Merge branch 'master' of https://github.com/highfidelity/hifi into hdr

This commit is contained in:
samcake 2016-11-10 17:57:34 -08:00
commit 00addcad9e
33 changed files with 640 additions and 157 deletions

View file

@ -489,7 +489,7 @@ void AudioMixer::handleNodeAudioPacket(QSharedPointer<ReceivedMessage> message,
void AudioMixer::handleMuteEnvironmentPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer sendingNode) {
auto nodeList = DependencyManager::get<NodeList>();
if (sendingNode->isAllowedEditor()) {
if (sendingNode->getCanKick()) {
glm::vec3 position;
float radius;

View file

@ -396,15 +396,6 @@ Menu::Menu() {
});
}
// Developer > Render > Enable Incremental Texture Transfer
{
auto action = addCheckableActionToQMenuAndActionHash(renderOptionsMenu, MenuOption::IncrementalTextureTransfer, 0, gpu::Texture::getEnableIncrementalTextureTransfers());
connect(action, &QAction::triggered, [&](bool checked) {
qDebug() << "[TEXTURE TRANSFER SUPPORT] --- Enable Incremental Texture Transfer menu option:" << checked;
gpu::Texture::setEnableIncrementalTextureTransfers(checked);
});
}
#else
qDebug() << "[TEXTURE TRANSFER SUPPORT] Incremental Texture Transfer and Dynamic Texture Management not supported on this platform.";
#endif

View file

@ -112,7 +112,6 @@ namespace MenuOption {
const QString FrameTimer = "Show Timer";
const QString FullscreenMirror = "Mirror";
const QString Help = "Help...";
const QString IncrementalTextureTransfer = "Enable Incremental Texture Transfer";
const QString IncreaseAvatarSize = "Increase Avatar Size";
const QString IndependentMode = "Independent Mode";
const QString ActionMotorControl = "Enable Default Motor Control";

View file

@ -19,12 +19,35 @@ class AccountScriptingInterface : public QObject {
Q_PROPERTY(QString username READ getUsername NOTIFY usernameChanged)
/**jsdoc
* @namespace Account
* @property username {String} username if user is logged in, otherwise it returns "Unknown user"
*/
signals:
/**jsdoc
* Triggered when username has changed.
* @function Account.usernameChanged
* @return {Signal}
*/
void usernameChanged();
public slots:
static AccountScriptingInterface* getInstance();
/**jsdoc
* Returns the username for the currently logged in High Fidelity metaverse account.
* @function Account.getUsername
* @return {string} username if user is logged in, otherwise it returns "Unknown user"
*/
QString getUsername();
/**jsdoc
* Determine if the user is logged into the High Fidleity metaverse.
* @function Account.isLoggedIn
* @return {bool} true when user is logged into the High Fidelity metaverse.
*/
bool isLoggedIn();
bool checkAndSignalForAccessToken();
};

View file

@ -126,6 +126,23 @@ void MenuScriptingInterface::setIsOptionChecked(const QString& menuOption, bool
Q_ARG(bool, isChecked));
}
bool MenuScriptingInterface::isMenuEnabled(const QString& menuOption) {
if (QThread::currentThread() == qApp->thread()) {
return Menu::getInstance()->isOptionChecked(menuOption);
}
bool result;
QMetaObject::invokeMethod(Menu::getInstance(), "isMenuEnabled", Qt::BlockingQueuedConnection,
Q_RETURN_ARG(bool, result),
Q_ARG(const QString&, menuOption));
return result;
}
void MenuScriptingInterface::setMenuEnabled(const QString& menuOption, bool isChecked) {
QMetaObject::invokeMethod(Menu::getInstance(), "setMenuEnabled",
Q_ARG(const QString&, menuOption),
Q_ARG(bool, isChecked));
}
void MenuScriptingInterface::triggerOption(const QString& menuOption) {
QMetaObject::invokeMethod(Menu::getInstance(), "triggerOption", Q_ARG(const QString&, menuOption));
}

View file

@ -50,6 +50,9 @@ public slots:
void setIsOptionChecked(const QString& menuOption, bool isChecked);
void triggerOption(const QString& menuOption);
bool isMenuEnabled(const QString& menuName);
void setMenuEnabled(const QString& menuName, bool isEnabled);
signals:
void menuItemEvent(const QString& menuItem);

View file

@ -29,7 +29,19 @@ class AnimationCache : public ResourceCache, public Dependency {
Q_OBJECT
SINGLETON_DEPENDENCY
/**jsdoc
* @namespace AnimationCache
* @augments ResourceCache
*/
public:
/**jsdoc
* Returns animation resource for particular animation
* @function AnimationCache.getAnimation
* @param url {string} url to load
* @return {Resource} animation
*/
Q_INVOKABLE AnimationPointer getAnimation(const QString& url) { return getAnimation(QUrl(url)); }
Q_INVOKABLE AnimationPointer getAnimation(const QUrl& url);

View file

@ -308,6 +308,13 @@ void Rig::clearIKJointLimitHistory() {
}
}
int Rig::getJointParentIndex(int childIndex) const {
if (_animSkeleton && isIndexValid(childIndex)) {
return _animSkeleton->getParentIndex(childIndex);
}
return -1;
}
void Rig::setJointTranslation(int index, bool valid, const glm::vec3& translation, float priority) {
if (isIndexValid(index)) {
if (valid) {
@ -414,6 +421,16 @@ bool Rig::getAbsoluteJointTranslationInRigFrame(int jointIndex, glm::vec3& trans
}
}
bool Rig::getAbsoluteJointPoseInRigFrame(int jointIndex, AnimPose& returnPose) const {
QReadLocker readLock(&_externalPoseSetLock);
if (jointIndex >= 0 && jointIndex < (int)_externalPoseSet._absolutePoses.size()) {
returnPose = _externalPoseSet._absolutePoses[jointIndex];
return true;
} else {
return false;
}
}
bool Rig::getJointCombinedRotation(int jointIndex, glm::quat& result, const glm::quat& rotation) const {
// AJT: TODO: used by attachments
ASSERT(false);

View file

@ -105,6 +105,8 @@ public:
void clearIKJointLimitHistory();
int getJointParentIndex(int childIndex) const;
// geometry space
void setJointState(int index, bool valid, const glm::quat& rotation, const glm::vec3& translation, float priority);
@ -133,6 +135,7 @@ public:
// rig space (thread-safe)
bool getAbsoluteJointRotationInRigFrame(int jointIndex, glm::quat& rotation) const;
bool getAbsoluteJointTranslationInRigFrame(int jointIndex, glm::vec3& translation) const;
bool getAbsoluteJointPoseInRigFrame(int jointIndex, AnimPose& returnPose) const;
// legacy
bool getJointCombinedRotation(int jointIndex, glm::quat& result, const glm::quat& rotation) const;

View file

@ -310,14 +310,14 @@ bool RenderableModelEntityItem::getAnimationFrame() {
}
glm::mat4 finalMat = (translationMat * fbxJoints[index].preTransform *
rotationMat * fbxJoints[index].postTransform);
_absoluteJointTranslationsInObjectFrame[j] = extractTranslation(finalMat);
_absoluteJointTranslationsInObjectFrameSet[j] = true;
_absoluteJointTranslationsInObjectFrameDirty[j] = true;
_localJointTranslations[j] = extractTranslation(finalMat);
_localJointTranslationsSet[j] = true;
_localJointTranslationsDirty[j] = true;
_absoluteJointRotationsInObjectFrame[j] = glmExtractRotation(finalMat);
_localJointRotations[j] = glmExtractRotation(finalMat);
_absoluteJointRotationsInObjectFrameSet[j] = true;
_absoluteJointRotationsInObjectFrameDirty[j] = true;
_localJointRotationsSet[j] = true;
_localJointRotationsDirty[j] = true;
}
}
}
@ -390,18 +390,18 @@ void RenderableModelEntityItem::render(RenderArgs* args) {
getAnimationFrame();
// relay any inbound joint changes from scripts/animation/network to the model/rig
for (int index = 0; index < _absoluteJointRotationsInObjectFrame.size(); index++) {
if (_absoluteJointRotationsInObjectFrameDirty[index]) {
glm::quat rotation = _absoluteJointRotationsInObjectFrame[index];
for (int index = 0; index < _localJointRotations.size(); index++) {
if (_localJointRotationsDirty[index]) {
glm::quat rotation = _localJointRotations[index];
_model->setJointRotation(index, true, rotation, 1.0f);
_absoluteJointRotationsInObjectFrameDirty[index] = false;
_localJointRotationsDirty[index] = false;
}
}
for (int index = 0; index < _absoluteJointTranslationsInObjectFrame.size(); index++) {
if (_absoluteJointTranslationsInObjectFrameDirty[index]) {
glm::vec3 translation = _absoluteJointTranslationsInObjectFrame[index];
for (int index = 0; index < _localJointTranslations.size(); index++) {
if (_localJointTranslationsDirty[index]) {
glm::vec3 translation = _localJointTranslations[index];
_model->setJointTranslation(index, true, translation, 1.0f);
_absoluteJointTranslationsInObjectFrameDirty[index] = false;
_localJointTranslationsDirty[index] = false;
}
}
});
@ -1028,15 +1028,101 @@ glm::vec3 RenderableModelEntityItem::getAbsoluteJointTranslationInObjectFrame(in
}
bool RenderableModelEntityItem::setAbsoluteJointRotationInObjectFrame(int index, const glm::quat& rotation) {
if (!_model) {
return false;
}
RigPointer rig = _model->getRig();
if (!rig) {
return false;
}
int jointParentIndex = rig->getJointParentIndex(index);
if (jointParentIndex == -1) {
return setLocalJointRotation(index, rotation);
}
bool success;
AnimPose jointParentPose;
success = rig->getAbsoluteJointPoseInRigFrame(jointParentIndex, jointParentPose);
if (!success) {
return false;
}
AnimPose jointParentInversePose = jointParentPose.inverse();
AnimPose jointAbsolutePose; // in rig frame
success = rig->getAbsoluteJointPoseInRigFrame(index, jointAbsolutePose);
if (!success) {
return false;
}
jointAbsolutePose.rot = rotation;
AnimPose jointRelativePose = jointParentInversePose * jointAbsolutePose;
return setLocalJointRotation(index, jointRelativePose.rot);
}
bool RenderableModelEntityItem::setAbsoluteJointTranslationInObjectFrame(int index, const glm::vec3& translation) {
if (!_model) {
return false;
}
RigPointer rig = _model->getRig();
if (!rig) {
return false;
}
int jointParentIndex = rig->getJointParentIndex(index);
if (jointParentIndex == -1) {
return setLocalJointTranslation(index, translation);
}
bool success;
AnimPose jointParentPose;
success = rig->getAbsoluteJointPoseInRigFrame(jointParentIndex, jointParentPose);
if (!success) {
return false;
}
AnimPose jointParentInversePose = jointParentPose.inverse();
AnimPose jointAbsolutePose; // in rig frame
success = rig->getAbsoluteJointPoseInRigFrame(index, jointAbsolutePose);
if (!success) {
return false;
}
jointAbsolutePose.trans = translation;
AnimPose jointRelativePose = jointParentInversePose * jointAbsolutePose;
return setLocalJointTranslation(index, jointRelativePose.trans);
}
glm::quat RenderableModelEntityItem::getLocalJointRotation(int index) const {
if (_model) {
glm::quat result;
if (_model->getJointRotation(index, result)) {
return result;
}
}
return glm::quat();
}
glm::vec3 RenderableModelEntityItem::getLocalJointTranslation(int index) const {
if (_model) {
glm::vec3 result;
if (_model->getJointTranslation(index, result)) {
return result;
}
}
return glm::vec3();
}
bool RenderableModelEntityItem::setLocalJointRotation(int index, const glm::quat& rotation) {
bool result = false;
_jointDataLock.withWriteLock([&] {
_jointRotationsExplicitlySet = true;
resizeJointArrays();
if (index >= 0 && index < _absoluteJointRotationsInObjectFrame.size() &&
_absoluteJointRotationsInObjectFrame[index] != rotation) {
_absoluteJointRotationsInObjectFrame[index] = rotation;
_absoluteJointRotationsInObjectFrameSet[index] = true;
_absoluteJointRotationsInObjectFrameDirty[index] = true;
if (index >= 0 && index < _localJointRotations.size() &&
_localJointRotations[index] != rotation) {
_localJointRotations[index] = rotation;
_localJointRotationsSet[index] = true;
_localJointRotationsDirty[index] = true;
result = true;
_needsJointSimulation = true;
}
@ -1044,16 +1130,16 @@ bool RenderableModelEntityItem::setAbsoluteJointRotationInObjectFrame(int index,
return result;
}
bool RenderableModelEntityItem::setAbsoluteJointTranslationInObjectFrame(int index, const glm::vec3& translation) {
bool RenderableModelEntityItem::setLocalJointTranslation(int index, const glm::vec3& translation) {
bool result = false;
_jointDataLock.withWriteLock([&] {
_jointTranslationsExplicitlySet = true;
resizeJointArrays();
if (index >= 0 && index < _absoluteJointTranslationsInObjectFrame.size() &&
_absoluteJointTranslationsInObjectFrame[index] != translation) {
_absoluteJointTranslationsInObjectFrame[index] = translation;
_absoluteJointTranslationsInObjectFrameSet[index] = true;
_absoluteJointTranslationsInObjectFrameDirty[index] = true;
if (index >= 0 && index < _localJointTranslations.size() &&
_localJointTranslations[index] != translation) {
_localJointTranslations[index] = translation;
_localJointTranslationsSet[index] = true;
_localJointTranslationsDirty[index] = true;
result = true;
_needsJointSimulation = true;
}

View file

@ -74,6 +74,12 @@ public:
virtual bool setAbsoluteJointRotationInObjectFrame(int index, const glm::quat& rotation) override;
virtual bool setAbsoluteJointTranslationInObjectFrame(int index, const glm::vec3& translation) override;
virtual glm::quat getLocalJointRotation(int index) const override;
virtual glm::vec3 getLocalJointTranslation(int index) const override;
virtual bool setLocalJointRotation(int index, const glm::quat& rotation) override;
virtual bool setLocalJointTranslation(int index, const glm::vec3& translation) override;
virtual void setJointRotations(const QVector<glm::quat>& rotations) override;
virtual void setJointRotationsSet(const QVector<bool>& rotationsSet) override;
virtual void setJointTranslations(const QVector<glm::vec3>& translations) override;

View file

@ -418,8 +418,9 @@ public:
// these are in the frame of this object
virtual glm::quat getAbsoluteJointRotationInObjectFrame(int index) const override { return glm::quat(); }
virtual glm::vec3 getAbsoluteJointTranslationInObjectFrame(int index) const override { return glm::vec3(0.0f); }
virtual bool setAbsoluteJointRotationInObjectFrame(int index, const glm::quat& rotation) override { return false; }
virtual bool setAbsoluteJointTranslationInObjectFrame(int index, const glm::vec3& translation) override { return false; }
virtual bool setLocalJointRotation(int index, const glm::quat& rotation) override { return false; }
virtual bool setLocalJointTranslation(int index, const glm::vec3& translation) override { return false; }
virtual int getJointIndex(const QString& name) const { return -1; }
virtual QStringList getJointNames() const { return QStringList(); }

View file

@ -1154,17 +1154,76 @@ bool EntityScriptingInterface::setAbsoluteJointRotationInObjectFrame(const QUuid
return false;
}
glm::vec3 EntityScriptingInterface::getLocalJointTranslation(const QUuid& entityID, int jointIndex) {
if (auto entity = checkForTreeEntityAndTypeMatch(entityID, EntityTypes::Model)) {
auto modelEntity = std::dynamic_pointer_cast<ModelEntityItem>(entity);
return modelEntity->getLocalJointTranslation(jointIndex);
} else {
return glm::vec3(0.0f);
}
}
glm::quat EntityScriptingInterface::getLocalJointRotation(const QUuid& entityID, int jointIndex) {
if (auto entity = checkForTreeEntityAndTypeMatch(entityID, EntityTypes::Model)) {
auto modelEntity = std::dynamic_pointer_cast<ModelEntityItem>(entity);
return modelEntity->getLocalJointRotation(jointIndex);
} else {
return glm::quat();
}
}
bool EntityScriptingInterface::setLocalJointTranslation(const QUuid& entityID, int jointIndex, glm::vec3 translation) {
if (auto entity = checkForTreeEntityAndTypeMatch(entityID, EntityTypes::Model)) {
auto now = usecTimestampNow();
auto modelEntity = std::dynamic_pointer_cast<ModelEntityItem>(entity);
bool result = modelEntity->setLocalJointTranslation(jointIndex, translation);
if (result) {
EntityItemProperties properties;
_entityTree->withWriteLock([&] {
properties = entity->getProperties();
entity->setLastBroadcast(now);
});
properties.setJointTranslationsDirty();
properties.setLastEdited(now);
queueEntityMessage(PacketType::EntityEdit, entityID, properties);
return true;
}
}
return false;
}
bool EntityScriptingInterface::setLocalJointRotation(const QUuid& entityID, int jointIndex, glm::quat rotation) {
if (auto entity = checkForTreeEntityAndTypeMatch(entityID, EntityTypes::Model)) {
auto now = usecTimestampNow();
auto modelEntity = std::dynamic_pointer_cast<ModelEntityItem>(entity);
bool result = modelEntity->setLocalJointRotation(jointIndex, rotation);
if (result) {
EntityItemProperties properties;
_entityTree->withWriteLock([&] {
properties = entity->getProperties();
entity->setLastBroadcast(now);
});
properties.setJointRotationsDirty();
properties.setLastEdited(now);
queueEntityMessage(PacketType::EntityEdit, entityID, properties);
return true;
}
}
return false;
}
bool EntityScriptingInterface::setAbsoluteJointRotationsInObjectFrame(const QUuid& entityID,
const QVector<glm::quat>& rotations) {
bool EntityScriptingInterface::setLocalJointRotations(const QUuid& entityID, const QVector<glm::quat>& rotations) {
if (auto entity = checkForTreeEntityAndTypeMatch(entityID, EntityTypes::Model)) {
auto now = usecTimestampNow();
auto modelEntity = std::dynamic_pointer_cast<ModelEntityItem>(entity);
bool result = false;
for (int index = 0; index < rotations.size(); index++) {
result |= modelEntity->setAbsoluteJointRotationInObjectFrame(index, rotations[index]);
result |= modelEntity->setLocalJointRotation(index, rotations[index]);
}
if (result) {
EntityItemProperties properties;
@ -1184,15 +1243,14 @@ bool EntityScriptingInterface::setAbsoluteJointRotationsInObjectFrame(const QUui
}
bool EntityScriptingInterface::setAbsoluteJointTranslationsInObjectFrame(const QUuid& entityID,
const QVector<glm::vec3>& translations) {
bool EntityScriptingInterface::setLocalJointTranslations(const QUuid& entityID, const QVector<glm::vec3>& translations) {
if (auto entity = checkForTreeEntityAndTypeMatch(entityID, EntityTypes::Model)) {
auto now = usecTimestampNow();
auto modelEntity = std::dynamic_pointer_cast<ModelEntityItem>(entity);
bool result = false;
for (int index = 0; index < translations.size(); index++) {
result |= modelEntity->setAbsoluteJointTranslationInObjectFrame(index, translations[index]);
result |= modelEntity->setLocalJointTranslation(index, translations[index]);
}
if (result) {
EntityItemProperties properties;
@ -1211,12 +1269,12 @@ bool EntityScriptingInterface::setAbsoluteJointTranslationsInObjectFrame(const Q
return false;
}
bool EntityScriptingInterface::setAbsoluteJointsDataInObjectFrame(const QUuid& entityID,
const QVector<glm::quat>& rotations,
const QVector<glm::vec3>& translations) {
bool EntityScriptingInterface::setLocalJointsData(const QUuid& entityID,
const QVector<glm::quat>& rotations,
const QVector<glm::vec3>& translations) {
// for a model with 80 joints, sending both these in one edit packet causes the packet to be too large.
return setAbsoluteJointRotationsInObjectFrame(entityID, rotations) ||
setAbsoluteJointTranslationsInObjectFrame(entityID, translations);
return setLocalJointRotations(entityID, rotations) ||
setLocalJointTranslations(entityID, translations);
}
int EntityScriptingInterface::getJointIndex(const QUuid& entityID, const QString& name) {

View file

@ -186,13 +186,17 @@ public slots:
Q_INVOKABLE glm::quat getAbsoluteJointRotationInObjectFrame(const QUuid& entityID, int jointIndex);
Q_INVOKABLE bool setAbsoluteJointTranslationInObjectFrame(const QUuid& entityID, int jointIndex, glm::vec3 translation);
Q_INVOKABLE bool setAbsoluteJointRotationInObjectFrame(const QUuid& entityID, int jointIndex, glm::quat rotation);
Q_INVOKABLE bool setAbsoluteJointRotationsInObjectFrame(const QUuid& entityID,
const QVector<glm::quat>& rotations);
Q_INVOKABLE bool setAbsoluteJointTranslationsInObjectFrame(const QUuid& entityID,
const QVector<glm::vec3>& translations);
Q_INVOKABLE bool setAbsoluteJointsDataInObjectFrame(const QUuid& entityID,
const QVector<glm::quat>& rotations,
const QVector<glm::vec3>& translations);
Q_INVOKABLE glm::vec3 getLocalJointTranslation(const QUuid& entityID, int jointIndex);
Q_INVOKABLE glm::quat getLocalJointRotation(const QUuid& entityID, int jointIndex);
Q_INVOKABLE bool setLocalJointTranslation(const QUuid& entityID, int jointIndex, glm::vec3 translation);
Q_INVOKABLE bool setLocalJointRotation(const QUuid& entityID, int jointIndex, glm::quat rotation);
Q_INVOKABLE bool setLocalJointRotations(const QUuid& entityID, const QVector<glm::quat>& rotations);
Q_INVOKABLE bool setLocalJointTranslations(const QUuid& entityID, const QVector<glm::vec3>& translations);
Q_INVOKABLE bool setLocalJointsData(const QUuid& entityID,
const QVector<glm::quat>& rotations,
const QVector<glm::vec3>& translations);
Q_INVOKABLE int getJointIndex(const QUuid& entityID, const QString& name);
Q_INVOKABLE QStringList getJointNames(const QUuid& entityID);

View file

@ -389,13 +389,13 @@ bool ModelEntityItem::shouldBePhysical() const {
}
void ModelEntityItem::resizeJointArrays(int newSize) {
if (newSize >= 0 && newSize > _absoluteJointRotationsInObjectFrame.size()) {
_absoluteJointRotationsInObjectFrame.resize(newSize);
_absoluteJointRotationsInObjectFrameSet.resize(newSize);
_absoluteJointRotationsInObjectFrameDirty.resize(newSize);
_absoluteJointTranslationsInObjectFrame.resize(newSize);
_absoluteJointTranslationsInObjectFrameSet.resize(newSize);
_absoluteJointTranslationsInObjectFrameDirty.resize(newSize);
if (newSize >= 0 && newSize > _localJointRotations.size()) {
_localJointRotations.resize(newSize);
_localJointRotationsSet.resize(newSize);
_localJointRotationsDirty.resize(newSize);
_localJointTranslations.resize(newSize);
_localJointTranslationsSet.resize(newSize);
_localJointTranslationsDirty.resize(newSize);
}
}
@ -404,9 +404,9 @@ void ModelEntityItem::setJointRotations(const QVector<glm::quat>& rotations) {
_jointRotationsExplicitlySet = rotations.size() > 0;
resizeJointArrays(rotations.size());
for (int index = 0; index < rotations.size(); index++) {
if (_absoluteJointRotationsInObjectFrameSet[index]) {
_absoluteJointRotationsInObjectFrame[index] = rotations[index];
_absoluteJointRotationsInObjectFrameDirty[index] = true;
if (_localJointRotationsSet[index]) {
_localJointRotations[index] = rotations[index];
_localJointRotationsDirty[index] = true;
}
}
});
@ -417,7 +417,7 @@ void ModelEntityItem::setJointRotationsSet(const QVector<bool>& rotationsSet) {
_jointRotationsExplicitlySet = rotationsSet.size() > 0;
resizeJointArrays(rotationsSet.size());
for (int index = 0; index < rotationsSet.size(); index++) {
_absoluteJointRotationsInObjectFrameSet[index] = rotationsSet[index];
_localJointRotationsSet[index] = rotationsSet[index];
}
});
}
@ -427,9 +427,9 @@ void ModelEntityItem::setJointTranslations(const QVector<glm::vec3>& translation
_jointTranslationsExplicitlySet = translations.size() > 0;
resizeJointArrays(translations.size());
for (int index = 0; index < translations.size(); index++) {
if (_absoluteJointTranslationsInObjectFrameSet[index]) {
_absoluteJointTranslationsInObjectFrame[index] = translations[index];
_absoluteJointTranslationsInObjectFrameSet[index] = true;
if (_localJointTranslationsSet[index]) {
_localJointTranslations[index] = translations[index];
_localJointTranslationsSet[index] = true;
}
}
});
@ -440,7 +440,7 @@ void ModelEntityItem::setJointTranslationsSet(const QVector<bool>& translationsS
_jointTranslationsExplicitlySet = translationsSet.size() > 0;
resizeJointArrays(translationsSet.size());
for (int index = 0; index < translationsSet.size(); index++) {
_absoluteJointTranslationsInObjectFrameSet[index] = translationsSet[index];
_localJointTranslationsSet[index] = translationsSet[index];
}
});
}
@ -449,7 +449,7 @@ QVector<glm::quat> ModelEntityItem::getJointRotations() const {
QVector<glm::quat> result;
_jointDataLock.withReadLock([&] {
if (_jointRotationsExplicitlySet) {
result = _absoluteJointRotationsInObjectFrame;
result = _localJointRotations;
}
});
return result;
@ -459,7 +459,7 @@ QVector<bool> ModelEntityItem::getJointRotationsSet() const {
QVector<bool> result;
_jointDataLock.withReadLock([&] {
if (_jointRotationsExplicitlySet) {
result = _absoluteJointRotationsInObjectFrameSet;
result = _localJointRotationsSet;
}
});
@ -470,7 +470,7 @@ QVector<glm::vec3> ModelEntityItem::getJointTranslations() const {
QVector<glm::vec3> result;
_jointDataLock.withReadLock([&] {
if (_jointTranslationsExplicitlySet) {
result = _absoluteJointTranslationsInObjectFrame;
result = _localJointTranslations;
}
});
return result;
@ -480,7 +480,7 @@ QVector<bool> ModelEntityItem::getJointTranslationsSet() const {
QVector<bool> result;
_jointDataLock.withReadLock([&] {
if (_jointTranslationsExplicitlySet) {
result = _absoluteJointTranslationsInObjectFrameSet;
result = _localJointTranslationsSet;
}
});
return result;

View file

@ -117,9 +117,6 @@ public:
virtual bool shouldBePhysical() const override;
virtual glm::vec3 getJointPosition(int jointIndex) const { return glm::vec3(); }
virtual glm::quat getJointRotation(int jointIndex) const { return glm::quat(); }
virtual void setJointRotations(const QVector<glm::quat>& rotations);
virtual void setJointRotationsSet(const QVector<bool>& rotationsSet);
virtual void setJointTranslations(const QVector<glm::vec3>& translations);
@ -143,14 +140,14 @@ protected:
ReadWriteLockable _jointDataLock;
bool _jointRotationsExplicitlySet { false }; // were the joints set as a property or just side effect of animations
QVector<glm::quat> _absoluteJointRotationsInObjectFrame;
QVector<bool> _absoluteJointRotationsInObjectFrameSet; // ever set?
QVector<bool> _absoluteJointRotationsInObjectFrameDirty; // needs a relay to model/rig?
QVector<glm::quat> _localJointRotations;
QVector<bool> _localJointRotationsSet; // ever set?
QVector<bool> _localJointRotationsDirty; // needs a relay to model/rig?
bool _jointTranslationsExplicitlySet { false }; // were the joints set as a property or just side effect of animations
QVector<glm::vec3> _absoluteJointTranslationsInObjectFrame;
QVector<bool> _absoluteJointTranslationsInObjectFrameSet; // ever set?
QVector<bool> _absoluteJointTranslationsInObjectFrameDirty; // needs a relay to model/rig?
QVector<glm::vec3> _localJointTranslations;
QVector<bool> _localJointTranslationsSet; // ever set?
QVector<bool> _localJointTranslationsDirty; // needs a relay to model/rig?
int _lastKnownCurrentFrame;
virtual void resizeJointArrays(int newSize = -1);

View file

@ -21,6 +21,7 @@
#include "GLHelpers.h"
// Minimum gl version required is 4.1
#define MINIMUM_GL_VERSION 0x0401
OpenGLVersionChecker::OpenGLVersionChecker(int& argc, char** argv) :
@ -75,15 +76,26 @@ QJsonObject OpenGLVersionChecker::checkVersion(bool& valid, bool& override) {
// - major_number.minor_number
// - major_number.minor_number.release_number
// Reference: https://www.opengl.org/sdk/docs/man/docbook4/xhtml/glGetString.xml
const QString version { "version" };
QString glVersion = glData[version].toString();
QStringList versionParts = glVersion.split(QRegularExpression("[\\.\\s]"));
int majorNumber = versionParts[0].toInt();
int minorNumber = versionParts[1].toInt();
int minimumMajorNumber = (MINIMUM_GL_VERSION >> 16);
int minimumMajorNumber = (MINIMUM_GL_VERSION >> 8) & 0xFF;
int minimumMinorNumber = (MINIMUM_GL_VERSION & 0xFF);
valid = (majorNumber > minimumMajorNumber
|| (majorNumber == minimumMajorNumber && minorNumber >= minimumMinorNumber));
int majorNumber = 0;
int minorNumber = 0;
const QString version { "version" };
if (glData.contains(version)) {
QString glVersion = glData[version].toString();
QStringList versionParts = glVersion.split(QRegularExpression("[\\.\\s]"));
if (versionParts.size() >= 2) {
majorNumber = versionParts[0].toInt();
minorNumber = versionParts[1].toInt();
valid = (majorNumber > minimumMajorNumber
|| (majorNumber == minimumMajorNumber && minorNumber >= minimumMinorNumber));
} else {
valid = false;
}
} else {
valid = false;
}
// Prompt user if below minimum
if (!valid) {

View file

@ -14,6 +14,8 @@
#include "../gl/GLBackend.h"
#include "../gl/GLTexture.h"
#define INCREMENTAL_TRANSFER 0
namespace gpu { namespace gl45 {
using namespace gpu::gl;
@ -56,6 +58,7 @@ public:
GLint pageDimensionsIndex { 0 };
};
#if INCREMENTAL_TRANSFER
struct TransferState {
TransferState(GL45Texture& texture);
uvec3 currentPageSize() const;
@ -74,6 +77,10 @@ public:
uvec3 mipOffset;
const uint8_t* srcPointer { nullptr };
};
protected:
TransferState _transferState;
#endif
protected:
void updateMips() override;
void stripToMip(uint16_t newMinMip);
@ -91,7 +98,6 @@ public:
void derez();
SparseInfo _sparseInfo;
TransferState _transferState;
uint32_t _allocatedPages { 0 };
uint32_t _lastMipAllocatedPages { 0 };
uint16_t _mipOffset { 0 };

View file

@ -162,6 +162,8 @@ void GL45Backend::initTextureManagementStage() {
}
}
#if INCREMENTAL_TRANSFER
using TransferState = GL45Backend::GL45Texture::TransferState;
TransferState::TransferState(GL45Texture& texture) : texture(texture) {
@ -246,6 +248,7 @@ void TransferState::populatePage(std::vector<uint8_t>& buffer) {
uvec3 TransferState::currentPageSize() const {
return glm::clamp(mipDimensions - mipOffset, uvec3(1), texture._sparseInfo.pageDimensions);
}
#endif
GLuint GL45Texture::allocate(const Texture& texture) {
GLuint result;
@ -258,11 +261,19 @@ GLuint GL45Backend::getTextureID(const TexturePointer& texture, bool transfer) {
}
GL45Texture::GL45Texture(const std::weak_ptr<GLBackend>& backend, const Texture& texture, GLuint externalId)
: GLTexture(backend, texture, externalId), _sparseInfo(*this), _transferState(*this) {
: GLTexture(backend, texture, externalId), _sparseInfo(*this)
#if INCREMENTAL_TRANSFER
, _transferState(*this)
#endif
{
}
GL45Texture::GL45Texture(const std::weak_ptr<GLBackend>& backend, const Texture& texture, bool transferrable)
: GLTexture(backend, texture, allocate(texture), transferrable), _sparseInfo(*this), _transferState(*this) {
: GLTexture(backend, texture, allocate(texture), transferrable), _sparseInfo(*this)
#if INCREMENTAL_TRANSFER
, _transferState(*this)
#endif
{
auto theBackend = _backend.lock();
if (_transferrable && theBackend && theBackend->isTextureManagementSparseEnabled()) {
@ -375,39 +386,40 @@ void GL45Texture::updateSize() const {
void GL45Texture::startTransfer() {
Parent::startTransfer();
_sparseInfo.update();
#if INCREMENTAL_TRANSFER
_transferState.updateMip();
#endif
}
bool GL45Texture::continueTransfer() {
if (!Texture::getEnableIncrementalTextureTransfers()) {
size_t maxFace = GL_TEXTURE_CUBE_MAP == _target ? CUBE_NUM_FACES : 1;
for (uint8_t face = 0; face < maxFace; ++face) {
for (uint16_t mipLevel = _minMip; mipLevel <= _maxMip; ++mipLevel) {
auto size = _gpuObject.evalMipDimensions(mipLevel);
if (_sparseInfo.sparse && mipLevel <= _sparseInfo.maxSparseLevel) {
glTexturePageCommitmentEXT(_id, mipLevel, 0, 0, face, size.x, size.y, 1, GL_TRUE);
_allocatedPages += _sparseInfo.getPageCount(size);
}
if (_gpuObject.isStoredMipFaceAvailable(mipLevel, face)) {
auto mip = _gpuObject.accessStoredMipFace(mipLevel, face);
GLTexelFormat texelFormat = GLTexelFormat::evalGLTexelFormat(_gpuObject.getTexelFormat(), mip->getFormat());
if (GL_TEXTURE_2D == _target) {
glTextureSubImage2D(_id, mipLevel, 0, 0, size.x, size.y, texelFormat.format, texelFormat.type, mip->readData());
} else if (GL_TEXTURE_CUBE_MAP == _target) {
// DSA ARB does not work on AMD, so use EXT
// glTextureSubImage3D(_id, mipLevel, 0, 0, face, size.x, size.y, 1, texelFormat.format, texelFormat.type, mip->readData());
auto target = CUBE_FACE_LAYOUT[face];
glTextureSubImage2DEXT(_id, target, mipLevel, 0, 0, size.x, size.y, texelFormat.format, texelFormat.type, mip->readData());
} else {
Q_ASSERT(false);
}
(void)CHECK_GL_ERROR();
#if !INCREMENTAL_TRANSFER
size_t maxFace = GL_TEXTURE_CUBE_MAP == _target ? CUBE_NUM_FACES : 1;
for (uint8_t face = 0; face < maxFace; ++face) {
for (uint16_t mipLevel = _minMip; mipLevel <= _maxMip; ++mipLevel) {
auto size = _gpuObject.evalMipDimensions(mipLevel);
if (_sparseInfo.sparse && mipLevel <= _sparseInfo.maxSparseLevel) {
glTexturePageCommitmentEXT(_id, mipLevel, 0, 0, face, size.x, size.y, 1, GL_TRUE);
_allocatedPages += _sparseInfo.getPageCount(size);
}
if (_gpuObject.isStoredMipFaceAvailable(mipLevel, face)) {
auto mip = _gpuObject.accessStoredMipFace(mipLevel, face);
GLTexelFormat texelFormat = GLTexelFormat::evalGLTexelFormat(_gpuObject.getTexelFormat(), mip->getFormat());
if (GL_TEXTURE_2D == _target) {
glTextureSubImage2D(_id, mipLevel, 0, 0, size.x, size.y, texelFormat.format, texelFormat.type, mip->readData());
} else if (GL_TEXTURE_CUBE_MAP == _target) {
// DSA ARB does not work on AMD, so use EXT
// glTextureSubImage3D(_id, mipLevel, 0, 0, face, size.x, size.y, 1, texelFormat.format, texelFormat.type, mip->readData());
auto target = CUBE_FACE_LAYOUT[face];
glTextureSubImage2DEXT(_id, target, mipLevel, 0, 0, size.x, size.y, texelFormat.format, texelFormat.type, mip->readData());
} else {
Q_ASSERT(false);
}
(void)CHECK_GL_ERROR();
}
}
return false;
}
return false;
#else
static std::vector<uint8_t> buffer;
if (buffer.empty()) {
buffer.resize(DEFAULT_PAGE_BUFFER_SIZE);
@ -458,6 +470,7 @@ bool GL45Texture::continueTransfer() {
_lastMipAllocatedPages = _allocatedPages;
}
return result;
#endif
}
void GL45Texture::finishTransfer() {

View file

@ -35,18 +35,15 @@ std::atomic<Texture::Size> Texture::_allowedCPUMemoryUsage { 0 };
#define MIN_CORES_FOR_INCREMENTAL_TEXTURES 5
bool recommendedIncrementalTransfers = (QThread::idealThreadCount() >= MIN_CORES_FOR_INCREMENTAL_TEXTURES);
bool recommendedSparseTextures = recommendedIncrementalTransfers;
bool recommendedSparseTextures = (QThread::idealThreadCount() >= MIN_CORES_FOR_INCREMENTAL_TEXTURES);
std::atomic<bool> Texture::_enableSparseTextures { recommendedIncrementalTransfers };
std::atomic<bool> Texture::_enableIncrementalTextureTransfers { recommendedSparseTextures };
std::atomic<bool> Texture::_enableSparseTextures { recommendedSparseTextures };
struct ReportTextureState {
ReportTextureState() {
qDebug() << "[TEXTURE TRANSFER SUPPORT]"
<< "\n\tidealThreadCount:" << QThread::idealThreadCount()
<< "\n\tRECOMMENDED enableSparseTextures:" << recommendedSparseTextures
<< "\n\tRECOMMENDED enableIncrementalTextures:" << recommendedIncrementalTransfers;
<< "\n\tRECOMMENDED enableSparseTextures:" << recommendedSparseTextures;
}
} report;
@ -59,16 +56,6 @@ void Texture::setEnableSparseTextures(bool enabled) {
#endif
}
void Texture::setEnableIncrementalTextureTransfers(bool enabled) {
#ifdef Q_OS_WIN
qDebug() << "[TEXTURE TRANSFER SUPPORT] SETTING - Enable Incremental Texture Transfer:" << enabled;
_enableIncrementalTextureTransfers = enabled;
#else
qDebug() << "[TEXTURE TRANSFER SUPPORT] Incremental Texture Transfer not supported on this platform.";
#endif
}
void Texture::updateTextureCPUMemoryUsage(Size prevObjectSize, Size newObjectSize) {
if (prevObjectSize == newObjectSize) {
return;
@ -84,10 +71,6 @@ bool Texture::getEnableSparseTextures() {
return _enableSparseTextures.load();
}
bool Texture::getEnableIncrementalTextureTransfers() {
return _enableIncrementalTextureTransfers.load();
}
uint32_t Texture::getTextureCPUCount() {
return _textureCPUCount.load();
}

View file

@ -143,10 +143,8 @@ class Texture : public Resource {
static std::atomic<uint32_t> _textureCPUCount;
static std::atomic<Size> _textureCPUMemoryUsage;
static std::atomic<Size> _allowedCPUMemoryUsage;
static void updateTextureCPUMemoryUsage(Size prevObjectSize, Size newObjectSize);
static std::atomic<bool> _enableSparseTextures;
static std::atomic<bool> _enableIncrementalTextureTransfers;
static void updateTextureCPUMemoryUsage(Size prevObjectSize, Size newObjectSize);
public:
static uint32_t getTextureCPUCount();
@ -162,10 +160,7 @@ public:
static void setAllowedGPUMemoryUsage(Size size);
static bool getEnableSparseTextures();
static bool getEnableIncrementalTextureTransfers();
static void setEnableSparseTextures(bool enabled);
static void setEnableIncrementalTextureTransfers(bool enabled);
using ExternalRecycler = std::function<void(uint32, void*)>;
using ExternalIdAndFence = std::pair<uint32, void*>;

View file

@ -88,7 +88,24 @@ class ScriptableResource : public QObject {
Q_PROPERTY(QUrl url READ getUrl)
Q_PROPERTY(int state READ getState NOTIFY stateChanged)
/**jsdoc
* @constructor Resource
* @property url {string} url of this resource
* @property state {Resource.State} current loading state
*/
public:
/**jsdoc
* @name Resource.State
* @static
* @property QUEUED {int} The resource is queued up, waiting to be loaded.
* @property LOADING {int} The resource is downloading
* @property LOADED {int} The resource has finished downloaded by is not complete
* @property FINISHED {int} The resource has completly finished loading and is ready.
* @property FAILED {int} Downloading the resource has failed.
*/
enum State {
QUEUED,
LOADING,
@ -101,6 +118,10 @@ public:
ScriptableResource(const QUrl& url);
virtual ~ScriptableResource() = default;
/**jsdoc
* Release this resource
* @function Resource#release
*/
Q_INVOKABLE void release();
const QUrl& getUrl() const { return _url; }
@ -111,7 +132,22 @@ public:
void setInScript(bool isInScript);
signals:
/**jsdoc
* Signaled when download progress for this resource has changed
* @function Resource#progressChanged
* @param bytesReceived {int} bytes downloaded so far
* @param bytesTotal {int} total number of bytes in the resource
* @returns {Signal}
*/
void progressChanged(uint64_t bytesReceived, uint64_t bytesTotal);
/**jsdoc
* Signaled when resource loading state has changed
* @function Resource#stateChanged
* @param bytesReceived {Resource.State} new state
* @returns {Signal}
*/
void stateChanged(int state);
protected:
@ -148,14 +184,49 @@ class ResourceCache : public QObject {
Q_PROPERTY(size_t numCached READ getNumCachedResources NOTIFY dirty)
Q_PROPERTY(size_t sizeTotal READ getSizeTotalResources NOTIFY dirty)
Q_PROPERTY(size_t sizeCached READ getSizeCachedResources NOTIFY dirty)
/**jsdoc
* @namespace ResourceCache
* @property numTotal {number} total number of total resources
* @property numCached {number} total number of cached resource
* @property sizeTotal {number} size in bytes of all resources
* @property sizeCached {number} size in bytes of all cached resources
*/
public:
/**jsdoc
* Returns the total number of resources
* @function ResourceCache.getNumTotalResources
* @return {number}
*/
size_t getNumTotalResources() const { return _numTotalResources; }
/**jsdoc
* Returns the total size in bytes of all resources
* @function ResourceCache.getSizeTotalResources
* @return {number}
*/
size_t getSizeTotalResources() const { return _totalResourcesSize; }
/**jsdoc
* Returns the total number of cached resources
* @function ResourceCache.getNumCachedResources
* @return {number}
*/
size_t getNumCachedResources() const { return _numUnusedResources; }
/**jsdoc
* Returns the total size in bytes of cached resources
* @function ResourceCache.getSizeCachedResources
* @return {number}
*/
size_t getSizeCachedResources() const { return _unusedResourcesSize; }
/**jsdoc
* Returns list of all resource urls
* @function ResourceCache.getResourceList
* @return {string[]}
*/
Q_INVOKABLE QVariantList getResourceList();
static void setRequestLimit(int limit);
@ -192,6 +263,13 @@ protected slots:
/// returns an empty smart pointer and loads its asynchronously.
/// \param fallback a fallback URL to load if the desired one is unavailable
/// \param extra extra data to pass to the creator, if appropriate
/**jsdoc
* Asynchronously loads a resource from the spedified URL and returns it.
* @param url {string} url of resource to load
* @param fallback {string} fallback URL if load of the desired url fails
* @function ResourceCache.getResource
* @return {Resource}
*/
QSharedPointer<Resource> getResource(const QUrl& url, const QUrl& fallback = QUrl(),
void* extra = NULL);
@ -203,6 +281,12 @@ protected:
// Pointers created through this method should be owned by the caller,
// which should be a QScriptEngine with ScriptableResource registered, so that
// the QScriptEngine will delete the pointer when it is garbage collected.
/**jsdoc
* Prefetches a resource.
* @param url {string} url of resource to load
* @function ResourceCache.prefetch
* @return {Resource}
*/
Q_INVOKABLE ScriptableResource* prefetch(const QUrl& url) { return prefetch(url, nullptr); }
/// Creates a new resource.

View file

@ -19,13 +19,60 @@
#include <AssetClient.h>
/**jsdoc
* @namespace Assets
*/
class AssetScriptingInterface : public QObject {
Q_OBJECT
public:
AssetScriptingInterface(QScriptEngine* engine);
/**jsdoc
* Upload content to the connected domain's asset server.
* @function Assets.uploadData
* @static
* @param data {string} content to upload
* @param callback {Assets~uploadDataCallback} called when upload is complete
*/
/**jsdoc
* Called when uploadData is complete
* @callback Assets~uploadDataCallback
* @param {string} url
* @param {string} hash
*/
Q_INVOKABLE void uploadData(QString data, QScriptValue callback);
/**jsdoc
* Download data from the connected domain's asset server.
* @function Assets.downloadData
* @static
* @param url {string} url of asset to download, must be atp scheme url.
* @param callback {Assets~downloadDataCallback}
*/
/**jsdoc
* Called when downloadData is complete
* @callback Assets~downloadDataCallback
* @param data {string} content that was downloaded
*/
Q_INVOKABLE void downloadData(QString url, QScriptValue downloadComplete);
/**jsdoc
* Sets up a path to hash mapping within the connected domain's asset server
* @function Assets.setMapping
* @static
* @param path {string}
* @param hash {string}
* @param callback {Assets~setMappingCallback}
*/
/**jsdoc
* Called when setMapping is complete
* @callback Assets~setMappingCallback
*/
Q_INVOKABLE void setMapping(QString path, QString hash, QScriptValue callback);
#if (PR_BUILD || DEV_BUILD)

View file

@ -144,6 +144,11 @@ public:
virtual bool setAbsoluteJointRotationInObjectFrame(int index, const glm::quat& rotation) { return false; }
virtual bool setAbsoluteJointTranslationInObjectFrame(int index, const glm::vec3& translation) {return false; }
virtual glm::quat getLocalJointRotation(int index) const {return glm::quat(); }
virtual glm::vec3 getLocalJointTranslation(int index) const {return glm::vec3(); }
virtual bool setLocalJointRotation(int index, const glm::quat& rotation) { return false; }
virtual bool setLocalJointTranslation(int index, const glm::vec3& translation) { return false; }
SpatiallyNestablePointer getThisPointer() const;
void markAncestorMissing(bool value) { _missingAncestor = value; }

View file

@ -428,6 +428,25 @@ bool Menu::menuExists(const QString& menuName) {
return false;
}
bool Menu::isMenuEnabled(const QString& menuName) {
QAction* action = getMenuAction(menuName);
// only proceed if the menu actually exists
if (action) {
return action->isEnabled();
}
return false;
}
void Menu::setMenuEnabled(const QString& menuName, bool isEnabled) {
QAction* action = getMenuAction(menuName);
// only proceed if the menu actually exists
if (action) {
action->setEnabled(isEnabled);
}
}
void Menu::addSeparator(const QString& menuName, const QString& separatorName, const QString& grouping) {
MenuWrapper* menuObj = getMenu(menuName);
if (menuObj) {

View file

@ -106,6 +106,9 @@ public slots:
bool isOptionChecked(const QString& menuOption) const;
void setIsOptionChecked(const QString& menuOption, bool isChecked);
bool isMenuEnabled(const QString& menuName);
void setMenuEnabled(const QString& menuName, bool isEnabled);
bool getGroupingIsVisible(const QString& grouping);
void setGroupingIsVisible(const QString& grouping, bool isVisible); /// NOTE: the "" grouping is always visible

View file

@ -24,10 +24,16 @@ var desktopMenuItemName = "Desktop";
var toolBar = Toolbars.getToolbar("com.highfidelity.interface.toolbar.system");
var button;
// Independent and Entity mode make people sick. Third Person and Mirror have traps that we need to work through.
// Disable them in hmd.
var desktopOnlyViews = ['Third Person', 'Mirror', 'Independent Mode', 'Entity Mode'];
function onHmdChanged(isHmd) {
button.writeProperty('buttonState', isHmd ? 0 : 1);
button.writeProperty('defaultState', isHmd ? 0 : 1);
button.writeProperty('hoverState', isHmd ? 2 : 3);
desktopOnlyViews.forEach(function (view) {
Menu.setMenuEnabled("View>" + view, !isHmd);
});
}
function onClicked(){
var isDesktop = Menu.isOptionChecked(desktopMenuItemName);

View file

@ -228,7 +228,7 @@ var usersWindow = (function () {
var WINDOW_WIDTH = 260,
WINDOW_MARGIN = 12,
WINDOW_BASE_MARGIN = 6, // A little less is needed in order look correct
WINDOW_BASE_MARGIN = 24, // A little less is needed in order look correct
WINDOW_FONT = {
size: 12
},
@ -253,11 +253,17 @@ var usersWindow = (function () {
windowPane,
windowHeading,
// Margin on the left and right side of the window to keep
// it from getting too close to the edge of the screen which
// is unclickable.
WINDOW_MARGIN_X = 20,
// Window border is similar to that of edit.js.
WINDOW_BORDER_WIDTH = WINDOW_WIDTH + 2 * WINDOW_BASE_MARGIN,
WINDOW_BORDER_TOP_MARGIN = 2 * WINDOW_BASE_MARGIN,
WINDOW_BORDER_BOTTOM_MARGIN = WINDOW_BASE_MARGIN,
WINDOW_BORDER_LEFT_MARGIN = WINDOW_BASE_MARGIN,
WINDOW_MARGIN_HALF = WINDOW_MARGIN / 2,
WINDOW_BORDER_WIDTH = WINDOW_WIDTH + 2 * WINDOW_MARGIN_HALF,
WINDOW_BORDER_TOP_MARGIN = 2 * WINDOW_MARGIN_HALF,
WINDOW_BORDER_BOTTOM_MARGIN = WINDOW_MARGIN_HALF,
WINDOW_BORDER_LEFT_MARGIN = WINDOW_MARGIN_HALF,
WINDOW_BORDER_RADIUS = 4,
WINDOW_BORDER_COLOR = { red: 255, green: 255, blue: 255 },
WINDOW_BORDER_ALPHA = 0.5,
@ -371,7 +377,8 @@ var usersWindow = (function () {
MENU_NAME = "View",
MENU_ITEM = "Users Online",
MENU_ITEM_AFTER = "Overlays",
MENU_ITEM_OVERLAYS = "Overlays",
MENU_ITEM_AFTER = MENU_ITEM_OVERLAYS,
SETTING_USERS_SHOW_ME = "UsersWindow.ShowMe",
SETTING_USERS_VISIBLE_TO = "UsersWindow.VisibleTo",
@ -399,6 +406,10 @@ var usersWindow = (function () {
scrollbarBarClickedAt, // 0.0 .. 1.0
scrollbarValue = 0.0; // 0.0 .. 1.0
function isWindowDisabled() {
return !Menu.isOptionChecked(MENU_ITEM) || !Menu.isOptionChecked(MENU_ITEM_OVERLAYS);
}
function isValueTrue(value) {
// Work around Boolean Settings values being read as string when Interface starts up but as Booleans when re-read after
// Being written if refresh script.
@ -445,7 +456,7 @@ var usersWindow = (function () {
}
function saturateWindowPosition() {
windowPosition.x = Math.max(0, Math.min(viewport.x - WINDOW_WIDTH, windowPosition.x));
windowPosition.x = Math.max(WINDOW_MARGIN_X, Math.min(viewport.x - WINDOW_WIDTH - WINDOW_MARGIN_X, windowPosition.x));
windowPosition.y = Math.max(windowMinimumHeight, Math.min(viewport.y, windowPosition.y));
}
@ -744,7 +755,7 @@ var usersWindow = (function () {
userClicked,
delta;
if (!isVisible) {
if (!isVisible || isWindowDisabled()) {
return;
}
@ -856,7 +867,7 @@ var usersWindow = (function () {
function onMouseMoveEvent(event) {
var isVisible;
if (!isLoggedIn) {
if (!isLoggedIn || isWindowDisabled()) {
return;
}
@ -914,6 +925,10 @@ var usersWindow = (function () {
function onMouseReleaseEvent() {
var offset = {};
if (isWindowDisabled()) {
return;
}
if (isMovingScrollbar) {
Overlays.editOverlay(scrollbarBar, {
backgroundAlpha: SCROLLBAR_BAR_ALPHA
@ -939,6 +954,10 @@ var usersWindow = (function () {
MIRROR_MENU_ITEM = "Mirror",
FULLSCREEN_MIRROR_MENU_ITEM = "Fullscreen Mirror";
if (isWindowDisabled()) {
return;
}
viewport = Controller.getViewportDimensions();
isMirrorDisplay = Menu.isOptionChecked(MIRROR_MENU_ITEM);
isFullscreenMirror = Menu.isOptionChecked(FULLSCREEN_MIRROR_MENU_ITEM);

1
tools/jsdoc/.gitignore vendored Normal file
View file

@ -0,0 +1 @@
out

13
tools/jsdoc/README.md Normal file
View file

@ -0,0 +1,13 @@
#JavaScript Documentation Generation
##Prerequisites
* Install node.js
* Install jsdoc via npm. `npm install jsdoc -g`
To generate html documentation for the High Fidelity JavaScript API
`cd scripts/jsdoc`
`jsdoc . -c config.json`
The out folder should contain index.html

8
tools/jsdoc/config.json Normal file
View file

@ -0,0 +1,8 @@
{
"templates": {
"default": {
"outputSourceFiles": false
}
},
"plugins": ["plugins/hifi"]
}

View file

@ -0,0 +1,41 @@
function endsWith(path, exts) {
var result = false;
exts.forEach(function(ext) {
if (path.endsWith(ext)) {
result = true;
}
});
return result;
}
exports.handlers = {
beforeParse: function(e) {
console.log("Scanning hifi source for jsdoc comments...");
// directories to scan for jsdoc comments
var dirList = [
'../../interface/src',
'../../interface/src/scripting',
'../../libraries/script-engine/src',
'../../libraries/networking/src',
'../../libraries/animation/src',
];
var exts = ['.h', '.cpp'];
const fs = require('fs');
dirList.forEach(function (dir) {
var files = fs.readdirSync(dir)
files.forEach(function (file) {
var path = dir + "/" + file;
if (fs.lstatSync(path).isFile() && endsWith(path, exts)) {
var data = fs.readFileSync(path, "utf8");
var reg = /(\/\*\*jsdoc(.|[\r\n])*?\*\/)/gm;
var matches = data.match(reg);
if (matches) {
e.source += matches.map(function (s) { return s.replace('/**jsdoc', '/**'); }).join('\n');
}
}
});
});
}
};

11
tools/jsdoc/root.js Normal file
View file

@ -0,0 +1,11 @@
//
// root.js
//
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
// Root of High Fidelity generated java script documentation
//