overte-HifiExperiments/libraries/animation/src
Anthony Thibault c36d752b6b
Merge pull request #15141 from luiscuenca/flowAPIExtra
add getFlowData method to MyAvatar
2019-03-08 17:45:11 -08:00
..
AnimationCache.cpp clement's comments from PR14858 2019-02-12 09:51:11 -08:00
AnimationCache.h Merge pull request #14895 from ctrlaltdavid/M21132 2019-02-13 10:35:00 -08:00
AnimationCacheScriptingInterface.cpp Remove unnecessary duplicate function 2018-07-26 20:26:13 +12:00
AnimationCacheScriptingInterface.h Add "Avatar Script" JSDoc API classification 2019-02-12 11:49:49 +13:00
AnimationLogging.cpp
AnimationLogging.h
AnimationObject.cpp Re-name FBXGeometry to HFMGeometry and do the same for related classes 2018-10-30 17:28:42 -07:00
AnimationObject.h Re-name GLTFReader to GLTFSerializer and do the same for other model readers 2018-11-12 16:12:20 -08:00
AnimBlendLinear.cpp First pass at improving anim stats. 2018-09-05 18:14:06 -07:00
AnimBlendLinear.h Leg IK fixes 2018-07-30 10:55:52 -07:00
AnimBlendLinearMove.cpp Make Animation Tests Pass Again 2019-01-30 17:26:52 -08:00
AnimBlendLinearMove.h Leg IK fixes 2018-07-30 10:55:52 -07:00
AnimChain.h got rid of the lag in the spline code by setting the flex coeffs to 1.0 2019-01-25 17:11:07 -08:00
AnimClip.cpp put the ik optimized part of the conditional inside a android build define statement 2019-03-06 12:09:53 -08:00
AnimClip.h Blend network animation 2018-10-18 17:51:20 -07:00
AnimContext.cpp
AnimContext.h These are the squashed commits for the ik optimization for the Quest 2019-02-22 11:21:36 -08:00
AnimDefaultPose.cpp more whitespace 2018-08-07 12:56:28 -07:00
AnimDefaultPose.h more whitespace 2018-08-07 12:56:28 -07:00
AnimExpression.cpp Fix non self-sufficient headers 2018-05-04 16:26:41 -07:00
AnimExpression.h
AnimInverseKinematics.cpp Merge pull request #15046 from amantley/bugRootHips 2019-03-04 14:05:33 -05:00
AnimInverseKinematics.h Leg IK fixes 2018-07-30 10:55:52 -07:00
AnimManipulator.cpp Revert "AnimPose operator* optimizations" 2019-02-14 16:13:00 -08:00
AnimManipulator.h Leg IK fixes 2018-07-30 10:55:52 -07:00
AnimNode.cpp First pass at improving anim stats. 2018-09-05 18:14:06 -07:00
AnimNode.h First pass at improving anim stats. 2018-09-05 18:14:06 -07:00
AnimNodeLoader.cpp These are the squashed commits for the ik optimization for the Quest 2019-02-22 11:21:36 -08:00
AnimNodeLoader.h
AnimOverlay.cpp added the new animations for strafe and walk to the resource file and updated the avatar-animation.json file 2018-08-03 16:48:43 -07:00
AnimOverlay.h Leg IK fixes 2018-07-30 10:55:52 -07:00
AnimPoleVectorConstraint.cpp These are the squashed commits for the ik optimization for the Quest 2019-02-22 11:21:36 -08:00
AnimPoleVectorConstraint.h review changes 2019-02-21 11:08:29 -08:00
AnimPose.cpp Code review feed back remove NEW_VERSION ifdef 2019-03-07 14:11:01 -08:00
AnimPose.h Revert "AnimPose operator* optimizations" 2019-02-14 16:13:00 -08:00
AnimSkeleton.cpp resolved conflict with master in AnimClip.cpp 2019-03-01 13:35:08 -08:00
AnimSkeleton.h resolved conflict with master in AnimClip.cpp 2019-03-01 13:35:08 -08:00
AnimSplineIK.cpp These are the squashed commits for the ik optimization for the Quest 2019-02-22 11:21:36 -08:00
AnimSplineIK.h These are the squashed commits for the ik optimization for the Quest 2019-02-22 11:21:36 -08:00
AnimStateMachine.cpp These are the squashed commits for the ik optimization for the Quest 2019-02-22 11:21:36 -08:00
AnimStateMachine.h Moved AnimStats into its own qml panels. 2018-09-06 16:18:58 -07:00
AnimTwoBoneIK.cpp Make AnimPose from mat4 work better for matrices with negative determinants. 2019-03-06 13:28:14 -08:00
AnimTwoBoneIK.h Leg IK fixes 2018-07-30 10:55:52 -07:00
AnimUtil.cpp Code review feedback 2018-07-31 18:25:04 -07:00
AnimUtil.h Blend between non-estimated and estimated hips in Rig 2018-10-09 10:51:03 -07:00
AnimVariant.cpp Merge pull request #14125 from Atlante45/fix/mac-warnings 2018-10-20 13:40:53 -07:00
AnimVariant.h Make Animation Tests Pass Again 2019-01-30 17:26:52 -08:00
ElbowConstraint.cpp Fix for arm IK jitter 2018-03-15 13:06:27 -07:00
ElbowConstraint.h
Flow.cpp Fix bug on group settings 2019-03-08 16:30:28 -07:00
Flow.h get the colliding joints 2019-03-08 14:36:47 -07:00
IKTarget.cpp
IKTarget.h These are the squashed commits for the ik optimization for the Quest 2019-02-22 11:21:36 -08:00
Rig.cpp use Rig instead of Avatar for height calculations 2019-03-08 03:36:56 +01:00
Rig.h use Rig instead of Avatar for height calculations 2019-03-08 03:36:56 +01:00
RotationAccumulator.cpp
RotationAccumulator.h
RotationConstraint.h
SwingTwistConstraint.cpp
SwingTwistConstraint.h
TranslationAccumulator.cpp
TranslationAccumulator.h