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PerformanceTimer was neither thread safe nor re-entrant. Because it was being used increasingly on render and worker threads it has increased the likelihood of heap corruption. I was able to identify this by enabling full page heap verification using the gflags app. https://docs.microsoft.com/en-us/windows-hardware/drivers/debugger/enable-page-heap
109 lines
3.5 KiB
C++
109 lines
3.5 KiB
C++
//
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// PerfStat.h
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// libraries/shared/src
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//
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// Created by Brad Hefta-Gaub on 3/29/13.
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// Copyright 2013 High Fidelity, Inc.
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//
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// Poor-man's performance stats collector class. Useful for collecting timing
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// details from various portions of the code.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#ifndef hifi_PerfStat_h
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#define hifi_PerfStat_h
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#include <stdint.h>
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#include "SharedUtil.h"
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#include "SimpleMovingAverage.h"
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#include <atomic>
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#include <cstring>
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#include <string>
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#include <map>
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using AtomicUIntStat = std::atomic<uintmax_t>;
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class PerformanceWarning {
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private:
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quint64 _start;
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const char* _message;
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bool _renderWarningsOn;
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bool _alwaysDisplay;
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AtomicUIntStat* _runningTotal;
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AtomicUIntStat* _totalCalls;
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static bool _suppressShortTimings;
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public:
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PerformanceWarning(bool renderWarnings, const char* message, bool alwaysDisplay = false,
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AtomicUIntStat* runningTotal = NULL, AtomicUIntStat* totalCalls = NULL) :
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_start(usecTimestampNow()),
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_message(message),
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_renderWarningsOn(renderWarnings),
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_alwaysDisplay(alwaysDisplay),
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_runningTotal(runningTotal),
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_totalCalls(totalCalls) { }
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quint64 elapsed() const { return (usecTimestampNow() - _start); };
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~PerformanceWarning();
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static void setSuppressShortTimings(bool suppressShortTimings) { _suppressShortTimings = suppressShortTimings; }
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};
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class PerformanceTimerRecord {
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public:
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PerformanceTimerRecord() : _runningTotal(0), _lastTotal(0), _numAccumulations(0), _numTallies(0), _expiry(0) {}
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void accumulateResult(const quint64& elapsed) { _runningTotal += elapsed; ++_numAccumulations; }
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void tallyResult(const quint64& now);
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bool isStale(const quint64& now) const { return now > _expiry; }
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quint64 getAverage() const { return (_numTallies == 0) ? 0 : _runningTotal / _numTallies; }
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quint64 getMovingAverage() const { return (_numTallies == 0) ? 0 : _movingAverage.getAverage(); }
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quint64 getCount() const { return _numTallies; }
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private:
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quint64 _runningTotal;
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quint64 _lastTotal;
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quint64 _numAccumulations;
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quint64 _numTallies;
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quint64 _expiry;
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SimpleMovingAverage _movingAverage;
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};
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class PerformanceTimer {
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public:
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PerformanceTimer(const QString& name);
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~PerformanceTimer();
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static bool isActive();
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static void setActive(bool active);
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static QString getContextName();
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static void addTimerRecord(const QString& fullName, quint64 elapsedUsec);
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static QMap<QString, PerformanceTimerRecord> getAllTimerRecords();
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static void tallyAllTimerRecords();
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static void dumpAllTimerRecords();
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private:
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quint64 _start = 0;
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QString _name;
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static std::atomic<bool> _isActive;
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static std::mutex _mutex; // used to guard multi-threaded access to _fullNames and _records
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static QHash<QThread*, QString> _fullNames;
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static QMap<QString, PerformanceTimerRecord> _records;
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};
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// uncomment WANT_DETAILED_PERFORMANCE_TIMERS definition to enable performance timers in high-frequency contexts
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//#define WANT_DETAILED_PERFORMANCE_TIMERS
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#ifdef WANT_DETAILED_PERFORMANCE_TIMERS
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#define DETAILED_PERFORMANCE_TIMER(name) PerformanceTimer detailedPerformanceTimer(name);
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#else // WANT_DETAILED_PERFORMANCE_TIMERS
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#define DETAILED_PERFORMANCE_TIMER(name) ; // no-op
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#endif // WANT_DETAILED_PERFORMANCE_TIMERS
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#endif // hifi_PerfStat_h
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