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305 lines
10 KiB
JavaScript
305 lines
10 KiB
JavaScript
"use strict";
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//
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// playRecordingAC.js
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//
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// Created by David Rowe on 7 Apr 2017.
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// Copyright 2017 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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(function () {
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var APP_NAME = "PLAYBACK",
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HIFI_RECORDER_CHANNEL = "HiFi-Recorder-Channel",
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HIFI_PLAYER_CHANNEL = "HiFi-Player-Channel",
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PLAYER_COMMAND_PLAY = "play",
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PLAYER_COMMAND_STOP = "stop",
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heartbeatTimer = null,
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HEARTBEAT_INTERVAL = 3000, // TODO: Final value.
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scriptUUID,
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Entity,
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Player;
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function log(message) {
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print(APP_NAME + ": " + message);
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}
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Entity = (function () {
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// Persistence of playback via invisible entity.
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var entityID = null,
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userData,
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updateTimestampTimer = null,
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TIMESTAMP_UPDATE_INTERVAL = 2000, // TODO: Final value.
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ENTITY_NAME = "Recording",
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ENTITY_DESCRIPTION = "Avatar recording to play back",
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ENTITIY_POSITION = { x: -16382, y: -16382, z: -16382 }, // Near but not right on domain corner.
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ENTITY_SEARCH_DELTA = { x: 1, y: 1, z: 1 }; // Allow for position imprecision.
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function onUpdateTimestamp() {
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userData.timestamp = Date.now();
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Entities.editEntity(entityID, { userData: JSON.stringify(userData) });
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EntityViewer.queryOctree(); // Keep up to date ready for find().
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}
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function create(filename, position, orientation, scriptUUID) {
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// Create a new persistence entity (even if already have one but that should never occur).
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var properties;
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if (updateTimestampTimer !== null) {
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Script.clearInterval(updateTimestampTimer); // Just in case.
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}
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userData = {
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recording: filename,
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position: position,
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orientation: orientation,
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scriptUUID: scriptUUID,
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timestamp: Date.now()
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};
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properties = {
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type: "Box",
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name: ENTITY_NAME,
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description: ENTITY_DESCRIPTION,
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position: ENTITIY_POSITION,
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visible: false,
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userData: JSON.stringify(userData)
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};
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entityID = Entities.addEntity(properties);
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// TODO: Handle failure adding entity?
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updateTimestampTimer = Script.setInterval(onUpdateTimestamp, TIMESTAMP_UPDATE_INTERVAL);
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}
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function find(scriptUUID) {
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// Find a recording that isn't being played.
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var isFound = false,
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entityIDs,
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index = 0,
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properties;
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entityIDs = Entities.findEntities(ENTITIY_POSITION, ENTITY_SEARCH_DELTA.x);
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if (entityIDs.length > 0) {
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while (!isFound && index < entityIDs.length - 1) {
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// Find recording that isn't being played.
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index += 1;
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properties = Entities.getEntityProperties(entityIDs[index], ["name", "userData"]);
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if (properties.name === ENTITY_NAME) {
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// TODO: Guard against userData being non-existent or corrupt.
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userData = JSON.parse(properties.userData);
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// TODO: Verify that 2 * TIMESTAMP_UPDATE_INTERVAL is sufficient w.r.t. EntityViewer.queryOctree().
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isFound = (Date.now() - userData.timestamp) > (2 * TIMESTAMP_UPDATE_INTERVAL);
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}
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}
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}
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if (isFound) {
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// Claim recording.
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// TODO: Guard against another AC script claiming the same recording at the same time.
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entityID = entityIDs[index];
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userData.scriptUUID = scriptUUID;
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userData.timestamp = Date.now();
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Entities.editEntity(entityID, { userData: JSON.stringify(userData) });
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updateTimestampTimer = Script.setInterval(onUpdateTimestamp, TIMESTAMP_UPDATE_INTERVAL);
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// Return recording info to play.
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return { recording: userData.recording, position: userData.position, orientation: userData.orientation };
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}
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EntityViewer.queryOctree(); // Update octree ready for next find() call.
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return null;
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}
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function destroy() {
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// Delete current persistence entity.
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if (entityID !== null) { // Just in case.
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Entities.deleteEntity(entityID);
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entityID = null;
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}
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if (updateTimestampTimer !== null) { // Just in case.
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Script.clearInterval(updateTimestampTimer);
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}
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}
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function setUp() {
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// Set up EntityViewer so that can do Entities.findEntities().
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// Position and orientation set so that viewing entities only in corner of domain.
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var entityViewerPosition = Vec3.sum(ENTITIY_POSITION, ENTITY_SEARCH_DELTA);
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EntityViewer.setPosition(entityViewerPosition);
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EntityViewer.setOrientation(Quat.lookAtSimple(entityViewerPosition, ENTITIY_POSITION));
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EntityViewer.queryOctree();
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}
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function tearDown() {
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// Nothing to do.
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}
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return {
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create: create,
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find: find,
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destroy: destroy,
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setUp: setUp,
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tearDown: tearDown
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};
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}());
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Player = (function () {
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// Recording playback functions.
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var isPlayingRecording = false,
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recordingFilename = "",
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autoPlayTimer = null,
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AUTOPLAY_SEARCH_INTERVAL = 2000; // TODO: Final value.
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function playRecording(recording, position, orientation) {
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Agent.isAvatar = true;
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Avatar.position = position;
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Avatar.orientation = orientation;
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Recording.loadRecording(recording);
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Recording.setPlayFromCurrentLocation(true);
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Recording.setPlayerUseDisplayName(true);
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Recording.setPlayerUseHeadModel(false);
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Recording.setPlayerUseAttachments(true);
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Recording.setPlayerLoop(true);
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Recording.setPlayerUseSkeletonModel(true);
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Recording.setPlayerTime(0.0);
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Recording.startPlaying();
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}
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function play(recording, position, orientation) {
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isPlayingRecording = true;
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recordingFilename = recording;
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log("Play new recording " + recordingFilename);
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Entity.create(recordingFilename, position, orientation, scriptUUID);
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playRecording(recordingFilename, position, orientation);
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}
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function autoPlay() {
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var recording;
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recording = Entity.find(scriptUUID);
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if (recording) {
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isPlayingRecording = true;
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recordingFilename = recording.recording;
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log("Play persisted recording " + recordingFilename);
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playRecording(recording.recording, recording.position, recording.orientation);
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} else {
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autoPlayTimer = Script.setTimeout(autoPlay, AUTOPLAY_SEARCH_INTERVAL); // Try again soon.
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}
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}
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function stop() {
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log("Stop playing " + recordingFilename);
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Entity.destroy();
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if (Recording.isPlaying()) {
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Recording.stopPlaying();
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}
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isPlayingRecording = false;
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recordingFilename = "";
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}
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function isPlaying() {
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return isPlayingRecording;
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}
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function recording() {
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return recordingFilename;
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}
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function setUp() {
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Entity.setUp();
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}
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function tearDown() {
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if (autoPlayTimer) {
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Script.clearTimeout(autoPlayTimer);
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autoPlayTimer = null;
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}
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Entity.tearDown();
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}
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return {
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autoPlay: autoPlay,
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play: play,
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stop: stop,
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isPlaying: isPlaying,
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recording: recording,
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setUp: setUp,
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tearDown: tearDown
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};
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}());
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function sendHeartbeat() {
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Messages.sendMessage(HIFI_RECORDER_CHANNEL, JSON.stringify({
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playing: Player.isPlaying(),
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recording: Player.recording()
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}));
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heartbeatTimer = Script.setTimeout(sendHeartbeat, HEARTBEAT_INTERVAL);
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}
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function stopHeartbeat() {
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if (heartbeatTimer) {
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Script.clearTimeout(heartbeatTimer);
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heartbeatTimer = null;
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}
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}
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function onMessageReceived(channel, message, sender) {
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message = JSON.parse(message);
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if (message.player === scriptUUID) {
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switch (message.command) {
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case PLAYER_COMMAND_PLAY:
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if (!Player.isPlaying()) {
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Player.play(message.recording, message.position, message.orientation);
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} else {
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log("Didn't start playing " + message.recording + " because already playing " + Player.recording());
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}
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sendHeartbeat();
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break;
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case PLAYER_COMMAND_STOP:
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Player.stop();
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Player.autoPlay(); // There may be another recording to play.
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sendHeartbeat();
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break;
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}
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}
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}
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function setUp() {
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scriptUUID = Agent.sessionUUID;
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Player.setUp();
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Messages.messageReceived.connect(onMessageReceived);
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Messages.subscribe(HIFI_PLAYER_CHANNEL);
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Player.autoPlay();
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sendHeartbeat();
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}
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function tearDown() {
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stopHeartbeat();
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Player.stop();
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Messages.messageReceived.disconnect(onMessageReceived);
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Messages.unsubscribe(HIFI_PLAYER_CHANNEL);
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Player.tearDown();
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}
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setUp();
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Script.scriptEnding.connect(tearDown);
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}());
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