overte-HifiExperiments/interface/src/avatar
Andrew Meadows a47170b02c Merge pull request #4601 from samcake/temp1
Introducing gpu::State and using it in the Model rendering path and more...
2015-04-07 12:48:42 -07:00
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Avatar.cpp Merge pull request #4601 from samcake/temp1 2015-04-07 12:48:42 -07:00
Avatar.h Trying to clen up the REnderMode usage in connection with the needed gpu::State for all the different variations 2015-03-31 17:35:34 -07:00
AvatarManager.cpp MErging with origin/orange, brinign the fix for shadows 2015-04-05 18:36:39 -07:00
AvatarManager.h Trying to clen up the REnderMode usage in connection with the needed gpu::State for all the different variations 2015-03-31 17:35:34 -07:00
FaceModel.cpp CR feedback 2015-03-23 11:13:42 -07:00
FaceModel.h
Hand.cpp Trying to clen up the REnderMode usage in connection with the needed gpu::State for all the different variations 2015-03-31 17:35:34 -07:00
Hand.h Trying to clen up the REnderMode usage in connection with the needed gpu::State for all the different variations 2015-03-31 17:35:34 -07:00
Head.cpp fix typo 2015-02-27 17:35:08 -08:00
Head.h Merge with upstream master 2015-02-27 13:19:50 -08:00
ModelReferential.cpp try again without macro 2015-04-07 09:59:04 -07:00
ModelReferential.h getPosition() --> getPositionInDomainUnits() 2015-02-25 14:35:04 -08:00
MyAvatar.cpp Merge pull request #4601 from samcake/temp1 2015-04-07 12:48:42 -07:00
MyAvatar.h MErging with origin/orange, brinign the fix for shadows 2015-04-05 18:36:39 -07:00
SkeletonModel.cpp bounding box for skeleton with bad mesh weights 2015-03-31 16:53:33 -07:00
SkeletonModel.h Set clip near distance per skeleton model if no separate head model 2015-03-17 16:32:59 -07:00