overte-HifiExperiments/Source/audio.h
2013-01-22 17:56:12 -08:00

70 lines
1.8 KiB
C++

//
// audio.h
// interface
//
// Created by Stephen Birarda on 1/22/13.
// Copyright (c) 2013 Rosedale Lab. All rights reserved.
//
#ifndef __interface__audio__
#define __interface__audio__
#include <iostream>
#include "portaudio.h"
#include "head.h"
class Audio {
public:
// initializes audio I/O
static bool init();
static bool init(Head* mainHead);
// terminates audio I/O
static bool terminate();
private:
static bool initialized;
static struct AudioData {
// struct for left/right data in audio buffer
struct BufferFrame {
int16_t left, right;
} *buffer;
Head* linkedHead;
// length in bytes of audio buffer
const static unsigned int bufferLength = 1024;
AudioData() {
// alloc memory for buffer
buffer = new BufferFrame[bufferLength];
memset(buffer, 0, sizeof(int16_t) * bufferLength * 2);
}
~AudioData() {
delete[] buffer;
}
} *data;
// protects constructor so that public init method is used
Audio();
// hold potential error returned from PortAudio functions
static PaError err;
// audio stream handle
static PaStream *stream;
// give access to AudioData class from audioCallback
friend int audioCallback (const void*, void*, unsigned long, const PaStreamCallbackTimeInfo*, PaStreamCallbackFlags, void*);
};
// Audio callback called by portaudio.
int audioCallback (const void *inputBuffer,
void *outputBuffer,
unsigned long framesPerBuffer,
const PaStreamCallbackTimeInfo *timeInfo,
PaStreamCallbackFlags statusFlags,
void *userData);
#endif /* defined(__interface__audio__) */