overte-HifiExperiments/libraries/voxels/src/VoxelSceneStats.cpp
2013-07-22 14:17:18 -07:00

556 lines
22 KiB
C++

//
// VoxelSceneStats.cpp
// hifi
//
// Created by Brad Hefta-Gaub on 7/18/13.
// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
//
//
#include <PacketHeaders.h>
#include <SharedUtil.h>
#include "VoxelNode.h"
#include "VoxelSceneStats.h"
const int samples = 100;
VoxelSceneStats::VoxelSceneStats() :
_elapsedAverage(samples),
_bitsPerVoxelAverage(samples)
{
reset();
_isReadyToSend = false;
_isStarted = false;
}
void VoxelSceneStats::sceneStarted(bool isFullScene, bool isMoving, VoxelNode* root) {
reset(); // resets packet and voxel stats
_isStarted = true;
_start = usecTimestampNow();
_totalVoxels = root->getSubTreeNodeCount();
_totalInternal = root->getSubTreeInternalNodeCount();
_totalLeaves = root->getSubTreeLeafNodeCount();
_isFullScene = isFullScene;
_isMoving = isMoving;
}
void VoxelSceneStats::sceneCompleted() {
if (_isStarted) {
_end = usecTimestampNow();
_elapsed = _end - _start;
_elapsedAverage.updateAverage((float)_elapsed);
_statsMessageLength = packIntoMessage(_statsMessage, sizeof(_statsMessage));
_isReadyToSend = true;
_isStarted = false;
}
}
void VoxelSceneStats::encodeStarted() {
_encodeStart = usecTimestampNow();
}
void VoxelSceneStats::encodeStopped() {
_totalEncodeTime += (usecTimestampNow() - _encodeStart);
}
void VoxelSceneStats::reset() {
_totalEncodeTime = 0;
_encodeStart = 0;
_packets = 0;
_bytes = 0;
_passes = 0;
_totalVoxels = 0;
_totalInternal = 0;
_totalLeaves = 0;
_traversed = 0;
_internal = 0;
_leaves = 0;
_skippedDistance = 0;
_internalSkippedDistance = 0;
_leavesSkippedDistance = 0;
_skippedOutOfView = 0;
_internalSkippedOutOfView = 0;
_leavesSkippedOutOfView = 0;
_skippedWasInView = 0;
_internalSkippedWasInView = 0;
_leavesSkippedWasInView = 0;
_skippedNoChange = 0;
_internalSkippedNoChange = 0;
_leavesSkippedNoChange = 0;
_skippedOccluded = 0;
_internalSkippedOccluded = 0;
_leavesSkippedOccluded = 0;
_colorSent = 0;
_internalColorSent = 0;
_leavesColorSent = 0;
_didntFit = 0;
_internalDidntFit = 0;
_leavesDidntFit = 0;
_colorBitsWritten = 0;
_existsBitsWritten = 0;
_existsInPacketBitsWritten = 0;
_treesRemoved = 0;
}
void VoxelSceneStats::packetSent(int bytes) {
_packets++;
_bytes += bytes;
}
void VoxelSceneStats::traversed(const VoxelNode* node) {
_traversed++;
if (node->isLeaf()) {
_leaves++;
} else {
_internal++;
}
}
void VoxelSceneStats::skippedDistance(const VoxelNode* node) {
_skippedDistance++;
if (node->isLeaf()) {
_leavesSkippedDistance++;
} else {
_internalSkippedDistance++;
}
}
void VoxelSceneStats::skippedOutOfView(const VoxelNode* node) {
_skippedOutOfView++;
if (node->isLeaf()) {
_leavesSkippedOutOfView++;
} else {
_internalSkippedOutOfView++;
}
}
void VoxelSceneStats::skippedWasInView(const VoxelNode* node) {
_skippedWasInView++;
if (node->isLeaf()) {
_leavesSkippedWasInView++;
} else {
_internalSkippedWasInView++;
}
}
void VoxelSceneStats::skippedNoChange(const VoxelNode* node) {
_skippedNoChange++;
if (node->isLeaf()) {
_leavesSkippedNoChange++;
} else {
_internalSkippedNoChange++;
}
}
void VoxelSceneStats::skippedOccluded(const VoxelNode* node) {
_skippedOccluded++;
if (node->isLeaf()) {
_leavesSkippedOccluded++;
} else {
_internalSkippedOccluded++;
}
}
void VoxelSceneStats::colorSent(const VoxelNode* node) {
_colorSent++;
if (node->isLeaf()) {
_leavesColorSent++;
} else {
_internalColorSent++;
}
}
void VoxelSceneStats::didntFit(const VoxelNode* node) {
_didntFit++;
if (node->isLeaf()) {
_leavesDidntFit++;
} else {
_internalDidntFit++;
}
}
void VoxelSceneStats::colorBitsWritten() {
_colorBitsWritten++;
}
void VoxelSceneStats::existsBitsWritten() {
_existsBitsWritten++;
}
void VoxelSceneStats::existsInPacketBitsWritten() {
_existsInPacketBitsWritten++;
}
void VoxelSceneStats::childBitsRemoved(bool includesExistsBits, bool includesColors) {
_existsInPacketBitsWritten--;
if (includesExistsBits) {
_existsBitsWritten--;
}
if (includesColors) {
_colorBitsWritten--;
}
_treesRemoved++;
}
int VoxelSceneStats::packIntoMessage(unsigned char* destinationBuffer, int availableBytes) {
unsigned char* bufferStart = destinationBuffer;
int headerLength = populateTypeAndVersion(destinationBuffer, PACKET_TYPE_VOXEL_STATS);
destinationBuffer += headerLength;
memcpy(destinationBuffer, &_start, sizeof(_start));
destinationBuffer += sizeof(_start);
memcpy(destinationBuffer, &_end, sizeof(_end));
destinationBuffer += sizeof(_end);
memcpy(destinationBuffer, &_elapsed, sizeof(_elapsed));
destinationBuffer += sizeof(_elapsed);
memcpy(destinationBuffer, &_totalEncodeTime, sizeof(_totalEncodeTime));
destinationBuffer += sizeof(_totalEncodeTime);
memcpy(destinationBuffer, &_isFullScene, sizeof(_isFullScene));
destinationBuffer += sizeof(_isFullScene);
memcpy(destinationBuffer, &_isMoving, sizeof(_isMoving));
destinationBuffer += sizeof(_isMoving);
memcpy(destinationBuffer, &_packets, sizeof(_packets));
destinationBuffer += sizeof(_packets);
memcpy(destinationBuffer, &_bytes, sizeof(_bytes));
destinationBuffer += sizeof(_bytes);
memcpy(destinationBuffer, &_totalInternal, sizeof(_totalInternal));
destinationBuffer += sizeof(_totalInternal);
memcpy(destinationBuffer, &_totalLeaves, sizeof(_totalLeaves));
destinationBuffer += sizeof(_totalLeaves);
memcpy(destinationBuffer, &_internal, sizeof(_internal));
destinationBuffer += sizeof(_internal);
memcpy(destinationBuffer, &_leaves, sizeof(_leaves));
destinationBuffer += sizeof(_leaves);
memcpy(destinationBuffer, &_internalSkippedDistance, sizeof(_internalSkippedDistance));
destinationBuffer += sizeof(_internalSkippedDistance);
memcpy(destinationBuffer, &_leavesSkippedDistance, sizeof(_leavesSkippedDistance));
destinationBuffer += sizeof(_leavesSkippedDistance);
memcpy(destinationBuffer, &_internalSkippedOutOfView, sizeof(_internalSkippedOutOfView));
destinationBuffer += sizeof(_internalSkippedOutOfView);
memcpy(destinationBuffer, &_leavesSkippedOutOfView, sizeof(_leavesSkippedOutOfView));
destinationBuffer += sizeof(_leavesSkippedOutOfView);
memcpy(destinationBuffer, &_internalSkippedWasInView, sizeof(_internalSkippedWasInView));
destinationBuffer += sizeof(_internalSkippedWasInView);
memcpy(destinationBuffer, &_leavesSkippedWasInView, sizeof(_leavesSkippedWasInView));
destinationBuffer += sizeof(_leavesSkippedWasInView);
memcpy(destinationBuffer, &_internalSkippedNoChange, sizeof(_internalSkippedNoChange));
destinationBuffer += sizeof(_internalSkippedNoChange);
memcpy(destinationBuffer, &_leavesSkippedNoChange, sizeof(_leavesSkippedNoChange));
destinationBuffer += sizeof(_leavesSkippedNoChange);
memcpy(destinationBuffer, &_internalSkippedOccluded, sizeof(_internalSkippedOccluded));
destinationBuffer += sizeof(_internalSkippedOccluded);
memcpy(destinationBuffer, &_leavesSkippedOccluded, sizeof(_leavesSkippedOccluded));
destinationBuffer += sizeof(_leavesSkippedOccluded);
memcpy(destinationBuffer, &_internalColorSent, sizeof(_internalColorSent));
destinationBuffer += sizeof(_internalColorSent);
memcpy(destinationBuffer, &_leavesColorSent, sizeof(_leavesColorSent));
destinationBuffer += sizeof(_leavesColorSent);
memcpy(destinationBuffer, &_internalDidntFit, sizeof(_internalDidntFit));
destinationBuffer += sizeof(_internalDidntFit);
memcpy(destinationBuffer, &_leavesDidntFit, sizeof(_leavesDidntFit));
destinationBuffer += sizeof(_leavesDidntFit);
memcpy(destinationBuffer, &_colorBitsWritten, sizeof(_colorBitsWritten));
destinationBuffer += sizeof(_colorBitsWritten);
memcpy(destinationBuffer, &_existsBitsWritten, sizeof(_existsBitsWritten));
destinationBuffer += sizeof(_existsBitsWritten);
memcpy(destinationBuffer, &_existsInPacketBitsWritten, sizeof(_existsInPacketBitsWritten));
destinationBuffer += sizeof(_existsInPacketBitsWritten);
memcpy(destinationBuffer, &_treesRemoved, sizeof(_treesRemoved));
destinationBuffer += sizeof(_treesRemoved);
return destinationBuffer - bufferStart; // includes header!
}
int VoxelSceneStats::unpackFromMessage(unsigned char* sourceBuffer, int availableBytes) {
unsigned char* startPosition = sourceBuffer;
// increment to push past the packet header
int numBytesPacketHeader = numBytesForPacketHeader(sourceBuffer);
sourceBuffer += numBytesPacketHeader;
memcpy(&_start, sourceBuffer, sizeof(_start));
sourceBuffer += sizeof(_start);
memcpy(&_end, sourceBuffer, sizeof(_end));
sourceBuffer += sizeof(_end);
memcpy(&_elapsed, sourceBuffer, sizeof(_elapsed));
sourceBuffer += sizeof(_elapsed);
memcpy(&_totalEncodeTime, sourceBuffer, sizeof(_totalEncodeTime));
sourceBuffer += sizeof(_totalEncodeTime);
memcpy(&_isFullScene, sourceBuffer, sizeof(_isFullScene));
sourceBuffer += sizeof(_isFullScene);
memcpy(&_isMoving, sourceBuffer, sizeof(_isMoving));
sourceBuffer += sizeof(_isMoving);
memcpy(&_packets, sourceBuffer, sizeof(_packets));
sourceBuffer += sizeof(_packets);
memcpy(&_bytes, sourceBuffer, sizeof(_bytes));
sourceBuffer += sizeof(_bytes);
memcpy(&_totalInternal, sourceBuffer, sizeof(_totalInternal));
sourceBuffer += sizeof(_totalInternal);
memcpy(&_totalLeaves, sourceBuffer, sizeof(_totalLeaves));
sourceBuffer += sizeof(_totalLeaves);
_totalVoxels = _totalInternal + _totalLeaves;
memcpy(&_internal, sourceBuffer, sizeof(_internal));
sourceBuffer += sizeof(_internal);
memcpy(&_leaves, sourceBuffer, sizeof(_leaves));
sourceBuffer += sizeof(_leaves);
_traversed = _internal + _leaves;
memcpy(&_internalSkippedDistance, sourceBuffer, sizeof(_internalSkippedDistance));
sourceBuffer += sizeof(_internalSkippedDistance);
memcpy(&_leavesSkippedDistance, sourceBuffer, sizeof(_leavesSkippedDistance));
sourceBuffer += sizeof(_leavesSkippedDistance);
_skippedDistance = _internalSkippedDistance + _leavesSkippedDistance;
memcpy(&_internalSkippedOutOfView, sourceBuffer, sizeof(_internalSkippedOutOfView));
sourceBuffer += sizeof(_internalSkippedOutOfView);
memcpy(&_leavesSkippedOutOfView, sourceBuffer, sizeof(_leavesSkippedOutOfView));
sourceBuffer += sizeof(_leavesSkippedOutOfView);
_skippedOutOfView = _internalSkippedOutOfView + _leavesSkippedOutOfView;
memcpy(&_internalSkippedWasInView, sourceBuffer, sizeof(_internalSkippedWasInView));
sourceBuffer += sizeof(_internalSkippedWasInView);
memcpy(&_leavesSkippedWasInView, sourceBuffer, sizeof(_leavesSkippedWasInView));
sourceBuffer += sizeof(_leavesSkippedWasInView);
_skippedWasInView = _internalSkippedWasInView + _leavesSkippedWasInView;
memcpy(&_internalSkippedNoChange, sourceBuffer, sizeof(_internalSkippedNoChange));
sourceBuffer += sizeof(_internalSkippedNoChange);
memcpy(&_leavesSkippedNoChange, sourceBuffer, sizeof(_leavesSkippedNoChange));
sourceBuffer += sizeof(_leavesSkippedNoChange);
_skippedNoChange = _internalSkippedNoChange + _leavesSkippedNoChange;
memcpy(&_internalSkippedOccluded, sourceBuffer, sizeof(_internalSkippedOccluded));
sourceBuffer += sizeof(_internalSkippedOccluded);
memcpy(&_leavesSkippedOccluded, sourceBuffer, sizeof(_leavesSkippedOccluded));
sourceBuffer += sizeof(_leavesSkippedOccluded);
_skippedOccluded = _internalSkippedOccluded + _leavesSkippedOccluded;
memcpy(&_internalColorSent, sourceBuffer, sizeof(_internalColorSent));
sourceBuffer += sizeof(_internalColorSent);
memcpy(&_leavesColorSent, sourceBuffer, sizeof(_leavesColorSent));
sourceBuffer += sizeof(_leavesColorSent);
_colorSent = _internalColorSent + _leavesColorSent;
memcpy(&_internalDidntFit, sourceBuffer, sizeof(_internalDidntFit));
sourceBuffer += sizeof(_internalDidntFit);
memcpy(&_leavesDidntFit, sourceBuffer, sizeof(_leavesDidntFit));
sourceBuffer += sizeof(_leavesDidntFit);
_didntFit = _internalDidntFit + _leavesDidntFit;
memcpy(&_colorBitsWritten, sourceBuffer, sizeof(_colorBitsWritten));
sourceBuffer += sizeof(_colorBitsWritten);
memcpy(&_existsBitsWritten, sourceBuffer, sizeof(_existsBitsWritten));
sourceBuffer += sizeof(_existsBitsWritten);
memcpy(&_existsInPacketBitsWritten, sourceBuffer, sizeof(_existsInPacketBitsWritten));
sourceBuffer += sizeof(_existsInPacketBitsWritten);
memcpy(&_treesRemoved, sourceBuffer, sizeof(_treesRemoved));
sourceBuffer += sizeof(_treesRemoved);
// running averages
_elapsedAverage.updateAverage((float)_elapsed);
unsigned long total = _existsInPacketBitsWritten + _colorSent;
float calculatedBPV = total == 0 ? 0 : (_bytes * 8) / total;
_bitsPerVoxelAverage.updateAverage(calculatedBPV);
return sourceBuffer - startPosition; // includes header!
}
void VoxelSceneStats::printDebugDetails() {
qDebug("\n------------------------------\n");
qDebug("VoxelSceneStats:\n");
qDebug(" start : %llu \n", _start);
qDebug(" end : %llu \n", _end);
qDebug(" elapsed : %llu \n", _elapsed);
qDebug(" encoding : %llu \n", _totalEncodeTime);
qDebug("\n");
qDebug(" full scene: %s\n", debug::valueOf(_isFullScene));
qDebug(" moving: %s\n", debug::valueOf(_isMoving));
qDebug("\n");
qDebug(" packets: %d\n", _packets);
qDebug(" bytes : %ld\n", _bytes);
qDebug("\n");
qDebug(" total voxels : %lu\n", _totalVoxels );
qDebug(" internal : %lu\n", _totalInternal );
qDebug(" leaves : %lu\n", _totalLeaves );
qDebug(" traversed : %lu\n", _traversed );
qDebug(" internal : %lu\n", _internal );
qDebug(" leaves : %lu\n", _leaves );
qDebug(" skipped distance : %lu\n", _skippedDistance );
qDebug(" internal : %lu\n", _internalSkippedDistance );
qDebug(" leaves : %lu\n", _leavesSkippedDistance );
qDebug(" skipped out of view : %lu\n", _skippedOutOfView );
qDebug(" internal : %lu\n", _internalSkippedOutOfView );
qDebug(" leaves : %lu\n", _leavesSkippedOutOfView );
qDebug(" skipped was in view : %lu\n", _skippedWasInView );
qDebug(" internal : %lu\n", _internalSkippedWasInView );
qDebug(" leaves : %lu\n", _leavesSkippedWasInView );
qDebug(" skipped no change : %lu\n", _skippedNoChange );
qDebug(" internal : %lu\n", _internalSkippedNoChange );
qDebug(" leaves : %lu\n", _leavesSkippedNoChange );
qDebug(" skipped occluded : %lu\n", _skippedOccluded );
qDebug(" internal : %lu\n", _internalSkippedOccluded );
qDebug(" leaves : %lu\n", _leavesSkippedOccluded );
qDebug("\n");
qDebug(" color sent : %lu\n", _colorSent );
qDebug(" internal : %lu\n", _internalColorSent );
qDebug(" leaves : %lu\n", _leavesColorSent );
qDebug(" Didn't Fit : %lu\n", _didntFit );
qDebug(" internal : %lu\n", _internalDidntFit );
qDebug(" leaves : %lu\n", _leavesDidntFit );
qDebug(" color bits : %lu\n", _colorBitsWritten );
qDebug(" exists bits : %lu\n", _existsBitsWritten );
qDebug(" in packet bit : %lu\n", _existsInPacketBitsWritten);
qDebug(" trees removed : %lu\n", _treesRemoved );
}
const unsigned greenish = 0x40ff40d0;
const unsigned yellowish = 0xffef40c0;
const unsigned greyish = 0xd0d0d0a0;
VoxelSceneStats::ItemInfo VoxelSceneStats::_ITEMS[] = {
{ "Elapsed" , greenish },
{ "Encode" , yellowish },
{ "Network" , greyish },
{ "Voxels on Server" , greenish },
{ "Voxels Sent" , yellowish },
{ "Colors Sent" , greyish },
{ "Bitmasks Sent" , greenish },
{ "Traversed" , yellowish },
{ "Skipped - Total" , greyish },
{ "Skipped - Distance" , greenish },
{ "Skipped - Out of View", yellowish },
{ "Skipped - Was in View", greyish },
{ "Skipped - No Change" , greenish },
{ "Skipped - Occluded" , yellowish },
{ "Didn't fit in packet" , greyish },
{ "Mode" , greenish },
};
char* VoxelSceneStats::getItemValue(int item) {
const uint64_t USECS_PER_SECOND = 1000 * 1000;
int calcFPS, calcAverageFPS, calculatedKBPS;
switch(item) {
case ITEM_ELAPSED: {
calcFPS = (float)USECS_PER_SECOND / (float)_elapsed;
float elapsedAverage = _elapsedAverage.getAverage();
calcAverageFPS = (float)USECS_PER_SECOND / (float)elapsedAverage;
sprintf(_itemValueBuffer, "%llu usecs (%d fps) Average: %.0f usecs (%d fps)",
_elapsed, calcFPS, elapsedAverage, calcAverageFPS);
break;
}
case ITEM_ENCODE:
calcFPS = (float)USECS_PER_SECOND / (float)_totalEncodeTime;
sprintf(_itemValueBuffer, "%llu usecs (%d fps)", _totalEncodeTime, calcFPS);
break;
case ITEM_PACKETS: {
float elapsedSecs = ((float)_elapsed / (float)USECS_PER_SECOND);
calculatedKBPS = elapsedSecs == 0 ? 0 : ((_bytes * 8) / elapsedSecs) / 1000;
sprintf(_itemValueBuffer, "%d packets %lu bytes (%d kbps)", _packets, _bytes, calculatedKBPS);
break;
}
case ITEM_VOXELS_SERVER: {
sprintf(_itemValueBuffer, "%lu total %lu internal %lu leaves",
_totalVoxels, _totalInternal, _totalLeaves);
break;
}
case ITEM_VOXELS: {
unsigned long total = _existsInPacketBitsWritten + _colorSent;
float calculatedBPV = total == 0 ? 0 : (_bytes * 8) / total;
float averageBPV = _bitsPerVoxelAverage.getAverage();
sprintf(_itemValueBuffer, "%lu (%.2f bits/voxel Average: %.2f bits/voxel) %lu internal %lu leaves",
total, calculatedBPV, averageBPV, _existsInPacketBitsWritten, _colorSent);
break;
}
case ITEM_TRAVERSED: {
sprintf(_itemValueBuffer, "%lu total %lu internal %lu leaves",
_traversed, _internal, _leaves);
break;
}
case ITEM_SKIPPED: {
unsigned long total = _skippedDistance + _skippedOutOfView +
_skippedWasInView + _skippedNoChange + _skippedOccluded;
unsigned long internal = _internalSkippedDistance + _internalSkippedOutOfView +
_internalSkippedWasInView + _internalSkippedNoChange + _internalSkippedOccluded;
unsigned long leaves = _leavesSkippedDistance + _leavesSkippedOutOfView +
_leavesSkippedWasInView + _leavesSkippedNoChange + _leavesSkippedOccluded;
sprintf(_itemValueBuffer, "%lu total %lu internal %lu leaves",
total, internal, leaves);
break;
}
case ITEM_SKIPPED_DISTANCE: {
sprintf(_itemValueBuffer, "%lu total %lu internal %lu leaves",
_skippedDistance, _internalSkippedDistance, _leavesSkippedDistance);
break;
}
case ITEM_SKIPPED_OUT_OF_VIEW: {
sprintf(_itemValueBuffer, "%lu total %lu internal %lu leaves",
_skippedOutOfView, _internalSkippedOutOfView, _leavesSkippedOutOfView);
break;
}
case ITEM_SKIPPED_WAS_IN_VIEW: {
sprintf(_itemValueBuffer, "%lu total %lu internal %lu leaves",
_skippedWasInView, _internalSkippedWasInView, _leavesSkippedWasInView);
break;
}
case ITEM_SKIPPED_NO_CHANGE: {
sprintf(_itemValueBuffer, "%lu total %lu internal %lu leaves",
_skippedNoChange, _internalSkippedNoChange, _leavesSkippedNoChange);
break;
}
case ITEM_SKIPPED_OCCLUDED: {
sprintf(_itemValueBuffer, "%lu total %lu internal %lu leaves",
_skippedOccluded, _internalSkippedOccluded, _leavesSkippedOccluded);
break;
}
case ITEM_COLORS: {
sprintf(_itemValueBuffer, "%lu total %lu internal %lu leaves",
_colorSent, _internalColorSent, _leavesColorSent);
break;
}
case ITEM_DIDNT_FIT: {
sprintf(_itemValueBuffer, "%lu total %lu internal %lu leaves (removed: %lu)",
_didntFit, _internalDidntFit, _leavesDidntFit, _treesRemoved);
break;
}
case ITEM_BITS: {
sprintf(_itemValueBuffer, "colors: %lu, exists: %lu, in packets: %lu",
_colorBitsWritten, _existsBitsWritten, _existsInPacketBitsWritten);
break;
}
case ITEM_MODE: {
sprintf(_itemValueBuffer, "%s - %s", (_isFullScene ? "Full Scene" : "Partial Scene"),
(_isMoving ? "Moving" : "Stationary"));
break;
}
default:
sprintf(_itemValueBuffer, "");
break;
}
return _itemValueBuffer;
}