overte-HifiExperiments/examples/games/solarsystem.js
2015-08-12 00:19:11 -07:00

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28 KiB
JavaScript

//
// solarsystem.js
// games
//
// Created by Bridget Went, 5/28/15.
// Copyright 2015 High Fidelity, Inc.
//
// The start to a project to build a virtual physics classroom to simulate the solar system, gravity, and orbital physics.
// - A sun with oribiting planets is created in front of the user
// - UI elements allow for adjusting the period, gravity, trails, and energy recalculations
// - Click "PAUSE" to pause the animation and show planet labels
// - In this mode, double-click a planet label to zoom in on that planet
// -Double-clicking on earth label initiates satellite orbiter game
// -Press "TAB" to toggle back to solar system view
//
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
// Script.include([
// 'games/satellite.js'
// ]);
var DAMPING = 0.0;
var LIFETIME = 6000;
var BASE_URL = "https://s3.amazonaws.com/hifi-public/marketplace/hificontent/Scripts/planets/planets/";
// Save intiial avatar and camera position
var startingPosition = {
x: 8000,
y: 8000,
z: 8000
};
MyAvatar.position = startingPosition;
var cameraStart = Camera.getOrientation();
// Place the sun
var MAX_RANGE = 80.0;
var center = Vec3.sum(startingPosition, Vec3.multiply(MAX_RANGE, Vec3.normalize(Quat.getFront(Camera.getOrientation()))));
var SUN_SIZE = 7.0;
var theSun = Entities.addEntity({
type: "Model",
modelURL: BASE_URL + "sun.fbx",
position: center,
dimensions: {
x: SUN_SIZE,
y: SUN_SIZE,
z: SUN_SIZE
},
angularVelocity: {
x: 0.0,
y: 0.1,
z: 0.0
},
angularDamping: DAMPING,
damping: DAMPING,
ignoreCollisions: false,
lifetime: LIFETIME,
collisionsWillMove: false
});
// Reference values for physical constants
var referenceRadius = 15.0;
var referenceDiameter = 0.6;
var referencePeriod = 3.0;
var LARGE_BODY_MASS = 250.0;
var SMALL_BODY_MASS = LARGE_BODY_MASS * 0.000000333;
var GRAVITY = (Math.pow(referenceRadius, 3.0) / Math.pow((referencePeriod / (2.0 * Math.PI)), 2.0)) / LARGE_BODY_MASS;
var REFERENCE_GRAVITY = GRAVITY;
var planets = [];
var planetCount = 0;
var TRAILS_ENABLED = false;
var MAX_POINTS_PER_LINE = 10;
var LINE_DIM = 200;
var LINE_WIDTH = 20;
var VELOCITY_OFFSET_Y = -0.3;
var VELOCITY_OFFSET_Z = 0.9;
var index = 0;
var Planet = function(name, trailColor, radiusScale, sizeScale) {
this.name = name;
this.trailColor = trailColor;
this.trail = [];
this.lineStack = [];
this.radius = radiusScale * referenceRadius;
this.position = Vec3.sum(center, {
x: this.radius,
y: 0.0,
z: 0.0
});
this.period = (2.0 * Math.PI) * Math.sqrt(Math.pow(this.radius, 3.0) / (GRAVITY * LARGE_BODY_MASS));
this.gravity = GRAVITY;
this.initialVelocity = Math.sqrt((GRAVITY * LARGE_BODY_MASS) / this.radius);
this.velocity = Vec3.multiply(this.initialVelocity, Vec3.normalize({
x: 0,
y: VELOCITY_OFFSET_Y,
z: VELOCITY_OFFSET_Z
}));
this.dimensions = sizeScale * referenceDiameter;
this.planet = Entities.addEntity({
type: "Model",
modelURL: BASE_URL + name + ".fbx",
position: this.position,
dimensions: {
x: this.dimensions,
y: this.dimensions,
z: this.dimensions
},
velocity: this.velocity,
angularDamping: DAMPING,
damping: DAMPING,
ignoreCollisions: false,
lifetime: LIFETIME,
collisionsWillMove: true,
});
this.computeAcceleration = function() {
var acc = -(this.gravity * LARGE_BODY_MASS) * Math.pow(this.radius, (-2.0));
return acc;
};
this.update = function(timeStep) {
var between = Vec3.subtract(this.position, center);
var speed = this.computeAcceleration(this.radius) * timeStep;
var vel = Vec3.multiply(speed, Vec3.normalize(between));
// Update velocity and position
this.velocity = Vec3.sum(this.velocity, vel);
this.position = Vec3.sum(this.position, Vec3.multiply(timeStep, this.velocity));
Entities.editEntity(this.planet, {
velocity: this.velocity,
position: this.position
});
if (TRAILS_ENABLED) {
this.updateTrail();
}
};
this.resetTrails = function() {
elapsed = 0.0;
this.trail = [];
this.lineStack = [];
//add the first line to both the line entity stack and the trail
this.trail.push(newLine(this.lineStack, this.position, this.period, this.trailColor));
};
this.updateTrail = function() {
var point = this.position;
var linePos = Entities.getEntityProperties(this.lineStack[this.lineStack.length - 1]).position;
this.trail.push(computeLocalPoint(linePos, point));
Entities.editEntity(this.lineStack[this.lineStack.length - 1], {
linePoints: this.trail
});
if (this.trail.length == MAX_POINTS_PER_LINE) {
this.trail = newLine(this.lineStack, point, this.period, this.trailColor);
}
};
this.zoom = function() {
var offset = {
x: 0.0,
y: 0.0,
z: 1.2 * sizeScale,
};
MyAvatar.position = Vec3.sum(offset, this.position);
};
this.adjustPeriod = function(alpha) {
// Update global G constant, period, poke velocity to new value
var ratio = this.last_alpha / alpha;
this.gravity = Math.pow(ratio, 2.0) * GRAVITY;
this.period = ratio * this.period;
this.velocity = Vec3.multiply(ratio, this.velocity);
this.last_alpha = alpha;
};
index++;
this.resetTrails();
}
var MERCURY_LINE_COLOR = {
red: 255,
green: 255,
blue: 255
};
var VENUS_LINE_COLOR = {
red: 255,
green: 160,
blue: 110
};
var EARTH_LINE_COLOR = {
red: 10,
green: 150,
blue: 160
};
var MARS_LINE_COLOR = {
red: 180,
green: 70,
blue: 10
};
var JUPITER_LINE_COLOR = {
red: 250,
green: 140,
blue: 0
};
var SATURN_LINE_COLOR = {
red: 235,
green: 215,
blue: 0
};
var URANUS_LINE_COLOR = {
red: 135,
green: 205,
blue: 240
};
var NEPTUNE_LINE_COLOR = {
red: 30,
green: 140,
blue: 255
};
var PLUTO_LINE_COLOR = {
red: 255,
green: 255,
blue: 255
};
planets.push(new Planet("mercury", MERCURY_LINE_COLOR, 0.387, 0.383));
planets.push(new Planet("venus", VENUS_LINE_COLOR, 0.723, 0.949));
planets.push(new Planet("earth", EARTH_LINE_COLOR, 1.0, 1.0));
planets.push(new Planet("mars", MARS_LINE_COLOR, 1.52, 0.532));
planets.push(new Planet("jupiter", JUPITER_LINE_COLOR, 5.20, 11.21));
planets.push(new Planet("saturn", SATURN_LINE_COLOR, 9.58, 9.45));
planets.push(new Planet("uranus", URANUS_LINE_COLOR, 19.20, 4.01));
planets.push(new Planet("neptune", NEPTUNE_LINE_COLOR, 30.05, 3.88));
planets.push(new Planet("pluto", PLUTO_LINE_COLOR, 39.48, 0.186));
var LABEL_X = 8.0;
var LABEL_Y = 3.0;
var LABEL_Z = 1.0;
var LABEL_DIST = 8.0;
var TEXT_HEIGHT = 1.0;
var PlanetLabel = function(name, index) {
var text = name + " Speed: " + Vec3.length(planets[index].velocity).toFixed(2);
this.labelPos = Vec3.sum(planets[index].position, {
x: 0.0,
y: LABEL_DIST,
z: LABEL_DIST
});
this.linePos = planets[index].position;
this.line = Entities.addEntity({
type: "Line",
position: this.linePos,
dimensions: {
x: 20,
y: 20,
z: 20
},
lineWidth: LINE_WIDTH,
color: {
red: 255,
green: 255,
blue: 255
},
linePoints: [{
x: 0,
y: 0,
z: 0
},
computeLocalPoint(this.linePos, this.labelPos)
],
visible: false
});
this.label = Entities.addEntity({
type: "Text",
text: text,
lineHeight: TEXT_HEIGHT,
dimensions: {
x: LABEL_X,
y: LABEL_Y,
z: LABEL_Z
},
position: this.labelPos,
backgroundColor: {
red: 10,
green: 10,
blue: 10
},
faceCamera: true,
visible: false
});
this.show = function() {
this.showing = true;
Entities.editEntity(this.line, {
visible: true
});
Entities.editEntity(this.label, {
visible: true
});
}
this.hide = function() {
this.showing = false;
Entities.editEntity(this.line, {
visible: false
});
Entities.editEntity(this.label, {
visible: false
});
}
}
var time = 0.0;
var elapsed;
var TIME_STEP = 60.0;
var dt = 1.0 / TIME_STEP;
var planetLines = [];
var trails = [];
var paused = false;
function update(deltaTime) {
if (paused) {
return;
}
//deltaTime = dt;
time++;
if (time % TIME_STEP == 0) {
elapsed++;
}
for (var i = 0; i < planets.length; ++i) {
planets[i].update(deltaTime);
}
}
function pause() {
for (var i = 0; i < planets.length; ++i) {
Entities.editEntity(planets[i].planet, {
velocity: {
x: 0.0,
y: 0.0,
z: 0.0
}
});
planets[i].label = new PlanetLabel(planets[i].name, i);
planets[i].label.show();
}
paused = true;
}
function resume() {
for (var i = 0; i < planets.length; ++i) {
planets[i].label.hide();
}
paused = false;
}
function computeLocalPoint(linePos, worldPoint) {
var localPoint = Vec3.subtract(worldPoint, linePos);
return localPoint;
}
// Create a new line
function newLine(lineStack, point, period, color) {
if (elapsed < period) {
var line = Entities.addEntity({
position: point,
type: "Line",
color: color,
dimensions: {
x: LINE_DIM,
y: LINE_DIM,
z: LINE_DIM
},
lifetime: LIFETIME,
lineWidth: LINE_WIDTH
});
lineStack.push(line);
} else {
// Begin overwriting first lines after one full revolution (one period)
var firstLine = lineStack.shift();
Entities.editEntity(firstLine, {
position: point,
linePoints: [{
x: 0.0,
y: 0.0,
z: 0.0
}]
});
lineStack.push(firstLine);
}
var points = [];
points.push(computeLocalPoint(point, point));
return points;
}
var paddingX = 8;
var paddingY = 8;
var buttonWidth = 30;
var buttonHeight = 30;
var ICONS_URL = 'https://s3.amazonaws.com/hifi-public/marketplace/hificontent/Scripts/planets/images/';
// var UIPanel = function(x, y, width, height) {
// this.visible = false;
// this.buttons = [];
// this.x = x;
// this.y = y;
// this.offsetX = paddingX;
// this.offsetY = paddingY;
// this.background = Overlays.addOverlay("text", {
// backgroundColor: {
// red: 240,
// green: 240,
// blue: 255
// },
// textColor: {
// red: 10,
// green: 10,
// blue: 20
// },
// x: this.x,
// y: this.y,
// width: width,
// height: height,
// alpha: 1.0,
// backgroundAlpha: 0.7,
// visible: false
// });
// this.addIcon = function(iconID) {
// var icon = Overlays.addOverlay("image", {
// color: {
// red: 10,
// green: 10,
// blue: 10
// },
// imageURL: ICONS_URL + iconID + '.svg',
// x: this.x + this.offsetX,
// y: this.y + this.offsetY,
// width: buttonWidth,
// height: buttonHeight,
// alpha: 1.0,
// visible: false
// });
// if (width > height) {
// this.offsetX += buttonWidth + paddingX;
// } else {
// this.offsetY += buttonHeight + paddingY;
// }
// this.buttons.push(icon);
// return icon;
// }
// this.addText = function(text) {
// var icon = Overlays.addOverlay("text", {
// color: {
// red: 240,
// green: 240,
// blue: 255
// },
// text: text,
// x: this.x + this.offsetX,
// y: this.y + this.offsetY,
// width: buttonWidth + paddingX * 4.0,
// height: buttonHeight,
// visible: false
// });
// if (width > height) {
// this.offsetX += buttonWidth + paddingX * 5.0;
// } else {
// this.offsetY += buttonHeight + paddingY * 5.0;
// }
// this.buttons.push(icon);
// return icon;
// }
// this.show = function() {
// Overlays.editOverlay(this.background, {
// visible: true
// });
// for (var i in this.buttons) {
// Overlays.editOverlay(this.buttons[i], {
// visible: true
// });
// }
// this.visible = true;
// }
// this.hide = function() {
// Overlays.editOverlay(this.background, {
// visible: false
// });
// for (var i in this.buttons) {
// Overlays.editOverlay(this.buttons[i], {
// visible: false
// });
// }
// this.visible = false;
// }
// this.remove = function() {
// Overlays.deleteOverlay(this.background);
// for (var i in this.buttons) {
// Overlays.deleteOverlay(this.buttons[i]);
// }
// };
//
// }
var panelX = 1250;
var panelY = 500;
var panelWidth = 50;
var panelHeight = 210;
// var mainPanel = new UIPanel(panelX, panelY, panelWidth, panelHeight);
// var systemViewButton = mainPanel.addIcon('solarsystems');
// var zoomButton = mainPanel.addIcon('magnifier');
// var satelliteButton = mainPanel.addIcon('satellite');
// var settingsButton = mainPanel.addIcon('settings');
// var stopButton = mainPanel.addIcon('close');
//
// mainPanel.show();
//
// var systemViewPanel = new UIPanel(panelX - 120, panelY, 120, 40);
// var reverseButton = systemViewPanel.addIcon('reverse');
// var pauseButton = systemViewPanel.addIcon('playpause');
// var forwardButton = systemViewPanel.addIcon('forward');
//
// var zoomPanel = new UIPanel(panelX - 60, panelY + buttonHeight + paddingY, 650, 50);
// for (var i = 0; i < planets.length; ++i) {
// zoomPanel.addText(planets[i].name);
// }
Script.include('../libraries/uiwidgets.js');
UI.setDefaultVisibility(true);
UI.setErrorHandler(function(err) {
teardown();
// print(err);
// Script.stop();
});
// Controller.mouseMoveEvent.connect(function panelMouseMoveEvent(event) { return settings.mouseMoveEvent(event); });
// Controller.mousePressEvent.connect( function panelMousePressEvent(event) { return settings.mousePressEvent(event); });
// Controller.mouseDoublePressEvent.connect( function panelMouseDoublePressEvent(event) { return settings.mouseDoublePressEvent(event); });
// Controller.mouseReleaseEvent.connect(function(event) { return settings.mouseReleaseEvent(event); });
// Controller.keyPressEvent.connect(function(event) { return settings.keyPressEvent(event); });
// var ICON_WIDTH = 50.0;
// var ICON_HEIGHT = 50.0;
var ICON_WIDTH = 40.0;
var ICON_HEIGHT = 40.0;
var ICON_COLOR = UI.rgba(45, 45, 45, 0.7);
var FOCUSED_COLOR = UI.rgba(250, 250, 250, 1.0);
var PANEL_BACKGROUND_COLOR = UI.rgba(50, 50, 50, 0.7);
var PANEL_PADDING = 7.0;
var PANEL_BORDER = 12.0;
var SUBPANEL_GAP = 1.0;
var icons = [];
function addIcon(panel, iconId) {
var icon = panel.add(new UI.Icon({
'imageURL': ICONS_URL + iconId + '.svg',
'width': ICON_WIDTH,
'height': ICON_HEIGHT,
'color': ICON_COLOR,
'alpha': ICON_COLOR.a
}));
icons.push(icon);
return icon;
}
var panels = [];
function addPanel (properties) {
properties.background = properties.background || {};
properties.background.backgroundColor = properties.background.backgroundColor ||
PANEL_BACKGROUND_COLOR;
properties.background.backgroundAlpha = properties.background.backgroundAlpha ||
PANEL_BACKGROUND_COLOR.a;
properties.padding = properties.padding || { x: PANEL_PADDING, y: PANEL_PADDING };
properties.border = properties.border || { x: PANEL_BORDER, y: PANEL_BORDER };
var panel = new UI.WidgetStack(properties);
panels.push(panel);
return panel;
}
// var panelContainer = new UI.WidgetContainer();
// panelContainer.setPosition(500, 250);
// panelContainer.setVisible(true);
var mainPanel = addPanel({ dir: '+y' });
mainPanel.setPosition(500, 250);
mainPanel.setVisible(true);
var systemViewButton = addIcon(mainPanel, 'solarsystems');
var zoomButton = addIcon(mainPanel, 'magnifier');
var satelliteButton = addIcon(mainPanel, 'satellite');
var settingsButton = addIcon(mainPanel, 'settings');
var stopButton = addIcon(mainPanel, 'close');
var systemViewPanel = addPanel({ dir: '+x', visible: false });
var reverseButton = addIcon(systemViewPanel, 'reverse');
var pauseButton = addIcon(systemViewPanel, 'playpause');
var forwardButton = addIcon(systemViewPanel, 'forward');
var zoomPanel = addPanel({ dir: '+y', visible: true });
zoomPanel.add(new UI.Label({
text: "Foo",
width: 120,
height: 15,
color: UI.rgb(245, 190, 20),
alpha: 1.0,
backgroundColor: UI.rgb(10, 10, 10),
backgroundAlpha: 0.0
}));
zoomPanel.add(new UI.Label());
zoomPanel.add(new UI.Slider({
width: 120,
height: 15,
backgroundColor: UI.rgb(10, 10, 10),
backgroundAlpha: 0.5,
slider: {
width: 20,
height: 8,
backgroundColor: UI.rgb(120, 120, 120),
backgroundAlpha: 1.0
}
}));
addIcon(zoomPanel, 'reverse');
UI.updateLayout();
var subpanels = [ systemViewPanel, zoomPanel ];
function hideSubpanelsExcept (panel) {
subpanels.forEach(function (x) {
if (x != panel) {
x.setVisible(false);
}
});
}
function attachPanel (panel, button) {
button.addAction('onClick', function () {
hideSubpanelsExcept(panel);
panel.setVisible(!panel.isVisible());
UI.updateLayout();
})
UI.addAttachment(panel, button, function (target, rel) {
target.setPosition(
rel.position.x - (target.getWidth() + target.border.x + SUBPANEL_GAP),
rel.position.y - target.border.y
);
});
}
attachPanel(systemViewPanel, systemViewButton);
attachPanel(zoomPanel, zoomButton);
var addColorToggle = function (widget) {
widget.addAction('onMouseOver', function () {
widget.setColor(FOCUSED_COLOR);
});
widget.addAction('onMouseExit', function () {
widget.setColor(ICON_COLOR);
});
}
reverseButton.addAction('onClick', function() {
});
pauseButton.addAction('onClick', function() {
// paused ? resume() : pause();
});
zoomButton.addAction('onClick', function() {
hideSubpanels();
UI.updateLayout();
if (zoomButton.visible) {
MyAvatar.position = startingPosition;
Camera.setOrientation(cameraStart);
// resume();
} else {
// pause();
}
});
UI.updateLayout();
stopButton.addAction('onClick', function() {
// Script.stop();
teardown();
});
// Panel drag behavior
// (click + drag on border to drag)
(function () {
var dragged = null;
this.startDrag = function (dragAction) {
dragged = dragAction;
}
this.updateDrag = function (event) {
if (dragged) {
print("Update drag");
dragged.updateDrag(event);
}
}
this.clearDrag = function (event) {
if (dragged)
print("End drag");
dragged = null;
}
})();
function makeDraggable (panel, target) {
if (!target)
target = panel;
var dragStart = null;
var initialPos = null;
panel.addAction('onDragBegin', function (event) {
dragStart = { x: event.x, y: event.y };
initialPos = { x: target.position.x, y: target.position.y };
});
panel.addAction('onDragUpdate', function (event) {
target.setPosition(
initialPos.x + event.x - dragStart.x,
initialPos.y + event.y - dragStart.y
);
UI.updateLayout();
});
panel.addAction('onDragEnd', function () {
dragStart = dragEnd = null;
});
// panel.addAction('onMouseDown', function (event) {
// var dragStart = { x: event.x, y: event.y };
// var initialPos = { x: target.position.x, y: target.position.y };
// startDrag({
// updateDrag: function (event) {
// target.setPosition(
// initialPos.x + event.x - dragStart.x,
// initialPos.y + event.y - dragStart.y
// );
// UI.updateLayout();
// }
// });
// });
}
var buttons = icons;
buttons.map(addColorToggle);
panels.map(function (panel) { makeDraggable(panel, mainPanel); });
// Script.include('../utilities/tools/cookies.js');
// var settings;
// var satelliteView;
// var satelliteGame;
// // satelliteButton.addAction('onclick', function() {
// // if (satelliteView) {
// // satelliteGame.endGame();
// // MyAvatar.position = startingPosition;
// // satelliteView = false;
// // resume();
// // } else {
// // pause();
// // var confirmed = Window.confirm("Start satellite game?");
// // if (!confirmed) {
// // resume();
// // return;
// // }
// // satelliteView = true;
// // MyAvatar.position = {
// // x: 200,
// // y: 200,
// // z: 200
// // };
// // Camera.setPosition({
// // x: 200,
// // y: 200,
// // z: 200
// // });
// // satelliteGame = new SatelliteGame();
// // }
// // });
// settingsButton.addAction('onclick', function() {
// if (!settings) {
// settings = new Panel(panelX - 610, panelY - 130);
// settings.visible = false;
// var g_multiplier = 1.0;
// settings.newSlider("Gravitational Force ", 0.1, 5.0,
// function(value) {
// g_multiplier = value;
// GRAVITY = REFERENCE_GRAVITY * g_multiplier;
// },
// function() {
// return g_multiplier;
// },
// function(value) {
// return value.toFixed(1) + "x";
// });
// var subPanel = settings.newSubPanel("Orbital Periods");
// for (var i = 0; i < planets.length; ++i) {
// var period_multiplier = 1.0;
// var last_alpha = period_multiplier;
// subPanel.newSlider(planets[i].name, 0.1, 3.0,
// function(value) {
// period_multiplier = value;
// planets[i].adjustPeriod(value);
// },
// function() {
// return period_multiplier;
// },
// function(value) {
// return (value).toFixed(2) + "x";
// });
// }
// settings.newCheckbox("Leave Trails: ",
// function(value) {
// TRAILS_ENABLED = value;
// if (TRAILS_ENABLED) {
// for (var i = 0; i < planets.length; ++i) {
// planets[i].resetTrails();
// }
// //if trails are off and we've already created trails, remove existing trails
// } else {
// for (var i = 0; i < planets.length; ++i) {
// for (var j = 0; j < planets[i].lineStack.length; ++j) {
// Entities.editEntity(planets[i].lineStack[j], {
// visible: false
// });
// }
// planets[i].lineStack = [];
// }
// }
// },
// function() {
// return TRAILS_ENABLED;
// },
// function(value) {
// return value;
// });
// } else {
// settings.destroy();
// settings = null;
// }
// });
// function mousePressEvent(event) {
// var clickedOverlay = Overlays.getOverlayAtPoint({
// x: event.x,
// y: event.y
// });
// if (clickedOverlay == systemViewButton) {
// if (systemViewPanel.visible) {
// systemViewPanel.hide();
// } else {
// systemViewPanel.show();
// }
// }
// if (clickedOverlay == pauseButton) {
// if (!paused) {
// pause();
// } else {
// resume();
// }
// }
// if (clickedOverlay == zoomButton) {
// if (zoomPanel.visible) {
// zoomPanel.hide();
// MyAvatar.position = startingPosition;
// Camera.setOrientation(cameraStart);
// resume();
// } else {
// zoomPanel.show();
// pause();
// }
// }
// var zoomed = false;
// if (zoomPanel.visible) {
// for (var i = 0; i < planets.length; ++i) {
// if (clickedOverlay == zoomPanel.buttons[i]) {
// pause();
// planets[i].zoom();
// zoomed = true;
// }
// }
// }
// if (clickedOverlay == satelliteButton) {
// }
// if (clickedOverlay == settingsButton) {
// }
// if(clickedOverlay == stopButton) {
// Script.stop();
// }
// }
UI.printWidgets();
// Clean up models, UI panels, lines, and button overlays
function teardown() {
UI.teardown();
// mainPanel.remove();
// systemViewPanel.remove();
// zoomPanel.remove();
// if (settings) {
// settings.destroy();
// }
Entities.deleteEntity(theSun);
for (var i = 0; i < planets.length; ++i) {
Entities.deleteEntity(planets[i].planet);
}
var e = Entities.findEntities(MyAvatar.position, 16000);
for (i = 0; i < e.length; i++) {
var props = Entities.getEntityProperties(e[i]);
if (props.type === "Line" || props.type === "Text") {
Entities.deleteEntity(e[i]);
}
}
};
// Controller.mousePressEvent.connect(mousePressEvent);
// if (settings) {
// Controller.mouseMoveEvent.connect(function panelMouseMoveEvent(event) { return settings.mouseMoveEvent(event); });
// Controller.mousePressEvent.connect( function panelMousePressEvent(event) { return settings.mousePressEvent(event); });
// Controller.mouseDoublePressEvent.connect( function panelMouseDoublePressEvent(event) { return settings.mouseDoublePressEvent(event); });
// Controller.mouseReleaseEvent.connect(function(event) { return settings.mouseReleaseEvent(event); });
// Controller.keyPressEvent.connect(function(event) { return settings.keyPressEvent(event); });
// }
var inputHandler = {
onMouseMove: function (event) {
updateDrag(event);
UI.handleMouseMove(event);
},
onMousePress: function (event) {
UI.handleMousePress(event);
},
onMouseRelease: function (event) {
clearDrag(event);
UI.handleMouseRelease(event);
}
};
Controller.mousePressEvent.connect(inputHandler.onMousePress);
Controller.mouseMoveEvent.connect(inputHandler.onMouseMove);
Controller.mouseReleaseEvent.connect(inputHandler.onMouseRelease);
Script.scriptEnding.connect(teardown);
Script.update.connect(update);