overte-HifiExperiments/interface/src/ui/AvatarInputs.h
2017-06-20 11:43:02 -07:00

57 lines
1.5 KiB
C++

//
// Created by Bradley Austin Davis 2015/06/19
// Copyright 2013 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_AvatarInputs_h
#define hifi_AvatarInputs_h
#include <QQuickItem>
#include <OffscreenUi.h>
#define AI_PROPERTY(type, name, initialValue) \
Q_PROPERTY(type name READ name NOTIFY name##Changed) \
public: \
type name() { return _##name; }; \
private: \
type _##name{ initialValue };
class AvatarInputs : public QQuickItem {
Q_OBJECT
HIFI_QML_DECL
AI_PROPERTY(bool, cameraEnabled, false)
AI_PROPERTY(bool, cameraMuted, false)
AI_PROPERTY(bool, isHMD, false)
Q_PROPERTY(bool showAudioTools READ showAudioTools WRITE setShowAudioTools NOTIFY showAudioToolsChanged)
public:
static AvatarInputs* getInstance();
Q_INVOKABLE float loudnessToAudioLevel(float loudness);
AvatarInputs(QQuickItem* parent = nullptr);
void update();
bool showAudioTools() const { return _showAudioTools; }
public slots:
void setShowAudioTools(bool showAudioTools);
signals:
void cameraEnabledChanged();
void cameraMutedChanged();
void isHMDChanged();
void showAudioToolsChanged(bool show);
protected:
Q_INVOKABLE void resetSensors();
Q_INVOKABLE void toggleCameraMute();
private:
float _trailingAudioLoudness{ 0 };
bool _showAudioTools { false };
};
#endif // hifi_AvatarInputs_h