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11 lines
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To create a new avatar project:
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1. Import your .fbx avatar model into Unity Assets (drag and drop file into Assets window or use Assets menu > Import New Assets).
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2. Select the .fbx avatar that you imported in the Assets window, and in the Inspector window set the Animation Type to Humanoid and choose Apply.
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3. With the .fbx avatar still selected, select High Fidelity menu > Export New Avatar.
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4. Select a name for your avatar project (this will be used to create a directory with that name), as well as the target location for your project folder.
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5. Once it is exported, your project directory will open in File Explorer.
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To update an existing avatar project:
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1. Select the existing .fbx avatar in the Assets window that you would like to re-export.
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2. Select High Fidelity menu > Update Avatar and choose the .fst file you would like to update.
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3. If the .fbx file in your Unity Assets folder is newer than the existing .fbx file in your avatar project or vice-versa, you will be prompted if you wish to replace the older file with the newer file. |