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AmbientOcclusionEffect.cpp
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run regex header replacement on all cpp files
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2014-04-09 09:35:42 -07:00 |
AmbientOcclusionEffect.h
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fix header include guards via regex
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2014-04-09 12:03:17 -07:00 |
GeometryCache.cpp
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Added ability to read FBX textures embedded in FBX files.
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2014-04-17 15:42:23 -07:00 |
GeometryCache.h
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Moved FBX code to its own library so that we can use it for bots.
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2014-04-14 17:15:58 -07:00 |
GlowEffect.cpp
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run regex header replacement on all cpp files
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2014-04-09 09:35:42 -07:00 |
GlowEffect.h
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fix header include guards via regex
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2014-04-09 12:03:17 -07:00 |
Model.cpp
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fix a geometry race condition crash
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2014-04-18 15:10:15 -07:00 |
Model.h
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Working on plane collisions, pushing back camera from intersecting avatars.
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2014-04-09 18:07:56 -07:00 |
PointShader.cpp
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run regex header replacement on all cpp files
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2014-04-09 09:35:42 -07:00 |
PointShader.h
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fix header include guards via regex
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2014-04-09 12:03:17 -07:00 |
ProgramObject.cpp
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run regex header replacement on all cpp files
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2014-04-09 09:35:42 -07:00 |
ProgramObject.h
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fix header include guards via regex
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2014-04-09 12:03:17 -07:00 |
RenderUtil.cpp
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run regex header replacement on all cpp files
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2014-04-09 09:35:42 -07:00 |
RenderUtil.h
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fix header include guards via regex
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2014-04-09 12:03:17 -07:00 |
TextureCache.cpp
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Added ability to read FBX textures embedded in FBX files.
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2014-04-17 15:42:23 -07:00 |
TextureCache.h
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Added ability to read FBX textures embedded in FBX files.
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2014-04-17 15:42:23 -07:00 |
VoxelShader.cpp
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run regex header replacement on all cpp files
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2014-04-09 09:35:42 -07:00 |
VoxelShader.h
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fix header include guards via regex
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2014-04-09 12:03:17 -07:00 |