merge upstream/master into andrew/ragdoll

This commit is contained in:
Andrew Meadows 2014-09-15 13:56:51 -07:00
commit 0539246089
17 changed files with 103 additions and 64 deletions

View file

@ -394,8 +394,6 @@ int OctreeSendThread::packetDistributor(OctreeQueryNode* nodeData, bool viewFrus
int extraPackingAttempts = 0;
bool completedScene = false;
OctreeElement* lastAttemptedSubTree = NULL;
while (somethingToSend && packetsSentThisInterval < maxPacketsPerInterval && !nodeData->isShuttingDown()) {
float lockWaitElapsedUsec = OctreeServer::SKIP_TIME;
float encodeElapsedUsec = OctreeServer::SKIP_TIME;
@ -408,9 +406,6 @@ int OctreeSendThread::packetDistributor(OctreeQueryNode* nodeData, bool viewFrus
if (!nodeData->elementBag.isEmpty()) {
OctreeElement* subTree = nodeData->elementBag.extract();
// TODO: look into breaking early if the same subtree keeps repeating for inclusion...
lastAttemptedSubTree = subTree;
/* TODO: Looking for a way to prevent locking and encoding a tree that is not
// going to result in any packets being sent...
//
@ -516,8 +511,6 @@ int OctreeSendThread::packetDistributor(OctreeQueryNode* nodeData, bool viewFrus
packetsSentThisInterval += handlePacketSend(nodeData, trueBytesSent, truePacketsSent);
}
lastAttemptedSubTree = NULL; // reset this
nodeData->writeToPacket(_packetData.getFinalizedData(), _packetData.getFinalizedSize());
extraPackingAttempts = 0;
quint64 compressAndWriteEnd = usecTimestampNow();

View file

@ -22,7 +22,7 @@
#include "DomainServerSettingsManager.h"
const QString SETTINGS_DESCRIPTION_RELATIVE_PATH = "/resources/web/settings/describe.json";
const QString SETTINGS_CONFIG_FILE_RELATIVE_PATH = "/resources/config.json";
const QString SETTINGS_JSON_FILE_RELATIVE_PATH = "/resources/settings.json";
DomainServerSettingsManager::DomainServerSettingsManager() :
_descriptionObject(),
@ -35,7 +35,7 @@ DomainServerSettingsManager::DomainServerSettingsManager() :
_descriptionObject = QJsonDocument::fromJson(descriptionFile.readAll()).object();
// load the existing config file to get the current values
QFile configFile(QCoreApplication::applicationDirPath() + SETTINGS_CONFIG_FILE_RELATIVE_PATH);
QFile configFile(QCoreApplication::applicationDirPath() + SETTINGS_JSON_FILE_RELATIVE_PATH);
if (configFile.exists()) {
configFile.open(QIODevice::ReadOnly);
@ -197,7 +197,7 @@ QByteArray DomainServerSettingsManager::getJSONSettingsMap() const {
}
void DomainServerSettingsManager::persistToFile() {
QFile settingsFile(QCoreApplication::applicationDirPath() + SETTINGS_CONFIG_FILE_RELATIVE_PATH);
QFile settingsFile(QCoreApplication::applicationDirPath() + SETTINGS_JSON_FILE_RELATIVE_PATH);
if (settingsFile.open(QIODevice::WriteOnly)) {
settingsFile.write(getJSONSettingsMap());

View file

@ -45,17 +45,31 @@ void DatagramProcessor::processDatagrams() {
_byteCount += incomingPacket.size();
if (nodeList->packetVersionAndHashMatch(incomingPacket)) {
PacketType incomingType = packetTypeForPacket(incomingPacket);
// only process this packet if we have a match on the packet version
switch (packetTypeForPacket(incomingPacket)) {
switch (incomingType) {
case PacketTypeMixedAudio:
case PacketTypeSilentAudioFrame:
QMetaObject::invokeMethod(&application->_audio, "addReceivedAudioToStream", Qt::QueuedConnection,
Q_ARG(QByteArray, incomingPacket));
break;
case PacketTypeAudioStreamStats:
QMetaObject::invokeMethod(&application->_audio, "parseAudioStreamStatsPacket", Qt::QueuedConnection,
Q_ARG(QByteArray, incomingPacket));
case PacketTypeAudioStreamStats: {
if (incomingType != PacketTypeAudioStreamStats) {
QMetaObject::invokeMethod(&application->_audio, "addReceivedAudioToStream", Qt::QueuedConnection,
Q_ARG(QByteArray, incomingPacket));
} else {
QMetaObject::invokeMethod(&application->_audio, "parseAudioStreamStatsPacket", Qt::QueuedConnection,
Q_ARG(QByteArray, incomingPacket));
}
// update having heard from the audio-mixer and record the bytes received
SharedNodePointer audioMixer = nodeList->sendingNodeForPacket(incomingPacket);
if (audioMixer) {
audioMixer->setLastHeardMicrostamp(usecTimestampNow());
audioMixer->recordBytesReceived(incomingPacket.size());
}
break;
}
case PacketTypeParticleAddResponse:
// this will keep creatorTokenIDs to IDs mapped correctly
Particle::handleAddParticleResponse(incomingPacket);

View file

@ -1743,7 +1743,7 @@ int VoxelAugmentVisitor::visit(MetavoxelInfo& info) {
for (int z = 0; z < expanded; z++) {
const QRgb* colorY = colorZ;
for (int y = 0; y < expanded; y++) {
int lastIndex;
int lastIndex = 0;
const QRgb* colorX = colorY;
for (int x = 0; x < expanded; x++) {
int alpha0 = colorX[0] >> ALPHA_OFFSET;

View file

@ -309,7 +309,7 @@ void CaraFaceTracker::bindTo(const QHostAddress& host, quint16 port) {
}
bool CaraFaceTracker::isActive() const {
static const int ACTIVE_TIMEOUT_USECS = 3000000; //3 secs
static const quint64 ACTIVE_TIMEOUT_USECS = 3000000; //3 secs
return (usecTimestampNow() - _lastReceiveTimestamp < ACTIVE_TIMEOUT_USECS);
}

View file

@ -122,7 +122,7 @@ void DdeFaceTracker::bindTo(const QHostAddress& host, quint16 port) {
}
bool DdeFaceTracker::isActive() const {
static const int ACTIVE_TIMEOUT_USECS = 3000000; //3 secs
static const quint64 ACTIVE_TIMEOUT_USECS = 3000000; //3 secs
return (usecTimestampNow() - _lastReceiveTimestamp < ACTIVE_TIMEOUT_USECS);
}
@ -172,8 +172,8 @@ float DdeFaceTracker::getBlendshapeCoefficient(int index) const {
return (index >= 0 && index < (int)_blendshapeCoefficients.size()) ? _blendshapeCoefficients[index] : 0.0f;
}
static const float DDE_MIN_RANGE = -0.2;
static const float DDE_MAX_RANGE = 1.5;
static const float DDE_MIN_RANGE = -0.2f;
static const float DDE_MAX_RANGE = 1.5f;
float rescaleCoef(float ddeCoef) {
return (ddeCoef - DDE_MIN_RANGE) / (DDE_MAX_RANGE - DDE_MIN_RANGE);
}

View file

@ -894,7 +894,21 @@ void Model::setScaleToFit(bool scaleToFit, const glm::vec3& dimensions) {
}
void Model::setScaleToFit(bool scaleToFit, float largestDimension) {
setScaleToFit(scaleToFit, glm::vec3(largestDimension, largestDimension, largestDimension));
if (_scaleToFit != scaleToFit || glm::length(_scaleToFitDimensions) != largestDimension) {
_scaleToFit = scaleToFit;
// we only need to do this work if we're "turning on" scale to fit.
if (scaleToFit) {
Extents modelMeshExtents = getUnscaledMeshExtents();
float maxDimension = glm::distance(modelMeshExtents.maximum, modelMeshExtents.minimum);
float maxScale = largestDimension / maxDimension;
glm::vec3 modelMeshDimensions = modelMeshExtents.maximum - modelMeshExtents.minimum;
glm::vec3 dimensions = modelMeshDimensions * maxScale;
_scaleToFitDimensions = dimensions;
_scaledToFit = false; // force rescaling
}
}
}
void Model::scaleToFit() {

View file

@ -1022,7 +1022,7 @@ void ImportHeightfieldTool::apply() {
QByteArray color;
if (buffer->getColor().isEmpty()) {
const int WHITE_VALUE = 0xFF;
const unsigned char WHITE_VALUE = 0xFF;
color = QByteArray(height.size() * DataBlock::COLOR_BYTES, WHITE_VALUE);
} else {
color = buffer->getUnextendedColor();

View file

@ -48,7 +48,7 @@ public:
_runningSum = 0;
_index = 0;
_indexMask = (1 << _randomRows) - 1;
_indexMask = (uint16_t)((1 << _randomRows) - 1);
_scale = 1.0f / ((_randomRows + 1) * (1 << (_randomBits - 1)));
}

View file

@ -377,7 +377,7 @@ void InboundAudioStream::packetReceivedUpdateTimingStats() {
// update our timegap stats and desired jitter buffer frames if necessary
// discard the first few packets we receive since they usually have gaps that aren't represensative of normal jitter
const int NUM_INITIAL_PACKETS_DISCARD = 3;
const quint32 NUM_INITIAL_PACKETS_DISCARD = 3;
quint64 now = usecTimestampNow();
if (_incomingSequenceNumberStats.getReceived() > NUM_INITIAL_PACKETS_DISCARD) {
quint64 gap = now - _lastPacketReceivedTime;

View file

@ -33,7 +33,7 @@ const int STATS_FOR_STATS_PACKET_WINDOW_SECONDS = 30;
// this controls the window size of the time-weighted avg of frames available. Every time the window fills up,
// _currentJitterBufferFrames is updated with the time-weighted avg and the running time-weighted avg is reset.
const int FRAMES_AVAILABLE_STAT_WINDOW_USECS = 10 * USECS_PER_SECOND;
const quint64 FRAMES_AVAILABLE_STAT_WINDOW_USECS = 10 * USECS_PER_SECOND;
// default values for members of the Settings struct
const int DEFAULT_MAX_FRAMES_OVER_DESIRED = 10;

View file

@ -79,7 +79,10 @@ void EntityTree::addEntityItem(EntityItem* entityItem) {
// You should not call this on existing entities that are already part of the tree! Call updateEntity()
EntityItemID entityID = entityItem->getEntityItemID();
EntityTreeElement* containingElement = getContainingElement(entityID);
assert(containingElement == NULL); // don't call addEntityItem() on existing entity items
if (containingElement) {
qDebug() << "UNEXPECTED!!!! don't call addEntityItem() on existing entity items. entityID=" << entityID;
return;
}
// Recurse the tree and store the entity in the correct tree element
AddEntityOperator theOperator(this, entityItem);
@ -95,14 +98,13 @@ bool EntityTree::updateEntity(const EntityItemID& entityID, const EntityItemProp
// You should not call this on existing entities that are already part of the tree! Call updateEntity()
EntityTreeElement* containingElement = getContainingElement(entityID);
if (!containingElement) {
//assert(containingElement); // don't call updateEntity() on entity items that don't exist
qDebug() << "UNEXPECTED!!!! EntityTree::updateEntity() entityID doesn't exist!!! entityID=" << entityID;
return false;
}
EntityItem* existingEntity = containingElement->getEntityWithEntityItemID(entityID);
if (!existingEntity) {
assert(existingEntity); // don't call updateEntity() on entity items that don't exist
qDebug() << "UNEXPECTED!!!! don't call updateEntity() on entity items that don't exist. entityID=" << entityID;
return false;
}
@ -118,8 +120,8 @@ bool EntityTree::updateEntity(const EntityItemID& entityID, const EntityItemProp
containingElement = getContainingElement(entityID);
if (!containingElement) {
qDebug() << "after updateEntity() we no longer have a containing element???";
assert(containingElement); // don't call updateEntity() on entity items that don't exist
qDebug() << "UNEXPECTED!!!! after updateEntity() we no longer have a containing element??? entityID=" << entityID;
return false;
}
return true;
@ -127,19 +129,20 @@ bool EntityTree::updateEntity(const EntityItemID& entityID, const EntityItemProp
EntityItem* EntityTree::addEntity(const EntityItemID& entityID, const EntityItemProperties& properties) {
EntityItem* result = NULL;
// NOTE: This method is used in the client and the server tree. In the client, it's possible to create EntityItems
// that do not yet have known IDs. In the server tree however we don't want to have entities without known IDs.
if (getIsServer() && !entityID.isKnownID) {
//assert(entityID.isKnownID);
qDebug() << "UNEXPECTED!!! ----- EntityTree::addEntity()... (getIsSever() && !entityID.isKnownID)";
return result;
}
EntityItem* result = NULL;
// You should not call this on existing entities that are already part of the tree! Call updateEntity()
EntityTreeElement* containingElement = getContainingElement(entityID);
if (containingElement) {
qDebug() << "UNEXPECTED!!! ----- EntityTree::addEntity()... entityID=" << entityID << "containingElement=" << containingElement;
assert(containingElement == NULL); // don't call addEntity() on existing entity items
qDebug() << "UNEXPECTED!!! ----- don't call addEntity() on existing entity items. entityID=" << entityID
<< "containingElement=" << containingElement;
return result;
}
@ -239,9 +242,9 @@ void EntityTree::removeEntityFromSimulationLists(const EntityItemID& entityID) {
/// based to known IDs. This means we don't have to recurse the tree to mark the changed path as dirty.
void EntityTree::handleAddEntityResponse(const QByteArray& packet) {
//assert(getIsClient()); // we should only call this on client trees
if (!getIsClient()) {
qDebug() << "UNEXPECTED!!! EntityTree::handleAddEntityResponse() with !getIsClient() ***";
return;
}
const unsigned char* dataAt = reinterpret_cast<const unsigned char*>(packet.data());
@ -430,8 +433,15 @@ EntityItem* EntityTree::findEntityByEntityItemID(const EntityItemID& entityID) /
}
EntityItemID EntityTree::assignEntityID(const EntityItemID& entityItemID) {
assert(getIsServer()); // NOTE: this only operates on an server tree.
assert(!getContainingElement(entityItemID)); // NOTE: don't call this for existing entityIDs
if (!getIsServer()) {
qDebug() << "UNEXPECTED!!! assignEntityID should only be called on a server tree. entityItemID:" << entityItemID;
return entityItemID;
}
if (getContainingElement(entityItemID)) {
qDebug() << "UNEXPECTED!!! don't call assignEntityID() for existing entityIDs. entityItemID:" << entityItemID;
return entityItemID;
}
// The EntityItemID is responsible for assigning actual IDs and keeping track of them.
return entityItemID.assignActualIDForToken();
@ -440,7 +450,10 @@ EntityItemID EntityTree::assignEntityID(const EntityItemID& entityItemID) {
int EntityTree::processEditPacketData(PacketType packetType, const unsigned char* packetData, int packetLength,
const unsigned char* editData, int maxLength, const SharedNodePointer& senderNode) {
assert(getIsServer()); // NOTE: this only operates on an server tree.
if (!getIsServer()) {
qDebug() << "UNEXPECTED!!! processEditPacketData() should only be called on a server tree.";
return 0;
}
int processedBytes = 0;
// we handle these types of "edit" packets
@ -969,9 +982,21 @@ EntityTreeElement* EntityTree::getContainingElement(const EntityItemID& entityIt
// TODO: do we need to make this thread safe? Or is it acceptable as is
void EntityTree::resetContainingElement(const EntityItemID& entityItemID, EntityTreeElement* element) {
assert(entityItemID.id != UNKNOWN_ENTITY_ID);
assert(entityItemID.creatorTokenID != UNKNOWN_ENTITY_TOKEN);
assert(element);
if (entityItemID.id == UNKNOWN_ENTITY_ID) {
//assert(entityItemID.id != UNKNOWN_ENTITY_ID);
qDebug() << "UNEXPECTED! resetContainingElement() called with UNKNOWN_ENTITY_ID. entityItemID:" << entityItemID;
return;
}
if (entityItemID.creatorTokenID == UNKNOWN_ENTITY_TOKEN) {
//assert(entityItemID.creatorTokenID != UNKNOWN_ENTITY_TOKEN);
qDebug() << "UNEXPECTED! resetContainingElement() called with UNKNOWN_ENTITY_TOKEN. entityItemID:" << entityItemID;
return;
}
if (!element) {
//assert(element);
qDebug() << "UNEXPECTED! resetContainingElement() called with NULL element. entityItemID:" << entityItemID;
return;
}
// remove the old version with the creatorTokenID
EntityItemID creatorTokenVersion;

View file

@ -64,7 +64,9 @@ private:
// static EntityItem* factory(const EntityItemID& entityID, const EntityItemProperties& properties);
#define REGISTER_ENTITY_TYPE_WITH_FACTORY(x,y) static bool x##Registration = \
EntityTypes::registerEntityType(EntityTypes::x, #x, y); \
assert(x##Registration);
if (!x##Registration) { \
qDebug() << "UNEXPECTED: REGISTER_ENTITY_TYPE_WITH_FACTORY(" #x "," #y ") FAILED.!"; \
}
#endif // hifi_EntityTypes_h

View file

@ -59,23 +59,15 @@ template<typename T> inline QByteArray& operator>>(QByteArray& in, ByteCountCode
template<typename T> inline QByteArray ByteCountCoded<T>::encode() const {
QByteArray output;
//qDebug() << "data=";
//outputBufferBits((const unsigned char*)&data, sizeof(data));
T totalBits = sizeof(data) * BITS_IN_BYTE;
//qDebug() << "totalBits=" << totalBits;
T valueBits = totalBits;
int totalBits = sizeof(data) * BITS_IN_BYTE;
int valueBits = totalBits;
bool firstValueFound = false;
T temp = data;
T lastBitMask = (T)(1) << (totalBits - 1);
//qDebug() << "lastBitMask=";
//outputBufferBits((const unsigned char*)&lastBitMask, sizeof(lastBitMask));
// determine the number of bits that the value takes
for (int bitAt = 0; bitAt < totalBits; bitAt++) {
T bitValue = (temp & lastBitMask) == lastBitMask;
//qDebug() << "bitValue[" << bitAt <<"]=" << bitValue;
if (!firstValueFound) {
if (bitValue == 0) {
valueBits--;
@ -85,17 +77,12 @@ template<typename T> inline QByteArray ByteCountCoded<T>::encode() const {
}
temp = temp << 1;
}
//qDebug() << "valueBits=" << valueBits;
// calculate the number of total bytes, including our header
// BITS_IN_BYTE-1 because we need to code the number of bytes in the header
// + 1 because we always take at least 1 byte, even if number of bits is less than a bytes worth
int numberOfBytes = (valueBits / (BITS_IN_BYTE - 1)) + 1;
//qDebug() << "numberOfBytes=" << numberOfBytes;
//int numberOfBits = numberOfBytes + valueBits;
//qDebug() << "numberOfBits=" << numberOfBits;
output.fill(0, numberOfBytes);
// next pack the number of header bits in, the first N-1 to be set to 1, the last to be set to 0

View file

@ -86,12 +86,13 @@ int unpackFloatAngleFromTwoByte(const uint16_t* byteAnglePointer, float* destina
}
int packOrientationQuatToBytes(unsigned char* buffer, const glm::quat& quatInput) {
glm::quat quatNormalized = glm::normalize(quatInput);
const float QUAT_PART_CONVERSION_RATIO = (std::numeric_limits<uint16_t>::max() / 2.f);
uint16_t quatParts[4];
quatParts[0] = floorf((quatInput.x + 1.f) * QUAT_PART_CONVERSION_RATIO);
quatParts[1] = floorf((quatInput.y + 1.f) * QUAT_PART_CONVERSION_RATIO);
quatParts[2] = floorf((quatInput.z + 1.f) * QUAT_PART_CONVERSION_RATIO);
quatParts[3] = floorf((quatInput.w + 1.f) * QUAT_PART_CONVERSION_RATIO);
quatParts[0] = floorf((quatNormalized.x + 1.f) * QUAT_PART_CONVERSION_RATIO);
quatParts[1] = floorf((quatNormalized.y + 1.f) * QUAT_PART_CONVERSION_RATIO);
quatParts[2] = floorf((quatNormalized.z + 1.f) * QUAT_PART_CONVERSION_RATIO);
quatParts[3] = floorf((quatNormalized.w + 1.f) * QUAT_PART_CONVERSION_RATIO);
memcpy(buffer, &quatParts, sizeof(quatParts));
return sizeof(quatParts);

View file

@ -419,7 +419,7 @@ template<typename Enum> inline PropertyFlags<Enum> PropertyFlags<Enum>::operator
}
template<typename Enum> inline void PropertyFlags<Enum>::shinkIfNeeded() {
bool maxFlagWas = _maxFlag;
int maxFlagWas = _maxFlag;
while (_maxFlag >= 0) {
if (_flags.testBit(_maxFlag)) {
break;

View file

@ -254,6 +254,9 @@ void SequenceNumberStatsTests::pruneTest() {
const QSet<quint16>& missingSet = stats.getMissingSet();
assert(missingSet.size() <= 1000);
if (missingSet.size() > 1000) {
qDebug() << "FAIL: missingSet larger than 1000.";
}
for (int i = 0; i < 10; i++) {
assert(missingSet.contains(highestSkipped2));