mirror of
https://github.com/HifiExperiments/overte.git
synced 2025-05-20 02:02:21 +02:00
The calculation that determined where the body position relative to the HMD was incorrect, one of the components was in the wrong coordinate frame. Now use the skeleton's bind pose to compute the proper avatar offsets for the eyes, neck and hips. Use these offsets to calculate where the hips should be given a specific hmd position and orientation. Also, added a bug fix for Rig, which would cause a -1 index deference when an avatar was missing certain named joints, such as, "LeftEye", "Neck" and "Head". |
||
---|---|---|
.. | ||
audio | ||
avatar | ||
devices | ||
octree | ||
scripting | ||
ui | ||
AbstractLoggerInterface.h | ||
Application.cpp | ||
Application.h | ||
Bookmarks.cpp | ||
Bookmarks.h | ||
Camera.cpp | ||
Camera.h | ||
CrashHandler.cpp | ||
CrashHandler.h | ||
DiscoverabilityManager.cpp | ||
DiscoverabilityManager.h | ||
FileLogger.cpp | ||
FileLogger.h | ||
FileUtils.cpp | ||
FileUtils.h | ||
GLCanvas.cpp | ||
GLCanvas.h | ||
InterfaceActionFactory.cpp | ||
InterfaceActionFactory.h | ||
InterfaceLogging.cpp | ||
InterfaceLogging.h | ||
LODManager.cpp | ||
LODManager.h | ||
main.cpp | ||
MainWindow.cpp | ||
MainWindow.h | ||
Menu.cpp | ||
Menu.h | ||
ModelPackager.cpp | ||
ModelPackager.h | ||
ModelPropertiesDialog.cpp | ||
ModelPropertiesDialog.h | ||
ModelSelector.cpp | ||
ModelSelector.h | ||
Physics.cpp | ||
Physics.h | ||
PluginContainerProxy.cpp | ||
PluginContainerProxy.h | ||
ScriptHighlighting.cpp | ||
ScriptHighlighting.h | ||
ScriptsModel.cpp | ||
ScriptsModel.h | ||
ScriptsModelFilter.cpp | ||
ScriptsModelFilter.h | ||
SpeechRecognizer.cpp | ||
SpeechRecognizer.h | ||
SpeechRecognizer.mm | ||
Stars.cpp | ||
Stars.h | ||
UIUtil.cpp | ||
UIUtil.h | ||
Util.cpp | ||
Util.h | ||
world.h |