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PhysicalEntity (base class) gets some shape management stuff SkeletonModel (derived class) gets some boundary shape and joint-shape stuff |
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.. | ||
animation | ||
audio | ||
avatars | ||
embedded-webserver | ||
fbx | ||
metavoxels | ||
models | ||
networking | ||
octree | ||
particles | ||
script-engine | ||
shared | ||
voxels |