATION,
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PROP_INTENSITY, // Previously PROP_CONSTANT_ATTENUATION
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PROP_LINEAR_ATTENUATION,
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PROP_QUADRATIC_ATTENUATION,
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PROP_EXPONENT,
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@ -168,7 +168,7 @@ public:
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DEFINE_PROPERTY_REF(PROP_DIFFUSE_COLOR, DiffuseColor, diffuseColor, xColor);
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DEFINE_PROPERTY_REF(PROP_AMBIENT_COLOR, AmbientColor, ambientColor, xColor);
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DEFINE_PROPERTY_REF(PROP_SPECULAR_COLOR, SpecularColor, specularColor, xColor);
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DEFINE_PROPERTY(PROP_CONSTANT_ATTENUATION, ConstantAttenuation, constantAttenuation, float);
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DEFINE_PROPERTY(PROP_INTENSITY, Intensity, intensity, float);
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DEFINE_PROPERTY(PROP_LINEAR_ATTENUATION, LinearAttenuation, linearAttenuation, float);
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DEFINE_PROPERTY(PROP_QUADRATIC_ATTENUATION, QuadraticAttenuation, quadraticAttenuation, float);
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DEFINE_PROPERTY(PROP_EXPONENT, Exponent, exponent, float);
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@ -291,7 +291,7 @@ inline QDebug operator<<(QDebug debug, const EntityItemProperties& properties) {
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DEBUG_PROPERTY_IF_CHANGED(debug, properties, DiffuseColor, diffuseColor, "");
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DEBUG_PROPERTY_IF_CHANGED(debug, properties, AmbientColor, ambientColor, "");
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DEBUG_PROPERTY_IF_CHANGED(debug, properties, SpecularColor, specularColor, "");
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DEBUG_PROPERTY_IF_CHANGED(debug, properties, ConstantAttenuation, constantAttenuation, "");
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DEBUG_PROPERTY_IF_CHANGED(debug, properties, Intensity, intensity, "");
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DEBUG_PROPERTY_IF_CHANGED(debug, properties, LinearAttenuation, linearAttenuation, "");
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DEBUG_PROPERTY_IF_CHANGED(debug, properties, QuadraticAttenuation, quadraticAttenuation, "");
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DEBUG_PROPERTY_IF_CHANGED(debug, properties, Exponent, exponent, "");
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@ -14,6 +14,7 @@
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#include <ByteCountCoding.h>
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#include "EntityItemID.h"
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#include "EntityTree.h"
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#include "EntityTreeElement.h"
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#include "LightEntityItem.h"
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@ -32,12 +33,8 @@ LightEntityItem::LightEntityItem(const EntityItemID& entityItemID, const EntityI
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// default property values
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const quint8 MAX_COLOR = 255;
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_ambientColor[RED_INDEX] = _ambientColor[GREEN_INDEX] = _ambientColor[BLUE_INDEX] = 0;
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_diffuseColor[RED_INDEX] = _diffuseColor[GREEN_INDEX] = _diffuseColor[BLUE_INDEX] = MAX_COLOR;
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_specularColor[RED_INDEX] = _specularColor[GREEN_INDEX] = _specularColor[BLUE_INDEX] = MAX_COLOR;
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_constantAttenuation = 1.0f;
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_linearAttenuation = 0.0f;
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_quadraticAttenuation = 0.0f;
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_color[RED_INDEX] = _color[GREEN_INDEX] = _color[BLUE_INDEX] = 0;
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_intensity = 1.0f;
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_exponent = 0.0f;
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_cutoff = PI;
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@ -54,12 +51,8 @@ EntityItemProperties LightEntityItem::getProperties() const {
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EntityItemProperties properties = EntityItem::getProperties(); // get the properties from our base class
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COPY_ENTITY_PROPERTY_TO_PROPERTIES(isSpotlight, getIsSpotlight);
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COPY_ENTITY_PROPERTY_TO_PROPERTIES(diffuseColor, getDiffuseXColor);
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COPY_ENTITY_PROPERTY_TO_PROPERTIES(ambientColor, getAmbientXColor);
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COPY_ENTITY_PROPERTY_TO_PROPERTIES(specularColor, getSpecularXColor);
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COPY_ENTITY_PROPERTY_TO_PROPERTIES(constantAttenuation, getConstantAttenuation);
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COPY_ENTITY_PROPERTY_TO_PROPERTIES(linearAttenuation, getLinearAttenuation);
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COPY_ENTITY_PROPERTY_TO_PROPERTIES(quadraticAttenuation, getQuadraticAttenuation);
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COPY_ENTITY_PROPERTY_TO_PROPERTIES(color, getXColor);
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COPY_ENTITY_PROPERTY_TO_PROPERTIES(intensity, getIntensity);
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COPY_ENTITY_PROPERTY_TO_PROPERTIES(exponent, getExponent);
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COPY_ENTITY_PROPERTY_TO_PROPERTIES(cutoff, getCutoff);
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@ -70,17 +63,11 @@ bool LightEntityItem::setProperties(const EntityItemProperties& properties) {
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bool somethingChanged = EntityItem::setProperties(properties); // set the properties in our base class
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SET_ENTITY_PROPERTY_FROM_PROPERTIES(isSpotlight, setIsSpotlight);
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SET_ENTITY_PROPERTY_FROM_PROPERTIES(diffuseColor, setDiffuseColor);
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SET_ENTITY_PROPERTY_FROM_PROPERTIES(ambientColor, setAmbientColor);
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SET_ENTITY_PROPERTY_FROM_PROPERTIES(specularColor, setSpecularColor);
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SET_ENTITY_PROPERTY_FROM_PROPERTIES(isSpotlight, setIsSpotlight);
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SET_ENTITY_PROPERTY_FROM_PROPERTIES(constantAttenuation, setConstantAttenuation);
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SET_ENTITY_PROPERTY_FROM_PROPERTIES(linearAttenuation, setLinearAttenuation);
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SET_ENTITY_PROPERTY_FROM_PROPERTIES(quadraticAttenuation, setQuadraticAttenuation);
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SET_ENTITY_PROPERTY_FROM_PROPERTIES(color, setColor);
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SET_ENTITY_PROPERTY_FROM_PROPERTIES(intensity, setIntensity);
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SET_ENTITY_PROPERTY_FROM_PROPERTIES(exponent, setExponent);
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SET_ENTITY_PROPERTY_FROM_PROPERTIES(cutoff, setCutoff);
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if (somethingChanged) {
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bool wantDebug = false;
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if (wantDebug) {
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@ -101,15 +88,34 @@ int LightEntityItem::readEntitySubclassDataFromBuffer(const unsigned char* data,
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int bytesRead = 0;
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const unsigned char* dataAt = data;
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READ_ENTITY_PROPERTY(PROP_IS_SPOTLIGHT, bool, _isSpotlight);
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READ_ENTITY_PROPERTY_COLOR(PROP_DIFFUSE_COLOR, _diffuseColor);
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READ_ENTITY_PROPERTY_COLOR(PROP_AMBIENT_COLOR, _ambientColor);
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READ_ENTITY_PROPERTY_COLOR(PROP_SPECULAR_COLOR, _specularColor);
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READ_ENTITY_PROPERTY(PROP_CONSTANT_ATTENUATION, float, _constantAttenuation);
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READ_ENTITY_PROPERTY(PROP_LINEAR_ATTENUATION, float, _linearAttenuation);
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READ_ENTITY_PROPERTY(PROP_QUADRATIC_ATTENUATION, float, _quadraticAttenuation);
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READ_ENTITY_PROPERTY(PROP_EXPONENT, float, _exponent);
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READ_ENTITY_PROPERTY(PROP_CUTOFF, float, _cutoff);
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if (args.bitstreamVersion < VERSION_ENTITIES_LIGHT_HAS_NEW_PROPERTIES) {
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rgbColor diffuseColor;
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rgbColor ambientColor;
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rgbColor specularColor;
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float attenuation;
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READ_ENTITY_PROPERTY(PROP_IS_SPOTLIGHT, bool, _isSpotlight);
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// _diffuseColor has been renamed to _color
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READ_ENTITY_PROPERTY_COLOR(PROP_DIFFUSE_COLOR, _color);
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READ_ENTITY_PROPERTY_COLOR(PROP_AMBIENT_COLOR, ambientColor);
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READ_ENTITY_PROPERTY_COLOR(PROP_SPECULAR_COLOR, specularColor);
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// _constantAttenuation has been renamed to _intensity
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READ_ENTITY_PROPERTY(PROP_INTENSITY, float, _intensity);
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READ_ENTITY_PROPERTY(PROP_LINEAR_ATTENUATION, float, attenuation);
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READ_ENTITY_PROPERTY(PROP_QUADRATIC_ATTENUATION, float, attenuation);
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READ_ENTITY_PROPERTY(PROP_EXPONENT, float, _exponent);
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READ_ENTITY_PROPERTY(PROP_CUTOFF, float, _cutoff);
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} else {
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READ_ENTITY_PROPERTY(PROP_IS_SPOTLIGHT, bool, _isSpotlight);
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READ_ENTITY_PROPERTY_COLOR(PROP_COLOR, _color);
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READ_ENTITY_PROPERTY(PROP_INTENSITY, float, _intensity);
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READ_ENTITY_PROPERTY(PROP_EXPONENT, float, _exponent);
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READ_ENTITY_PROPERTY(PROP_CUTOFF, float, _cutoff);
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}
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return bytesRead;
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}
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@ -119,12 +125,8 @@ int LightEntityItem::readEntitySubclassDataFromBuffer(const unsigned char* data,
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EntityPropertyFlags LightEntityItem::getEntityProperties(EncodeBitstreamParams& params) const {
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EntityPropertyFlags requestedProperties = EntityItem::getEntityProperties(params);
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requestedProperties += PROP_IS_SPOTLIGHT;
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requestedProperties += PROP_DIFFUSE_COLOR;
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requestedProperties += PROP_AMBIENT_COLOR;
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requestedProperties += PROP_SPECULAR_COLOR;
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requestedProperties += PROP_CONSTANT_ATTENUATION;
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requestedProperties += PROP_LINEAR_ATTENUATION;
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requestedProperties += PROP_QUADRATIC_ATTENUATION;
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requestedProperties += PROP_COLOR;
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requestedProperties += PROP_INTENSITY;
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requestedProperties += PROP_EXPONENT;
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requestedProperties += PROP_CUTOFF;
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return requestedProperties;
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@ -140,12 +142,8 @@ void LightEntityItem::appendSubclassData(OctreePacketData* packetData, EncodeBit
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bool successPropertyFits = true;
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APPEND_ENTITY_PROPERTY(PROP_IS_SPOTLIGHT, appendValue, getIsSpotlight());
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APPEND_ENTITY_PROPERTY(PROP_DIFFUSE_COLOR, appendColor, getDiffuseColor());
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APPEND_ENTITY_PROPERTY(PROP_AMBIENT_COLOR, appendColor, getAmbientColor());
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APPEND_ENTITY_PROPERTY(PROP_SPECULAR_COLOR, appendColor, getSpecularColor());
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APPEND_ENTITY_PROPERTY(PROP_CONSTANT_ATTENUATION, appendValue, getConstantAttenuation());
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APPEND_ENTITY_PROPERTY(PROP_LINEAR_ATTENUATION, appendValue, getLinearAttenuation());
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APPEND_ENTITY_PROPERTY(PROP_QUADRATIC_ATTENUATION, appendValue, getQuadraticAttenuation());
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APPEND_ENTITY_PROPERTY(PROP_COLOR, appendColor, getColor());
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APPEND_ENTITY_PROPERTY(PROP_INTENSITY, appendValue, getIntensity());
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APPEND_ENTITY_PROPERTY(PROP_EXPONENT, appendValue, getExponent());
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APPEND_ENTITY_PROPERTY(PROP_CUTOFF, appendValue, getCutoff());
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}
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@ -43,53 +43,23 @@ public:
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ReadBitstreamToTreeParams& args,
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EntityPropertyFlags& propertyFlags, bool overwriteLocalData);
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const rgbColor& getAmbientColor() const { return _ambientColor; }
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xColor getAmbientXColor() const {
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xColor color = { _ambientColor[RED_INDEX], _ambientColor[GREEN_INDEX], _ambientColor[BLUE_INDEX] }; return color;
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const rgbColor& getColor() const { return _color; }
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xColor getXColor() const {
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xColor color = { _color[RED_INDEX], _color[GREEN_INDEX], _color[BLUE_INDEX] }; return color;
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}
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void setAmbientColor(const rgbColor& value) { memcpy(_ambientColor, value, sizeof(_ambientColor)); }
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void setAmbientColor(const xColor& value) {
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_ambientColor[RED_INDEX] = value.red;
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_ambientColor[GREEN_INDEX] = value.green;
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_ambientColor[BLUE_INDEX] = value.blue;
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}
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const rgbColor& getDiffuseColor() const { return _diffuseColor; }
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xColor getDiffuseXColor() const {
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xColor color = { _diffuseColor[RED_INDEX], _diffuseColor[GREEN_INDEX], _diffuseColor[BLUE_INDEX] }; return color;
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}
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void setDiffuseColor(const rgbColor& value) { memcpy(_diffuseColor, value, sizeof(_diffuseColor)); }
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void setDiffuseColor(const xColor& value) {
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_diffuseColor[RED_INDEX] = value.red;
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_diffuseColor[GREEN_INDEX] = value.green;
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_diffuseColor[BLUE_INDEX] = value.blue;
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}
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const rgbColor& getSpecularColor() const { return _specularColor; }
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xColor getSpecularXColor() const {
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xColor color = { _specularColor[RED_INDEX], _specularColor[GREEN_INDEX], _specularColor[BLUE_INDEX] }; return color;
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}
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void setSpecularColor(const rgbColor& value) { memcpy(_specularColor, value, sizeof(_specularColor)); }
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void setSpecularColor(const xColor& value) {
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_specularColor[RED_INDEX] = value.red;
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_specularColor[GREEN_INDEX] = value.green;
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_specularColor[BLUE_INDEX] = value.blue;
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void setColor(const rgbColor& value) { memcpy(_color, value, sizeof(_color)); }
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void setColor(const xColor& value) {
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_color[RED_INDEX] = value.red;
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_color[GREEN_INDEX] = value.green;
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_color[BLUE_INDEX] = value.blue;
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}
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bool getIsSpotlight() const { return _isSpotlight; }
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void setIsSpotlight(bool value) { _isSpotlight = value; }
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float getConstantAttenuation() const { return _constantAttenuation; }
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void setConstantAttenuation(float value) { _constantAttenuation = value; }
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float getLinearAttenuation() const { return _linearAttenuation; }
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void setLinearAttenuation(float value) { _linearAttenuation = value; }
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float getQuadraticAttenuation() const { return _quadraticAttenuation; }
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void setQuadraticAttenuation(float value) { _quadraticAttenuation = value; }
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float getIntensity() const { return _intensity; }
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void setIntensity(float value) { _intensity = value; }
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float getExponent() const { return _exponent; }
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void setExponent(float value) { _exponent = value; }
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@ -103,13 +73,9 @@ public:
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protected:
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// properties of a light
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rgbColor _ambientColor;
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rgbColor _diffuseColor;
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rgbColor _specularColor;
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rgbColor _color;
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bool _isSpotlight;
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float _constantAttenuation;
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float _linearAttenuation;
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float _quadraticAttenuation;
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float _intensity;
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float _exponent;
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float _cutoff;
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