overte-HifiExperiments/interface/src/avatar
2015-11-03 13:35:17 -08:00
..
Avatar.cpp merge from upstream 2015-11-03 13:35:17 -08:00
Avatar.h merge from upstream 2015-11-01 15:22:57 -08:00
AvatarActionHold.cpp flag kinematic objs when changed in stepSimulation() 2015-10-30 14:53:29 -07:00
AvatarActionHold.h prepare for possible future coding standard 2015-10-19 17:46:34 -07:00
AvatarManager.cpp merge from upstream 2015-11-01 15:22:57 -08:00
AvatarManager.h Thread safety per #6154. 2015-10-29 11:02:24 -07:00
AvatarMotionState.cpp allow for asynchronous building of collision shape 2015-08-21 10:48:26 -07:00
AvatarMotionState.h allow for asynchronous building of collision shape 2015-08-21 10:48:26 -07:00
AvatarUpdate.cpp change how render engine is told about model position changes 2015-10-20 12:04:29 -07:00
AvatarUpdate.h Snapshot of no-judder, before cleanup. 2015-09-07 09:57:05 -07:00
FaceModel.cpp Remove obsolete code. 2015-08-13 15:08:26 -07:00
FaceModel.h Remove obsolete code. 2015-08-13 15:08:26 -07:00
Hand.cpp merge from upstream 2015-11-01 15:22:57 -08:00
Hand.h improved debug render of hand coordinates 2015-09-11 13:22:11 -07:00
Head.cpp Replace Application::getInstance() with qApp 2015-10-06 13:56:19 -07:00
Head.h Hooked up isTalking flag to Rig and AnimGraph. 2015-09-18 18:05:51 -07:00
MyAvatar.cpp merge from upstream 2015-11-03 13:35:17 -08:00
MyAvatar.h merge from upstream 2015-11-03 13:35:17 -08:00
MyCharacterController.cpp more prep for shifting avatar during HMD motion 2015-10-27 13:15:38 -07:00
MyCharacterController.h more prep for shifting avatar during HMD motion 2015-10-27 13:15:38 -07:00
SkeletonModel.cpp Merge pull request #6242 from highfidelity/controllers 2015-10-30 12:47:51 -07:00
SkeletonModel.h first pass at cleaning up MyAvatars use of PalmData 2015-10-27 13:51:42 -07:00