.. |
AnimationCache.cpp
|
clement's comments from PR14858
|
2019-02-12 09:51:11 -08:00 |
AnimationCache.h
|
Merge pull request #14895 from ctrlaltdavid/M21132
|
2019-02-13 10:35:00 -08:00 |
AnimationCacheScriptingInterface.cpp
|
Remove unnecessary duplicate function
|
2018-07-26 20:26:13 +12:00 |
AnimationCacheScriptingInterface.h
|
Add "Avatar Script" JSDoc API classification
|
2019-02-12 11:49:49 +13:00 |
AnimationLogging.cpp
|
|
|
AnimationLogging.h
|
|
|
AnimationObject.cpp
|
Re-name FBXGeometry to HFMGeometry and do the same for related classes
|
2018-10-30 17:28:42 -07:00 |
AnimationObject.h
|
Re-name GLTFReader to GLTFSerializer and do the same for other model readers
|
2018-11-12 16:12:20 -08:00 |
AnimBlendLinear.cpp
|
First pass at improving anim stats.
|
2018-09-05 18:14:06 -07:00 |
AnimBlendLinear.h
|
Leg IK fixes
|
2018-07-30 10:55:52 -07:00 |
AnimBlendLinearMove.cpp
|
Make Animation Tests Pass Again
|
2019-01-30 17:26:52 -08:00 |
AnimBlendLinearMove.h
|
Leg IK fixes
|
2018-07-30 10:55:52 -07:00 |
AnimChain.h
|
got rid of the lag in the spline code by setting the flex coeffs to 1.0
|
2019-01-25 17:11:07 -08:00 |
AnimClip.cpp
|
put the ik optimized part of the conditional inside a android build define statement
|
2019-03-06 12:09:53 -08:00 |
AnimClip.h
|
Blend network animation
|
2018-10-18 17:51:20 -07:00 |
AnimContext.cpp
|
|
|
AnimContext.h
|
These are the squashed commits for the ik optimization for the Quest
|
2019-02-22 11:21:36 -08:00 |
AnimDefaultPose.cpp
|
more whitespace
|
2018-08-07 12:56:28 -07:00 |
AnimDefaultPose.h
|
more whitespace
|
2018-08-07 12:56:28 -07:00 |
AnimExpression.cpp
|
Fix non self-sufficient headers
|
2018-05-04 16:26:41 -07:00 |
AnimExpression.h
|
|
|
AnimInverseKinematics.cpp
|
Merge pull request #15046 from amantley/bugRootHips
|
2019-03-04 14:05:33 -05:00 |
AnimInverseKinematics.h
|
Leg IK fixes
|
2018-07-30 10:55:52 -07:00 |
AnimManipulator.cpp
|
Revert "AnimPose operator* optimizations"
|
2019-02-14 16:13:00 -08:00 |
AnimManipulator.h
|
Leg IK fixes
|
2018-07-30 10:55:52 -07:00 |
AnimNode.cpp
|
First pass at improving anim stats.
|
2018-09-05 18:14:06 -07:00 |
AnimNode.h
|
First pass at improving anim stats.
|
2018-09-05 18:14:06 -07:00 |
AnimNodeLoader.cpp
|
These are the squashed commits for the ik optimization for the Quest
|
2019-02-22 11:21:36 -08:00 |
AnimNodeLoader.h
|
|
|
AnimOverlay.cpp
|
added the new animations for strafe and walk to the resource file and updated the avatar-animation.json file
|
2018-08-03 16:48:43 -07:00 |
AnimOverlay.h
|
Leg IK fixes
|
2018-07-30 10:55:52 -07:00 |
AnimPoleVectorConstraint.cpp
|
These are the squashed commits for the ik optimization for the Quest
|
2019-02-22 11:21:36 -08:00 |
AnimPoleVectorConstraint.h
|
review changes
|
2019-02-21 11:08:29 -08:00 |
AnimPose.cpp
|
Code review feed back remove NEW_VERSION ifdef
|
2019-03-07 14:11:01 -08:00 |
AnimPose.h
|
Revert "AnimPose operator* optimizations"
|
2019-02-14 16:13:00 -08:00 |
AnimSkeleton.cpp
|
resolved conflict with master in AnimClip.cpp
|
2019-03-01 13:35:08 -08:00 |
AnimSkeleton.h
|
resolved conflict with master in AnimClip.cpp
|
2019-03-01 13:35:08 -08:00 |
AnimSplineIK.cpp
|
These are the squashed commits for the ik optimization for the Quest
|
2019-02-22 11:21:36 -08:00 |
AnimSplineIK.h
|
These are the squashed commits for the ik optimization for the Quest
|
2019-02-22 11:21:36 -08:00 |
AnimStateMachine.cpp
|
These are the squashed commits for the ik optimization for the Quest
|
2019-02-22 11:21:36 -08:00 |
AnimStateMachine.h
|
Moved AnimStats into its own qml panels.
|
2018-09-06 16:18:58 -07:00 |
AnimTwoBoneIK.cpp
|
Make AnimPose from mat4 work better for matrices with negative determinants.
|
2019-03-06 13:28:14 -08:00 |
AnimTwoBoneIK.h
|
Leg IK fixes
|
2018-07-30 10:55:52 -07:00 |
AnimUtil.cpp
|
Code review feedback
|
2018-07-31 18:25:04 -07:00 |
AnimUtil.h
|
Blend between non-estimated and estimated hips in Rig
|
2018-10-09 10:51:03 -07:00 |
AnimVariant.cpp
|
Merge pull request #14125 from Atlante45/fix/mac-warnings
|
2018-10-20 13:40:53 -07:00 |
AnimVariant.h
|
Make Animation Tests Pass Again
|
2019-01-30 17:26:52 -08:00 |
ElbowConstraint.cpp
|
Fix for arm IK jitter
|
2018-03-15 13:06:27 -07:00 |
ElbowConstraint.h
|
|
|
Flow.cpp
|
Fix bug on group settings
|
2019-03-08 16:30:28 -07:00 |
Flow.h
|
get the colliding joints
|
2019-03-08 14:36:47 -07:00 |
IKTarget.cpp
|
|
|
IKTarget.h
|
These are the squashed commits for the ik optimization for the Quest
|
2019-02-22 11:21:36 -08:00 |
Rig.cpp
|
use Rig instead of Avatar for height calculations
|
2019-03-08 03:36:56 +01:00 |
Rig.h
|
use Rig instead of Avatar for height calculations
|
2019-03-08 03:36:56 +01:00 |
RotationAccumulator.cpp
|
|
|
RotationAccumulator.h
|
|
|
RotationConstraint.h
|
|
|
SwingTwistConstraint.cpp
|
|
|
SwingTwistConstraint.h
|
|
|
TranslationAccumulator.cpp
|
|
|
TranslationAccumulator.h
|
|
|