overte-HifiExperiments/plugins/openvr/src/OpenVrDisplayPlugin.h

49 lines
1.6 KiB
C++

//
// Created by Bradley Austin Davis on 2015/06/12
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#pragma once
#include <QtGlobal>
#include <openvr.h>
#include <display-plugins/WindowOpenGLDisplayPlugin.h>
const float TARGET_RATE_OpenVr = 90.0f; // FIXME: get from sdk tracked device property? This number is vive-only.
class OpenVrDisplayPlugin : public WindowOpenGLDisplayPlugin {
public:
virtual bool isSupported() const override;
virtual const QString & getName() const override;
virtual bool isHmd() const override { return true; }
virtual float getTargetFrameRate() override { return TARGET_RATE_OpenVr; }
virtual void activate() override;
virtual void deactivate() override;
virtual void customizeContext() override;
virtual glm::uvec2 getRecommendedRenderSize() const override;
virtual glm::uvec2 getRecommendedUiSize() const override { return uvec2(1920, 1080); }
// Stereo specific methods
virtual glm::mat4 getProjection(Eye eye, const glm::mat4& baseProjection) const override;
virtual void resetSensors() override;
virtual glm::mat4 getEyeToHeadTransform(Eye eye) const override;
virtual glm::mat4 getHeadPose(uint32_t frameIndex) const override;
virtual void submitSceneTexture(uint32_t frameIndex, uint32_t sceneTexture, const glm::uvec2& sceneSize) override;
protected:
virtual void internalPresent() override;
private:
vr::IVRSystem* _hmd { nullptr };
static const QString NAME;
};