overte-HifiExperiments/scripts/developer/utilities/render/materialInspector.js

167 lines
4.6 KiB
JavaScript

//
// materialInspector.js
//
// Created by Sabrina Shanman on 2019-01-17
// Copyright 2019 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or https://www.apache.org/licenses/LICENSE-2.0.html
//
"use strict";
var activeWindow;
// Adapted from Samuel G's material painting script
function getTopMaterial(multiMaterial) {
// For non-models: multiMaterial[0] will be the top material
// For models, multiMaterial[0] is the base material, and multiMaterial[1] is the highest priority applied material
if (multiMaterial.length > 1) {
if (multiMaterial[1].priority > multiMaterial[0].priority) {
return multiMaterial[1];
}
}
return multiMaterial[0];
}
function updateMaterial(type, id, meshPart) {
var mesh = Graphics.getModel(id);
var meshPartString = meshPart.toString();
if (!mesh) {
return;
}
var materials = mesh.materialLayers;
if (!materials[meshPartString] || materials[meshPartString].length <= 0) {
return;
}
var topMaterial = getTopMaterial(materials[meshPartString]);
var materialJSONText = JSON.stringify({
materialVersion: 1,
materials: topMaterial.material
}, null, 2);
toQml({method: "setObjectInfo", params: {id: id, type: type, meshPart: meshPart}});
toQml({method: "setMaterialJSON", params: {materialJSONText: materialJSONText}});
}
// Adapted from Samuel G's material painting script
function getHoveredMaterialLocation(event) {
var pickRay = Camera.computePickRay(event.x, event.y);
var closest;
var id;
var type = "Entity";
var avatar = AvatarManager.findRayIntersection(pickRay);
var entity = Entities.findRayIntersection(pickRay, true);
var overlay = Overlays.findRayIntersection(pickRay, true);
closest = entity;
id = entity.entityID;
if (avatar.intersects && avatar.distance < closest.distance) {
closest = avatar;
id = avatar.avatarID;
type = "Avatar";
} else if (overlay.intersects && overlay.distance < closest.distance) {
closest = overlay;
id = overlay.overlayID;
type = "Overlay";
}
if (closest.intersects) {
return {
type: type,
id: id,
meshPart: (closest.extraInfo.shapeID ? closest.extraInfo.shapeID : 0)
};
} else {
return undefined;
}
}
var pressedID;
var pressedMeshPart;
function mousePressEvent(event) {
if (!event.isLeftButton) {
return;
}
var result = getHoveredMaterialLocation(event);
if (result !== undefined) {
pressedID = result.id;
pressedMeshPart = result.meshPart;
}
}
function mouseReleaseEvent(event) {
if (!event.isLeftButton) {
return;
}
var result = getHoveredMaterialLocation(event);
if (result !== undefined && result.id === pressedID && result.meshPart === pressedMeshPart) {
updateMaterial(result.type, result.id, result.meshPart);
setSelectedObject(result.id, result.type);
}
}
function killWindow() {
activeWindow = undefined;
// setWindow(undefined);
}
function toQml(message) {
if (activeWindow === undefined) {
return; // Shouldn't happen
}
activeWindow.sendToQml(message);
}
function fromQml(message) {
// No cases currently
}
var SELECT_LIST = "luci_materialInspector_SelectionList";
Selection.enableListHighlight(SELECT_LIST, {
outlineUnoccludedColor: { red: 125, green: 255, blue: 225 }
});
function setSelectedObject(id, type) {
Selection.clearSelectedItemsList(SELECT_LIST);
if (id !== undefined && !Uuid.isNull(id)) {
Selection.addToSelectedItemsList(SELECT_LIST, type.toLowerCase(), id);
}
}
function setWindow(window) {
if (activeWindow !== undefined) {
setSelectedObject(Uuid.NONE, "");
// activeWindow.closed.disconnect(killWindow);
activeWindow.fromQml.disconnect(fromQml);
Controller.mousePressEvent.disconnect(mousePressEvent);
Controller.mouseReleaseEvent.disconnect(mouseReleaseEvent);
activeWindow.close();
}
if (window !== undefined) {
// window.closed.connect(killWindow);
window.fromQml.connect(fromQml);
Controller.mousePressEvent.connect(mousePressEvent);
Controller.mouseReleaseEvent.connect(mouseReleaseEvent);
}
activeWindow = window;
}
function cleanup() {
setWindow(undefined);
Selection.disableListHighlight(SELECT_LIST);
}
Script.scriptEnding.connect(cleanup);
module.exports = {
setWindow: setWindow
};