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BulletUtil.h
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Constraint.h
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ContactInfo.cpp
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entity-entity collision events emit signals again
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2015-05-04 13:32:57 -07:00 |
ContactInfo.h
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entity-entity collision events emit signals again
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2015-05-04 13:32:57 -07:00 |
DynamicCharacterController.cpp
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DynamicCharacterController.h
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EntityMotionState.cpp
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impl AvatarMotionState::set/getWorldTransform()
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2015-05-21 15:34:30 -07:00 |
EntityMotionState.h
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some list management of AvatarMotionStates
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2015-05-21 14:40:47 -07:00 |
MeshInfo.cpp
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MeshInfo.h
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ObjectMotionState.cpp
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some list management of AvatarMotionStates
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2015-05-21 14:40:47 -07:00 |
ObjectMotionState.h
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some list management of AvatarMotionStates
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2015-05-21 14:40:47 -07:00 |
PhysicalEntitySimulation.cpp
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moved ShapeInfoUtil to be ShapeFactory
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2015-05-21 15:53:16 -07:00 |
PhysicalEntitySimulation.h
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some list management of AvatarMotionStates
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2015-05-21 14:40:47 -07:00 |
PhysicsEngine.cpp
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some list management of AvatarMotionStates
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2015-05-21 14:40:47 -07:00 |
PhysicsEngine.h
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stubbery for collidable avatars
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2015-05-19 14:15:26 -07:00 |
PhysicsLogging.cpp
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PhysicsLogging.h
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ShapeFactory.cpp
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moved ShapeInfoUtil to be ShapeFactory
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2015-05-21 15:53:16 -07:00 |
ShapeFactory.h
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moved ShapeInfoUtil to be ShapeFactory
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2015-05-21 15:53:16 -07:00 |
ShapeManager.cpp
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moved ShapeInfoUtil to be ShapeFactory
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2015-05-21 15:53:16 -07:00 |
ShapeManager.h
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ThreadSafeDynamicsWorld.cpp
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stubbery for collidable avatars
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2015-05-19 14:15:26 -07:00 |
ThreadSafeDynamicsWorld.h
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stubbery for collidable avatars
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2015-05-19 14:15:26 -07:00 |