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https://github.com/HifiExperiments/overte.git
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182 lines
6.9 KiB
C++
182 lines
6.9 KiB
C++
//
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// NodeList.h
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// libraries/networking/src
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//
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// Created by Stephen Birarda on 2/15/13.
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// Copyright 2013 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#ifndef hifi_NodeList_h
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#define hifi_NodeList_h
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#include <stdint.h>
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#include <iterator>
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#include <assert.h>
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#ifndef _WIN32
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#include <unistd.h> // not on windows, not needed for mac or windows
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#endif
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#include <TBBHelpers.h>
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#include <QtCore/QElapsedTimer>
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#include <QtCore/QMutex>
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#include <QtCore/QSet>
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#include <QtCore/QSharedPointer>
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#include <QtNetwork/QHostAddress>
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#include <QtNetwork/QUdpSocket>
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#include <DependencyManager.h>
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#include <SettingHandle.h>
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#include "DomainHandler.h"
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#include "LimitedNodeList.h"
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#include "Node.h"
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const quint64 DOMAIN_SERVER_CHECK_IN_MSECS = 1 * 1000;
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const int MAX_SILENT_DOMAIN_SERVER_CHECK_INS = 5;
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using NodePacketPair = std::pair<SharedNodePointer, std::unique_ptr<NLPacket>>;
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using NodeSharedPacketPair = std::pair<SharedNodePointer, QSharedPointer<NLPacket>>;
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using NodeSharedReceivedMessagePair = std::pair<SharedNodePointer, QSharedPointer<ReceivedMessage>>;
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class Application;
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class Assignment;
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class NodeList : public LimitedNodeList {
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Q_OBJECT
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SINGLETON_DEPENDENCY
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public:
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void startThread();
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NodeType_t getOwnerType() const { return _ownerType.load(); }
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void setOwnerType(NodeType_t ownerType) { _ownerType.store(ownerType); }
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Q_INVOKABLE qint64 sendStats(QJsonObject statsObject, HifiSockAddr destination);
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Q_INVOKABLE qint64 sendStatsToDomainServer(QJsonObject statsObject);
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int getNumNoReplyDomainCheckIns() const { return _numNoReplyDomainCheckIns; }
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DomainHandler& getDomainHandler() { return _domainHandler; }
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const NodeSet& getNodeInterestSet() const { return _nodeTypesOfInterest; }
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void addNodeTypeToInterestSet(NodeType_t nodeTypeToAdd);
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void addSetOfNodeTypesToNodeInterestSet(const NodeSet& setOfNodeTypes);
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void resetNodeInterestSet() { _nodeTypesOfInterest.clear(); }
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void setAssignmentServerSocket(const HifiSockAddr& serverSocket) { _assignmentServerSocket = serverSocket; }
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void sendAssignment(Assignment& assignment);
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void setIsShuttingDown(bool isShuttingDown) { _isShuttingDown = isShuttingDown; }
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void ignoreNodesInRadius(bool enabled = true);
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bool getIgnoreRadiusEnabled() const { return _ignoreRadiusEnabled.get(); }
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void toggleIgnoreRadius() { ignoreNodesInRadius(!getIgnoreRadiusEnabled()); }
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void enableIgnoreRadius() { ignoreNodesInRadius(true); }
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void disableIgnoreRadius() { ignoreNodesInRadius(false); }
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void ignoreNodeBySessionID(const QUuid& nodeID, bool ignoreEnabled);
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bool isIgnoringNode(const QUuid& nodeID) const;
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void personalMuteNodeBySessionID(const QUuid& nodeID, bool muteEnabled);
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bool isPersonalMutingNode(const QUuid& nodeID) const;
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void setAvatarGain(const QUuid& nodeID, float gain);
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float getAvatarGain(const QUuid& nodeID);
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void kickNodeBySessionID(const QUuid& nodeID);
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void muteNodeBySessionID(const QUuid& nodeID);
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void requestUsernameFromSessionID(const QUuid& nodeID);
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bool getRequestsDomainListData() { return _requestsDomainListData; }
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void setRequestsDomainListData(bool isRequesting);
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void removeFromIgnoreMuteSets(const QUuid& nodeID);
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public slots:
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void reset();
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void sendDomainServerCheckIn();
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void handleDSPathQuery(const QString& newPath);
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void processDomainServerList(QSharedPointer<ReceivedMessage> message);
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void processDomainServerAddedNode(QSharedPointer<ReceivedMessage> message);
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void processDomainServerRemovedNode(QSharedPointer<ReceivedMessage> message);
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void processDomainServerPathResponse(QSharedPointer<ReceivedMessage> message);
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void processDomainServerConnectionTokenPacket(QSharedPointer<ReceivedMessage> message);
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void processPingPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer sendingNode);
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void processPingReplyPacket(QSharedPointer<ReceivedMessage> message, SharedNodePointer sendingNode);
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void processICEPingPacket(QSharedPointer<ReceivedMessage> message);
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void processUsernameFromIDReply(QSharedPointer<ReceivedMessage> message);
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#if (PR_BUILD || DEV_BUILD)
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void toggleSendNewerDSConnectVersion(bool shouldSendNewerVersion) { _shouldSendNewerVersion = shouldSendNewerVersion; }
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#endif
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signals:
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void limitOfSilentDomainCheckInsReached();
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void receivedDomainServerList();
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void ignoredNode(const QUuid& nodeID, bool enabled);
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void ignoreRadiusEnabledChanged(bool isIgnored);
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void usernameFromIDReply(const QString& nodeID, const QString& username, const QString& machineFingerprint, bool isAdmin);
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private slots:
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void stopKeepalivePingTimer();
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void sendPendingDSPathQuery();
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void handleICEConnectionToDomainServer();
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void startNodeHolePunch(const SharedNodePointer& node);
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void handleNodePingTimeout();
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void pingPunchForDomainServer();
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void sendKeepAlivePings();
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void maybeSendIgnoreSetToNode(SharedNodePointer node);
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private:
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NodeList() : LimitedNodeList(INVALID_PORT, INVALID_PORT) { assert(false); } // Not implemented, needed for DependencyManager templates compile
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NodeList(char ownerType, int socketListenPort = INVALID_PORT, int dtlsListenPort = INVALID_PORT);
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NodeList(NodeList const&) = delete; // Don't implement, needed to avoid copies of singleton
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void operator=(NodeList const&) = delete; // Don't implement, needed to avoid copies of singleton
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void processDomainServerAuthRequest(const QByteArray& packet);
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void requestAuthForDomainServer();
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void activateSocketFromNodeCommunication(ReceivedMessage& message, const SharedNodePointer& sendingNode);
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void timePingReply(ReceivedMessage& message, const SharedNodePointer& sendingNode);
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void sendDSPathQuery(const QString& newPath);
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void parseNodeFromPacketStream(QDataStream& packetStream);
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void pingPunchForInactiveNode(const SharedNodePointer& node);
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bool sockAddrBelongsToDomainOrNode(const HifiSockAddr& sockAddr);
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std::atomic<NodeType_t> _ownerType;
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NodeSet _nodeTypesOfInterest;
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DomainHandler _domainHandler;
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int _numNoReplyDomainCheckIns;
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HifiSockAddr _assignmentServerSocket;
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bool _isShuttingDown { false };
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QTimer _keepAlivePingTimer;
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bool _requestsDomainListData;
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mutable QReadWriteLock _ignoredSetLock;
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tbb::concurrent_unordered_set<QUuid, UUIDHasher> _ignoredNodeIDs;
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mutable QReadWriteLock _personalMutedSetLock;
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tbb::concurrent_unordered_set<QUuid, UUIDHasher> _personalMutedNodeIDs;
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mutable QReadWriteLock _avatarGainMapLock;
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tbb::concurrent_unordered_map<QUuid, float, UUIDHasher> _avatarGainMap;
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void sendIgnoreRadiusStateToNode(const SharedNodePointer& destinationNode);
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Setting::Handle<bool> _ignoreRadiusEnabled { "IgnoreRadiusEnabled", true };
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#if (PR_BUILD || DEV_BUILD)
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bool _shouldSendNewerVersion { false };
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#endif
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};
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#endif // hifi_NodeList_h
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