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https://github.com/HifiExperiments/overte.git
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152 lines
No EOL
5.5 KiB
C++
152 lines
No EOL
5.5 KiB
C++
//
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// Created by Bradley Austin Davis on 2015/05/12
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// Copyright 2013 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include "WebEntityItem.h"
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#include <glm/gtx/transform.hpp>
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#include <QDebug>
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#include <ByteCountCoding.h>
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#include <PlaneShape.h>
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#include "EntityTree.h"
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#include "EntityTreeElement.h"
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#include "EntitiesLogging.h"
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const QString WebEntityItem::DEFAULT_SOURCE_URL("http://www.google.com");
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EntityItemPointer WebEntityItem::factory(const EntityItemID& entityID, const EntityItemProperties& properties) {
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return EntityItemPointer(new WebEntityItem(entityID, properties));
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}
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WebEntityItem::WebEntityItem(const EntityItemID& entityItemID, const EntityItemProperties& properties) :
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EntityItem(entityItemID)
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{
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_type = EntityTypes::Web;
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_created = properties.getCreated();
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setProperties(properties);
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}
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const float WEB_ENTITY_ITEM_FIXED_DEPTH = 0.01f;
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void WebEntityItem::setDimensions(const glm::vec3& value) {
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// NOTE: Web Entities always have a "depth" of 1cm.
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EntityItem::setDimensions(glm::vec3(value.x, value.y, WEB_ENTITY_ITEM_FIXED_DEPTH));
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}
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EntityItemProperties WebEntityItem::getProperties() const {
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EntityItemProperties properties = EntityItem::getProperties(); // get the properties from our base class
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COPY_ENTITY_PROPERTY_TO_PROPERTIES(sourceUrl, getSourceUrl);
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return properties;
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}
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bool WebEntityItem::setProperties(const EntityItemProperties& properties) {
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bool somethingChanged = false;
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somethingChanged = EntityItem::setProperties(properties); // set the properties in our base class
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SET_ENTITY_PROPERTY_FROM_PROPERTIES(sourceUrl, setSourceUrl);
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if (somethingChanged) {
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bool wantDebug = false;
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if (wantDebug) {
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uint64_t now = usecTimestampNow();
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int elapsed = now - getLastEdited();
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qCDebug(entities) << "WebEntityItem::setProperties() AFTER update... edited AGO=" << elapsed <<
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"now=" << now << " getLastEdited()=" << getLastEdited();
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}
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setLastEdited(properties._lastEdited);
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}
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return somethingChanged;
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}
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int WebEntityItem::readEntitySubclassDataFromBuffer(const unsigned char* data, int bytesLeftToRead,
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ReadBitstreamToTreeParams& args,
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EntityPropertyFlags& propertyFlags, bool overwriteLocalData) {
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int bytesRead = 0;
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const unsigned char* dataAt = data;
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READ_ENTITY_PROPERTY(PROP_SOURCE_URL, QString, setSourceUrl);
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return bytesRead;
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}
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// TODO: eventually only include properties changed since the params.lastViewFrustumSent time
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EntityPropertyFlags WebEntityItem::getEntityProperties(EncodeBitstreamParams& params) const {
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EntityPropertyFlags requestedProperties = EntityItem::getEntityProperties(params);
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requestedProperties += PROP_SOURCE_URL;
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return requestedProperties;
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}
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void WebEntityItem::appendSubclassData(OctreePacketData* packetData, EncodeBitstreamParams& params,
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EntityTreeElementExtraEncodeData* modelTreeElementExtraEncodeData,
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EntityPropertyFlags& requestedProperties,
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EntityPropertyFlags& propertyFlags,
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EntityPropertyFlags& propertiesDidntFit,
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int& propertyCount,
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OctreeElement::AppendState& appendState) const {
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bool successPropertyFits = true;
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APPEND_ENTITY_PROPERTY(PROP_SOURCE_URL, _sourceUrl);
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}
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bool WebEntityItem::findDetailedRayIntersection(const glm::vec3& origin, const glm::vec3& direction,
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bool& keepSearching, OctreeElement*& element, float& distance, BoxFace& face,
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void** intersectedObject, bool precisionPicking) const {
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RayIntersectionInfo rayInfo;
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rayInfo._rayStart = origin;
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rayInfo._rayDirection = direction;
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rayInfo._rayLength = std::numeric_limits<float>::max();
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PlaneShape plane;
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const glm::vec3 UNROTATED_NORMAL(0.0f, 0.0f, -1.0f);
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glm::vec3 normal = getRotation() * UNROTATED_NORMAL;
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plane.setNormal(normal);
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plane.setPoint(getPosition()); // the position is definitely a point on our plane
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bool intersects = plane.findRayIntersection(rayInfo);
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if (intersects) {
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glm::vec3 hitAt = origin + (direction * rayInfo._hitDistance);
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// now we know the point the ray hit our plane
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glm::mat4 rotation = glm::mat4_cast(getRotation());
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glm::mat4 translation = glm::translate(getPosition());
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glm::mat4 entityToWorldMatrix = translation * rotation;
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glm::mat4 worldToEntityMatrix = glm::inverse(entityToWorldMatrix);
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glm::vec3 dimensions = getDimensions();
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glm::vec3 registrationPoint = getRegistrationPoint();
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glm::vec3 corner = -(dimensions * registrationPoint);
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AABox entityFrameBox(corner, dimensions);
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glm::vec3 entityFrameHitAt = glm::vec3(worldToEntityMatrix * glm::vec4(hitAt, 1.0f));
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intersects = entityFrameBox.contains(entityFrameHitAt);
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}
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if (intersects) {
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distance = rayInfo._hitDistance;
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}
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return intersects;
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}
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void WebEntityItem::setSourceUrl(const QString& value) {
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if (_sourceUrl != value) {
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_sourceUrl = value;
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}
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}
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const QString& WebEntityItem::getSourceUrl() const { return _sourceUrl; } |