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AbstractViewStateInterface.cpp
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Attempting to fix threading issues with web entities
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2015-05-13 14:00:41 -07:00 |
AbstractViewStateInterface.h
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more hacking
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2015-05-27 13:23:59 -07:00 |
AmbientOcclusionEffect.cpp
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Removing almost all the QFramebufferObject (instead in overlay layer) in favor of gpu::Framebuffer, eveyrthing seems to work properly
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2015-04-14 18:27:24 -07:00 |
AmbientOcclusionEffect.h
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Made dependencies inherit from Dependency
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2015-01-13 20:38:01 -08:00 |
AnimationHandle.cpp
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Condense logic
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2015-04-14 16:54:29 -07:00 |
AnimationHandle.h
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Restore joints state on stopAnimation
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2015-01-26 19:12:18 -08:00 |
deferred_light.slv
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Support include path to shaders from the hifi libraries to cmake
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2015-02-13 01:30:04 -08:00 |
deferred_light_limited.slv
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Support include path to shaders from the hifi libraries to cmake
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2015-02-13 01:30:04 -08:00 |
DeferredBuffer.slh
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Refactoring the code from directional into DeferredLighting.slh
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2015-01-15 15:27:18 -08:00 |
DeferredBufferWrite.slh
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Trying to clen up the REnderMode usage in connection with the needed gpu::State for all the different variations
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2015-03-31 17:35:34 -07:00 |
DeferredGlobalLight.slh
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Generating the SH from the cube map!
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2015-05-13 11:08:18 -07:00 |
DeferredLighting.slh
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Clean up comments
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2015-02-09 18:02:34 -08:00 |
DeferredLightingEffect.cpp
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more hacking sams tweaks
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2015-06-01 09:07:32 -07:00 |
DeferredLightingEffect.h
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Add simple textured pipeline
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2015-05-29 16:49:31 +02:00 |
directional_ambient_light.slf
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Support include path to shaders from the hifi libraries to cmake
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2015-02-13 01:30:04 -08:00 |
directional_ambient_light_cascaded_shadow_map.slf
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Support include path to shaders from the hifi libraries to cmake
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2015-02-13 01:30:04 -08:00 |
directional_ambient_light_shadow_map.slf
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Trying to setup correctly the projection matrix for all the different cases...
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2015-02-23 17:06:46 -08:00 |
directional_light.slf
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Support include path to shaders from the hifi libraries to cmake
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2015-02-13 01:30:04 -08:00 |
directional_light_cascaded_shadow_map.slf
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Support include path to shaders from the hifi libraries to cmake
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2015-02-13 01:30:04 -08:00 |
directional_light_shadow_map.slf
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Support include path to shaders from the hifi libraries to cmake
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2015-02-13 01:30:04 -08:00 |
directional_skybox_light.slf
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Using the skybox cubemap for ambient lighting
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2015-05-09 11:40:46 -07:00 |
directional_skybox_light_cascaded_shadow_map.slf
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Using the skybox cubemap for ambient lighting
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2015-05-09 11:40:46 -07:00 |
directional_skybox_light_shadow_map.slf
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Using the skybox cubemap for ambient lighting
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2015-05-09 11:40:46 -07:00 |
FboCache.cpp
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Fixing scale resolution issues
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2015-05-07 12:01:56 -07:00 |
FboCache.h
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Fixing scale resolution issues
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2015-05-07 12:01:56 -07:00 |
GeometryCache.cpp
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Merge branch 'master' of https://github.com/highfidelity/hifi into team-teaching-scene-api
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2015-06-03 09:52:40 -07:00 |
GeometryCache.h
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typo
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2015-05-25 12:11:24 +02:00 |
GlowEffect.cpp
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Add RenderArgs to more render methods
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2015-05-22 15:25:53 -07:00 |
GlowEffect.h
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Add RenderArgs to more render methods
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2015-05-22 15:25:53 -07:00 |
GlWindow.cpp
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CR comments
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2015-05-29 12:45:03 -07:00 |
GlWindow.h
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CR comments
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2015-05-29 12:45:03 -07:00 |
JointState.cpp
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quiet compiler, remove some trailing control-Ms
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2015-04-25 09:20:00 -07:00 |
JointState.h
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move number constants out of SharedUtil to NumericalConstants
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2015-05-01 10:26:53 -07:00 |
Model.cpp
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CR feedback
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2015-06-05 09:10:38 -07:00 |
Model.h
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improvements to avatar part clipping
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2015-06-04 16:44:46 -07:00 |
model.slf
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FIxed the bug about the tga not loading by recognizing the file format type from the filename extension and passing the info to the QImage::fromData()
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2015-05-01 16:09:41 -07:00 |
model.slv
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fixing the shader not compiling
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2015-05-01 00:14:23 -07:00 |
model_lightmap.slf
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fixing the shader not compiling
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2015-05-01 00:14:23 -07:00 |
model_lightmap.slv
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fixing the shader not compiling
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2015-05-01 00:14:23 -07:00 |
model_lightmap_normal_map.slf
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Fixing all the shaders for entities to work correctly with the now supported color attribute field
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2015-04-07 14:26:45 -07:00 |
model_lightmap_normal_map.slv
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Fixing all the shaders for entities to work correctly with the now supported color attribute field
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2015-04-07 14:26:45 -07:00 |
model_lightmap_normal_specular_map.slf
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Fixing all the shaders for entities to work correctly with the now supported color attribute field
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2015-04-07 14:26:45 -07:00 |
model_lightmap_specular_map.slf
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fixing the shader not compiling
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2015-05-01 00:14:23 -07:00 |
model_normal_map.slf
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Fixing all the shaders for entities to work correctly with the now supported color attribute field
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2015-04-07 14:26:45 -07:00 |
model_normal_map.slv
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shader not compiling properly have been fixed
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2015-05-01 00:21:58 -07:00 |
model_normal_specular_map.slf
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Fixing all the shaders for entities to work correctly with the now supported color attribute field
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2015-04-07 14:26:45 -07:00 |
model_shadow.slf
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Support include path to shaders from the hifi libraries to cmake
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2015-02-13 01:30:04 -08:00 |
model_shadow.slv
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Using Scribe preprocessor @func@ instead of regular glsl function to solve the intel bug with the transform stack
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2015-03-19 14:46:50 -07:00 |
model_specular_map.slf
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fixing the shader not compiling
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2015-05-01 00:14:23 -07:00 |
model_translucent.slf
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fixing the shader not compiling
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2015-05-01 00:14:23 -07:00 |
OffscreenGlCanvas.cpp
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fix crash in ~OffscreenGlCanvas on linux shutdown
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2015-06-02 14:36:34 -07:00 |
OffscreenGlCanvas.h
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fix crash in ~OffscreenGlCanvas on linux shutdown
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2015-06-02 14:36:34 -07:00 |
OffscreenQmlSurface.cpp
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Make web entities interactive (via the mouse) if they're not locked.
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2015-05-14 01:15:20 -07:00 |
OffscreenQmlSurface.h
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Make web entities interactive (via the mouse) if they're not locked.
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2015-05-14 01:15:20 -07:00 |
PhysicsEntity.cpp
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move PhysicsEntity so that ModelEntityItem can initiate a model download
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2015-03-11 18:34:27 -07:00 |
PhysicsEntity.h
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move PhysicsEntity so that ModelEntityItem can initiate a model download
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2015-03-11 18:34:27 -07:00 |
point_light.slf
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Support include path to shaders from the hifi libraries to cmake
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2015-02-13 01:30:04 -08:00 |
ProgramObject.cpp
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ProgramObject.h
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RenderDeferredTask.cpp
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Trying to get Ubuntu to build
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2015-06-02 19:27:32 -07:00 |
RenderDeferredTask.h
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Trying to get Ubuntu to build... again
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2015-06-02 19:37:54 -07:00 |
RenderUtil.cpp
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more work
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2015-01-19 13:34:09 -08:00 |
RenderUtil.h
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Remove unused Headers
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2015-05-26 18:12:20 +02:00 |
RenderUtilsLogging.cpp
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fix filenames in comments
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2015-04-07 10:03:14 -07:00 |
RenderUtilsLogging.h
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logging group for render-utils
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2015-04-06 18:16:01 -07:00 |
sdf_text.slf
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Restore TextRenderer and sdf_text
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2015-05-28 15:20:40 +02:00 |
sdf_text.slv
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Restore TextRenderer and sdf_text
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2015-05-28 15:20:40 +02:00 |
sdf_text3D.slf
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Introducing TextRenderer3D
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2015-05-28 15:43:16 +02:00 |
sdf_text3D.slv
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Introducing TextRenderer3D
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2015-05-28 15:43:16 +02:00 |
Shadow.slh
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set the defines for GPU profile correctly AGAIN
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2015-03-17 16:51:59 -07:00 |
simple.slf
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Cleanup simple fragmen shaders
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2015-05-29 16:53:53 +02:00 |
simple.slv
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Add simple textured pipeline
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2015-05-29 16:49:31 +02:00 |
simple_textured.slf
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Cleanup simple fragmen shaders
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2015-05-29 16:53:53 +02:00 |
skin_model.slv
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shader not compiling properly have been fixed
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2015-05-01 00:21:58 -07:00 |
skin_model_normal_map.slv
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fixing the shader not compiling
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2015-05-01 00:14:23 -07:00 |
skin_model_shadow.slv
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Using Scribe preprocessor @func@ instead of regular glsl function to solve the intel bug with the transform stack
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2015-03-19 14:46:50 -07:00 |
spot_light.slf
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Support include path to shaders from the hifi libraries to cmake
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2015-02-13 01:30:04 -08:00 |
TextRenderer.cpp
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Restore TextRenderer and sdf_text
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2015-05-28 15:20:40 +02:00 |
TextRenderer.h
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Restore TextRenderer and sdf_text
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2015-05-28 15:20:40 +02:00 |
TextRenderer3D.cpp
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Adjust wraping with offset
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2015-05-28 16:06:18 +02:00 |
TextRenderer3D.h
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Introducing TextRenderer3D
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2015-05-28 15:43:16 +02:00 |
TextureCache.cpp
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typo
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2015-05-23 03:25:57 +02:00 |
TextureCache.h
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Make TextureCache::getImageTexture static
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2015-05-23 03:24:26 +02:00 |